Anonymous

Kakariko Windmill: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
no edit summary
m (Text replace - 'Image:' to 'File:')
No edit summary
 
(38 intermediate revisions by 23 users not shown)
Line 1: Line 1:
The '''Kakariko Windmill''' refers generally to both the interior and exterior of the windmill in [[Kakariko Village]]. The windmill houses [[Guru Guru]], an exit from the village [[graveyard]] (which can provide access to a [[Heart Container#Piece of Heart|Piece of Heart]]) and oddly enough, an almost-useless secret passageway which can be accessed from the village area with the [[hookshot]]. Here, a [[cucco]] is located-to help access unreachable rooftops. At certain points of the storyline of ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' the windmill ceases to operate and can be restored (although often temporarily) by embarking on the [[Song of Storms]] sub-quest and playing this song on the [[ocarina]].
{{Hatnote|This article is about the location in {{OoT|-}}. For other subjects relating to Windmills, see [[Windmill (Disambiguation)]].}}
{{Infobox Location
|image=
{{Media
|Artwork OoT = File:OoT Kakariko Windmill Artwork.png
|Screenshot OoT = File:OoT Kakariko Windmill.png
|Screenshot OoT3D = File:OoT3D Kakariko Windmill.png
}}
|caption=
|pronunciation=
|game= OoT
|other=
|inhab= {{Term|OoT3D|Phonogram Man|link}}
|items=
{{List|
{{Term|OoT3D|Piece of Heart|link}},
"{{Term|OoT3D|Song of Storms|link}}"
}}
|services=
|season=
|temperature=
|theme=
|related=
{{List|
{{Term|OoT3D|Kakariko Village|link}},
{{Term|OoT3D|?|link}}
}}
}}
The {{Term/Store|Kakariko Windmill||Series, OoT, OoT3D}} is a location in {{OoT}}.<ref>{{Cite Guide|quote= |game= OoT|publisher= Nintendo|page= 84}}</ref>


There is a similarity between the principles of the windmill in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and the ferris wheel in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' ([[Windfall Island]])-although in the latter, Link must change the direction of the wind to activate the sails of the "windmill" as opposed to creating a storm.
==Features and Overview==
The {{Term|OoT3D|Kakariko Windmill}} is used to draw up water from the nearby well.<ref>{{Cite|The windmill draws water up from the depth of the well.|Hylian|OoT}}</ref> To reach the upper level from the outside, {{Term|OoT3D|Link|link}} must use the {{Term|OoT3D|Longshot|link}} to grapple to a small wooden post located in an opening on the left of the {{Term|OoT3D|Kakariko Windmill|display= Windmill}}. Once inside, he can go up some stairs to find a lone {{Term|OoT3D|Cucco|link}}.


==Windmill Hut==
Inside the {{Term|OoT3D|Kakariko Windmill}}, {{Term|OoT3D|Link}} can find the {{Term|OoT3D|Phonogram Man|link}} who is trying to come up with a musical theme inspired by it.<ref>{{Cite|I'm a music man who loves to go around and around! Go around and around!!! I'm trying to come up with a musical theme inspired by this windmill...going around and around and around!!!|Phonogram Man|OoT}}</ref> As an adult, {{Term|OoT3D|Link}} can go inside the {{Term|OoT3D|Kakariko Windmill}} and speak with the {{Term|OoT3D|Phonogram Man}}, who recalls that seven years ago, a kid came and played a strange melody, causing the {{Term|OoT3D|Kakariko Windmill|display= Windmill}} to speed up drastically.<ref>{{Cite|Grrrrrrrrr! I'll never forget what happened on that day, seven years ago! Grrrrrrrrr! It's all that Ocarina kid's fault! Next time he comes around here, I'm gonna mess him up!|Phonogram Man|OoT}}</ref> If {{Term|OoT3D|Link}} shows him the {{Term|OoT3D|Ocarina of Time (Item)|link}}, the {{Term|OoT3D|Phonogram Man}} will teach him the "{{Term|OoT3D|Song of Storms|link}}", which, paradoxically, is the song {{Term|OoT3D|Link}} played for him seven years earlier.<ref>{{Cite|That reminds me of that time, seven years ago! Back then a mean kid came here and played a strange song. It messed up this windmill!|Phonogram Man|OoT}}</ref> {{Term|OoT3D|Link}} can then go back to the past and play that same melody inside the {{Term|OoT3D|Kakariko Windmill}}, which will drain the well, allowing entry to its {{Term|OoT3D|Bottom of the Well|link|display= bottom}}.
[[File:Storms.jpg|thumb|150px|right]]
The '''Windmill Hut''', and known as "?", is the interior of Kakariko Windmill and home to [[Guru Guru]]. It is connected to [[Dampé|Dampé's]] crypt, and draws its power from the [[Kakariko Well|well]]. [[Link]] can teach and learn the [[Song of Storms]] to/from [[Guru Guru]] here. Basically, Adult [[Link]] is taught the song by [[Guru Guru]] (who claims to have learned it from a horrid little [[Ocarina]] kid). Then by traveling back seven years, [[Link]] then goes and teaches the tune to [[Guru Guru]] in the first place.


Dampé's grave leads to the Organ grinder's windmill.
If {{Term|OoT3D|Link}} enters the {{Term|OoT3D|Kakariko Windmill}} from {{Term|OoT3D|Dampé|link}}'s {{Term|OoT3D|?|link|display= grave}}, he can reach the {{Term|OoT3D|Piece of Heart|link}} on an upper ledge by jumping on the moving platforms. Alternatively, {{Term|OoT3D|Link}} can also get it by using the {{Term|OoT3D|Boomerang|link}}.


The Windmill is also in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', though more as a cameo. Guru-Guru plays a role in the trading game for the [[Noble Sword]].
==Nomenclature==
{{Nomenclature}}
{{Clear}}


The music playing in the Windmill Hut is what the Song of Storms is based on. It may be heard [http://www.zeldauniverse.net/download.php?type=soundtracks&sector=ocarinaoftimeost&file=57%20-%20Windmill%20Hut here].
{{Ref}}


[[Category:Kakariko Village]]
{{Categories
[[Category:Places]]
|Kakariko Village
[[Category:Places in The Legend of Zelda: Ocarina of Time]]
|locations= OoT, OoT3D
}}
autopatrol, curators, Administrators
46,357

edits