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The Legend of Zelda: Skyward Sword HD: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
(→‎Changes and Additions: Adding camera controls. Moving some points to their proper place)
(→‎Gameplay Elements: Forgot this)
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Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode.
Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode.


Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the A button, and skipped entirely by pressing the B button. Cutscenes can be skipped with the minus button. Item information only appears the first time an item is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link|link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial.
Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the A button, and skipped entirely by pressing the B button. Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. Cutscenes can be skipped with the minus button. Item information only appears the first time an item is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial.


The game now has an autosave feature. As a result, the option of saving after completing a dungeon has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files.
The game now has an autosave feature. As a result, the option of saving after completing a dungeon has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files.