Weapon Strength: Difference between revisions

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m
→‎Tears of the Kingdom: Damage = round((Weapon+Fuse)*WeaponDamageMultiplier)
m (→‎Tears of the Kingdom: damage is scaled in TotK's 2H and spear weapons; 1.05x and 0.75x.)
m (→‎Tears of the Kingdom: Damage = round((Weapon+Fuse)*WeaponDamageMultiplier))
Line 874: Line 874:


==={{TotK|-}}===
==={{TotK|-}}===
Damage is primarily calculated in the same way as it was in {{BotW}}, with the exception of weapons that have been enhanced with [[Fuse]]. Weapons that have been Fused with other weapons will have their attack power added together, while weapons that have been Fused with other items will receive an attack boost listed in the inventory. However, there are hidden modifiers for 2-handed weapons and spears, the damage they deal normally is 1.05x for 2-handed weapons and 0.75x for spears by the number shown in the inventory screen, rounding up or down an integer (depends on the weapon).
Damage is primarily calculated in the same way as it was in {{BotW}}, with the exception of weapons that have been enhanced with [[Fuse]]. Weapons that have been Fused with other weapons will have their attack power added together, while weapons that have been Fused with other items will receive an attack boost listed in the inventory. However, there are hidden modifiers for 2-handed weapons and spears, the damage they deal normally is 1.05x for 2-handed weapons and 0.75x for spears by the number shown in the inventory screen (after adding any fuse damage stat), rounding up or down an integer (depends on the weapon).


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