13,712
edits
(→Changes and Additions: Adding camera controls. Moving some points to their proper place) |
(→Gameplay Elements: Forgot this) |
||
Line 50: | Line 50: | ||
Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode. | Players can choose to replace motion controls with button controls, allowing the game to be played in both handheld mode and on the [[Nintendo Switch Lite]].<ref>{{Cite person|quote= But, we've also made it possible to play the game with button controls to ensure it can be played in handheld mode or on the Nintendo Switch Lite system. |name= Eiji Aonuma |url= https://www.youtube.com/watch?t=111&v=X27t1VEU4d0 |title= The Legend of Zelda: Skyward Sword HD – Announcement Trailer – Nintendo Switch}}</ref> The camera can be fully manipulated with the right stick when playing with motion controls or by also pressing the L button while playing with button controls or in handheld mode. | ||
Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the A button, and skipped entirely by pressing the B button. Cutscenes can be skipped with the minus button. Item information only appears the first time an item is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link | Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the A button, and skipped entirely by pressing the B button. Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. Cutscenes can be skipped with the minus button. Item information only appears the first time an item is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial. | ||
The game now has an autosave feature. As a result, the option of saving after completing a dungeon has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files. | The game now has an autosave feature. As a result, the option of saving after completing a dungeon has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files. |