Skeldritch: Difference between revisions
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{{Infobox Boss | {{Infobox Boss | ||
|image= File:ST Skeldritch | |image= File:ST Skeldritch Model.png | ||
|title= Ancient Demon | |caption= | ||
|pronunciation= | |||
|title= Ancient Demon<ref>{{Cite|Skeldritch, Ancient Demon|Game Screen|ST}}</ref> | |||
|alias= | |||
|race= Undead {{Term|ST|Demon|link}} | |||
|gender= | |||
|game= ST | |game= ST | ||
|dungeon= | |other= | ||
| | |dungeon= {{Term|ST|Sand Temple|link}} | ||
|weakness= | |habitat= | ||
|reward= {{List| | |health= | ||
|weakness= {{Term|ST|Sand Wand|link}} | |||
|reward= | |||
{{List| | |||
{{Term|ST|Bow of Light|link}}, | |||
{{Term|ST|Heart Container|link}} | |||
}} | |||
|exp= | |||
|theme= | |theme= | ||
|voiceactor= | |||
|strategy= | |||
|zu= | |||
}} | }} | ||
{{Term/Store|Skeldritch||Series, ST}} is the {{Term|ST|Boss|link}} of the {{Term|ST|Sand Temple|link}} in {{ST}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 203}}</ref> | {{Term/Store|Skeldritch||Series, ST}} is the {{Term|ST|Boss|link}} of the {{Term|ST|Sand Temple|link}} in {{ST}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 203}}</ref> | ||
==Characteristics== | ==Characteristics== | ||
{{Term|ST|Skeldritch}}'s appearance is very similar to that of {{Term|Series|Stallord|link}}; it appears as a large skull with a spine that rises from the center of a large, | {{Term|ST|Skeldritch}}'s appearance is very similar to that of {{Term|Series|Stallord|link}}; it appears as a large skull with a spine that rises from the center of a large, ruined room filled with {{Term|ST|Sand|link}}, although it lacks arms and a ribcage, and it also sports a large, horned helmet. The skull is also more human-like than {{Term|Series|Stallord}}'s beast-like skull. | ||
{{Term|ST|Skeldritch}} attacks by firing {{Plural|ST|Boulder}} from its spine at {{Term|ST|Link|link}}, who will need to use the {{Term|ST|Sand Wand|link}} to create walls of {{Term|ST|Sand}} that will deflect the attacks. He can then use the {{Term|ST|Sand Wand}} to push one of the {{Plural|ST|Boulder}} into one of the four catapults surrounding {{Term|ST|Skeldritch}}, then strike a {{Term|ST|Shock Switch|link}} to fire it back and destroy one of {{Term|ST|Skeldritch}}'s vertebrae. However, the last three vertebrae are protected by armor, meaning that {{Term|ST|Link}} must load a {{Term|ST|Boulder}} into a catapult, run around the room to make {{Term|ST|Skeldritch}} face a different direction, then fire an {{Term|ST|Arrow|link}} at the {{Term|ST|Switch}} to launch the {{Term|ST|Boulder}} at {{Term|ST|Skeldritch}}'s exposed vertebrae. {{Term|ST|Skeldritch}} will also shoot a laser from its mouth to try and strike {{Term|ST|Link}} whenever possible. When merely the skull remains, it will float around the arena and try to ram into {{Term|ST|Link}}. If surrounded by a wall of {{Term|ST|Sand}}, {{Term|ST|Skeldritch}} will attempt to break out, allowing {{Term|ST|Link}} to attack the ruby-like weak point on the back of its skull. Alternately, {{Term|ST|Link}} can lift himself up using the {{Term|ST|Sand Wand}} any time he is behind {{Term|ST|Skeldritch}} to reach the {{Term|ST|Boss}}'s weak point. | {{Term|ST|Skeldritch}} attacks by firing {{Plural|ST|Boulder}} from its spine at {{Term|ST|Link|link}}, who will need to use the {{Term|ST|Sand Wand|link}} to create walls of {{Term|ST|Sand}} that will deflect the attacks. He can then use the {{Term|ST|Sand Wand}} to push one of the {{Plural|ST|Boulder}} into one of the four catapults surrounding {{Term|ST|Skeldritch}}, then strike a {{Term|ST|Shock Switch|link}} to fire it back and destroy one of {{Term|ST|Skeldritch}}'s vertebrae. However, the last three vertebrae are protected by armor, meaning that {{Term|ST|Link}} must load a {{Term|ST|Boulder}} into a catapult, run around the room to make {{Term|ST|Skeldritch}} face a different direction, then fire an {{Term|ST|Arrow|link}} at the {{Term|ST|Switch}} to launch the {{Term|ST|Boulder}} at {{Term|ST|Skeldritch}}'s exposed vertebrae. {{Term|ST|Skeldritch}} will also shoot a laser from its mouth to try and strike {{Term|ST|Link}} whenever possible. When merely the skull remains, it will float around the arena and try to ram into {{Term|ST|Link}}. If surrounded by a wall of {{Term|ST|Sand}}, {{Term|ST|Skeldritch}} will attempt to break out, allowing {{Term|ST|Link}} to attack the ruby-like weak point on the back of its skull. Alternately, {{Term|ST|Link}} can lift himself up using the {{Term|ST|Sand Wand}} any time he is behind {{Term|ST|Skeldritch}} to reach the {{Term|ST|Boss}}'s weak point. | ||
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==Nomenclature== | ==Nomenclature== | ||
{{Term|Series|Skeldritch}}'s name is derived from the words "skeleton" and "eldritch", meaning "unearthly", "alien", "supernatural", "weird", "spooky", or "eerie". {{Term|Series|Skeldritch}}'s name in the PAL | {{Term|Series|Skeldritch}}'s name is derived from the words "skeleton" and "eldritch", meaning "unearthly", "alien", "supernatural", "weird", "spooky", or "eerie". {{Term|Series|Skeldritch}}'s name in the PAL version, Capbone, most likely derives from the words cap and bone, as the {{Term|Series|Boss}} sports a helmet (cap) and is skeletal in appearance (bone). | ||
{{ | {{Nomenclature}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Skeldritch Intro.png|{{Term|ST|Skeldritch}} in slumber | File:Skeldritch Intro.png|{{Term|ST|Skeldritch}} in slumber | ||
File:Skeldritch Awakens.png|{{Term|ST|Skeldritch}} awakens | File:Skeldritch Awakens.png|{{Term|ST|Skeldritch}} awakens | ||
File:ST Skeldritch Introduction.png|{{Term|ST|Skeldritch}}'s introduction | |||
File:Skeldritch Battle.png|Fighting {{Term|ST|Skeldritch}} | File:Skeldritch Battle.png|Fighting {{Term|ST|Skeldritch}} | ||
File:Skeldritch Lazer.png|{{Term|ST|Skeldritch}} firing a laser at {{Term|ST|Link}} | File:Skeldritch Lazer.png|{{Term|ST|Skeldritch}} firing a laser at {{Term|ST|Link}} | ||
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File:Sand Temple Boss Room.png|The room where {{Term|ST|Skeldritch}} is fought, as it appears after the {{Term|ST|Boss}} is defeated | File:Sand Temple Boss Room.png|The room where {{Term|ST|Skeldritch}} is fought, as it appears after the {{Term|ST|Boss}} is defeated | ||
</gallery> | </gallery> | ||
==See Also== | |||
* {{Term|Series|Demon|link}} | |||
* {{Term|Series|Sand Temple|link}} | |||
* {{Term|Series|Stallord|link}} | |||
{{Ref}} | {{Ref}} |