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{{Enemy | {{Infobox Enemy | ||
| | |image= | ||
| | {{Media | ||
| | |Model TP= File:TP Tile Worm Model.png | ||
|Model TPHD= File:TPHD Tile Worm Model.png | |||
}} | }} | ||
[[Tile Worm | |caption= | ||
|race= | |||
|game= TP | |||
|other= | |||
|habitat= {{Spawn Locations}} | |||
|member= | |||
|attack= | |||
|weapon= {{List|[[Gale Boomerang]], [[Sword]]}} | |||
|spoils= | |||
|exp= | |||
|theme music= | |||
}} | |||
{{Term/Store|Tile Worm|Tile Worms|Series, TP, TPHD|plural}} are enemies in {{TP}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 209}}</ref> | |||
==Characteristics== | |||
Tile Worms are found only in a few rooms of the {{Term|TPHD|Forest Temple|link}} and the [[City in the Sky]]. These large, purple worms will hide in holes in the ground and camouflage themselves as part of the floor with floor tiles attached to their heads. If [[Link]] steps on a tile with a worm attached, it will lunge upwards, sending him flying a great distance. | |||
Tile Worms can only be defeated with the use of the [[Gale Boomerang]]; the tornado that is generated by throwing the weapon rips them out of the ground, leaving them completely defenseless and incapable of attacking. If they are knocked into the water, they will die instantly. If a tile worm is not slain after it has been sucked up by the cyclone, it will stand up after a few seconds of laying on its head and jump back into its hole. | |||
Tile Worms in the Forest Temple are optional enemies, as there is always a way to walk past them, whereas those in the City in the Sky must be destroyed, as they may block the path and threaten to knock Link into the abyss below. | |||
==Nomenclature== | |||
{{Nomenclature}} | |||
{{Ref}} | |||
{{Categories | |||
|Worm-Like Enemies | |||
|enemies= TP, TPHD | |||
}} |