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{{Enemy
{{Infobox Enemy
|image=  
|image=  
{{Media
{{Media
  |Artwork OoT= File:OoT ReDead Artwork.png
  |Artwork OoT= File:OoT ReDead Artwork.png
  |Artwork TWW=  
  |Artwork TWW= File:TWW ReDead Artwork.png
  |Model OoT= File:OoT ReDead Model.png
  |Model OoT= File:OoT ReDead Model.png
  |Model OoT3D= File:OoT3D ReDead Model.png
  |Model OoT3D= File:OoT3D ReDead Model.png
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|caption=  
|caption=  
|race=  
|race=  
|game= {{OoT}}<br>{{MM}}<br>{{TWW}}<br>{{TFH}}
|game= OoT, MM, TWW, TFH
|other= {{SSBM}}<br>{{SSBB}}<br>{{SSB4}}<br>{{SSBU}}<br>{{CoH}}
|other= SSBM, SSBB, SSB4, SSBU, CoH
|habitat=  
|habitat= {{Spawn Locations}}
|member=  
|member=  
|attack=  
|attack=  
|weapon= [[Sword]]<br>[[Din's Fire]]<br>[[Fire Arrow]]<br>[[Light]]
{{Infobox Game Blocks
|OoT= Gaze {{Small|(Stuns)}}, Grab {{Small|(1/4 {{Term|OoT3D|Heart|link}} per second)}}
|TWW= Gaze {{Small|(Stuns)}}, Grab {{Small|(1/4 {{Term|OoT3D|Heart}} per second)}}
}}
|weapon=  
{{List|
[[Sword]],
[[Din's Fire]],
[[Fire Arrow]],
[[Light]],
}}
|health=
{{Infobox Game Blocks
|OoT= {{HP|OoT|8}}
|TWW= {{HP|TWW|10}}
}}
|spoils=  
|spoils=  
|exp=
|exp=
|theme=  
|theme=  
}}
}}
{{Term/Store|ReDead|ReDeads|Series, OoT, OoT3D, TWW, TWWHD, TFH|plural}} are recurring enemies in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= A&A|publisher= |page=176 {{Exp Game|OoT3D}} & 241 {{Exp Game|TWWHD}}}}</ref> They are tall, [[zombie]]-like monsters. While their appearance changes from game to game, their behavior has remained relatively the same - namely their tactic of staying in place and using a petrifying gaze to freeze nearby intruders in their tracks. While their prey is stunned, they will walk over and attack. ReDeads are typically common to the 3D console ''Zelda'' games, but have also appeared in the 2D-styled game, {{TFH}}.
{{Term/Store|ReDead|ReDeads|Series, OoT, OoT3D, TWW, TWWHD, TFH|plural}},{{Exp Game|OoT, TWW, TFH}}<ref>{{Cite Book|quote= |book= A&A |publisher= |page= 176 {{Exp Game|OoT3D}} & 241 {{Exp Game|TWWHD}}}}</ref>{{Name Ref|CoH}} also known as the '''Lurkers in the Dark''',{{Exp Game|OoT}}<ref>{{Cite|Those who break into the Royal Tomb will be obstructed by the {{Color|OoT3D Red|lurkers in the dark}}.|Skeleton|OoT3D}}</ref> are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}. They are tall, [[zombie]]-like monsters. While their appearance changes from game to game, their behavior has remained relatively the same - namely their tactic of staying in place and using a petrifying gaze to freeze nearby intruders in their tracks. While their prey is stunned, they will walk over and attack.


ReDeads share many similarities with [[Gibdo]]s, which also behave identically in the 3D console games. Some versions of Gibdo will become a ReDead if their bandages are burned off.
ReDeads share many similarities with [[Gibdo]]s, which also behave identically in the 3D console games. Some versions of Gibdo will become a ReDead if their bandages are burned off.
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==Characteristics==
==Characteristics==
==={{OoT|-}}===
==={{OoT|-}}===
{{Navi|ReDead|'''ReDead'''
{{Navi
Its gaze will paralyze you. If it bites you, tap any button to escape!}}
|quote1= {{Color|OoT White|ReDead}}<br/>Its gaze will paralyze you. If it bites you, tap any button to escape!
{{clear|left}}
}}
 
In {{OoT}}, ReDeads are brown and wear [[Spooky Mask|wooden masks]]. They usually appear in small groups or sometimes alone in dead or ruinous places, such as tombs or dungeons, and make their presence known with periodic, low-pitched moans. ReDeads are encountered the earliest inside the [[Royal Family's Tomb]], where they gather in a chamber leading to the room where [[Link]] learns the [[Sun's Song]]. They can later be found in [[Hyrule Castle Town|Castle Town]]'s ruined market place, presumbly as the town's deceased residents, and at the [[Bottom of the Well]] and inside the [[Shadow Temple]].
In {{OoT}}, ReDeads are brown and wear [[Spooky Mask|wooden masks]]. They usually appear in small groups or sometimes alone in dead or ruinous places, such as tombs or dungeons, and make their presence known with periodic, low-pitched moans. ReDeads are encountered the earliest inside the [[Royal Family's Tomb]], where they gather in a chamber leading to the room where [[Link]] learns the [[Sun's Song]]. They can later be found in [[Hyrule Castle Town|Castle Town]]'s ruined market place, presumbly as the town's deceased residents, and at the [[Bottom of the Well]] and inside the [[Shadow Temple]].


ReDeads can either be found idly standing slightly hunched over or sitting crouched down in the fetal position, until [[Link]] approaches, at which they will rise and slowly shuffle towards him. When Link is within their range, they will paralyze him with a bone-chilling gaze, jump onto his back if close enough, and gradually drain his health by squeezing him. Link will then have to struggle free with a series of A and B-Button presses. Once released from their hold, Link can either strike back with the [[Sword]] or run away to attack from a safer distance. ReDeads, however, have a flaw in that they are blind. Link can walk by slowly or with the [[Iron Boots]] equipped to pass by unnoticed. If Link takes out or puts away any weapon, or runs near them, they will hear him and attempt to paralyze him with their vivid gaze. Interestingly, Link cannot become paralyzed in areas with a fixed camera position, namely Castle Town's market, possibly because of the way the camera usually zooms in when the monsters uses it's gaze attack.
ReDeads can either be found idly standing slightly hunched over or sitting crouched down in the fetal position, until [[Link]] approaches, at which they will rise and slowly shuffle towards him. When Link is within their range, they will paralyze him with a bone-chilling gaze, jump onto his back if close enough, and gradually drain his health by squeezing and biting him. Link will then have to struggle free with a series of A and B-Button presses. Once released from their hold, Link can either strike back with the {{Term|OoT3D|Sword|link}} or run away to attack from a safer distance. ReDeads, however, have a flaw in that they are blind. Link can walk by slowly or with the [[Iron Boots]] equipped to pass by unnoticed. If Link takes out or puts away any weapon, or runs near them, they will hear him and attempt to paralyze him with their vivid gaze. Interestingly, Link cannot become paralyzed in areas with a fixed camera position, namely Castle Town's market, possibly because of the way the camera usually zooms in when the monsters use their gaze attack.


ReDeads are quite slow, both in motion and recovering from an attack, making them fairly easy to slay, particularly if Link can get behind them. When a ReDead is slain, any other ReDeads in the area will walk towards and crouch beside the fallen ReDead until its body fades away, ignoring Link and making killing the whole group easier. This behavior is never explained in the game, although plausible explanations could be that they are mourning its death or even consuming its corpse.
ReDeads are quite slow, both in motion and recovering from an attack, making them fairly easy to slay, particularly if Link can get behind them. When a ReDead is slain, any other ReDeads in the area will walk towards and crouch beside the fallen ReDead until its body fades away, ignoring Link and making killing the whole group easier. This behavior is never explained in the game, although plausible explanations could be that they are mourning its death or even consuming its corpse.
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==={{MM|-}}===
==={{MM|-}}===
{{Tatl|ReDead|'''ReDead'''... If it catches you in its paralyzing glare, you won't be able to move. Shake it off if you get caught!}}
{{Tatl
{{clear|left}}
|quote1= {{Color|MM White|ReDead}}...<br/>If it catches you in its paralyzing glare, you won't be able to move. Shake it off if you get caught!
In {{MM}}, ReDeads appear mostly the same as in {{OoT|-}}, although with several differences, particularly in their behavior and weaknesses. While ReDeads will continue to utilize a paralyzing gaze and slowly approach Link when he comes close, if Link wears the [[Garo's Mask]], [[Gibdo Mask]], or the [[Captain's Hat]], the ReDeads will inexplicably dance and ignore Link. A [[Gossip Stone]] offers a possible explanation of this peculiarity by stating that the ReDeads of [[Ancient Castle of Ikana|Ikana Castle]] were once a troupe of performers.<ref>{{Cite|The ReDeads in Ikana were once members of the castle's dancing troupe...|Gossip Stone|MM}}</ref> While wearing any one of these masks, Link can freely attack the ReDeads without any threat of harm, so long as he does not take off the mask.
}}
 
In {{MM}}, ReDeads appear mostly the same as in {{OoT|-}}, although with several differences, particularly in their behavior and weaknesses. While ReDeads will continue to utilize a paralyzing gaze and slowly approach Link when he comes close, if Link wears the [[Garo's Mask]], [[Gibdo Mask]], or the [[Captain's Hat]], the ReDeads will inexplicably dance and ignore him. A [[Gossip Stone]] offers a possible explanation of this peculiarity by stating that the ReDeads of [[Ancient Castle of Ikana|Ikana Castle]] were once a troupe of performers.<ref>{{Cite|The ReDeads in Ikana were once members of the castle's dancing troupe...|Gossip Stone|MM}}</ref> While wearing any one of these masks, Link can freely attack the ReDeads with ease, so long as he keeps the mask on.


ReDeads in {{MM|-}} are weak to beams of [[light]] reflected off of the [[Mirror Shield]], which will kill them instantly. They also retain their weakness to fire, and can be defeated with the Fire Arrows.
ReDeads in {{MM|-}} are weak to beams of [[light]] reflected off of the [[Mirror Shield]], which will kill them instantly. They also retain their weakness to fire, and can be defeated with the Fire Arrows.
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==={{TWW|-}}===
==={{TWW|-}}===
{{Figurine|TWW|ReDead}}
{{Figurines|TWW}}
{{Tingle|ReDead|Eeek!  A '''ReDead'''!<br><br>So scary!  Poor Tingle is closing his eyes!
{{Tingle
----
|context1=
:''(After obtaining the Mirror Shield)''
|quote1= <p>Eeek!  A '''ReDead'''!</p><p>So scary!  Poor Tingle is closing his eyes!</p>
It's a '''ReDead'''!<br><br>Scary!  Tingle's eyes are closed now.  Sorry!}}
 
{{clear|left}}
|context2= After obtaining the Mirror Shield
In {{TWW}}, ReDeads appear significantly different as turquoise, skeletal beings with earrings. They mainly appear in the [[Earth Temple (The Wind Waker)|Earth Temple]], as well as in the [[Ghost Ship (The Wind Waker)|Ghost Ship]], the [[Savage Labyrinth]], [[Ganon's Tower (The Wind Waker)|Ganon's Tower]], and unusually in the sewer tunnels of the [[Private Oasis]].<ref>{{Cite Book|type= Guide|quote= |game= TWW|publisher= Prima|page= 31}}</ref> Their method of attack is the same as their earlier incarnations, often hiding in coffins and leaping out when Link gets too close. Instead of draining his life, they will bite down and deal only one [[Heart]]-worth of damage before releasing him, but will quickly try to attack again. Unlike those of {{OoT|-}} and {{MM|-}}, these ReDeads do not appear to be blind, as they will look up at Link whenever he moves close to them; in fact, while their eyes are initially black and lifeless, they glow red to signify their gaze attack and advance upon their target. They cannot be fooled by walking slowly, and will always attack once Link comes within range.
|quote2= <p>It's a '''ReDead'''!</p><p>Scary!  Tingle's eyes are closed now.  Sorry!</p>
}}
 
In {{TWW}}, ReDeads appear significantly different as turquoise, skeletal beings with earrings. They mainly appear in the {{Term|TWW|Earth Temple|link}}, as well as in the {{Term|TWWHD|Ghost Ship|link}}, the [[Savage Labyrinth]], {{Term|TWWHD|Ganon's Castle|link}}, and unusually in the sewer tunnels of the [[Private Oasis]].<ref>{{Cite Guide|quote= |game= TWW|publisher= Prima|page= 31}}</ref> Their method of attack is the same as their earlier incarnations, often hiding in coffins and leaping out when Link gets too close. Instead of draining his life, they will bite down and deal only one [[Heart]]-worth of damage before releasing him, but will quickly try to attack again. Unlike those of {{OoT|-}} and {{MM|-}}, these ReDeads do not appear to be blind, as they will look up at Link whenever he moves close to them; in fact, while their eyes are initially black and lifeless, they glow red to signify their gaze attack and advance upon their target. They cannot be fooled by walking slowly, and will always attack once Link comes within range.


As in {{MM|-}}, they are weak to light, however this will not kill them but briefly stun them. Link can use the Mirror Shield to reflect light onto them, allowing him to quickly attack before they become mobile again.
As in {{MM|-}}, they are weak to light, however this will not kill them but briefly stun them. Link can use the Mirror Shield to reflect light onto them, allowing him to quickly attack before they become mobile again. If Link becomes paralyzed by their gaze attack, he can snap out of it by quickly tapping the A and B buttons.


==={{TFH|-}}===
==={{TFH|-}}===
In {{TFH}}, ReDeads<ref>{{Cite Book|type= Guide|quote= |game= TFH|publisher= Prima|page= 164}}</ref> appear in the [[Lone Labyrinth]] and [[Grim Temple]] of [[The Ruins]]. They appear and behave slightly differently from their past incarnations, as their clay-like bodies are partially melted to the ground, which somewhat resembles [[Dead Hand]], but become fully bodied when stunned. They also wear bright, blue masks. They are able to dissolve their bodies into a puddle to quickly move around the area. When one of the [[Links]] draws near, they emit a petrifying cry, which travels in a shock wave radius. Any of the Links caught in this shock wave will become petrified to the ReDead's scream. The monster will then approach the nearest Link and proceed to grab and repeatedly bite him, which will drain the Links' shared health. The other Links can come to their teammate's rescue by attacking the ReDead, which will free the trapped Link.
In {{TFH}}, ReDeads<ref>{{Cite Guide|quote= |game= TFH|publisher= Prima|page= 164}}</ref> appear in the [[Lone Labyrinth]] and [[Grim Temple]] of [[The Ruins]]. They appear and behave slightly differently from their past incarnations, as their clay-like bodies are partially melted to the ground, which somewhat resembles [[Dead Hand]], but become fully bodied when stunned. They also wear bright, blue masks. They are able to dissolve their bodies into a puddle to quickly move around the area. When one of the [[Links]] draws near, they emit a petrifying cry, which travels in a shock wave radius. Any of the Links caught in this shock wave will become petrified to the ReDead's scream. The monster will then approach the nearest Link and proceed to grab and repeatedly bite him, which will drain the Links' shared health. The other Links can come to their teammate's rescue by attacking the ReDead, which will free the trapped Link.


Under most circumstances, ReDeads can only be attacked once they are stunned by an item, such as the [[Gust Jar]] or the [[Gripshot]]. This allows the Links to attack them during this brief period. They can also be attacked from afar with the [[Fire Gloves]].
Under most circumstances, ReDeads can only be attacked once they are stunned by an item, such as the [[Gust Jar]] or the [[Gripshot]]. This allows the Links to attack them during this brief period. They can also be attacked from afar with the [[Fire Gloves]].
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[[File:SSB4 ReDead.png|thumb|150px|ReDead enemy from {{SSB4|3DS|-}}]]
[[File:SSB4 ReDead.png|thumb|150px|ReDead enemy from {{SSB4|3DS|-}}]]
{{smashwiki}}
{{smashwiki}}
In {{SSBM}}, ReDeads appear as enemies in the {{ssb|Underground Maze}} and randomly from {{ssb|Crates}}. They can latch onto fighters and damage them while increasing their percentage. They can be knocked out, netting 800 points from the ReDead KO {{ssb|List of Bonuses|bonus}}. According to their [[Trophies in Super Smash Bros. Melee|Trophy]] in {{SSBM|-}}, ReDeads from {{OoT|-}} are not actually undead people, but ghastly forms created by magic.<ref>{{Cite|At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes.|ReDead Trophy|SSBM}}</ref>
In {{SSBM}}, ReDeads appear as enemies in the {{ssb|Underground Maze}} and randomly from {{ssb|Crates}}. They can latch onto fighters and damage them while increasing their percentage. They can be knocked out, netting 800 points from the ReDead KO {{ssb|List of Bonuses|bonus}}. According to their [[Trophies in Super Smash Bros. Melee|Trophy]] in {{SSBM|-}}, ReDeads from {{OoT|-}} are not actually undead people, but ghastly forms created by magic.<ref>{{Cite|At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes.|Trophy|SSBM}}</ref>


In {{SSBB}}, ReDeads appear as a [[Sticker]].
In {{SSBB}}, ReDeads appear as a [[Sticker]].


In {{SSB4}}, they again appear as a Trophy, describing them as monsters seemingly made of clay.<ref>{{Cite|These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit is difficult to describe. Don't bother—just get rid of them!|ReDead Trophy|SSB4}}</ref> In the [[Nintendo 3DS]] version of the game, ReDeads also appear as enemies in {{ssb|Smash Run}}.
In {{SSB4}}, they again appear as a Trophy, describing them as monsters seemingly made of clay.<ref>{{Cite|These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit is difficult to describe. Don't bother—just get rid of them!|Trophy|SSBfN3DS}}</ref> In the [[Nintendo 3DS]] version of the game, ReDeads also appear as enemies in {{ssb|Smash Run}}.


====Trophy Information====
====Trophy Information====
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|name= ReDead
|name= ReDead
|spirit type= Primary
|spirit type= Primary
|fighters= {{Stock|SSBU|Mewtwo|8}} Team<br>{{Stock|SSBU|Mewtwo|8}}x4
|fighters= {{Stock|SSBU|Mewtwo|8}} Team<br/>{{Stock|SSBU|Mewtwo|8}}x4
|team type= Grab
|team type= Grab
|team power= 2100
|team power= 2100
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|rules=
|rules=
|hazards=  
|hazards=  
|conditions= {{·}} The enemy has super armor but moves slower<br>{{·}} Stamina battle<br>· The enemy favors down specials}}
|conditions= {{·}} The enemy has super armor but moves slower<br/>{{·}} Stamina battle<br/>· The enemy favors down specials}}
{{Primary Spirit
{{Primary Spirit
|name= ReDead
|name= ReDead
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In {{SSBU}}, ReDead appears as a [[Spirit]] with the ability, Jump 🠇, which lowers a [[Fighter]]s jump height.
In {{SSBU}}, ReDead appears as a [[Spirit]] with the ability, Jump 🠇, which lowers a [[Fighter]]s jump height.
{{Noncanon|End}}
{{Noncanon|End}}
==={{CoH|-}}===
{{Ambig|Start}}
{{Stub|CoH}}
{{Ambig|End}}


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align=left
|style=
|enBr=
|enBrM=
|ja= {{Romanize|リーデッド|Rīdeddo}} {{Exp Game|MM3D}}<br>{{Romanize|リーデット|Rīdetto}} {{Exp Game|OoT|OoT3D}}
|jaM= ReDead
|es= Redead
|esM= Redead
|esS= 
|esSM= 
|esL= ReDead {{Exp Game|OoT3D}}<br>Redead {{Exp Game|MM3D}}
|esLM= ReDead<br>Redead
|fr= Effroi<br>ReMort
|frM= Terror<br>ReDead
|frF= 
|frFM= 
|frC= Remort {{Exp Game|OoT3D|MM3D}}
|frCM= Redead
|de= {{de|Zombie}}<br>{{Zp|Remort}}
|deM= Zombie<br>Redead
|it= Zombie
|itM= Zombie
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS= {{Romanize|死亡僵尸|Sǐwáng Jiāngshī}}
|zhSM= Dead zombie
}}


==Gallery==
==Gallery==
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File:ReDeadAttack.gif|ReDead attacking Link from {{OoT|-}}
File:ReDeadAttack.gif|ReDead attacking Link from {{OoT|-}}
MQ ReDeads.gif|ReDeads huddled together in {{MQ|-}} from {{OoT|-}}
MQ ReDeads.gif|ReDeads huddled together in {{MQ|-}} from {{OoT|-}}
File:Redead Dance.png|Dancing ReDead from {{MM|-}}
File:MM ReDead Dance Model.png|Dancing ReDead from {{MM|-}}
File:ReDeadOoTMM.jpg|Dancing ReDeads manipulated by the Captain's Hat from {{MM|-}}
File:MM ReDeads Dancing.jpg|Dancing ReDeads manipulated by the Captain's Hat from {{MM|-}}
File:GibdoReDead MM.png|Burning a Gibdo's bandages and revealing a ReDead from {{MM|-}}
File:GibdoReDead MM.png|Burning a Gibdo's bandages and revealing a ReDead from {{MM|-}}
File:CoH ReDead Sprite.png|{{Term|CoH|ReDead}} from {{CoH|-}}
File:OOT Manga - ReDeads.png|ReDeads in the [[The Legend of Zelda: Ocarina of Time (Himekawa)]].
</gallery>
</gallery>


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{{Ref}}
{{Ref}}


{{LivingCorpse}}
{{HumanEnemy}}
{{Enemies}}
{{Categories
{{Categories
  |Undead
  |Humanoid Enemies, Undead Enemies
  |enemies= OoT, OoT3D, MM, MM3D, TWW, TWWHD, TFH
  |enemies= OoT, OoT3D, MM, MM3D, TWW, TWWHD, TFH, CoH
}}
}}
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