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The Legend of Zelda (Board Game): Difference between revisions

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{{Noncanon}}
{{Noncanon}}
{{Boardgame
{{Infobox Merchandise
|title=      The Legend of Zelda
|image= File:TLoZ Board Game Box.png
|image=       [[File:Zeldagame.png|350px]]
|caption=
|caption=  
|release= 1988
|publisher=   Milton Bradley
|price=  
|released=   1988
|manufacturer= [[Milton Bradley]]
|age range=   6 and up
|attribution=
|players=     1 to 4
|size=  
|ages= 6+
|players= 1-4
|language=
|made in=
|site=
|related=
}}
}}
'''''The Legend of Zelda''''' is a board game published by Milton Bradley and licensed by Nintendo of America, in 1988. The game is heavily inspired by the original ''The Legend of Zelda'', and uses a game board that incorporates dungeon and field-like settings reminiscent of the title. The premise is to aid Link on his quest, facing monsters and gathering "heart chips", in an attempt to save [[Princess Zelda]].
{{Term/Store|''The Legend of Zelda''||Series}} is a board game published by [[Milton Bradley]] and licensed by Nintendo of America, in 1988. The game is heavily inspired by the original {{TLoZ}}, and uses a game board that incorporates dungeon and field-like settings reminiscent of the title. The premise is to aid Link on his quest, facing monsters and gathering "heart chips", in an attempt to save [[Princess Zelda]].


==Game Mechanics==
==Game Mechanics==
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===Dice Usage and Attacking===
===Dice Usage and Attacking===
Like many board games, the  ''The Legend of Zelda'' places heavy emphasis on the die in deciding the many outcomes necessary to complete Link's quest. Four dice have non-numeric sides: four sides are swords and two are red squares, while another blue die serves as the typical piece movement indicator. For an example of usage, when Link lands on a square space, he must face off against one of the original game's trademark enemies, such as an [[Octorok]]. The Octorok's tile has a small number, for this example the number will be 2, in the upper left hand corner. Link must roll at least two swords to defeat the creature and move on. If Link does not defeat the enemy, he must relinquish a heart chip to the discard pile, however, if Link defeats an enemy that displays a small heart on one of the corners of its tile, the player may add a heart chip to their life meter.
Like many board games, ''The Legend of Zelda'' places heavy emphasis on the die in deciding the many outcomes necessary to complete Link's quest. Four dice have non-numeric sides: four sides are swords and two are red squares, while another blue die serves as the typical piece movement indicator. For an example of usage, when Link lands on a square space, he must face off against one of the original game's trademark enemies, such as an [[Octorok]]. The Octorok's tile has a small number, for this example the number will be 2, in the upper left hand corner. Link must roll at least two swords to defeat the creature and move on. If Link does not defeat the enemy, he must relinquish a heart chip to the discard pile, however, if Link defeats an enemy that displays a small heart on one of the corners of its tile, the player may add a heart chip to their life meter.


==Winning and Ending the Game==
==Winning and Ending the Game==
[[File:Winning.png|right|thumb|A roll of four swords securing victory and the Triforce tile.]]
[[File:TLoZ Board Game Winning.png|right|thumb|A roll of four swords securing victory and the Triforce tile.]]
Once a player makes it to the final room, the Princess Zelda tile will present itself, hidden under one of the square spaces. Link must roll four swords on the dice in order to capture it and win the game. However, if Link does not roll the four required swords, but does manage to reveal two, the player can re-roll the two other die in an attempt to achieve all four swords again. The game may also end if all heart chips have been removed from the player's possession via unsuccessful enemy attacks. If Link happens upon any of the other square tiles, a Ganon card will be revealed, and the player must roll the die against the foe (sometimes Ganon has 2, 3, or 4 hearts of life) before attempting to locate the Princess Zelda card once more.
Once a player makes it to the final room, the Princess Zelda tile will present itself, hidden under one of the square spaces. Link must roll four swords on the dice in order to capture it and win the game. However, if Link does not roll the four required swords, but does manage to reveal two, the player can re-roll the two other die in an attempt to achieve all four swords again. The game may also end if all heart chips have been removed from the player's possession via unsuccessful enemy attacks. If Link happens upon any of the other square tiles, a Ganon card will be revealed, and the player must roll the die against the foe (sometimes Ganon has 2, 3, or 4 hearts of life) before attempting to locate the Princess Zelda card once more.


==Other Related Games==
==Other Related Games==
Bandai, in association with Nintendo, created a similar board game called '''Hyrule Fantasy''' in 1986, released only in Japan. The game featured the overworld map of the original ''The Legend of Zelda'' as it's game board, with other tiles, game pieces, and even spaces allocated for the Triforce. The game board is sectioned off in a grid-like structure, perhaps to mirror the screen-by-screen movement made famous by the video game.
Bandai, in association with Nintendo, created a similar board game called '''Hyrule Fantasy''' in 1986, released only in Japan. The game featured the overworld map of the original ''The Legend of Zelda'' as its game board, with other tiles, game pieces, and even spaces allocated for the Triforce. The game board is sectioned off in a grid-like structure, perhaps to mirror the screen-by-screen movement made famous by the video game.


==Trivia==
==Trivia==
*Regular enemies have a strength factor of 1 or 2, and bosses such as [[Gleeok]] and [[Manhandla]] are 3. [[Ganon]], in the final room, has a strength factor that ranges from 2 to 4.
*Regular enemies have a strength factor of 1 or 2, and bosses such as [[Gleeok]] and [[Manhandla]] are 3. [[Ganon]], in the final room, has a strength factor that ranges from 2 to 4.
*The game misspells "Moblin" as "Molbrin" on one of its tiles.
*The game misspells "Moblin" as "Molbrin" on one of its tiles.
*The amount of swords required to defeat Ganon is four. Coincidentally, the [[Four Sword]] - wielded by four [[Links]] - is used to defeat [[Vaati]] and Ganon in the [[Four Swords Series|''Four Swords'' series]].
*The amount of swords required to defeat Ganon is four. Coincidentally, the [[Four Sword]], sometimes wielded by four [[Links]], is used to defeat [[Vaati]] and Ganon throughout the series.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:TLoZ Board Game Instructions 1.jpg|The cover of the instruction manual.
File:TLoZ Board Game Instructions Page 1.png|The cover of the instruction manual
File:TLoZ Board Game Instructions 2.jpg|Instructions on game setup and beginning.
File:TLoZ Board Game Instructions Page 2.png|Instructions on game setup and beginning
File:Scan3.jpg|Instructions on gaining tiles, moving between rooms, and attacking.
File:TLoZ Board Game Instructions Page 3.png|Instructions on gaining tiles, moving between rooms, and attacking
File:Scan4.jpg|How to win and instructions for multiple players.
File:TLoZ Board Game Instructions Page 4.png|How to win and instructions for multiple players
File:Ganontile.jpg|The appearance of the tiles in the game.
File:Ganontile.jpg|The appearance of the tiles in the game
</gallery>
</gallery>


[[Category:Merchandise]]
{{Categories
|Board Games, Merchandise
}}