Takashi Tezuka: Difference between revisions
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[[Image:Takashi-tezuka.jpg|left|thumb|100px|Takashi Tezuka]] | [[Image:Takashi-tezuka.jpg|left|thumb|100px|Takashi Tezuka]] | ||
[[Shigeru Miyamoto]] | [[Shigeru Miyamoto|Shigeru Miyamoto's]] right hand and second in command in the Entertainment Analysis & Development (EAD) section. He was born November 17, 1960, in the Osaka Prefecture and attended the Osaka University of Arts. Tezuka was the main designer besides Miyamoto since R&D4 was created in 1984. He has worked closely on the [[Characters in Super Smash Bros. (Series)#Yoshi|Yoshi]] series. Shigeru Miyamoto's promotion and new responsibilities have made Tezuka the more active head at EAD. Long time designer and director, Tezuka began producing and co-producing EAD titles in 1997. | ||
Mr. Tezuka served as producer during the development of ''Animal Crossing'' and ''Pikmin 2'' for the [[Nintendo GameCube]]. Furthermore, he assisted with several of the initial [[Nintendo DS]] tech demos that were on display during the 2004 Electronic Entertainment Expo. | Mr. Tezuka served as producer during the development of ''Animal Crossing'' and ''Pikmin 2'' for the [[Nintendo GameCube]]. Furthermore, he assisted with several of the initial [[Nintendo DS]] tech demos that were on display during the 2004 Electronic Entertainment Expo. | ||
[[Category:Staff]] | [[Category:Staff]] |
Revision as of 18:38, 26 October 2008
See also: Takashi Tezuka on
Shigeru Miyamoto's right hand and second in command in the Entertainment Analysis & Development (EAD) section. He was born November 17, 1960, in the Osaka Prefecture and attended the Osaka University of Arts. Tezuka was the main designer besides Miyamoto since R&D4 was created in 1984. He has worked closely on the Yoshi series. Shigeru Miyamoto's promotion and new responsibilities have made Tezuka the more active head at EAD. Long time designer and director, Tezuka began producing and co-producing EAD titles in 1997.
Mr. Tezuka served as producer during the development of Animal Crossing and Pikmin 2 for the Nintendo GameCube. Furthermore, he assisted with several of the initial Nintendo DS tech demos that were on display during the 2004 Electronic Entertainment Expo.