curators
357
edits
m (→top: replaced: |game= {{BotW}} → |game= BotW) |
(Added statistics for Breath of the Wild) |
||
Line 43: | Line 43: | ||
}} | }} | ||
{{Compendium/Extract|Lynel Shield}} | {{Compendium/Extract|Lynel Shield}} | ||
{{Plural|BotW|Lynel Shield}} are {{Plural|BotW|Shield|link}} favored by {{Plural|BotW|Lynel|link}} for both their defensive and offensive capabilities.<ref name="Inventory"/> While they are primarily useful as {{Plural|BotW|Shield}}, their edges are capable of dealing slash attacks while deflecting.<ref name="Inventory"/> They belong to the {{Term|BotW|Lynel Gear|link}} equipment archetype, a series of {{Plural|BotW|Weapon|link}} created by and for {{Plural|BotW|Lynel}}.<ref>{{Cite Book|quote= |book= CaC|publisher= |page= 174}}</ref> | {{Plural|BotW|Lynel Shield}} are {{Plural|BotW|Shield|link}} favored by {{Plural|BotW|Lynel|link}} for both their defensive and offensive capabilities.<ref name="Inventory"/> While they are primarily useful as {{Plural|BotW|Shield}}, their edges are capable of dealing slash attacks that do 7 damage while deflecting.<ref name="Inventory"/> They belong to the {{Term|BotW|Lynel Gear|link}} equipment archetype, a series of {{Plural|BotW|Weapon|link}} created by and for {{Plural|BotW|Lynel}}.<ref>{{Cite Book|quote= |book= CaC|publisher= |page= 174}}</ref> | ||
Regular {{Plural|BotW|Lynel}} predominately use {{Plural|BotW|Lynel Shield}}, however {{Plural|BotW|Blue-Maned Lynel|link}} in {{Term|BotW|Master Mode|link}} will use them instead. They can become scarce as {{Plural|BotW|Lynel}} tier up, but since the {{Term|BotW|Lynel}} on {{Term|BotW|Ploymus Mountain|link}} will always remain a regular {{Term|BotW|Lynel}}, it will always be a source of {{Plural|BotW|Lynel Shield}}. | Regular {{Plural|BotW|Lynel}} predominately use {{Plural|BotW|Lynel Shield}}, however {{Plural|BotW|Blue-Maned Lynel|link}} in {{Term|BotW|Master Mode|link}} will use them instead. They can become scarce as {{Plural|BotW|Lynel}} tier up, but since the {{Term|BotW|Lynel}} on {{Term|BotW|Ploymus Mountain|link}} will always remain a regular {{Term|BotW|Lynel}}, it will always be a source of {{Plural|BotW|Lynel Shield}}. | ||
Being made of metal, {{Plural|BotW|Lynel Shield}} will conduct {{Term|BotW|Electricity|link}} and attract {{Term|BotW|Lightning|link}} if they are equipped during {{Plural|BotW|Thunderstorm|link}}. They will also sink if they are dropped in water. However, they can be picked up and manipulated with the {{Term|BotW|Magnesis|link}} {{Term|BotW|Rune|link}}, and they will not burn when exposed to {{Term|BotW|Fire|link}} or a {{Term|BotW|Scorching Climate|link}}. | Being made of metal, {{Plural|BotW|Lynel Shield}} will conduct {{Term|BotW|Electricity|link}} and attract {{Term|BotW|Lightning|link}} if they are equipped during {{Plural|BotW|Thunderstorm|link}}. They will also sink if they are dropped in water. However, they can be picked up and manipulated with the {{Term|BotW|Magnesis|link}} {{Term|BotW|Rune|link}}, and they will not burn when exposed to {{Term|BotW|Fire|link}} or a {{Term|BotW|Scorching Climate|link}}. | ||
{{BotW Shield Parameters | |||
|ActorName = "Weapon_Shield_016" | |||
|Life = 12 | |||
|GuardPower = 30 | |||
|SharpWeaponAddLifeMin = 1 | |||
|SharpWeaponAddLifeMax = 2 | |||
|SharpWeaponAddGuardMin = 4 | |||
|SharpWeaponAddGuardMax = 7 | |||
|PoweredSharpAddLifeMin = 3 | |||
|PoweredSharpAddLifeMax = 3 | |||
|PoweredSharpAddGuardMin = 8 | |||
|PoweredSharpAddGuardMax = 13 | |||
|RideBreakRatio = 1.0 | |||
|MirrorLevel = 0 | |||
|SurfingFriction = 1.0 | |||
}} | |||
==Other Appearances== | ==Other Appearances== |