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{{Dungeons| name = Deepwood Shrine
{{Infobox Dungeon
|image = [[File:Deepwood_Shrine.jpg|250px]]
|type=  
|location = [[Minish Woods]]
|image= File:TMC Deepwood Shrine.png
|game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
|caption=
|item = [[Gust Jar]]
|pronunciation=
|mini-boss = [[Madderpillar]]
|location= {{Term|TMC|Minish Woods|link}}
|boss = [[Big Green Chuchu]]
|game= TMC
|other=
|item= {{Term|TMC|Gust Jar|link}}
|quest= {{List|{{Term|TMC|Earth Element|link}}, {{Term|TMC|Heart Container|link}}}}
|mini-boss= {{List|{{Term|TMC|Red Mulldozer|link}} ×3, {{Term|TMC|Madderpillar|link}}}}
|boss= {{Term|TMC|Big Green Chuchu|link}}
|temperature=
|theme=
|strategy= {{StrategyWiki|The Legend of Zelda: The Minish Cap/Deepwood Shrine|Deepwood Shrine}}
}}
}}
{{stub}}
The {{Term/Store|Deepwood Shrine||Series, TMC}} is the first {{Term|TMC|Dungeon|link}} within {{TMC}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 272 {{Exp Game|TMC}}}}</ref>
The '''Deepwood Shrine''' is the first dungeon within ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. It is located behind the lost city of the [[Minish]] deep within the [[Minish Woods]]. The way out of the village and into the Shrine is guarded by the village's priest, [[Festari]]. The Deepwood Shrine is a bog-like dungeon with several cobwebs, mushrooms, and even a giant barrel located at the center of the dungeon. It is infested with [[Sluggula]]s, [[Pesto]]s and [[Puffstool]]s.


[[Link]]'s reward for defeating the dungeon's mini-boss, Madderpillar, is the newest helpful item, the [[Gust Jar]]. The boss is a ChuChu that finds its way into the Shrine. Although it's a perfectly ordinary ChuChu, it [[Big Green Chuchu|appears gigantic and intimidating]] to [[Minish Link]]. The [[Elements#Earth Element|Earth Element]] is [[Link]]'s reward for defeating the ChuChu.
==Features and Overview==
[[File:TMC Deepwood Shrine Artwork.png|thumb|160px|left|The {{Term|TMC|Big Green Chuchu}}]]
According to {{Term|TMC|King Daltus|link}}, the {{Term|TMC|Deepwood Shrine}} was once used by both {{Plural|TMC|Human|link}} and {{Plural|TMC|Minish|link}} as a meeting place.<ref>{{Cite|Deep within the {{Color|TMC Green|Minish Woods}}, you will find a place called {{Color|TMC Green|Deepwood Shrine}}. Once, humans and {{Color|TMC Green|Picori}} shared that shrine as a meeting place. I think it would be best if you started your search there.|King Daltus|TMC}}</ref> He sends {{Term|TMC|Link|link}} there to start his search for the {{Plural|TMC|Minish}} who can reforge the {{Term|TMC|Broken Picori Blade|link}}. However, after {{Term|TMC|Vaati|link}} opens the {{Term|TMC|Bound Chest|link}}, the {{Term|TMC|Deepwood Shrine|display=Shrine}} becomes infested with {{Plural|TMC|Monster|link}} and shows no signs of {{Term|TMC|Minish}} life.


When {{Term|TMC|Link|link}} visits the {{Term|TMC|Minish Woods|link}}, he finds the {{Term|TMC|Minish Village|link}} directly south of the {{Term|TMC|Deepwood Shrine|display=Shrine}}. Here, the {{Term|TMC|Forest Minish|link}} Elder, {{Term|TMC|Gentari|link}} tells {{Term|TMC|Link}} to seek out the {{Term|TMC|Four Elements|link}}, one of which is hidden in the {{Term|TMC|Deepwood Shrine|display=Shrine}}. The {{Term|TMC|Gentari|display=Elder}} gives {{Term|TMC|Link}} permission to enter the {{Term|TMC|Deepwood Shrine|display=Shrine}}, guarded by the village priest, {{Term|TMC|Festari|link}}.


{{TMC Dungeons}}
===Themes and Navigation===
[[Category:Dungeons]]
The {{Term|TMC|Deepwood Shrine}} is a {{Term|TMC|Minish|link}}-sized {{Term|TMC|Dungeon}} that shows many signs of being long abandoned, due to the large amount of cobwebs lining the walls. The main room in the {{Term|TMC|Dungeon}} houses a large {{Term|TMC|Barrel|link}} mounted horizontally on a pole. {{Term|TMC|Link}} must first remove obstructions at the ends of the pole and then run inside the {{Term|TMC|Barrel}} to rotate holes into position allowing access to the other parts of the {{Term|TMC|Dungeon}}. Most of the puzzles in the {{Term|TMC|Deepwood Shrine|display=Shrine}} involve pushing {{Plural|TMC|Pot}} or {{Plural|TMC|Statue}} onto {{Plural|TMC|Floor Switch|link}} or using the {{Term|TMC|Gust Jar|link}} to open passageways. The bottom floor is flooded with water and {{Term|TMC|Link}} must use a {{Term|TMC|Lily Pad|link}} to navigate, using the {{Term|TMC|Gust Jar}} as the motor.
[[Category:Places in The Legend of Zelda: The Minish Cap]]
{{clear|left}}
 
===={{Plural|TMC|Enemy}}====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Gallery List|Enemies
|TMC= Puffstool <p>×7 {{List Note|Four of these will reappear after certain loading zones have been entered.}}</p>, Red Mulldozer <p>×3</p>, Red Pesto <p>×5</p>, Sluggula <p>×19</p>
}}
{{List Notes}}
 
====={{Plural|TMC|Miniboss}}=====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Gallery List|Enemies
|TMC= Red Mulldozer <p>×3</p>
}}
 
{{Gallery List|Enemies
|TMC= Madderpillar
}}
 
====={{Term|TMC|Boss}}=====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Gallery List|Enemies
|TMC= Big Green Chuchu
}}
 
===={{Plural|TMC|Treasure Chest}}====
<!-- The following content is a proof of concept. Please do not replicate it on other pages. -->
{{Treasure Chests|game= TMC
|-
| Chest
| Small Key
| Appears in B1's second room after the {{Plural|TMC|Torch|link}} have been lit
|-
| Big Chest
| Dungeon Map
| In B1's west-central room
|-
| Chest
| Small Key
| Appears in B1's southwestern room when both {{Plural|TMC|Floor Switch|link}} are pressed
|-
| Big Chest
| Gust Jar
| Appears in B1's northwestern room after the {{Term|TMC|Madderpillar|link}} has been defeated
|-
| Chest
| Mysterious Shell {{Qty|10}}
| Appears in B1's north-central room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Mysterious Shell {{Qty|10}}
| Appears in B1's north-central room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Mysterious Shell {{Qty|10}}
| Appears in B1's {{Term|TMC|Barrel|link}} room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Mysterious Shell {{Qty|20}}
| Appears in B1's northeastern room after its corresponding {{Term|TMC|Floor Switch}} is uncovered and pressed
|-
| Chest
| Small Key
| Appears in B2's northeastern room after its corresponding {{Term|TMC|Floor Switch}} is pressed and held down
|-
| Big Chest
| Compass
| In B2's northeastern room
|-
| Chest
| Rupee [File:TMC Red Rupee Sprite.png]{{Qty|20}}
| In 1F's southern room (accessible only from the western side)
|-
| Big Chest
| Big Key
| In B2's northwestern room
}}
 
==Nomenclature==
{{Nomenclature}}
 
==Gallery==
<gallery>
File:TMC Deepwood Shrine 2.png|The hub of the {{Term|TMC|Dungeon}}
File:TMC Deepwood Shrine 3.png|Inside the entrance to {{Term|TMC|Deepwood Shrine}}
File:TMC Deepwood Shrine 4.png|The entrance to {{Term|TMC|Deepwood Shrine}}
File:TMC Barrel Interior.png|Inside the {{Term|TMC|Barrel}}
</gallery>
 
{{Ref}}
 
{{DungeonNav2|TMC}}
{{Categories
|Shrines
|dungeons= TMC
|locations= TMC
}}
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