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The [[Palace of the Four Sword]] is a bonus dungeon included in the [[GBA]] version of ''[[The Legend of Zelda: A Link to the Past]]'', accessed by entering the eastern side of the [[Dark Pyramid]]. However, the player can only access past the first room of the dungeon after completing the multiplayer ''[[The Legend of Zelda: Four Swords]]'', the extra game bundled in the cart in which 2-4 players must search through puzzle-ridden dungeons to hunt down the Wind Mage [[Vaati]], who has captured [[Princess Zelda]]. The dungeon contains many dangerous bosses, even more difficult than the original bosses of ''A Link To The Past'' (critically acclaimed as some of the most difficult in Zelda games to date).
{{Infobox Dungeon
|image= File:ALttP Palace of the Four Sword.png
|caption=
|location= {{Term|ALttP|Pyramid of Power|link}}
|game= ALttP
|item= {{Term|ALttP|Four Sword|link}}
|mini-boss=
|boss= {{Plural|ALttP|Dark Link}}<ref>{{Cite Book|quote= Four differently coloured Dark Links stand guard at the back of the dungeon. |book= E |publisher= |page= 148}}</ref>
|strategy= {{StrategyWiki|The Legend of Zelda: A Link to the Past/Palace of the Four Sword|Palace of the Four Sword}}
}}
The {{Term/Store|Palace of the Four Sword||Series, ALttP}} is a bonus Dungeon included in the [[Game Boy Advance]] version of {{ALttP}}.<ref>{{Cite Book|quote= This dungeon was added in the Game Boy Advance version of ''A Link to the Past'' & ''Four Swords''.|book= E |publisher= |page= 148}}</ref>


==Entrance to the {{Term|ALttP|Palace of the Four Sword|display=Palace}}==
The Palace is accessed through a new entrance on the eastern side of the {{Term|ALttP|Pyramid of Power|link}}. The first room is guarded by a {{Term|ALttP|Gatekeeper (A Link to the Past)|link}} who will not allow Link to enter unless he is worthy. After completing {{FS}} and defeating {{Term|FS|Ganon|link}}<ref>{{Cite Book|quote= Only those who have cleared both games can enter it from a point in the middle of the Pyramid of Power.|book= E |publisher= |page= 148}}</ref>, Link is then deemed worthy and the {{Term|ALttP|Gatekeeper (A Link to the Past)}} disappears upon payment of 20 {{Plural|ALttP|Rupee|link}}, allowing him to progress inside.


==The Dungeon==
==Themes and Navigation==
Soon after entering the dungeon Link is faced with a large room with four doorways which he can enter, and a fifth protected by a magical barrier that even his {{Term|ALttP|Master Sword|link}} cannot destroy. Each doorway leads to a small series of puzzle-filled rooms, culminating in a boss battle before Link is presented with a sword in a pedestal. Each of the four blades represents an element of the {{Term|ALttP|Four Sword}}.


The aim of the dungeon is to acquire the four Aspects of the [[Four Sword]] (The Green Sword, The Red Sword, The Blue Sword & The Purple Sword) to create The Four Sword, in order to confront the final boss. The four aspects are found under the guard of four bosses in the dungeon, and very difficult bosses at that. After collecting all four aspects, the player can challenge the final boss of the dungeon, four doppelgangers of [[Link]] himself. Completion of the dungeon allows for a new ending scene, and unlocks a Quest Log in order to view certain stats and records in the game.
The puzzles contained within the Palace are not easy, and often make use of aspects of gameplay that are not available in the original version of {{ALttP|-}}, such as Link's ability to dive when using {{Term|ALttP|Zora's Flippers|link}}, and other advanced techniques. Link will also face the only {{Plural|ALttP|Oktorok|link}}, {{Plural|ALttP|Octoballoon|link}} and {{Plural|ALttP|Keese|link}} in the {{Term|ALttP|Dark World}}, and despite looking similar to their {{Term|ALttP|Light World|link}} equivalents, they are stronger than those found in {{Term|ALttP|Hyrule|link}}. The dungeon even contains {{Plural|ALttP|Like Like|link}}, which only make their appearance in the Game Boy Advance version of the game, and are able to eat Link's {{Term|ALttP|Mirror Shield|link}}.


Once Link has collected all four blades, he is able to destroy the barrier that leads to the Master of the Dungeon. In the boss' room, the four swords soar away from Link and he must face four {{Plural|ALttP|Dark Link|link}} in turn, each seemingly having cursed each of the four elements. Upon their defeat, the Four Sword is finally restored to its former glory and held aloft by Link. When Link completes the palace, the player is given the option of starting a new game at the starting screen of {{ALttP|-}}.
The background and canonicity of this palace is unknown.


==Bosses==
==Bosses==
===Arrghus II===
===Arrghus II===
[[Image:Wart(Arrghus)2.gif]]
[[File:ALttP Orange Arrghus Sprite 2.png|left]]
 
Guarding the Green Sword, a more powerful version of the original [[Arrghus]] in the game, a large and rather grotesque jellyfish surrounded by smaller jellyfish. Link can use the [[Hookshot]] to pick the small jellyfish off, and then while Arrghus is bouncing round the room, attack him. He takes 9 hits from the Level 4 [[Golden Sword]] to go down.
Guarding the Green Sword, a more powerful version of the original [[Arrghus]] in the game, a large and rather grotesque jellyfish surrounded by smaller jellyfish. Use the [[Hookshot]] to pick the small jellyfish off, and then while Arrghus is bouncing round the room, attack him. He takes 9 hits from the Lv 4 [[Golden Sword]] to down.


===Helmasaur King II===
===Helmasaur King II===
Again, a more powerful version of the boss guarding the [[Palace of Darkness]]. Notably the most difficult boss of the original game in his first form, and no easier the second time round. By using [[Bomb]]s/the [[Magic Hammer]] to remove his mask, you can then hack away at him with your sword. Again, 9 hits from the [[Golden Sword]], and then he will grow another mask. This time, remove the second mask, and then shoot a single [[Silver Arrow]] into the eye revealed on the [[Helmasaur King]] II; don't bother with the sword, it won't work.
[[File:ALttP Helmasaur King Sprite 2.png|100px|left]]
Again, a more powerful version of the boss guarding the {{Term|ALttP|Palace of Darkness|link}}. By using {{Plural|ALttP|Bomb|link}} or the {{Term|ALttP|Magic Hammer|link}} to remove his mask, Link can then hack away at him with his sword. Again, 9 hits from the {{Term|ALttP|Golden Sword|link}}, and then he grows another mask. This time, the young hero removes the second mask, and then shoots a single [[Silver Arrow]] into the eye revealed on the [[Helmasaur King]] II; trying to attack with the sword at that moment won't work.
{{clear}}


===Mothula II===
===Mothula II===
One of the simpler bosses to kill, but by far more difficult than the first two. [[Mothula]] II will split itself into 3 different Mothulas upon arriving, which will all attack and fire bees at you. A fake Mothula II can be easily destroyed in a couple of hits, but the original will then create more. There is no real strategy; just try to find the original Mothula II, and hack at him. 8-10 hits from the Lv 4 [[Golden Sword]] should deal with him.
[[File:ALttP Mothula Sprite 2.png|left]]
[[Mothula]] II splits itself into 3 different Mothulas upon arriving, which all attack and fire bees at Link. A fake Mothula II can be easily destroyed in a couple of hits, but in that case the original proceeds to create more. There is no real strategy, except to just trying to find the original Mothula II, and hack at him. 8-10 hits from the Level 4 [[Golden Sword]] are required to defeat the monster.


===Blind II===
===Blind the Thief II===
Another improved version, this time of [[Blind the Thief]]. Get him in the head 3 times with your sword (while avoiding the highly dangerous laser attack he utilises), and Blind's head will detach. Now, attack the head and it will bounce around the room; try and make it bounce back on to Blind's body, and it will rejoin him. Repeat the first step, and two heads will detach. Bounce them both back to the body, and then repeat the first step again. Three heads will now detach; the end is near. Bounce all three back at Blind, and he will finally die.
[[File:ALttP Blind the Thief Sprite 2.png|left]]
Another improved version, this time of [[Blind the Thief]] (who now disguises as [[Link's Uncle]]). Link gets him in the head 3 times with his sword (while avoiding the highly dangerous laser attack he utilities), and Blind's head detaches. The young hero then attacks the head and it bounces around the room; he must try and make it bounce back on to Blind's body, so that it rejoins him. He repeats the first step, and two heads proceed to detach. Link bounces them both back to the body, and then repeats the first step again. Three heads will now detach; the entire process is repeated once more, and the opponent finally dies.


===The Four Links===
===The Four Links===
Four doppelganger [[Link]]s; by far more difficult than all the first four bosses combined. They will attack one at a time, allowing for a less frantic battle. The first Link is rather easy, and can be disposed of in 8 hits; make sure to avoid the attacks, which should be easy. The second Link is nearly identical, except he can use the Whirlwind Spin attack. As long as you time your movements correctly, still not much trouble. Another eight hits, and he's down. The third is slightly more powerful; he'll use a dangerous dive attack that is difficult to detect and then dodge, and hits for a lot of damage. 8 more hits leave the final Link, and the Final Battle. This one employs the attacking strategies of all three previous Links, plus an even more dangerous and quick lunge attack; plus, it takes 16 hits to beat him!
[[File:DarkLinks PotFS.gif|left]]
Four doppelganger {{Plural|ALttP|Dark Link|link}}; arguably more difficult than all the first four bosses combined. They will attack one at a time, allowing for a less frantic battle. The first Link is rather easy, and can be disposed of in 8 hits; the authentic Link must make sure to avoid the attacks. The second Link is nearly identical, except he can use the Whirlwind Spin attack. Still not difficult with some attack timing; another eight hits, and he's down. The third is slightly more powerful; he'll use a dangerous dive attack that is difficult to detect and then dodge, and hits for a lot of damage. 8 more hits leave the final Link, and the Final Battle. This one employs the attacking strategies of all three previous Links, plus an even more dangerous and quick lunge attack; plus, it takes 16 hits to beat him.
 
For completing the Palace of the Four Sword, the player is granted the ability to view a Quest Log during the ending credits; this shows various data about the player's status in the game.
 
==={{Plural|ALttP|Enemy}}===
{{Gallery List|Enemies
|ALttP= Ball, Bari [2], Blue Bari, Red Bari, Biri, Bumper, Chain Chomp, Blue Hardhat Beetle, Red Hardhat Beetle, Helmasaur, Keese, Like Like, Octoballoon [Orange], Octorok [2], Puffer [2], Spiketrap [2], Spark, Red Stalfos, Stalfos Knight [2], Terrorpin, Blue Zazak, Red Zazak
}}
 
===={{Plural|ALttP|Sub-Boss}}====
{{Listing Container|
{{Listing Item|header= {{Term|ALttP|Sub-Boss}} Battle|content=
{{Gallery List|Enemies
|ALttP= Arrghus [2][Qty:1], Bari [2][Qty:13], Kyameron [2][Qty:∞]{{List Note|These are summoned indefinitely after the {{Plural|ALttP|Bari|link}} surrounding {{Term|ALttP|Arrghus}} have been cleared.}}
}}
{{List Notes}}
}}
 
{{Listing Item|header= {{Term|ALttP|Sub-Boss}} Battle|content=
{{Gallery List|Enemies
|ALttP= Helmasaur King [2][Qty:1], Blade Trap [Qty:16], Helmasaur [2][Qty:∞]{{List Note|These are summoned indefinitely while the {{Term|ALttP|Helmasaur King|link}}'s mask is broken.}}
}}
{{List Notes}}
}}
 
{{Listing Item|header= {{Term|ALttP|Sub-Boss}} Battle|content=
{{Gallery List|Enemies
|ALttP= Mothula [2][Qty:1], Mothula [2][Qty:2]{{List Note|Two replicas {{Term|ALttP|Mothula|link}} are created by the real {{Term|ALttP|Mothula}} and can be defeated with one hit.}}, Bee [Qty:12]{{List Note|Four appear when each replica {{Term|ALttP|Mothula|link}} is killed.}}
}}
{{List Notes}}
}}
 
{{Listing Item|header= {{Term|ALttP|Sub-Boss}} Battle|content=
{{Gallery List|Enemies
|ALttP= Blind the Thief [2][Qty:1]
}}
}}
}}
 
===={{Plural|ALttP|Boss}}====
{{Gallery List|Bosses
|ALttP= Dark Link [Qty:1], Dark Link [2][Qty:1], Dark Link [3][Qty:1], Dark Link [4][Qty:1]
}}


==Nomenclature==
{{Nomenclature}}


==Gallery==
<gallery>
File:Palace of the Four Sword.png|The interior of the {{Term|ALttP|Palace of the Four Sword}}
</gallery>


==Rewards==
{{Ref}}


For completing the [[Palace of the Four Sword]], the player is granted the ability to view a Quest Log on the pause screen; this shows various data about the player's status in the game. Arugably not sufficient for such an arduous and challenging dungeon.
{{DungeonNav2|ALttP}}
[[Category:Dungeons]]
{{Categories
|Palaces
|dungeons= ALttP
}}