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When a large enemy (such as a [[Moblin]] or [[Darknut]]) is defeated in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', occasionally it will leave behind a '''Treasure Sphere''' (instead of [[Rupee]]s or hearts). These glowing glass-like orbs change color, cycling from green to amber to red, then back to green. When broken, a shower of treasure is released, such as [[Recovery Heart|heart]]s, Rupees, [[arrow]]s, [[bomb]]s, along with any [[The Legend of Zelda: The Wind Waker#Pick-Up Items|spoils]] appropriate to that enemy (if they hadn't already been stolen with the [[Grappling Hook]]). | When a large enemy (such as a [[Moblin]] or [[Darknut]]) is defeated in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', occasionally it will leave behind a '''Treasure Sphere''' (instead of [[Rupee]]s or hearts). These glowing glass-like orbs change color, cycling from green to amber to red, then back to green. When broken, a shower of treasure is released, such as [[Recovery Heart|heart]]s, Rupees, [[arrow]]s, [[bomb]]s, along with any [[The Legend of Zelda: The Wind Waker#Pick-Up Items|spoils]] appropriate to that enemy (if they hadn't already been stolen with the [[Grappling Hook]]). A [[Moblin]] will give a [[Skull Necklace]], a [[Darknut]] will give you a [[Knight's Crest]], and some enemies will give you [[Joy Pendant]]s. | ||
Unlike normal items, Treasure Spheres do not fade if they are not obtained immediately; thus, they can be left alone and be used later to obtain the items within. | Unlike normal items, Treasure Spheres do not fade if they are not obtained immediately; thus, they can be left alone and be used later to obtain the items within. | ||
[[Category:Objects]] | [[Category:Objects]] |
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