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JumbledLimes (talk | contribs) (This doesn’t happen in FSA) Tag: 2017 source edit |
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|caption= | |caption= | ||
|game= {{TLoZ}}<br>{{TAoL}}<br>{{ALttP}}<br>{{LA}}<br>{{OoT}}<br>{{MM}}<br>{{OoS}}<br>{{OoA}}<br>{{FS}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{ST}}<br>{{SS}}<br>{{ALBW}}<br>{{TFH}}<br>{{BotW}} | |game= {{TLoZ}}<br/>{{TAoL}}<br/>{{ALttP}}<br/>{{LA}}<br/>{{OoT}}<br/>{{MM}}<br/>{{OoS}}<br/>{{OoA}}<br/>{{FS}}<br/>{{TWW}}<br/>{{FSA}}<br/>{{TMC}}<br/>{{TP}}<br/>{{PH}}<br/>{{ST}}<br/>{{SS}}<br/>{{ALBW}}<br/>{{TFH}}<br/>{{BotW}} | ||
|other= {{HW}}<br>{{HWAoC}} | |other= {{HW}}<br/>{{HWAoC}} | ||
|purpose= Respawning<br>{{Term|Series|Saving|link}}<br>Quitting the game | |purpose= Respawning<br/>{{Term|Series|Saving|link}}<br/>Quitting the game | ||
|submenus= | |submenus= | ||
|theme= | |theme= | ||
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}} | }} | ||
}} | }} | ||
{{Term/Store|Game Over|Game Overs|Series, TLoZ, TAoL, ALttP, LA, LADX, OoT, OoT3D, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW}},{{Ref Cluster|<ref>{{Cite|GAME OVER|N/A|TLoZ}}</ref><ref>{{Cite|GAME OVER<br>RETURN OF GANON|N/A|TAoL}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|LA}}</ref><ref>{{Cite|GAME OVER|N/A|LADX}}</ref><ref>{{Cite|Game Over|N/A|LANS}}</ref><ref>{{Cite|GAME OVER|N/A|OoT}}</ref><ref>{{Cite|GAME OVER|N/A|OoT3D}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|OoS}}</ref><ref>{{Cite|GAME OVER|N/A|OoA}}</ref><ref>{{Cite|GAME OVER|N/A|FS}}</ref><ref>{{Cite|GAME OVER|N/A|TWW}}</ref><ref>{{Cite|GAME OVER|N/A|FSA}}</ref><ref>{{Cite|GAME OVER|N/A|TMC}}</ref><ref>{{Cite|GAME OVER|N/A|TP}}</ref><ref>{{Cite|GAME OVER|N/A|PH}}</ref><ref>{{Cite|GAME OVER|N/A|ST}}</ref><ref>{{Cite|GAME OVER|N/A|SS}}</ref><ref>{{Cite|GAME OVER|N/A|ALBW}}</ref><ref>{{Cite|Game Over|N/A|TFH}}</ref><ref>{{Cite|Game Over|N/A|BotW}}</ref>}} also stylized as {{Term/Store|Defeat||HW, HWL, HWDE}},<ref>{{Cite|Defeat|N/A|HWDE}}</ref> refers both the mechanic of dying and the menu shown when the player dies and or when they fail their quest in {{TLoZ|Series}}. | {{Term/Store|Game Over|Game Overs|Series, TLoZ, TAoL, ALttP, LA, LADX, OoT, OoT3D, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW}},{{Ref Cluster|<ref>{{Cite|GAME OVER|N/A|TLoZ}}</ref><ref>{{Cite|GAME OVER<br/>RETURN OF GANON|N/A|TAoL}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|LA}}</ref><ref>{{Cite|GAME OVER|N/A|LADX}}</ref><ref>{{Cite|Game Over|N/A|LANS}}</ref><ref>{{Cite|GAME OVER|N/A|OoT}}</ref><ref>{{Cite|GAME OVER|N/A|OoT3D}}</ref><ref>{{Cite|GAME OVER|N/A|ALttP}}</ref><ref>{{Cite|GAME OVER|N/A|OoS}}</ref><ref>{{Cite|GAME OVER|N/A|OoA}}</ref><ref>{{Cite|GAME OVER|N/A|FS}}</ref><ref>{{Cite|GAME OVER|N/A|TWW}}</ref><ref>{{Cite|GAME OVER|N/A|FSA}}</ref><ref>{{Cite|GAME OVER|N/A|TMC}}</ref><ref>{{Cite|GAME OVER|N/A|TP}}</ref><ref>{{Cite|GAME OVER|N/A|PH}}</ref><ref>{{Cite|GAME OVER|N/A|ST}}</ref><ref>{{Cite|GAME OVER|N/A|SS}}</ref><ref>{{Cite|GAME OVER|N/A|ALBW}}</ref><ref>{{Cite|Game Over|N/A|TFH}}</ref><ref>{{Cite|Game Over|N/A|BotW}}</ref>}} also stylized as {{Term/Store|Defeat||HW, HWL, HWDE}},<ref>{{Cite|Defeat|N/A|HWDE}}</ref> refers both the mechanic of dying and the menu shown when the player dies and or when they fail their quest in {{TLoZ|Series}}. | ||
==Overview== | ==Overview== | ||
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==={{ALttP|-}}=== | ==={{ALttP|-}}=== | ||
In {{ALttP}}, the {{Term|ALttP|Game Over}} screen appears when {{Term|ALttP|Link|link}}'s {{Term|ALttP|Life Gauge|link}} completely runs out. {{Term|ALttP|Link}} will spin in circles and then collapse face-first onto the ground, then being focused to the middle of the screen and disappearing as the words "GAME OVER" appear with a few options for the player. The menu allows the player to {{Term|ALttP|Saving|link|display=Save}} and continue playing, Save and quit the game, or don't save and respawn from the last saved point.<ref>{{Cite|Save And Continue<br>Save And Quit<br>Do Not Save And Continue|Game Over|ALttP}}</ref> Choosing the respawn will make {{Term|ALttP|Link}} respawn in a predetermined location, depending on where {{Term|ALttP|Link}} {{Term|ALttP|Game Over}}ed. If {{Term|ALttP|Link}} died in a {{Term|ALttP|Dungeon|link}}, he will respawn at the entrance to that {{Term|ALttP|Dungeon}}. {{Term|ALttP|Link}} can avoid a {{Term|ALttP|Game Over}} if he has a {{Term|ALttP|Fairy|link}} with him, as the {{Term|ALttP|Fairy}} will appear and heal seven {{Plural|ALttP|Heart|link}} from his {{Term|ALttP|Life Gauge}} after it runs out. If {{Term|ALttP|Link}} died anywhere else in the {{Term|ALttP|Light World|link}}, he can choose to respawn in {{Term|ALttP|Link's House|link}}, the {{Term|ALttP|Sanctuary|link}}, or the {{Term|ALttP|Mountain Cave|link}}. In the {{Term|ALttP|Dark World|link}}, {{Term|ALttP|Link}} will respawn atop the {{Term|ALttP|Pyramid|link}}. The game also counts the number of times that {{Term|ALttP|Link}} has {{Term|ALttP|Game Over}}ed and displays them next to the save file after completing the game. During the credits, a breakdown of how many times {{Term|ALttP|Link}} died at various locations in {{Term|ALttP|Hyrule|link}} is shown. | In {{ALttP}}, the {{Term|ALttP|Game Over}} screen appears when {{Term|ALttP|Link|link}}'s {{Term|ALttP|Life Gauge|link}} completely runs out. {{Term|ALttP|Link}} will spin in circles and then collapse face-first onto the ground, then being focused to the middle of the screen and disappearing as the words "GAME OVER" appear with a few options for the player. The menu allows the player to {{Term|ALttP|Saving|link|display=Save}} and continue playing, Save and quit the game, or don't save and respawn from the last saved point.<ref>{{Cite|Save And Continue<br/>Save And Quit<br/>Do Not Save And Continue|Game Over|ALttP}}</ref> Choosing the respawn will make {{Term|ALttP|Link}} respawn in a predetermined location, depending on where {{Term|ALttP|Link}} {{Term|ALttP|Game Over}}ed. If {{Term|ALttP|Link}} died in a {{Term|ALttP|Dungeon|link}}, he will respawn at the entrance to that {{Term|ALttP|Dungeon}}. {{Term|ALttP|Link}} can avoid a {{Term|ALttP|Game Over}} if he has a {{Term|ALttP|Fairy|link}} with him, as the {{Term|ALttP|Fairy}} will appear and heal seven {{Plural|ALttP|Heart|link}} from his {{Term|ALttP|Life Gauge}} after it runs out. If {{Term|ALttP|Link}} died anywhere else in the {{Term|ALttP|Light World|link}}, he can choose to respawn in {{Term|ALttP|Link's House|link}}, the {{Term|ALttP|Sanctuary|link}}, or the {{Term|ALttP|Mountain Cave|link}}. In the {{Term|ALttP|Dark World|link}}, {{Term|ALttP|Link}} will respawn atop the {{Term|ALttP|Pyramid|link}}. The game also counts the number of times that {{Term|ALttP|Link}} has {{Term|ALttP|Game Over}}ed and displays them next to the save file after completing the game. During the credits, a breakdown of how many times {{Term|ALttP|Link}} died at various locations in {{Term|ALttP|Hyrule|link}} is shown. | ||
==={{LA|-}}=== | ==={{LA|-}}=== |