Gooma: Difference between revisions
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|weakness = [[Sword]], [[Shield]], [[Jump Spell]] | |weakness = [[Sword]], [[Shield]], [[Jump Spell]] | ||
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'''Gooma''' was the boss of the 5th palace in the American version of ''[[Zelda II: The Adventure of Link]]'', replacing [[Helmethead]], who previously appeared there for a rematch. He was a giant with a spike helmet that swung a morning star at Link. Wearing no armor, his body was vulnerable, but not his head. | '''Gooma''' (ジャイアント, ''Giant'') was the boss of the 5th palace in the American version of ''[[Zelda II: The Adventure of Link]]'', replacing [[Helmethead]], who previously appeared there for a rematch. He was a giant with a spike helmet that swung a morning star at Link. Wearing no armor, his body was vulnerable, but not his head. | ||
To defeat Gooma, Link should dodge the spiked ball that Gooma throws at him, and then run up to Gooma, and hit him with his sword. Immediately step back to avoid getting hit with the spiked ball again. | To defeat Gooma, Link should dodge the spiked ball that Gooma throws at him, and then run up to Gooma, and hit him with his sword. Immediately step back to avoid getting hit with the spiked ball again. | ||