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:''This article is about the game. For the item, see [[Wind Waker (Item)]]. For other uses, see [[The Wind Waker (Disambiguation)]].''
{{Quick Links|
{{Game
{{Nav Icon|File:TWW Outset Islanders Artwork.png|Characters in The Wind Waker|Characters}}
{{Nav Icon|File:TWW Helmaroc King Artwork.png|Bosses in The Wind Waker|Bosses}}
{{Nav Icon|File:TWW Chuchus Artwork.png|Enemies in The Wind Waker|Enemies}}
{{Nav Icon|File:TWW Link King of Red Lions Artwork.png|Locations in The Wind Waker|Locations}}
{{Nav Icon|File:TWWHD Big Key Artwork.png|Dungeons in The Wind Waker|Dungeons}}
{{Nav Icon|File:TWWHD Wind Waker Artwork.png|Items in The Wind Waker|Items}}
{{Nav Icon|File:TWWHD Treasure Chart Artwork.png|Charts}}
{{Nav Icon|File:TWW Daphnes Nohansen Hyrule Artwork.png|The Wind Waker Translations|Translations}}
{{Nav Icon|File:TWW Carlov Artwork.png|The Legend of Zelda: The Wind Waker/Credits|Credits}}
}}
{{Hatnote|This article is about the game. For the item, see [[Wind Waker (Item)]]. For other uses, see [[The Wind Waker (Disambiguation)]].}}
{{Infobox Game
|name= ''The Legend of Zelda: The Wind Waker''
|name= ''The Legend of Zelda: The Wind Waker''
|subtitle= The Wind Waker
|image= [[File:TWW English Logo.png|250px]][[File:TWW US Box.jpg|250px]]
|initialism= TWW
|image= [[File:TWW logo.png|300px]]<br><br>[[File:TWW US Box.jpg|x300px|The Wind Waker U.S. Boxart]]
|developer= [[Nintendo EAD]]
|developer= [[Nintendo EAD]]
|publisher= [[Nintendo]]
|publisher= [[Nintendo]]
|designer= {{List|[[Eiji Aonuma]] (director)|[[Shigeru Miyamoto]] (producer)|[[Takashi Tezuka]] (producer)|[[Yoshiyuki Oyama]] (character design)|[[Kenta Nagata]] (sound composer)|[[Koji Kondo]] (sound composer)|[[Hajime Wakai]] (sound composer)|[[Toru Minegishi]](sound composer)}}
|designer= {{List|
|released= {{release|na= March 24, 2003<ref>{{Cite book|quote='''NORTH AMERICAN EDITION'''<br>Release Date: March 24, 2003<br>Console: Nintendo GameCube|book=A&A|page=377}}</ref>|jp= December 13, 2002<ref>{{Cite book|quote='''JAPANESE EDITION'''<br>Release Date: December 13, 2002<br>Console: Nintendo GameCube|book=A&A|page=377}}</ref>|kr=April 16, 2003<ref>{{Cite web|retrieved=December 2, 2013 |url=http://ruliweb.daum.net/etc/game/3194.daum |title= 젤다의 전설: 바람의 택트|site=Ruliweb}}</ref>|eu= May 2, 2003<ref>{{Cite web|retrieved=July 14, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-GameCube/The-Legend-of-Zelda-The-Wind-Waker-269039.html |title=<nowiki>The Legend of Zelda: The Wind Waker | Nintendo GameCube | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|aus=May 9, 2003<ref>{{Cite web|retrieved=July 14, 2013 |url=http://web.archive.org/web/20030402032154/http://nintendo.com.au/nintendo/games/index.php?action=search&pagenum=&sortby=&platform=GCN&rating=&title=zelda&releasedate=&genre=&search.x=21&search.y=10 |title=nintendo.com.au - Game List |site=Nintendo Australia |type=archive}}</ref>}}
[[Eiji Aonuma]] (director),
[[Shigeru Miyamoto]] (producer),
[[Takashi Tezuka]] (producer),
[[Yoshiyuki Oyama]] (character design),
[[Kenta Nagata]] (sound composer),
[[Koji Kondo]] (sound composer),
[[Hajime Wakai]] (sound composer),
[[Toru Minegishi]] (sound composer),
}}
|released= {{Release|US= March 24, 2003<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>|JP= December 13, 2002<ref name="E 7"/>|KR=April 16, 2003<ref>{{Cite Web|retrieved=December 2, 2013 |url=http://ruliweb.daum.net/etc/game/3194.daum |title= 젤다의 전설: 바람의 택트|site=Ruliweb}}</ref>|UK= May 2, 2003<ref>{{Cite Web|retrieved=July 14, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-GameCube/The-Legend-of-Zelda-The-Wind-Waker-269039.html |title=<nowiki>The Legend of Zelda: The Wind Waker | Nintendo GameCube | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|AU=May 9, 2003<ref>{{Cite Web|retrieved=July 14, 2013 |url=http://web.archive.org/web/20030402032154/http://nintendo.com.au/nintendo/games/index.php?action=search&pagenum=&sortby=&platform=GCN&rating=&title=zelda&releasedate=&genre=&search.x=21&search.y=10 |title=nintendo.com.au - Game List |site=Nintendo Australia |type=archive}}</ref>}}
|genre= Action Adventure
|genre= Action Adventure
|modes= Single player, asymmetric two-player
|modes= {{List|Single player, Asymmetric two-player}}
|ratings= {{List
|ratings= {{List|
  |{{Game Rating|ESRB|E}}
{{Game Rating|ESRB|E}},
  |{{Game Rating|PEGI|7}}
{{Game Rating|PEGI|7}},
  |{{Game Rating|ELSPA|3+}}
{{Game Rating|ELSPA|3+}},
  |{{Game Rating|CB|G8+}}
{{Game Rating|ACB|G8+}},
  |{{Game Rating|USK|0}}
{{Game Rating|USK|0}},
}}
}}
|platforms= [[Nintendo GameCube]]
|platform= [[Nintendo GameCube]]
|canon= Canon<ref>{{Cite Book|quote= |book= E|publisher= |page= 10}}</ref>
|predecessor= {{FS}}
|predecessor= {{FS}}
|successor= {{FSA}}
|successor= {{FSA}}
|strategy= {{StrategyWiki}}
|zu= {{ZU Guide|https://zeldauniverse.net/guides/the-wind-waker/|{{TWW|-}}}}
}}
}}
'''''The Legend of Zelda: The Wind Waker''''' is the tenth main installment of {{TLoZ|Series}}. It is the first ''Zelda'' game for the [[Nintendo GameCube]], and was released in Japan on December 13, 2002, in Canada and the United States on March 24, 2003, in South Korea on April 16, 2003, in Europe on May 2, 2003 and in Australia on May 7, 2003.
'''''The Legend of Zelda: The Wind Waker''''' is the tenth main installment of {{TLoZ|Series}}. It is the first ''Zelda'' game for the [[Nintendo GameCube]] & the sixth game in the series to be released on a Home console. It was released in Japan on December 13, 2002, in North America on March 24, 2003, in Korea on April 16, 2003, in Europe on May 2, 2003 and in Australia on May 7, 2003.


{{TWW|-}} is notable for being the first game in the series to employ {{Wp|cel-shading}}, a lighting and texturing technique that results in the game having a cartoon-like appearance. It also differentiates itself from other ''Zelda'' games with its massive [[Community:Glossary#Overworld|overworld]], the [[Great Sea]], which must be explored using a boat, the [[King of Red Lions]]. It is an indirect sequel to {{OoT}},<ref>[http://www.gamingtarget.com/article.php?artid=1934 The Legend of Zelda: The Wind Waker Review - Gaming Target]</ref> taking place several hundred years after the events of the previous games.<ref>[http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/ Interview With Nintendo's Shigeru Miyamoto and Eiji Aonuma - GamePro]</ref>
{{TWW|-}} is notable for being the first game in the series to employ {{Wp|cel-shading}}, a lighting and texturing technique that results in the game having a cartoon-like appearance. It also differentiates itself from other ''Zelda'' games with its massive [[Overworld]], the [[Great Sea]], which must be explored using a boat, the [[King of Red Lions]]. It is an indirect sequel to {{OoT}},<ref>[http://www.gamingtarget.com/article.php?artid=1934 The Legend of Zelda: The Wind Waker Review - Gaming Target]</ref> taking place over a hundred years after the events of the previous games.<ref>[https://web.archive.org/web/20100728123041/http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/ Interview With Nintendo's Shigeru Miyamoto and Eiji Aonuma - GamePro]</ref>


Although the seafaring gameplay and cartoon-like graphics were a point of critique for some, {{TWW|-}} was, in the end, the fourth best-selling GameCube game of all time.<ref name="examiner.com">[http://www.examiner.com/x-544-Games-Examiner~y2010m1d14-Top-10-BestSelling-GameCube-Games Game Examiner: Top 10 Best-Selling GameCube Games]</ref> However, it should be noted that pre-orders of the game were significantly boosted by the inclusion of a pre-order bonus disc, which features {{OoT|-}} and {{MQ}}. {{MQ|-}} is an altered port of the original {{OoT|-}}, with partially re-designed, more difficult dungeons.
Although the seafaring gameplay and cartoon-like graphics were a point of critique for some, {{TWW|-}} was, in the end, the fourth best-selling GameCube game of all time.<ref name="examiner.com">[http://www.examiner.com/x-544-Games-Examiner~y2010m1d14-Top-10-BestSelling-GameCube-Games Game Examiner: Top 10 Best-Selling GameCube Games]</ref> However, it should be noted that pre-orders of the game were significantly boosted by the inclusion of a pre-order bonus disc, which features {{OoT|-}} and {{MQ}}. {{MQ|-}} is an altered port of the original {{OoT|-}}, with partially re-designed, more difficult dungeons.
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==Story==
==Story==
===Synopsis===
===Synopsis===
[[File:Zelda-TheWindWaker-Title.png|right|200px|thumb|The title screen.]]
[[File:TWW Title Screen.png|right|200px|thumb|The title screen.]]
Set hundreds of years after the events of {{OoT|-}}, {{TWW|-}} finds the hero [[Link]] in a sea scattered with 49 islands, which necessitates frequent sailing and naval combat. Link lives with his grandmother and younger sister Aryll on [[Outset Island]], one of the few inhabited islands in the Great Sea. The people of the Great Sea pass down a legend of a prosperous kingdom with a hidden golden power.<ref>{{Cite|Long ago, there existed a kingdom where a golden power lay hidden.|N/A|TWW}}</ref> An [[Ganon|evil man]] found and stole this power, using it to spread darkness until a [[Link|young boy dressed in green]] sealed the evil with the [[Blade of Evil's Bane]].<ref>{{Cite|But one day a man of great evil found the golden power and took it for himself... With its strength at his command, he spread darkness across the kingdom. But then, when all hope had died, and the hour of doom seemed at hand... ...a young boy clothed in green appeared as if from nowhere. Wielding the blade of evil's bane, he sealed the dark one away and gave the land light.|N/A|TWW}}</ref> The boy became known as the [[Hero of Time]] and passed into legend.<ref>{{Cite|This boy, who traveled through time to save the land, was known as the Hero of Time. The boy's tale was passed down through generations until it became legend...|N/A|TWW}}</ref> It is clear that this legend is the story of {{OoT|-}}, wherein the Hero of Time, Link, fought [[Ganondorf]]. When boys on Outset Island come of age, they are customarily dressed in green to pay reverence to the Hero of Time.
Set hundreds of years after the events of {{OoT|-}}, {{TWW|-}} finds the hero [[Link]] in a sea scattered with 49 islands, which necessitates frequent sailing and naval combat. Link lives with his grandmother and younger sister Aryll on [[Outset Island]], one of the few inhabited islands in the Great Sea. The people of the Great Sea pass down a legend of a prosperous kingdom with a hidden golden power.<ref>{{Cite|Long ago, there existed a kingdom where a golden power lay hidden.|N/A|TWW}}</ref> An [[Ganon|evil man]] found and stole this power, using it to spread darkness until a [[Link|young boy dressed in green]] sealed the evil with the [[Blade of Evil's Bane]].<ref>{{Cite|But one day a man of great evil found the golden power and took it for himself... With its strength at his command, he spread darkness across the kingdom. But then, when all hope had died, and the hour of doom seemed at hand... ...a young boy clothed in green appeared as if from nowhere. Wielding the blade of evil's bane, he sealed the dark one away and gave the land light.|N/A|TWW}}</ref> The boy became known as the [[Hero of Time]] and passed into legend.<ref>{{Cite|This boy, who traveled through time to save the land, was known as the Hero of Time. The boy's tale was passed down through generations until it became legend...|N/A|TWW}}</ref> It is clear that this legend is the story of {{OoT|-}}, wherein the Hero of Time, Link, fought [[Ganondorf]]. When boys on Outset Island come of age, they are customarily dressed in green to pay reverence to the Hero of Time.


===The [[Great Flood]]===
===The [[Great Flood]]===
[[File:TWW-Legend19.png|thumb|200px|left|The memory of the kingdom vanished, but its legend survived on the wind's breath]]
[[File:TWW Scroll of the Hero of Time 6.png|thumb|200px|left|The memory of the kingdom vanished, but its legend survived on the wind's breath]]
Ganondorf, the great evil that all still thought to be sealed away in the [[Sacred Realm]] of Hyrule, crept forth, eager to resume his dark designs.<ref>{{Cite|But then...a day came when a fell wind began to blow across the kingdom. The great evil that all thought had been forever sealed away by the hero... ...once again crept forth from the depths of the earth, eager to resume its dark designs.|N/A|TWW}}</ref> As the darkness was spreading over the kingdom, the people hoped that the Hero of Time would once again appear to save them, but the hero did not appear.<ref>{{Cite|The people believed that the Hero of Time would again come to save them. ...But the hero did not appear.|N/A|TWW}}</ref> Ganon's next step was to make another aggressive move for the [[Triforce]]. The king, [[Daphnes Nohansen Hyrule]], attempted to stop the fiend, but was not strong enough.
Ganondorf, the great evil that all still thought to be sealed away in the [[Sacred Realm]] of Hyrule, crept forth, eager to resume his dark designs.<ref>{{Cite|But then...a day came when a fell wind began to blow across the kingdom. The great evil that all thought had been forever sealed away by the hero... ...once again crept forth from the depths of the earth, eager to resume its dark designs.|N/A|TWW}}</ref> As the darkness was spreading over the kingdom, the people hoped that the Hero of Time would once again appear to save them, but the hero did not appear.<ref>{{Cite|The people believed that the Hero of Time would again come to save them. ...But the hero did not appear.|N/A|TWW}}</ref> Ganon's next step was to make another aggressive move for the [[Triforce]]. The king, [[Daphnes Nohansen Hyrule]], attempted to stop the fiend, but was not strong enough.


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Link then sets out for [[Forest Haven]], home of the [[Korok]]s and the [[Great Deku Tree]], to find Farore's Pearl. The Great Deku Tree gathers his Korok friends to conduct a ceremony to give Link Farore's Pearl,<ref>{{Cite|As it happens, you have come just in time for a ceremony that the Koroks hold but once every year. It is about to begin. I shall grant the pearl to you once their ceremony is complete.|Great Deku Tree|TWW}}</ref> but a Korok named [[Linder]] flies in and informs the Great Deku Tree that their friend [[Makar]] has fallen into the [[Forbidden Woods]], a vine-covered island infested with monsters.<ref>{{Cite|Makar... fell into the Forbidden Woods!|Linder|TWW}}</ref> The Great Deku Tree immediately requests Link to save Makar from the sinister island,<ref>{{Cite|The King of Red Lions likely expects great deeds of you - it is why he brought you here. I am sorry to ask this of you, but can you go rescue young Makar for me?|Great Deku Tree|TWW}}</ref> and Link agrees to do so. He finds Makar in the depths of the dungeon and saves him from [[Kalle Demos]], earning him Farore's Pearl from the Great Deku Tree.<ref>{{Cite|You have done well, Link. I must thank you for your brave deeds. Here is that which I have promised you. Please accept it.|Great Deku Tree|TWW}}</ref>  
Link then sets out for [[Forest Haven]], home of the [[Korok]]s and the [[Great Deku Tree]], to find Farore's Pearl. The Great Deku Tree gathers his Korok friends to conduct a ceremony to give Link Farore's Pearl,<ref>{{Cite|As it happens, you have come just in time for a ceremony that the Koroks hold but once every year. It is about to begin. I shall grant the pearl to you once their ceremony is complete.|Great Deku Tree|TWW}}</ref> but a Korok named [[Linder]] flies in and informs the Great Deku Tree that their friend [[Makar]] has fallen into the [[Forbidden Woods]], a vine-covered island infested with monsters.<ref>{{Cite|Makar... fell into the Forbidden Woods!|Linder|TWW}}</ref> The Great Deku Tree immediately requests Link to save Makar from the sinister island,<ref>{{Cite|The King of Red Lions likely expects great deeds of you - it is why he brought you here. I am sorry to ask this of you, but can you go rescue young Makar for me?|Great Deku Tree|TWW}}</ref> and Link agrees to do so. He finds Makar in the depths of the dungeon and saves him from [[Kalle Demos]], earning him Farore's Pearl from the Great Deku Tree.<ref>{{Cite|You have done well, Link. I must thank you for your brave deeds. Here is that which I have promised you. Please accept it.|Great Deku Tree|TWW}}</ref>  


Link and the King of Red Lions set sail for [[Greatfish Isle]] to obtain Nayru's Pearl from the Water Spirit [[Jabun]]. However, they find the island ravaged and Jabun nowhere in sight.<ref>{{Cite|Wh-What is the meaning of this? The island... It is... ...We are too late. I knew we had precious little time, but I never suspected how little... A great water spirit named Jabun once lived here, but no sign of him remains...|King of Red Lions|TWW}}</ref> Quill arrives and informs Link that Jabun fled to a cave behind Outset Island to hide from Ganondorf.<ref>{{Cite|I'm sorry to report to you that Jabun can no longer be found here. Just look at how this place has been torn to pieces... I suppose this, too, is the work of the shadow in the Forsaken Fortress. But fear not! Jabun was able to flee this island before it was attacked. He is in a safer abode now. Would you like to guess where that abode may be? ...On the island where you were born. On Outset.|Quill|TWW}}</ref> However, he tells Link that the cave is blocked by a [[Giant Stone Doorway]] that cannot be penetrated, and that Tetra and her [[Tetra's Pirate Crew|Pirate Crew]] tried to break through it to no avail.<ref>{{Cite|Yet even if you were to go to Outset now, you would not be able to see Jabun. The cave where he hides is sealed with a mighty stone slab that repels all who try to pass it. Why, not even the pirates with their mighty ship could get in...|Quill|TWW}}</ref> Quill tells Link to find the Pirates on Windfall Island if he wishes to see Jabun.<ref>{{Cite|If you wish to see Jabun, I think you'd better search for the pirates on Windfall Island.|Quill|TWW}}</ref> Link sails there and discovers that the Pirates have tied up [[Bomb-Master Cannon]] and are stealing his [[Bomb]]s.<ref>{{Cite|Look, don't be mad at us! It's not our fault that we absolutely gotta have bombs to get the treasure we're after! How about you just think of it as payback for the nasty little monopoly you've been running here, yeah? So I bet you're thinking it was foolhardy to ask pirates to pay such an outrageous price, huh? Yup. I bet you are.|Mako|TWW}}</ref> After overhearing [[Gonzo]] telling [[Mako]] the [[Today's Password|Password]] to enter [[Tetra's Ship]], Link proceeds to the ship and uses the Password to gain entry. He takes the Bombs the Pirates have stolen for himself and returns to Outset Island to break into Jabun's cave with them. Although he is skeptical about Link,<ref>{{Cite|Promise? You suggest that I leave the fate of Hyrule up to mere chance?|Jabun|TWW}}</ref> Jabun agrees to hand Nayru's Pearl over to him.<ref>{{Cite|I give to you the guidepost to the gods.|Jabun|TWW}}</ref> Link proceeds to place the Goddess Pearls on their respective statues on the [[Triangle Islands]], which causes the [[Tower of the Gods]] to rise from the depths of the Great Sea.  
Link and the King of Red Lions set sail for [[Greatfish Isle]] to obtain Nayru's Pearl from the Water Spirit [[Jabun]]. However, they find the island ravaged and Jabun nowhere in sight.<ref>{{Cite|Wh-What is the meaning of this? The island... It is... ...We are too late. I knew we had precious little time, but I never suspected how little... A great water spirit named Jabun once lived here, but no sign of him remains...|King of Red Lions|TWW}}</ref> Quill arrives and informs Link that Jabun fled to a cave behind Outset Island to hide from Ganondorf.<ref>{{Cite|I'm sorry to report to you that Jabun can no longer be found here. Just look at how this place has been torn to pieces... I suppose this, too, is the work of the shadow in the Forsaken Fortress. But fear not! Jabun was able to flee this island before it was attacked. He is in a safer abode now. Would you like to guess where that abode may be? ...On the island where you were born. On Outset.|Quill|TWW}}</ref> However, he tells Link that the cave is blocked by a [[Giant Stone Doorway]] that cannot be penetrated and that Tetra and her [[Tetra's Pirate Crew|Pirate Crew]] tried to break through it to no avail.<ref>{{Cite|Yet even if you were to go to Outset now, you would not be able to see Jabun. The cave where he hides is sealed with a mighty stone slab that repels all who try to pass it. Why, not even the pirates with their mighty ship could get in...|Quill|TWW}}</ref> Quill tells Link to find the Pirates on Windfall Island if he wishes to see Jabun.<ref>{{Cite|If you wish to see Jabun, I think you'd better search for the pirates on Windfall Island.|Quill|TWW}}</ref> Link sails there and discovers that the Pirates have tied up [[Bomb-Master Cannon]] and are stealing his [[Bomb]]s.<ref>{{Cite|Look, don't be mad at us! It's not our fault that we absolutely gotta have bombs to get the treasure we're after! How about you just think of it as payback for the nasty little monopoly you've been running here, yeah? So I bet you're thinking it was foolhardy to ask pirates to pay such an outrageous price, huh? Yup. I bet you are.|Mako|TWW}}</ref> After overhearing [[Gonzo]] telling [[Mako]] the [[Today's Password|Password]] to enter [[Tetra's Ship]], Link proceeds to the ship and uses the Password to gain entry. He takes the Bombs the Pirates have stolen for himself and returns to Outset Island to break into Jabun's cave with them. Although he is skeptical about Link,<ref>{{Cite|Promise? You suggest that I leave the fate of Hyrule up to mere chance?|Jabun|TWW}}</ref> Jabun agrees to hand Nayru's Pearl over to him.<ref>{{Cite|I give to you the guidepost to the gods.|Jabun|TWW}}</ref> Link proceeds to place the Goddess Pearls on their respective statues on the [[Triangle Islands]], which causes the [[Tower of the Gods]] to rise from the depths of the Great Sea.  


Link scales the Tower of the Gods and defeats its guardian, [[Gohdan]], who opens a portal to the roof of the Tower.<ref>{{Cite|The path can now be opened. Oh, chosen one... What will now come to pass is tied to your fate - to the path that you have chosen. Go forward with caution.|Gohdan|TWW}}</ref> Link finds a giant bell on the roof and rings it, revealing a golden portal on the waves in front of the Tower. Link and the King enter it and travel beneath the waves to find a Castle suspended in time. Link explores the Castle and finds the [[Master Sword]], the Blade of Evil's Bane capable of banishing Ganondorf.<ref>{{Cite|Now, take the sword that lies before you. It is none other than the Master Sword... The blade of evil's bane. It is the only sword that can banish Ganon from the world above!|King of Red Lions|TWW}}</ref> Link pulls the Sword out of its Pedestal, which restores the flow of time to the Castle. Afterwards, Link returns to the Forsaken Fortress and defeats the Helmaroc King while Tetra and her Crew rescue Aryll.<ref>{{Cite|If you're worried about your sister...don't be. I promise I'll deliver her safely back to your little island. Normally, I'd expect a huge reward for something like this...but this time, it's my treat! Listen, Aryll, your brother still has some things to take care of. Big, important, grown-up things. He'll be back soon, so you just wait nice and quiet until he returns, OK?|Tetra|TWW}}</ref><ref>{{Cite|Gonzo! Excellent! You're just in time! Take this one for me.|Tetra|TWW}}</ref> Link confronts Ganondorf, but the Master Sword proves to be ineffective against him. Ganondorf reveals that while the Master Sword is the Blade of Evil's Bane, it is also the key to sealing his magic.<ref>{{Cite|Foolish child. While that sword is indeed the blade of evil's bane, at the same time, it has long played another role... You see, it is also a sort of key...a most wretched little key that has kept the seal on me and my magic intact!|Ganondorf|TWW}}</ref> Link broke the seal by pulling the Sword from its Pedestal and restoring the flow of time to the Castle beneath the Sea.<ref>{{Cite|By withdrawing the blade, you have broken that seal...|Ganondorf|TWW}}</ref> Ganondorf overpowers Link and declares that the Master Sword's power is gone.<ref>{{Cite|You cannot defeat me with a blade that does not sparkle with the power to repel evil! What you hold is useless.|Ganondorf|TWW}}</ref> Tetra intervenes, but Ganondorf overpowers her as well, and his [[Triforce of Power]] resonates. He realizes that Tetra is in fact [[Princess Zelda]],<ref>{{Cite|!?! My Triforce of Power is resonating! Ha! At long last, I have found you... Princess Zelda!|Ganon|TWW}}</ref> and recognizes Tetra's necklace as a fragment of the [[Triforce of Wisdom]].<ref>{{Cite|Tell me... If you are not Zelda, then why do you have this fragment of the Triforce?|Ganondorf|TWW}}</ref> Quill and the newly-bewinged Prince Komali swoop in and save Link and Tetra before Valoo engulfs Ganondorf's tower in flames.
Link scales the Tower of the Gods and defeats its guardian, [[Gohdan]], who opens a portal to the roof of the Tower.<ref>{{Cite|The path can now be opened. Oh, chosen one... What will now come to pass is tied to your fate - to the path that you have chosen. Go forward with caution.|Gohdan|TWW}}</ref> Link finds a giant bell on the roof and rings it, revealing a golden portal on the waves in front of the Tower. Link and the King enter it and travel beneath the waves to find a Castle suspended in time. Link explores the Castle and finds the [[Master Sword]], the Blade of Evil's Bane capable of banishing Ganondorf.<ref>{{Cite|Now, take the sword that lies before you. It is none other than the Master Sword... The blade of evil's bane. It is the only sword that can banish Ganon from the world above!|King of Red Lions|TWW}}</ref> Link pulls the Sword out of its Pedestal, which restores the flow of time to the Castle. Afterwards, Link returns to the Forsaken Fortress and defeats the Helmaroc King while Tetra and her Crew rescue Aryll.<ref>{{Cite|If you're worried about your sister...don't be. I promise I'll deliver her safely back to your little island. Normally, I'd expect a huge reward for something like this...but this time, it's my treat! Listen, Aryll, your brother still has some things to take care of. Big, important, grown-up things. He'll be back soon, so you just wait nice and quiet until he returns, OK?|Tetra|TWW}}</ref><ref>{{Cite|Gonzo! Excellent! You're just in time! Take this one for me.|Tetra|TWW}}</ref> Link confronts Ganondorf, but the Master Sword proves to be ineffective against him. Ganondorf reveals that while the Master Sword is the Blade of Evil's Bane, it is also the key to sealing his magic.<ref>{{Cite|Foolish child. While that sword is indeed the blade of evil's bane, at the same time, it has long played another role... You see, it is also a sort of key...a most wretched little key that has kept the seal on me and my magic intact!|Ganondorf|TWW}}</ref> Link broke the seal by pulling the Sword from its Pedestal and restoring the flow of time to the Castle beneath the Sea.<ref>{{Cite|By withdrawing the blade, you have broken that seal...|Ganondorf|TWW}}</ref> Ganondorf overpowers Link and declares that the Master Sword's power is gone.<ref>{{Cite|You cannot defeat me with a blade that does not sparkle with the power to repel evil! What you hold is useless.|Ganondorf|TWW}}</ref> Tetra intervenes, but Ganondorf overpowers her as well, and his [[Triforce of Power]] resonates. He realizes that Tetra is in fact [[Princess Zelda]],<ref>{{Cite|!?! My Triforce of Power is resonating! Ha! At long last, I have found you... Princess Zelda!|Ganon|TWW}}</ref> and recognizes Tetra's necklace as a fragment of the [[Triforce of Wisdom]].<ref>{{Cite|Tell me... If you are not Zelda, then why do you have this fragment of the Triforce?|Ganondorf|TWW}}</ref> Quill and the newly-bewinged Prince Komali swoop in and save Link and Tetra before Valoo engulfs Ganondorf's tower in flames.
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The King of Red Lions takes Link and Tetra back to the Castle beneath the Sea and reveals that they are in the kingdom of [[Hyrule]],<ref>{{Cite|Tales of the kingdom spoken of in the legend of the great hero... The place where the power of the gods lies hidden... This place, where the two of you now stand, is that kingdom. This is Hyrule...|Daphnes Nohansen Hyrule|TWW}}</ref> which was flooded by the goddesses after the events of {{OoT|-}} to prevent Ganon's return.<ref>{{Cite|When the gods heard our pleas, they chose to seal away not only Ganon but Hyrule itself...and so, with a torrential downpour of rains from the heavens... Our fair kingdom was soon buried beneath the waves, forgotten at the bottom of the ocean.|Daphnes Nohansen Hyrule|TWW}}</ref> The King of Red Lions also reveals himself to be Hyrule's king, [[Daphnes Nohansen Hyrule]].<ref>{{Cite|And I am its king: Daphnes Nohansen Hyrule. Link, do you not recognize my voice? Indeed, I am the one who guided you here. I am the King of Red Lions.|Daphnes Nohansen Hyrule|TWW}}</ref> He fuses the missing shard of the [[Triforce of Wisdom]] in his possession with the fragment on Tetra's necklace to reveal her identity as Princess Zelda, the true heir to the Royal Family of Hyrule.<ref>{{Cite|You are the true heir of the royal family of Hyrule...the last link in the bloodline. You are Princess Zelda.|Daphnes Nohansen Hyrule|TWW}}</ref> The King instructs her to remain in Hyrule,<ref>{{Cite|Zelda... It is far too dangerous for you to join us in this task. Fortunately, this sacred chamber is not yet known to Ganon. It is my wish that you wait here in hiding until we return.|Daphnes Nohansen Hyrule|TWW}}</ref> and sends Link back to the sea above to reawaken the Master Sword's power and reunite the [[Triforce of Courage]]—split when the Hero of Time left Hyrule after completing his mission.<ref name="Hero of Time">{{Cite|Once, long ago, he defeated Ganon and brought peace to the Kingdom of Hyrule... A piece of the Triforce was given to the Hero of Time and he kept it safe, much as Zelda kept hers. That sacred piece is known as the Triforce of Courage. When the Hero of Time was called to embark on another journey and left the land of Hyrule, he was separated from the elements that made him a hero. It is said that at that time, the Triforce of Courage was split into eight shards and hidden throughout the land.|King of Red Lions|TWW}}</ref> Until then, the portal to Hyrule is sealed to keep Zelda safe.  
The King of Red Lions takes Link and Tetra back to the Castle beneath the Sea and reveals that they are in the kingdom of [[Hyrule]],<ref>{{Cite|Tales of the kingdom spoken of in the legend of the great hero... The place where the power of the gods lies hidden... This place, where the two of you now stand, is that kingdom. This is Hyrule...|Daphnes Nohansen Hyrule|TWW}}</ref> which was flooded by the goddesses after the events of {{OoT|-}} to prevent Ganon's return.<ref>{{Cite|When the gods heard our pleas, they chose to seal away not only Ganon but Hyrule itself...and so, with a torrential downpour of rains from the heavens... Our fair kingdom was soon buried beneath the waves, forgotten at the bottom of the ocean.|Daphnes Nohansen Hyrule|TWW}}</ref> The King of Red Lions also reveals himself to be Hyrule's king, [[Daphnes Nohansen Hyrule]].<ref>{{Cite|And I am its king: Daphnes Nohansen Hyrule. Link, do you not recognize my voice? Indeed, I am the one who guided you here. I am the King of Red Lions.|Daphnes Nohansen Hyrule|TWW}}</ref> He fuses the missing shard of the [[Triforce of Wisdom]] in his possession with the fragment on Tetra's necklace to reveal her identity as Princess Zelda, the true heir to the Royal Family of Hyrule.<ref>{{Cite|You are the true heir of the royal family of Hyrule...the last link in the bloodline. You are Princess Zelda.|Daphnes Nohansen Hyrule|TWW}}</ref> The King instructs her to remain in Hyrule,<ref>{{Cite|Zelda... It is far too dangerous for you to join us in this task. Fortunately, this sacred chamber is not yet known to Ganon. It is my wish that you wait here in hiding until we return.|Daphnes Nohansen Hyrule|TWW}}</ref> and sends Link back to the sea above to reawaken the Master Sword's power and reunite the [[Triforce of Courage]]—split when the Hero of Time left Hyrule after completing his mission.<ref name="Hero of Time">{{Cite|Once, long ago, he defeated Ganon and brought peace to the Kingdom of Hyrule... A piece of the Triforce was given to the Hero of Time and he kept it safe, much as Zelda kept hers. That sacred piece is known as the Triforce of Courage. When the Hero of Time was called to embark on another journey and left the land of Hyrule, he was separated from the elements that made him a hero. It is said that at that time, the Triforce of Courage was split into eight shards and hidden throughout the land.|King of Red Lions|TWW}}</ref> Until then, the portal to Hyrule is sealed to keep Zelda safe.  


It is revealed that Ganondorf's forces killed the Sages of Wind and Earth whose prayers contributed to the Master Sword's power, rendering the Sword useless.<ref>{{Cite book|quote=Hundreds of years passed, and Ganondorf, who should have been sealed at the bottom of the ocean along with Hyrule, was resurrected once again. He gave an order to his minions to attack the Wind and Earth temples, killing the two sages whose prayers gave the Master Sword the ability to destroy evil.|book=HH|page=124}}</ref> To restore the Master Sword's power, those who carry the blood of the Sages must take their stead in the Wind and Earth Temples and pray to the gods. Makar and Medli awaken as the new Sages of Wind and Earth, respectively.<ref>{{Cite|Link... This sacred song that you've conducted has awakened me... I know myself now! I am the sage of the Wind Temple...|Makar|TWW}}</ref><ref>{{Cite|Link... Thanks to you, I've been awakened to the knowledge that I'm a sage of the Earth Temple.|Medli|TWW}}</ref> With their power and prayers, Link is able to restore the Blade of Evil's Bane to its original form. He then hunts down the scattered shards of the Triforce of Courage and brings the completed piece back to the Tower of the Gods to present it to the gods. The [[Triforce]] piece then passes into him, proving that Link is the true Hero, the Hero of Time "reborn".<ref>{{Cite|Oh! What is this? There, on your hand - the Triforce piece now dwells within you! It is the Triforce of Courage - proof that you are indeed the true hero.|King of Red Lions|TWW}}</ref> Because Link had used the power of the Wind Waker to travel the Great Sea, the King of Red Lions declares him the [[Hero of Winds]].<ref>{{Cite|You have controlled the wind and crossed the seas, and here, near the end of your quest, the power of the gods has been bestowed upon you... Surely, from this moment on, you shall be known as the Hero of Winds... Link! Hero of Winds! Go forth! To Hyrule! To Zelda's side!|King of Red Lions|TWW}}</ref>
It is revealed that Ganondorf's forces killed the Sages of Wind and Earth whose prayers contributed to the Master Sword's power, rendering the Sword useless.<ref>{{Cite Book|quote=Hundreds of years passed, and Ganondorf, who should have been sealed at the bottom of the ocean along with Hyrule, was resurrected once again. He gave an order to his minions to attack the Wind and Earth temples, killing the two sages whose prayers gave the Master Sword the ability to destroy evil.|book=HH|page=124}}</ref> To restore the Master Sword's power, those who carry the blood of the Sages must take their stead in the Wind and Earth Temples and pray to the gods. Makar and Medli awaken as the new Sages of Wind and Earth, respectively.<ref>{{Cite|Link... This sacred song that you've conducted has awakened me... I know myself now! I am the sage of the Wind Temple...|Makar|TWW}}</ref><ref>{{Cite|Link... Thanks to you, I've been awakened to the knowledge that I'm a sage of the Earth Temple.|Medli|TWW}}</ref> With their power and prayers, Link is able to restore the Blade of Evil's Bane to its original form. He then hunts down the scattered shards of the Triforce of Courage and brings the completed piece back to the Tower of the Gods to present it to the gods. The [[Triforce]] piece then passes into him, proving that Link is the true Hero, the Hero of Time "reborn".<ref>{{Cite|Oh! What is this? There, on your hand - the Triforce piece now dwells within you! It is the Triforce of Courage - proof that you are indeed the true hero.|King of Red Lions|TWW}}</ref> Because Link had used the power of the Wind Waker to travel the Great Sea, the King of Red Lions declares him the [[Hero of Winds]].<ref>{{Cite|You have controlled the wind and crossed the seas, and here, near the end of your quest, the power of the gods has been bestowed upon you... Surely, from this moment on, you shall be known as the Hero of Winds... Link! Hero of Winds! Go forth! To Hyrule! To Zelda's side!|King of Red Lions|TWW}}</ref>
[[File:Final Battle in Hyrule.jpg|thumb|left|The final battle]]
[[File:TWW Final Battle in Hyrule Artwork.jpg|thumb|left|The final battle]]


When Link descends beneath the waves, he discovers that Ganondorf kidnapped Zelda and took her to his headquarters,<ref>{{Cite|You have deceived yourself... Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda. And here, you shall fall into eternal slumber!|Ganondorf|TWW}}</ref> [[Ganon's Tower (The Wind Waker)|Ganon's Tower]], a daunting fortress that even the legendary [[Knights of Hyrule]] were unable to assail in ages past.<ref>{{Cite|Long ago, Ganon's Tower was an impenetrable fortress that not even the daring and dauntless Knights of Hyrule could hope to assail.|King of Red Lions|TWW}}</ref> Link makes haste for the tower and scales it. Ganondorf is waiting for him, sitting on a bed where Zelda is sleeping. He expresses his outrage at the concept of people living on the Great Sea above Hyrule with little to nothing to achieve.<ref>{{Cite|How ridiculous... So many pathetic creatures, scattered across a handful of islands, drifting on this sea like fallen leaves on a forgotten pool... What can they possibly hope to achieve?|Ganondorf|TWW}}</ref> He then transforms into a [[Puppet Ganon|large marionette-like creature]] to battle Link, who defeats him. Ganondorf takes Zelda away and tells Link to follow and stand before him.<ref>{{Cite|Yes, surely you are the Hero of Time, reborn... Your time has come... Come now... Stand before me!|Ganondorf|TWW}}</ref> He catches Link off guard and knocks him down, and proceeds to summon the pieces of the Triforce from within Link and Zelda, along with his own to assemble the full Triforce. He wishes for the rays of the sun to expose Hyrule anew so that the kingdom and the world may be his.<ref>{{Cite|Gods! Hear that which I desire! Expose this land to the rays of the sun once more! Let them burn forth! Give Hyrule to me!!!|Ganondorf|TWW}}</ref>
When Link descends beneath the waves, he discovers that Ganondorf kidnapped Zelda and took her to his headquarters,<ref>{{Cite|You have deceived yourself... Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda. And here, you shall fall into eternal slumber!|Ganondorf|TWW}}</ref> {{Term|TWW|Ganon's Castle|link}}, a daunting fortress that even the legendary [[Knights of Hyrule]] were unable to assail in ages past.<ref>{{Cite|Long ago, Ganon's Tower was an impenetrable fortress that not even the daring and dauntless Knights of Hyrule could hope to assail.|King of Red Lions|TWW}}</ref> Link makes haste for the tower and scales it. Ganondorf is waiting for him, sitting on a bed where Zelda is sleeping. He expresses his outrage at the concept of people living on the Great Sea above Hyrule with little to nothing to achieve.<ref>{{Cite|How ridiculous... So many pathetic creatures, scattered across a handful of islands, drifting on this sea like fallen leaves on a forgotten pool... What can they possibly hope to achieve?|Ganondorf|TWW}}</ref> He then transforms into a [[Puppet Ganon|large marionette-like creature]] to battle Link, who defeats him. Ganondorf takes Zelda away and tells Link to follow and stand before him.<ref>{{Cite|Yes, surely you are the Hero of Time, reborn... Your time has come... Come now... Stand before me!|Ganondorf|TWW}}</ref> He catches Link off guard and knocks him down, and proceeds to summon the pieces of the Triforce from within Link and Zelda, along with his own to assemble the full Triforce. He wishes for the rays of the sun to expose Hyrule anew so that the kingdom and the world may be his.<ref>{{Cite|Gods! Hear that which I desire! Expose this land to the rays of the sun once more! Let them burn forth! Give Hyrule to me!!!|Ganondorf|TWW}}</ref>


However, Daphnes Nohansen Hyrule touches the Triforce first. The King wishes for Hyrule and Ganondorf to be buried beneath the waves of the Great Sea. He also wishes for hope for Link and Zelda; that they might be able to create a better world.<ref>{{Cite|Gods of the Triforce! Hear that which I desire! Hope! I desire hope for these children! Give them a future! Wash away this ancient land of Hyrule! Let a ray of hope shine on the future of the world!!! And let our destinies finally be fulfilled...Ganondorf! May you drown with Hyrule!!!|Daphnes Nohansen Hyrule|TWW}}</ref> The Triforce grants the King's wish, flooding the land of Hyrule once again before vanishing.
However, Daphnes Nohansen Hyrule touches the Triforce first. The King wishes for Hyrule and Ganondorf to be buried beneath the waves of the Great Sea. He also wishes for hope for Link and Zelda; that they might be able to create a better world.<ref>{{Cite|Gods of the Triforce! Hear that which I desire! Hope! I desire hope for these children! Give them a future! Wash away this ancient land of Hyrule! Let a ray of hope shine on the future of the world!!! And let our destinies finally be fulfilled...Ganondorf! May you drown with Hyrule!!!|Daphnes Nohansen Hyrule|TWW}}</ref> The Triforce grants the King's wish, flooding the land of Hyrule once again before vanishing.


In a fit of madness, Ganondorf attacks Link. With the Master Sword at its full power, Link and Zelda battle Ganondorf as Hyrule floods around them. Link eventually deals the final blow to Ganondorf, stabbing him through his head and turning him to stone. After bidding farewell to the King of Hyrule, Link and Zelda are spirited away to the surface of the Great Sea as the floodwaters come crashing down, burying Hyrule and its King beneath the Sea. Link and Tetra are reunited with Aryll, the Pirates, and some of Link's friends. In a post-credits scene, Link and Tetra sail away with their Crew in search of a new land with the wind as their guide.<ref>{{Cite|Ah, but child... That land will not be Hyrule. It will be YOUR land!|Daphnes Nohansen Hyrule|TWW}}</ref> This scene marks the beginning of the first [[Nintendo DS]] Zelda game, {{PH}}.
In a fit of madness, Ganondorf attacks Link. With the Master Sword at its full power, Link and Zelda battle Ganondorf as Hyrule floods around them. Link eventually deals the final blow to Ganondorf, stabbing him through his head and turning him to stone. After bidding farewell to the King of Hyrule, Link and Zelda are spirited away to the surface of the Great Sea as the floodwaters come crashing down, burying Hyrule and its King beneath the Sea. Zelda returns to her old form as Tetra and Link are reunited with Aryll, the Pirates, and some of Link's friends. In a post-credits scene, Link and Tetra sail away with their Crew in search of a new land with the wind as their guide.<ref>{{Cite|Ah, but child... That land will not be Hyrule. It will be YOUR land!|Daphnes Nohansen Hyrule|TWW}}</ref> This scene marks the beginning of the first [[Nintendo DS]] Zelda game, {{PH}}.


==Gameplay==
==Gameplay==
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===Sea Exploration===
===Sea Exploration===
{{Main|Wind Waker (Item)||Treasure Chart}}
{{Main|Wind Waker (Item), Treasure Chart}}
[[File:Zeldawindwaker01.jpg|thumb|Sailing is the main method of transportation]]
[[File:Zeldawindwaker01.jpg|thumb|Sailing is the main method of transportation]]
Like {{MM}}, {{TWW|-}} is mainly set outside [[Hyrule]], although the once known Sacred Kingdom is visited this time. Link explores the vast ocean known as the [[Great Sea]], and he travels with the help of the King of the Red Lions, a boat that is capable of human speech.<ref>{{Cite|Did I startle you? I suppose that is only natural. As wide as the world is, I am the only boat upon it who can speak the words of men.|King of Red Lions|TWW}}</ref> With the help of the titular [[Wind Waker (Item)|Wind Waker]], Link can control the direction of the wind's flow at will, which is helpful to navigate across the waters.<ref>{{Cite|That tune you just picked up? Well, it gives you control over the direction the wind blows.|Zephos|TWW}}</ref> As he does so, he frequently visits multiple islands (49 in total), all of which should have something interesting, from merely a hidden prize to a crucial area related to the main quest. When Link enters the territory of an island, he can ask a [[Fishman]] for information on said island, as well as to draw the territory's position in the [[Sea Chart]].
Like {{MM}}, {{TWW|-}} is mainly set outside [[Hyrule]], although the once known Sacred Kingdom is visited this time. Link explores the vast ocean known as the [[Great Sea]], and he travels with the help of the King of the Red Lions, a boat that is capable of human speech.<ref>{{Cite|Did I startle you? I suppose that is only natural. As wide as the world is, I am the only boat upon it who can speak the words of men.|King of Red Lions|TWW}}</ref> With the help of the titular [[Wind Waker (Item)|Wind Waker]], Link can control the direction of the wind's flow at will, which is helpful to navigate across the waters.<ref>{{Cite|That tune you just picked up? Well, it gives you control over the direction the wind blows.|Zephos|TWW}}</ref> As he does so, he frequently visits multiple islands (49 in total), all of which should have something interesting, from merely a hidden prize to a crucial area related to the main quest. When Link enters the territory of an island, he can ask a [[Fishman]] for information on said island, as well as to draw the territory's position in the [[Sea Chart]].
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===GBA interaction===
===GBA interaction===
{{Image
{{Image
|image=Tingletuner.png
|image=TWW Tingle Tuner Render.png
|type= caption
|type= caption
|size=100px
|size=100px
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===Wind control and new item usage===
===Wind control and new item usage===
{{Main|Pictograph||Playable Secondary Characters}}
{{Main|Pictograph, Playable Secondary Characters}}
As mentioned above, the magical baton gives Link the ability to control the wind's direction as soon as he learns the proper melody. Manipulating the wind not only makes sea navigation faster, it also gives the legendary hero multiple other possible uses for the wind, such as being able to glide with the [[Deku Leaf]] for long periods of time, making a character give different notes of information, helping other characters fly farther, and even causing a treasure chest to appear when Link stands before a marked wind spot, among other things. After learning another song, Link can use the power of cyclones to [[Warping|warp]] from one island to another, reducing the amount of time taken to reach a destination. Other melodies serve purposes less related to wind, but still give more versatility and usefulness to the Wind Waker.
As mentioned above, the magical baton gives Link the ability to control the wind's direction as soon as he learns the proper melody. Manipulating the wind not only makes sea navigation faster, it also gives the legendary hero multiple other possible uses for the wind, such as being able to glide with the [[Deku Leaf]] for long periods of time, making a character give different notes of information, helping other characters fly farther, and even causing a treasure chest to appear when Link stands before a marked wind spot, among other things. After learning another song, Link can use the power of cyclones to [[Warping|warp]] from one island to another, reducing the amount of time taken to reach a destination. Other melodies serve purposes less related to wind, but still give more versatility and usefulness to the Wind Waker.


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===[[Second Quest]]===
===[[Second Quest]]===
[[File:Link Outset Clothes.png|110px|right|Link wears his starting outfit for the entirety of the Second Quest.]]
[[File:TWW Link Outset Clothes Model.png|110px|right|Link wears his starting outfit for the entirety of the Second Quest.]]
{{Main|Second Quest}}
{{Main|Second Quest}}
{{TWW|-}} is the first 3D game in the franchise to feature a Second Quest. When the game is cleared for the first time, the opportunity is given to restart it with some important changes; for example, the outfits for [[Link]] and [[Aryll]] are different than usual, the Hylian text spoken by [[Valoo]], the [[Deku Tree]], and [[Jabun]] are translated into normal languages, and the [[Deluxe Picto Box]] is available from the start, which not only makes the [[Pictograph#Color Pictography Quests|Color Pictography Quests]] possible to do earlier, but allows the player to start the [[Nintendo Gallery]] at the start of the game; Nintendo Gallery progress from the completed file is retained in the Second Quest file.
{{TWW|-}} is the first 3D game in the franchise to feature a Second Quest. When the game is cleared for the first time, the opportunity is given to restart it with some important changes; for example, the outfits for [[Link]] and [[Aryll]] are different than usual, the Hylian text spoken by [[Valoo]], the [[Deku Tree]], and [[Jabun]] are translated into English, and the [[Deluxe Picto Box]] is available from the start, which not only makes the [[Pictograph#Color Pictography Quests|Color Pictography Quests]] possible to do earlier, but allows the player to start the [[Nintendo Gallery]] at the start of the game; Nintendo Gallery progress from the completed file is retained in the Second Quest file.


===Game Style===
===Game Style===
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}}
}}
===Graphics===
===Graphics===
As previously noted in the above sections, the game makes use of cel-shading graphics. Contrary to popular belief, programming the game with an engine based on this style was more difficult than programming {{TP}}, after modifying said engine, to favor realistic graphics.<ref>[http://gc.kombo.com/article.php?artid=2777 Eiji Aonuma Interview]</ref> The style was influenced by the animated film {{Wp|Wanpaku Ōji no Orochi Taiji|''The Little Prince and the Eight-Headed Dragon''}}, suggested by Yoichi Kotabe, a former illustrator and character designer at Nintendo who also worked in the film.<ref>{{Cite web|quote=. . .Hota-san [said] that one of the art directors from these old movies came out of retirement to help art-direct or at least do some of the concept stuff for Wind Waker.|published= March 4, 2012|retrieved= September 9, 2012|url= http://www.siliconera.com/2012/03/04/how-the-legend-of-zelda-the-wind-waker-inspired-skulls-of-the-shoguns-art/|title= How The Legend of Zelda: The Wind Waker Inspired Skulls of the Shogun's Art|site=Siliconera}}</ref><ref>{{Cite web|quote= {{Exp|Dans le dernier Famitsu, Kotabe Youichi revient sur sa carrière chez Nintendo et donne une anecdote intéressante sur #Zelda Wind Waker ! Le film « Wanpaku Ouji no Orochi Taiji » du studio Toei aurait énormément influencé la DA du jeu !|In the latest Famitsu, Kotabe Youichi looks back on his career at Nintendo and gives an interesting anecdote about #Zelda Wind Waker! The film "Wanpaku Ouji no Orochi Taiji" from Toei studio would have greatly influenced the DA of the game!}}|author= Editions Pix'n Love|published= November 7, 2018|retrieved= November 9, 2018|url= https://twitter.com/Pixnlove/status/1060193261262962688|title= Dans le dernier Famitsu, Kotabe Youichi revient sur sa carrière chez Nintendo et donne une anecdote intéressante sur #Zelda Wind Waker !|site= Twitter|type= }}</ref> The cel-shaded graphics style was found to mask system limitations well and was later adopted for handheld Zelda games such as {{PH}}.
As previously noted in the above sections, the game makes use of cel-shading graphics. Contrary to popular belief, programming the game with an engine based on this style was more difficult than programming {{TP}}, after modifying said engine, to favor realistic graphics.<ref>[http://gc.kombo.com/article.php?artid=2777 Eiji Aonuma Interview]</ref> The style was influenced by the animated film {{Wp|Wanpaku Ōji no Orochi Taiji|''The Little Prince and the Eight-Headed Dragon''}}, suggested by Yoichi Kotabe, a former illustrator and character designer at Nintendo who also worked in the film.<ref>{{Cite Web|quote=. . .Hota-san [said] that one of the art directors from these old movies came out of retirement to help art-direct or at least do some of the concept stuff for Wind Waker.|published= March 4, 2012|retrieved= September 9, 2012|url= http://www.siliconera.com/2012/03/04/how-the-legend-of-zelda-the-wind-waker-inspired-skulls-of-the-shoguns-art/|title= How The Legend of Zelda: The Wind Waker Inspired Skulls of the Shogun's Art|site=Siliconera}}</ref><ref>{{Cite Twitter|quote= {{Exp|In the latest Famitsu, Kotabe Youichi looks back on his career at Nintendo and gives an interesting anecdote about #Zelda Wind Waker! The film "Wanpaku Ouji no Orochi Taiji" from Toei studio would have greatly influenced the DA of the game!|Dans le dernier Famitsu, Kotabe Youichi revient sur sa carrière chez Nintendo et donne une anecdote intéressante sur #Zelda Wind Waker ! Le film « Wanpaku Ouji no Orochi Taiji » du studio Toei aurait énormément influencé la DA du jeu !}}|url= https://twitter.com/Pixnlove/status/1060193261262962688|archive= https://web.archive.org/web/20211022141501/https://twitter.com/Pixnlove/status/1060193261262962688}}</ref> The cel-shaded graphics style was found to mask system limitations well and was later adopted for handheld Zelda games such as {{PH}}.


Among the visual effects present in the game are the smoking explosion the enemies and most bosses experience after being defeated, as well as the drawings indicating the wind's blow.  Also, when something is hit, an instant spark of light can be seen that can light up nearby areas. Characters' clothes and hair, as well as flags, leaves, trees, and other loose objects are affected by a real-time cloth simulation engine. These elements were present to a limited degree in the prior games for [[Nintendo 64]], though in this game, they are exaggerated, in part due to the use of cel-shading. Detailed character and object shadows were also implemented (this was present in the N64 games' data but strangely unused).
Among the visual effects present in the game are the smoking explosion the enemies and most bosses experience after being defeated, as well as the drawings indicating the wind's blow.  Also, when something is hit, an instant spark of light can be seen that can light up nearby areas. Characters' clothes and hair, as well as flags, leaves, trees, and other loose objects are affected by a real-time cloth simulation engine. These elements were present to a limited degree in the prior games for [[Nintendo 64]], though in this game, they are exaggerated, in part due to the use of cel-shading. Detailed character and object shadows were also implemented (this was present in the N64 games' data but strangely unused).
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===Japanese Version===
===Japanese Version===
Because of the three-month difference between the game's Japanese release in December 14, 2002 and North America's in March 24, 2003, some moderately significant changes were made in the North American and international versions. One of the more noticeable changes involves the fifth [[Triforce Chart]]; in the Japanese version, the chart is found after recovering various [[Treasure Chart]]s from the sea, with one chart pinpointing another's location, while in the international versions, these charts are found in dungeons and pinpoint the location of [[Rupee|Silver Rupees]] instead. Also, the locations of some [[Heart Container|Pieces of Heart]] have been changed; for example, in the Japanese version, the chest at the very end of the [[Savage Labyrinth]] contains a Yellow Rupee, while in the international versions, the same chest contains a Piece of Heart.
Because of the three-month difference between the Japanese release on December 13, 2002 and North American on March 24, 2003, significant changes were made in the North American and international versions.  
 
One of the more noticeable changes involves the fifth [[Triforce Chart]]; in the Japanese version, the chart is found after recovering various [[Treasure Chart]]s from the sea, with one chart pinpointing another's location, while in the international versions, these charts are found in dungeons and pinpoint the location of [[Rupee|Silver Rupees]] instead. Also, the locations of some [[Heart Container|Pieces of Heart]] have been changed; for example, in the Japanese version, the chest at the very end of the [[Savage Labyrinth]] contains a Yellow Rupee, while in the international versions, the same chest contains a Piece of Heart.


===Setting===
===Setting===
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There are islands that are either uninhabited or overrun by monsters, but are still key places for Link's quest. [[Forsaken Fortress]] houses the whereabouts of the evil Ganondorf, and is where the girls hijacked by [[Helmaroc King]] are held captive. The ancient [[Tower of the Gods]] shows the gateway to the deceased land of [[Hyrule]], but it will only appear after the chosen one retrieves the Goddesses Pearls, and the aforementioned gateway will only open when that hero completes the challenges given to him by the deities. [[Mother and Child Isles]], [[Fire Mountain]] and [[Ice Ring Isle]] all house major treasure weapons and tools that help the young hero have access to Temples where the Sages blessing the [[Master Sword]] must pray; said temples are, respectively, in the [[Headstone Island]] and the [[Gale Isle]]. Additionally, there are numerous islands where Link finds the widely-spoken [[Triumph Fork]]s, which pinpoint the fragments of the [[Triforce of Courage]] as long as they're deciphered (which can be done by negotiating with [[Tingle]] in [[Tingle Island]]).
There are islands that are either uninhabited or overrun by monsters, but are still key places for Link's quest. [[Forsaken Fortress]] houses the whereabouts of the evil Ganondorf, and is where the girls hijacked by [[Helmaroc King]] are held captive. The ancient [[Tower of the Gods]] shows the gateway to the deceased land of [[Hyrule]], but it will only appear after the chosen one retrieves the Goddesses Pearls, and the aforementioned gateway will only open when that hero completes the challenges given to him by the deities. [[Mother and Child Isles]], [[Fire Mountain]] and [[Ice Ring Isle]] all house major treasure weapons and tools that help the young hero have access to Temples where the Sages blessing the [[Master Sword]] must pray; said temples are, respectively, in the [[Headstone Island]] and the [[Gale Isle]]. Additionally, there are numerous islands where Link finds the widely-spoken [[Triumph Fork]]s, which pinpoint the fragments of the [[Triforce of Courage]] as long as they're deciphered (which can be done by negotiating with [[Tingle]] in [[Tingle Island]]).


There are also islands that are similar to each other, for they share a similar purpose. For example, the three [[Triangle Islands]] are where Link must place the sacred Pearls in order to unveil the aforementioned Tower of the Gods. [[Fairy Islands|Five islands]] house [[Great Fairy]] entities, ready to improve Link's capabilities for weapon ammunition or even money amounts. There are also [[Eye Reefs]] invaded by multiple enemies and belic cannons, hiding Treasure Charts that lead to much more special charts. These charts give Link location of a wide variety of quest items or secret features. Finally, there are [[Star Isles|three archipelagos]] that are nothing but isolated rock formations with no possibility for human landing.
There are also islands that are similar to each other, for they share a similar purpose. For example, the three [[Triangle Islands]] are where Link must place the sacred Pearls in order to unveil the aforementioned Tower of the Gods. [[Fairy Islands|Five islands]] house [[Great Fairy]] entities, ready to improve Link's capabilities for weapon ammunition or even money amounts. There are also a series of reefs ({{Term|TWWHD|Cyclops Reef|link}} and five others) invaded by multiple enemies and belic cannons, hiding Treasure Charts that lead to much more special charts. These charts give Link location of a wide variety of quest items or secret features. Finally, there are [[Star Isles|three archipelagos]] that are nothing but isolated rock formations with no possibility for human landing.


The rest of the islands serve for optional and minor purposes, mainly collection of [[Treasure Chart]]s and other prizes.
The rest of the islands serve for optional and minor purposes, mainly collection of [[Treasure Chart]]s and other prizes.
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===Timeline Placement===
===Timeline Placement===
{{Main|Zelda Timeline}}
{{Main|Zelda Timeline}}
{{TWW|-}} directly references places and events from {{OoT}} and gives some indication of what happened between the two games, making clear that it happens after {{OoT|-}}. Some examples of background references include the prologue, the decorations within Hyrule Castle (which allude to the Hero of Time with a sculpture and the [[Sage]]s through the glass windows in the basement), [[Ganon's Tower (The Wind Waker)|the final dungeon being the same]], etc.
{{TWW|-}} directly references places and events from {{OoT}} and gives some indication of what happened between the two games, making clear that it happens after {{OoT|-}}. Some examples of background references include the prologue, the decorations within Hyrule Castle (which allude to the Hero of Time with a sculpture and the [[Sage]]s through the glass windows in the basement), the final {{Term|TWW|Dungeon}} being {{Term|TWW|Ganon's Castle|link}}, etc.


During the time of this game's release, the [[Zelda Timeline#Split Timeline|split timeline theory]] was confirmed by [[Eiji Aonuma]] in a summer 2002 Game Pro interview;<ref name="GamePro 2002 interview">{{Cite person|quote=Q: Where does The Wind Waker fit into the overall Zelda series timeline? <br>'''Aonuma:''' You can think of this game as taking place over a hundred years after Ocarina of Time. You can tell this from the opening story, and there are references to things from Ocarina located throughout the game as well.<br>'''Miyamoto:''' Well, wait, which point does the hundred years start from? <br>'''Aonuma:''' From the end.<br>'''Miyamoto:''' No, I mean, as a child or as a...<br>'''Aonuma:''' Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina.<br>'''Miyamoto:''' This is pretty confusing for us, too. (laughs) So be careful.|name=[[Eiji Aonuma]] and [[Shigeru Miyamoto]]|url=http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/|title=GamePro 2002 interview}}</ref> thus, the confirmed timeline placement for {{TWW|-}} is after the Adult ending of {{OoT|-}}, but in a separate timeline from {{MM|-}} and {{TP|-}}, which both follow the Child ending.
During the time of this game's release, the [[Zelda Timeline#Split Timeline|split timeline theory]] was confirmed by [[Eiji Aonuma]] in a summer 2002 Game Pro interview;<ref name="GamePro 2002 interview">{{Cite Person|quote=Q: Where does The Wind Waker fit into the overall Zelda series timeline? <br/>'''Aonuma:''' You can think of this game as taking place over a hundred years after Ocarina of Time. You can tell this from the opening story, and there are references to things from Ocarina located throughout the game as well.<br/>'''Miyamoto:''' Well, wait, which point does the hundred years start from? <br/>'''Aonuma:''' From the end.<br/>'''Miyamoto:''' No, I mean, as a child or as a...<br/>'''Aonuma:''' Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina.<br/>'''Miyamoto:''' This is pretty confusing for us, too. (laughs) So be careful.|name=[[Eiji Aonuma]] and [[Shigeru Miyamoto]]|url=http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/|title=GamePro 2002 interview}}</ref> thus, the confirmed timeline placement for {{TWW|-}} is after the Adult ending of {{OoT|-}}, but in a separate timeline from {{MM|-}} and {{TP|-}}, which both follow the Child ending.


There has been some debate over the time passed between {{OoT|-}} and {{TWW|-}}, since in many interviews [[Shigeru Miyamoto]] and [[Eiji Aonuma]] had stated that {{TWW|-}} takes place "a hundred years" after {{OoT|-}}. It was later revealed to be a mistranslation and that they actually spoke of "hundreds of years."<ref name="GamePro 2002 interview"/><ref>{{Cite|So, before the sealing of the kingdom, the gods chose those who would build a new country and commanded them to take refuge on the mountaintops. Those people were your ancestors. Hundreds of years have passed since then... So long as Ganondorf was not revived, Hyrule would remain below, never waking from its slumber.|King of Red Lions|TWW}}</ref>
There has been some debate over the time passed between {{OoT|-}} and {{TWW|-}}, since in many interviews [[Shigeru Miyamoto]] and [[Eiji Aonuma]] had stated that {{TWW|-}} takes place "a hundred years" after {{OoT|-}}. It was later revealed to be a mistranslation and that they actually spoke of "hundreds of years."<ref name="GamePro 2002 interview"/><ref>{{Cite|So, before the sealing of the kingdom, the gods chose those who would build a new country and commanded them to take refuge on the mountaintops. Those people were your ancestors. Hundreds of years have passed since then... So long as Ganondorf was not revived, Hyrule would remain below, never waking from its slumber.|King of Red Lions|TWW}}</ref>


After Link defeats [[Puppet Ganon]], Ganon remarks that Link is "the Hero of Time, reborn".<ref>{{Cite|Yes, surely you are the Hero of Time, reborn...|Ganon|TWW}}</ref> According to the <span class="plainlinks">[http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page__st__840__p__404470#entry404470 original Japanese text]</span> Ganon most likely says that metaphorically. Link in this story is the [[Hero of Time]] "reborn", since he possesses the same skills as his predecessor (despite not being an actual descendant).
After Link defeats [[Puppet Ganon]], Ganon remarks that Link is "the Hero of Time, reborn".<ref>{{Cite|Yes, surely you are the Hero of Time, reborn...|Ganon|TWW}}</ref> Ganon most likely says that metaphorically. Link in this story is the [[Hero of Time]] "reborn", since he possesses the same skills as his predecessor (despite not being an actual descendant).


{{TWW|-}} has spawned two sequels: {{PH|-}} (featuring the same Link) and {{ST}}. The former game takes place shortly after the events of this game, and starts with Link and Tetra looking for a new land, beyond the realms of the Great Sea; the latter game takes place one century after {{PH|-}}, and has various continuity nods to its two predecessors. The availability of these games, as well as the confirmed connections between {{TWW|-}} and {{OoT|-}}, makes the Adult Timeline one of the most developed and extended periods in the series' chronology.
{{TWW|-}} has spawned two sequels: {{PH|-}} (featuring the same Link) and {{ST}}. The former game takes place shortly after the events of this game, and starts with Link and Tetra looking for a new land, beyond the realms of the Great Sea; the latter game takes place one century after {{PH|-}}, and has various continuity nods to its two predecessors.


[[File:TWW Platinum GameCube Bundle Box.jpg|thumb|150px|The limited edition pak]]
[[File:TWW Platinum GameCube Bundle Box.jpg|thumb|150px|The limited edition pak]]
===Limited Editions===
===Limited Editions===
A limited edition version of the game was released only in Europe. The game was bundled with {{MQ}} in a single case, different from North America where {{MQ|-}} was only available as a pre-order bonus and came in a separate case.
A limited edition version of the game was released only in Europe. The game was bundled with {{MQ}} in a single case, different from North America where {{MQ|-}} was only available as a pre-order bonus and came in a separate case.
Another single case bundle was released, containing {{TWW|-}} and ''{{mew|Metroid Prime}}''.


A limited edition pak was also released only in Europe. The bundle included a copy of the limited edition version of the game with {{MQ|-}}, a [[Nintendo GameCube|GameCube]] console available in both platinum and purple, and a controller matching the console's color.
A limited edition pak was also released only in Europe. The bundle included a copy of the limited edition version of the game with {{MQ|-}}, a [[Nintendo GameCube|GameCube]] console available in both platinum and purple, and a controller matching the console's color.


===Completion Records===
===Speedrun Records===
{{Main|Speedrun Records}}
{{Main|Speedrun Records}}
<!-- NOTICE: To update completion records, please edit the Speedrun Records article (http://zeldawiki.org/Speedrun_Records). This table will automatically be updated with the records on that page. -->  
<!-- NOTICE: To update completion records, please edit the Speedrun Records article (https://zelda.fandom.com/wiki/Speedrun_Records). This table will automatically be updated with the records on that page. -->
{| class="wikitable" style="text-align:center; width:500px;"
|-
! Time
! Performer
! Date
! Notes
|-
{{#section:Speedrun Records|TWW}}
{{#section:Speedrun Records|TWW}}
|}


==Listings==
==Listings==
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===[[Enemies in The Wind Waker|Enemies]]===
===[[Enemies in The Wind Waker|Enemies]]===
===[[Dungeons in The Wind Waker|Dungeons]]===
===[[Dungeons in The Wind Waker|Dungeons]]===
===[[Places in The Wind Waker|Places]]===
===[[Locations in The Wind Waker|Locations]]===
===[[Items in The Wind Waker|Items and Objects]]===
===[[Items in The Wind Waker|Items and Objects]]===
===[[Charts]]===
===[[Charts]]===
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==Reception==
==Reception==
===Sales===
===Sales===
{{TWW|-}} was commercially successful, selling around 3.07 million copies worldwide,<ref name="examiner.com"/><ref>{{Cite web|url=http://www.rpgamer.com/news/japan/rp033104.html|title=Xenogears vs. Tetris|site=RPGGamer}}</ref> becoming one of the most popular GameCube games of all time. However, most of the success comes from Europe and North America, as in Japan the game fared much worse than expected;<ref>[http://www.gamespot.com/gamecube/adventure/legendofzeldathewindwaker/news.html?sid=6167134&om_act=convert&om_clk=gsupdates&tag=updates;title;2 GDC 07: Aonuma reflects on Zelda]</ref> in fact, [[Eiji Aonuma]] commented that the low popularity of the game in the region would have meant the end of the franchise.
{{TWW|-}} was commercially successful, selling around 3.07 million copies worldwide,<ref name="examiner.com"/><ref>{{Cite Web|url=http://www.rpgamer.com/news/japan/rp033104.html|title=Xenogears vs. Tetris|site=RPGGamer}}</ref> becoming one of the most popular GameCube games of all time. However, most of the success comes from Europe and North America, as in Japan the game fared much worse than expected;<ref>[http://www.gamespot.com/gamecube/adventure/legendofzeldathewindwaker/news.html?sid=6167134&om_act=convert&om_clk=gsupdates&tag=updates;title;2 GDC 07: Aonuma reflects on Zelda]</ref> in fact, [[Eiji Aonuma]] commented that the low popularity of the game in the region would have meant the end of the franchise.


===Reviews===
===Reviews===
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===Fan Reception===
===Fan Reception===
Consumers' reception on the game was positive, with an average reader score of 9.1 on IGN<ref>[http://rr.cube.ign.com/rrobj/cube/object/17012/ The Legend of Zelda: The Wind Waker Reader Reviews on IGN]</ref> and a medium user score of 9.2 on GameSpot.<ref>[http://www.gamespot.com/gamecube/adventure/legendofzeldathewindwaker/players.html?tag=scoresummary%3Buser-score The Legend of Zelda: The Wind Waker User Reviews on GameSpot]</ref> While fans initially expected a more realistic game with graphics more in line with the scene shown in the [[SpaceWorld 2000 GameCube Tech Demo]], this was not the case for the final game. In 2001, the impressions on the game using cel-shading graphics were nothing short of mixed, rendering the game as controversial as {{TAoL}} and {{MM|-}} initially were in past decades.<ref>[http://www.gamecritics.com/zelda-wind-waker/review2 The Legend of Zelda: The Wind Waker (Second Opinion) - GameCritics]</ref> Upon its announcement, many in the fan community criticize the art style of the game as childish and unfit for a ''Zelda'' title.<ref>{{Cite web|quote=“The Legend of Zelda: The Wind Waker” remains one of the most unfairly pre-judged video games of all time. When the first footage of the then-unnamed cel-shaded Zelda game was revealed at Nintendo’s Spaceworld event in 2001 it was met with disappointment and explosive outrage, and the game was mockingly called “Celda” by disgruntled fans.|url=http://www.games.supertrainstationh.com/STSH-Celda.html|title=STSH- Celda: A Retrospective|site=Super Train Station H}}</ref> [[:User:Video Gamer X|Video Gamer X]], webmaster of [[Community:The Odyssey of Hyrule|The Odyssey of Hyrule]], compared early screenshots for the game to the much-maligned [[CD-i]] titles, and accused Nintendo of making games with limited appeal to young children. He described the graphics as "animated C-quality Disney garbage."<ref>{{Cite web|quote=Nintendo took that amazing demo that we saw last year and butchered it into this animated C-quality Disney garbage. Mind you this idea is nothing new, in fact Nintendo reached back into the closet of Zelda and stole this idea from the Phillips CDI, a system that used animated graphics to depict Link the SAME EXACT WAY this does. The games for the CDI were horrible, and thus Nintendo had to bring it back for some insane reason.|url=http://vgchat.info/vgx/ztoonzel.htm|title=Zelda Destroyed?|site=The Odyssey of Hyrule}}</ref>
Consumers' reception on the game was positive, with an average reader score of 9.1 on IGN<ref>[http://rr.cube.ign.com/rrobj/cube/object/17012/ The Legend of Zelda: The Wind Waker Reader Reviews on IGN]</ref> and a medium user score of 9.2 on GameSpot.<ref>[http://www.gamespot.com/gamecube/adventure/legendofzeldathewindwaker/players.html?tag=scoresummary%3Buser-score The Legend of Zelda: The Wind Waker User Reviews on GameSpot]</ref> While fans initially expected a more realistic game with graphics more in line with the scene shown in the [[SpaceWorld 2000 GameCube Tech Demo]], this was not the case for the final game. In 2001, the impressions on the game using cel-shading graphics were nothing short of mixed, rendering the game as controversial as {{TAoL}} and {{MM|-}} initially were in past decades.<ref>[http://www.gamecritics.com/zelda-wind-waker/review2 The Legend of Zelda: The Wind Waker (Second Opinion) - GameCritics]</ref> Upon its announcement, many in the fan community criticize the art style of the game as childish and unfit for a ''Zelda'' title.<ref>{{Cite Web|quote=“The Legend of Zelda: The Wind Waker” remains one of the most unfairly pre-judged video games of all time. When the first footage of the then-unnamed cel-shaded Zelda game was revealed at Nintendo’s Spaceworld event in 2001 it was met with disappointment and explosive outrage, and the game was mockingly called “Celda” by disgruntled fans.|url=http://www.games.supertrainstationh.com/STSH-Celda.html|title=STSH- Celda: A Retrospective|site=Super Train Station H}}</ref> [[:User:Video Gamer X|Video Gamer X]], webmaster of [[Community:The Odyssey of Hyrule|The Odyssey of Hyrule]], compared early screenshots for the game to the much-maligned [[CD-i]] titles, and accused Nintendo of making games with limited appeal to young children. He described the graphics as "animated C-quality Disney garbage."<ref>{{Cite Web|quote=Nintendo took that amazing demo that we saw last year and butchered it into this animated C-quality Disney garbage. Mind you this idea is nothing new, in fact Nintendo reached back into the closet of Zelda and stole this idea from the Phillips CDI, a system that used animated graphics to depict Link the SAME EXACT WAY this does. The games for the CDI were horrible, and thus Nintendo had to bring it back for some insane reason.|url=http://vgchat.info/vgx/ztoonzel.htm|title=Zelda Destroyed?|site=The Odyssey of Hyrule}}</ref>


However, the game ultimately satisfied the consumer, leading to commercial and critical success. Yet, some players expressed complaints in regards of the sailing concept;<ref>[http://www.lawrence.com/news/2006/nov/14/review_legend_zelda_twilight_princess_wii/ The Legend of Zelda: Twilight Princess Review - Lawrence.com]</ref> opinions were also mixed in regards of [[Tingle]]'s role in this game, to the point that IGN editors requested his exclusion from the then-upcoming game {{TP|-}}.<ref>[http://cube.ign.com/articles/522/522179p1.html IGNcube's 2004 "Die, Tingle, Die! Die!" campaign]</ref>
However, the game ultimately satisfied the consumer, leading to commercial and critical success. Yet, some players expressed complaints in regards of the sailing concept;<ref>[http://www.lawrence.com/news/2006/nov/14/review_legend_zelda_twilight_princess_wii/ The Legend of Zelda: Twilight Princess Review - Lawrence.com]</ref> opinions were also mixed in regards of [[Tingle]]'s role in this game, to the point that IGN editors requested his exclusion from the then-upcoming game {{TP|-}}.<ref>[http://cube.ign.com/articles/522/522179p1.html IGNcube's 2004 "Die, Tingle, Die! Die!" campaign]</ref>


Nonetheless, in 2006, {{TWW|-}} was placed in the 26th position on IGN's reader list of greatest games of all time.<ref>[http://top100.ign.com/2006/021-030.html IGN Readers' Choice 2006 - The Top 100 Games Ever]</ref> Modern reception to the game is highly positive, with many citing the graphics as a strong point, and others resisting the changes to the style as seen in the game's HD remaster.
Nonetheless, in 2006, {{TWW|-}} was placed in the 26th position on IGN's reader list of greatest games of all time.<ref>[http://top100.ign.com/2006/021-030.html IGN Readers' Choice 2006 - The Top 100 Games Ever]</ref> Modern reception to the game is highly positive and several critics of the art style at the time of its release have since reevaluated and revised their opinions, with many citing the graphics as a strong point, and others resisting the changes to the style as seen in the game's HD remaster.


==Ports and Remakes==
==Ports and Remakes==
===HD Remaster===
===HD Remaster===
{{Main|The Legend of Zelda: The Wind Waker HD}}
{{Main|The Legend of Zelda: The Wind Waker HD}}
A Wii U remastered port of {{TWW|-}} was announced by Nintendo during a Nintendo Direct on January 23, 2013.<ref>{{Cite web |url= https://www.youtube.com/watch?v=4MzG6lDA1A0#t=1855s |title=Wii U Direct - Nintendo Games 1.23.2013}}</ref> The game's new features include updated HD graphics, faster sailing, and an improved [[Picto Box]]. In addition, the [[Tingle Tuner]] has been replaced with the [[Tingle Bottle]].<ref>{{Cite web |url= https://www.youtube.com/watch?v=13D1I5s236o#t=1165s |title=Nintendo Direct@E3 2013}}</ref>
A Wii U remastered port of {{TWW|-}} was announced by Nintendo during a Nintendo Direct on January 23, 2013.<ref>{{Cite Web|url= https://www.youtube.com/watch?v=4MzG6lDA1A0#t=1855s |title=Wii U Direct - Nintendo Games 1.23.2013}}</ref> The game's new features include updated HD graphics, a {{Term|TWWHD|Swift Sail|link}} for faster sailing, and an improved {{Term|TWWHD|Picto Box|link}}. In addition, the {{Term|TWW|Tingle Tuner|link}} has been replaced with the {{Term|TWWHD|Tingle Bottle|link}}.<ref>{{Cite Web|url= https://www.youtube.com/watch?v=13D1I5s236o#t=1165s |title=Nintendo Direct@E3 2013}}</ref>


==Legacy==
==Legacy==
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==Trivia==
==Trivia==
*According to the [http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page-27#entry404295 original Japanese text], the Master Sword was sealing Ganon's minions ("mazoku", translates to "Demon Tribe" or "Demon Race"), as it can be observed in the game, and not his magic.
*According to the [http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page-27#entry404295 original Japanese text], the Master Sword was sealing Ganon's minions ("mazoku", translates to "Demon Tribe" or "Demon Race"), as it can be observed in the game, and not his magic.
*According to the English translation of the game, Daphnes Nohansen Hyrule says that the Hero of Time, after defeating Ganon, embarked on another journey and left the land of Hyrule, which could be interpreted as a reference to Link's adventure in [[Termina]]. The Japanese text however, mentions that the hero left Hyrule traveling through time, apparently referencing Link's return to his original time at the end of the game.<ref name="Hero of Time"/><ref>{{Cite web|quote=時の勇者が時を旅してハイラルを去る時 doesn't actually translate to "when the Hero of Time traveled through time and left Hyrule", but rather to "when the Hero of Time left Hyrule travelling through time" (して is an equivalent of "-ing").|url=http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page__st__900#entry405275|title=Translation of Japanese Game Texts|site=Legends Alliance Forums}}</ref>
*According to the English translation of the game, Daphnes Nohansen Hyrule says that the Hero of Time, after defeating Ganon, embarked on another journey and left the land of Hyrule, which could be interpreted as a reference to Link's adventure in [[Termina]]. The Japanese text however, mentions that the hero left Hyrule traveling through time, apparently referencing Link's return to his original time at the end of the game.<ref name="Hero of Time"/><ref>{{Cite Web|quote=時の勇者が時を旅してハイラルを去る時 doesn't actually translate to "when the Hero of Time traveled through time and left Hyrule", but rather to "when the Hero of Time left Hyrule travelling through time" (して is an equivalent of "-ing").|url=http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page__st__900#entry405275|title=Translation of Japanese Game Texts|site=Legends Alliance Forums}}</ref>
*According to the ''Guinness World Records Gamers Edition 2008'', The Wind Waker had around 500,000 pre-orders and was at the time (2002) the most pre-ordered game on record.
*According to the ''Guinness World Records Gamers Edition 2008'', The Wind Waker had around 500,000 pre-orders and was at the time (2002) the most pre-ordered game on record.
*The game's [http://www.zeldadungeon.net/Zelda09/Midis/Title.mid main theme song] includes both the "[[Earth God's Lyric]]" and the "[[Wind God's Aria]]".
*The game's [http://www.zeldadungeon.net/Zelda09/Midis/Title.mid main theme song] includes both the "[[Earth God's Lyric]]" and the "[[Wind God's Aria]]".
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**{{TWW|-}} is notable for its test rooms, which are accessible with an Action Replay device. Interestingly, the textures in the test rooms and even one of the rooms themselves are shared with ''{{Smw|Super Mario Sunshine}}'' and ''{{smw|Super Mario 64 DS}}''. These textures consist of squares which have a certain number of meters per side; the number of meters is drawn on the textures. {{TWW|-}}<nowiki>'</nowiki>s first test room contains transparent water in a pool, which is likely a leftover from the earliest stages of development when transparent water was going to be used in the ocean. Even more interesting is that a "walkable" slope is present under this water, suggesting an item, most likely the [[Iron Boots]], would have allowed Link to walk underwater like in {{OoT|-}}.<ref>[http://tcrf.net/The_Legend_of_Zelda:_The_Wind_Waker/Unused_Rooms#Amos_T The Legend of Zelda: The Wind Waker/Unused Rooms: Amos_T - The Cutting Room Floor]</ref> Another test room features textures that don't belong in the game itself, but was likely leftover from the early Spaceworld 2000 trailer of a techdemo featuring Link and Ganondorf, both resembling their {{OoT|-}} counterparts, fighting in a dungeon that had similar textures.
**{{TWW|-}} is notable for its test rooms, which are accessible with an Action Replay device. Interestingly, the textures in the test rooms and even one of the rooms themselves are shared with ''{{Smw|Super Mario Sunshine}}'' and ''{{smw|Super Mario 64 DS}}''. These textures consist of squares which have a certain number of meters per side; the number of meters is drawn on the textures. {{TWW|-}}<nowiki>'</nowiki>s first test room contains transparent water in a pool, which is likely a leftover from the earliest stages of development when transparent water was going to be used in the ocean. Even more interesting is that a "walkable" slope is present under this water, suggesting an item, most likely the [[Iron Boots]], would have allowed Link to walk underwater like in {{OoT|-}}.<ref>[http://tcrf.net/The_Legend_of_Zelda:_The_Wind_Waker/Unused_Rooms#Amos_T The Legend of Zelda: The Wind Waker/Unused Rooms: Amos_T - The Cutting Room Floor]</ref> Another test room features textures that don't belong in the game itself, but was likely leftover from the early Spaceworld 2000 trailer of a techdemo featuring Link and Ganondorf, both resembling their {{OoT|-}} counterparts, fighting in a dungeon that had similar textures.
**Staircases in the later parts of the game use {{Wp|Collision detection|ramp collision boxes}} instead of the stair programming seen in the rest of the game. Most of these ramp-stairs occur in the [[Hyrule Castle]] area, but some occur in the Forsaken Fortress. The main difference is that Link can roll up the ramp-stairs to move quickly, but will crash and fall back instead if he attempts to roll up regular stairs.
**Staircases in the later parts of the game use {{Wp|Collision detection|ramp collision boxes}} instead of the stair programming seen in the rest of the game. Most of these ramp-stairs occur in the [[Hyrule Castle]] area, but some occur in the Forsaken Fortress. The main difference is that Link can roll up the ramp-stairs to move quickly, but will crash and fall back instead if he attempts to roll up regular stairs.
**A vast amount of unused stages, meant for the final release of the game, can be found within the disk.<ref>[http://tcrf.net/The_Legend_of_Zelda:_The_Wind_Waker The Legend of Zelda: The Wind Waker - The Cutting Room Floor]</ref> Most notably, a huge amount of unused rooms are present in various degrees of completion.<ref>[http://tcrf.net/The_Legend_of_Zelda:_The_Wind_Waker/Unused_Rooms The Legend of Zelda: The Wind Waker/Unused Rooms - The Cutting Room Floor]</ref> These range from a very old forest area that was showcased in the game's first E3 trailer, to multiple test rooms, and even places intended for the final release, like a different design for the Tower of the Gods and an art studio on Tingle Island. More unused areas exist than the amount of islands in the final game.{{fact}}
**A vast amount of unused stages, meant for the final release of the game, can be found within the disk.<ref>[http://tcrf.net/The_Legend_of_Zelda:_The_Wind_Waker The Legend of Zelda: The Wind Waker - The Cutting Room Floor]</ref> Most notably, a huge amount of unused rooms are present in various degrees of completion.<ref>[http://tcrf.net/The_Legend_of_Zelda:_The_Wind_Waker/Unused_Rooms The Legend of Zelda: The Wind Waker/Unused Rooms - The Cutting Room Floor]</ref> These range from a very old forest area that was showcased in the game's first E3 trailer, to multiple test rooms, and even places intended for the final release, like a different design for the Tower of the Gods and an art studio on Tingle Island. More unused areas exist than the amount of islands in the final game.{{Fact}}
**{{HH|-}}  contains a compendium of this game's early concept art. It reveals many unused ideas for the game, some of which were implemented in later games. The most well known concept was of Link getting progressively older as the game went on, but was scrapped because of difficulties implementing this idea. Another example, an island resembling a Nintendo GameCube was drawn, possibly the source of inspiration for [[Dee Ess Island]] in {{PH|-}}. Another concept was that Link could interact with the submerged Hyrule through special portals around the Great Sea, guarded by actual fishermen. This would likely have been the implementation of walking underwater, as described above. Remnants of that idea can be seen via hacking Link to be under the ocean; he can walk on invisible ground below the water.
**{{HH|-}}  contains a compendium of this game's early concept art. It reveals many unused ideas for the game, some of which were implemented in later games. The most well known concept was of Link getting progressively older as the game went on, but was scrapped because of difficulties implementing this idea. Another example, an island resembling a Nintendo GameCube was drawn, possibly the source of inspiration for [[Dee Ess Island]] in {{PH|-}}. Another concept was that Link could interact with the submerged Hyrule through special portals around the Great Sea, guarded by actual fishermen. This would likely have been the implementation of walking underwater, as described above. Remnants of that idea can be seen via hacking Link to be under the ocean; he can walk on invisible ground below the water.
**The version of the [[Dragon Roost Island]] theme found on the game's [[The Legend of Zelda: The Wind Waker Original Sound Tracks|soundtrack]] includes a plucked bass, which is not present in the original version of the theme found in the game. The version with the plucked bass was also used in {{SSBB|-}}.
**The version of the [[Dragon Roost Island]] theme found on the game's [[The Legend of Zelda: The Wind Waker Original Sound Tracks|soundtrack]] includes a plucked bass, which is not present in the original version of the theme found in the game. The version with the plucked bass was also used in {{SSBB|-}}.
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==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|ゼルダの伝説 風のタクト|Zeruda no Densetsu Kaze no Takuto}}
|jaM= The Legend of Zelda: Baton of Winds
|esS=
|esSM=
|esL=
|esLM=
|frF= The Legend of Zelda : The Wind Waker
|frFM=
|frC=
|frCM=
|de= {{De|The Legend of Zelda: The Wind Waker}}
|deM=
|it=
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko= {{Romanize|젤다의 전설 바람의 택트|Jelda-ui Jeonseol Balam-ui Taegteu}}
|koM= 
|zhT= {{Romanize|薩爾達傳說 風之律動|Sàěrdá Chuánshuō Fēng zhī Lǜdòng}}
|zhTM= Zelda Legend: The Rhythm of the Wind
|zhS= {{Romanize|塞尔达传说 风之杖|Sàiěrdá Chuánshuō Fēng zhī Zhàng}}
|zhSM= Zelda Legend: Wand of the Wind}}


==Gallery==
==Gallery==
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{{DEFAULTSORT:The Wind Waker}}
{{DEFAULTSORT:The Wind Waker}}
[[Category:Games]]
[[Category:Games]]
[[Category:3D games]]
[[Category:3D Games]]
 
[[de:The Legend of Zelda: The Wind Waker]]
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