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Magic of The Adventure of Link: Difference between revisions

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{{DISPLAYTITLE: Magic of {{TAoL|-}}}}
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{{Move|Magic}}
==Shield Spell==
{{Infobox Ability
[[Image:Rinku.gif|right|Shield Spell|]]
|image= File:TAoL Link Magic Artwork.png
A very useful spell that can be obtained in the Adventure of Link. It will create a magical shield around Link, reducing the damage he takes by half. It is the first spell Link should obtain, and can be found in the wise man's house in the town of Rauru.
|caption=
|type= Spell
|game= {{TAoL}}
|other=  
|req= Magic Points
|uses=
|comp=
}}
'''Magic''', also known as '''Spells''',{{Fact|TAoL}} are abilities in {{TAoL}}. In most cases, the effect of the magic will wear off as soon as Link leaves to another room or the scenery changes.<ref>{{Cite Manual|quote=Magic wears off if the display changes to another.|game= TAoL|page= 43}}</ref> Each [[Magic Container]] holds 16 Magic Points, and each magic uses a different amount of Magic Points. Link will learn these eight magical powers from [[Old Man|old men]] in different towns, typically as a reward for a specific task.


==Jump Spell==
==Description and effect==
[[Image:Jump.png|right|Jump Spell|200px]]
===Shield===
A spell that makes [[Link]] jump higher. Get it by claiming the trophy in a desert cave in the north and taking it to a woman in [[Ruto town]]. This spell is required to get to the second palace, and will surely help Link to get to other places as well.
{{Main|Shield (Magic)}}
[[File:TAoL Shield (Magic) Artwork.png|75px|left]]
The '''Shield''' magic is an ability that increases Link's defensive abilities, reducing the damage he takes by half.<ref>{{Cite Manual|quote= Raises Link's life level temporarily. Reduces damage inflicted by the enemy by half.|game= TAoL|page= 43}}</ref>
{{Clear}}


==Life Spell==
===Jump===
[[Image:Life.gif|200px|right]]
[[File:TAoL Jump Artwork.png|75px|left]]The '''Jump''' magic makes Link [[jump]] twice as high as before, allowing access to areas that would be otherwise unreachable.<ref>{{Cite Manual|quote= Using this magic increases Link's jumping power. He can even climb to heights he could not reach with a normal jump.|game= TAoL|page= 43}}</ref> He can learn it by claiming the stolen [[Trophy]] in the [[Tantari Desert]] and taking it to a woman in the [[Town of Ruto]]. This magic is required to get to [[Midoro Palace]], and will surely help the young hero get to other places as well. The magic also increases the width span of Link's jumps, which assists in jumping over deadly pits.
The '''Life Spell''' is a very useful healing spell in ''[[Zelda II: The Adventure of Link]]''. Get it by finding the mirror under a table in a house in [[Saria Town]] and take it to a woman walking in front of the wise man's house. While this spell doesn't recover very much life energy, it will surely save Link's life many times.
{{Clear}}


==Fairy Spell==
===Life===
[[Image:Fairy.gif|right|200px]]
{{Main|Life}}
A strange spell that temporarily turns Link into a [[fairy]]. While Link can't attack enemies in his [[fairy]] form, he'll have some great advantages in it. The ability to fly will help Link get into high places, and the small size of a [[fairy]] will enable him to get through small holes. When he activate the spell in a palace, he can fly through the keyholes of locked doors. If Link doesn't have an extra key with him, that may be a helpful feature.
[[File:TAoL Life Artwork 2.png|75px|left]]
The '''Life''' magic recovers some of Link's life energy, and is one of the spells that uses the most Magic Points.
{{Clear}}


In order to get this spell, Link must find the medicine in a swamp cave near the second palace and bring it to an old woman in [[Mido]] town.
===Fairy===
{{Main|Fairy (Magic)}}
[[File:TAoL Fairy Artwork.png|75px|left]]
The '''Fairy''' magic is a unique ability that temporarily turns Link into a [[Fairy]], allowing him to fly and get into high places, cross dangerous pits of water or lava, and get through small holes.
{{Clear}}


==Fire Spell==
===Fire===
[[Image:FireSpell.jpg|right|150px]]
{{Main|Fire (Magic)}}
The '''Fire Spell''' is only featured in ''[[The Adventure of Link]]'', and is useful when it comes to defeating tough enemies. It allows [[Link]] to shoot fireballs out of his [[sword]] from far and close distances.
[[File:TAoL Fire Artwork.png|75px|left]]
The '''Fire''' allows [[Link]] to shoot fireballs out of his [[Sword]] from a distance.
{{Clear}}


==Spell Spell==
===Reflect===
The '''Spell Spell''' is one of the most enigmatic spells learned in ''[[Zelda II: The Adventure of Link]]''. It is learned very late in the game, and seems to have only one plot-related use, which is to open up another builiding in the same town. The other use of it is to turn several enemies into [[Bot|bots]].
{{Main|Reflect}}
[[File:TAoL Reflect Artwork.png|75px|left]]
The '''Reflect''' magic increases the strength of Link's shield.
{{Clear}}


Link learns this spell from an old man in New [[Kasuto Town]].
===Spell===
{{Main|Spell}}
[[File:TAoL Spell Artwork.png|75px|left]]
The Spell is used to open up a building at the edge of {{Term|TAoL|Kasuto|link}} and turn several enemies into [[Bot]]s.<ref>{{Cite Manual|quote= It is also said that it'll make the enemy tremble in fear.|game= TAoL|page= 44}}</ref>
{{clear}}


==Reflect Spell==
===Thunder===
[[Image:Reflectspell.gif|left]]The '''Reflect Spell''' is one of the most important spells learned in ''[[Zelda II: The Adventure of Link]]''. It is used to reflect spells with the [[shield]], and also allows the shield to block several otherwise-unblockable attacks. The Japanese game calls it "Reflex".
{{Main|Thunder}}
[[File:TAoL Thunder Artwork.png|75px|left]]
The '''Thunder''' magic is used to cause [[Thunderbird]]'s face to appear, which is its weak spot.


Link learns this spell from an old man in [[Darunia Town]], after retrieving a lost child.
==Magic Points==
Below is the cost of each magic according to each [[Experience]] level. Note that one Magic Container (a single block on Link's [[Magic Meter]]) is equivalent to 16 Magic Points.


==Thunder Spell==
{| class="wikitable" style="text-align:center"
[[Image:Thunderspell.gif|left]]The '''Thunder Spell''' is one of the most important spells learned in ''[[Zelda II: The Adventure of Link]]''. It is the only way cause [[Thunderbird]]'s face to appear, which is its weak spot. The Thunder Spell is also a very powerful spell in general, as it destroys all non-boss monsters on the screen. The only drawback is that it is a very expensive spell to cast.
|-
!
! '''Level 1'''
! '''Level 2'''
! '''Level 3'''
! '''Level 4'''
! '''Level 5'''
! '''Level 6'''
! '''Level 7'''
! '''Level 8'''
|-
! Shield
| 32
| 24
| 24
| 16
| 16
| 16
| 16
| 16
|-
! Jump
| 48
| 40
| 32
| 32
| 20
| 16
| 12
| 8
|-
! Life
| 70
| 70
| 60
| 60
| 50
| 50
| 50
| 50
|-
! Fairy
| 80
| 80
| 60
| 60
| 40
| 40
| 40
| 40
|-
! Fire
| 120
| 80
| 60
| 30
| 16
| 16
| 16
| 16
|-
! Reflect
| 120
| 120
| 80
| 48
| 40
| 32
| 24
| 16
|-
! Spell
| 120
| 112
| 96
| 80
| 48
| 32
| 24
| 16
|-
! Thunder
| 120
| 120
| 120
| 120
| 120
| 120
| 100
| 64
|}


Link learns this spell from the old man in [[Old Kasuto Town]].
==Nomenclature==
{{Nomenclature}}


==Gallery==
<gallery>
File:TAoL Link Magic! Artwork.png|Artwork of Link using Magic
</gallery>


[[Category: Items]]
{{Ref}}
[[Category:Abilities]]
 
[[Category: Spells]]
{{Categories
|Magic
|abilities= TAoL
}}
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