Warp Point: Difference between revisions
Jump to navigation
Jump to search
m
no edit summary
m (Text replacement - "''The Minish Cap''" to "{{TMC|-}}") |
mNo edit summary |
||
(40 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
{{Images}} | {{Lacking Images}} | ||
{{Object | {{Infobox Object | ||
|image= File:ALBW Warp Point.png | |||
|image= | |||
|caption= | |caption= | ||
|game= | |pronunciation= | ||
|plural= | |||
|game= ALttP, LA, OoT, MM, OoS, OoA, FS, TWW, TMC, TP, PH, ST, ALBW | |||
|other= | |other= | ||
|uses= | |location= | ||
|uses= {{Term|Series|Warping|link}} | |||
|comp= | |comp= | ||
|theme | |theme= | ||
}} | }} | ||
{{Term/Store|Warp Point|Warp Points|Series, LANS, ALBW|plural}},{{Exp Game|LANS, ALBW}}<ref>{{Cite|When you play my mambo, you can warp to a {{Color|LANS Green|warp point}} around the island! Try this tune in the dungeons too! And since today's a special day, I'll let you warp to Manbo's Pond too. Cha-cha-cha!|Manbo|LANS}}</ref><ref>{{Cite Manual|quote= |game= ALBW|page= 8}}</ref> also known as {{Term/Store|Warp Zone|Warp Zones|FS|plural}},{{Exp Game|FS}}<ref>{{Cite|Those glimmering circles you see before you are {{Color|FS Orange|warp zones}}. When each of you stands on one, all will be transported to a different area, where you can learn more about the controls and how to use various items.|Stray Fairy|FS}}</ref> and {{Term/Store|Blue Light|Blue Lights|PH, ST|plural}},{{Exp Game|PH, ST}}<ref>{{Cite Guide|game=PH|publisher=Prima|page=15}}</ref><ref>{{Cite|Step into the {{Color|ST Light Blue|blue light}} to return to the {{Color|ST Light Blue|temple entrance}}.|Sign|ST}}</ref>{{Name Ref|ALttP, OoT, MM, OoS, OoA, TWW, TP}} are recurring {{Plural|Series|Object|link}} in {{TLoZ|Series}}. They directly [[Warp]] [[Link]] from one location to another, and often appear as a circle of light on the floor that can be walked into. {{Plural|TMC|Warp Point}} go unnamed in {{TMC}}. | |||
==Location and Uses== | ==Location and Uses== | ||
Line 20: | Line 22: | ||
==={{LA|-}}=== | ==={{LA|-}}=== | ||
{{LA}} features two types of {{Plural|LANS|Warp Point}}: those that appear in a {{Term|LANS|Dungeon|link}} after the {{Term|LANS|Mini-Boss|link}} is defeated, and those scattered around {{Term|LANS|Koholint Island|link}}. The former warp {{Term|LANS|Link|link}} between the {{Term|LANS|Mini-Boss}} chamber and the dungeon's entrance, while the latter warp {{Term|LANS|Link}} between each other. | |||
Warp | |||
{{ | In all versions of {{LA|-}} prior to {{LA|NS}}, there are four overworld {{Plural|LANS|Warp Point}} on {{Term|LANS|Koholint Island|link}} that transport {{Term|LANS|Link|link}} to another {{Term|LANS|Warp Point}} when entered. Each of the portals links to another specific {{Term|LANS|Warp Point}} in a fixed order. | ||
#{{Term|LANS|Ukuku Prairie|link}} — along the path east of {{Term|LANS|Mabe Village|link}}. | |||
#{{Term|LANS|Turtle Rock|link}} — at the pedestal above {{Term|LANS|Turtle Rock}}, which can only be reached from the interior. | |||
#{{Term|LANS|Tal Tal Heights|link}} — east of the {{Term|LANS|Angler's Tunnel|link}} keyhole. | |||
#{{Term|LANS|East of the Bay|link}} — in a pond south of {{Term|LANS|Animal Village|link}}. | |||
{{LA|NS|-}} features the original four overworld {{Plural|LANS|Warp Point}} and introduces six additional ones. Each {{Term|LANS|Warp Point}} must first be activated by stepping on it. If only one {{Term|LANS|Warp Point}} has been discovered and is used, {{Term|LANS|Link}} will simply disappear and reappear in the same spot. | |||
When more than one {{Term|LANS|Warp Point}} has been activated, a {{Term|LANS|Map|link}} of all active {{Plural|LANS|Warp Point}} is displayed and the desired destination can be selected in order to instantly warp to it. Playing {{Term|LANS|Manbo's Mambo|link}} on the {{Term|LANS|Ocarina|link}} while outside a {{Term|LANS|Dungeon}} will also allow {{Term|LANS|Link}} to travel to any currently active {{Plural|LANS|Warp Point}}. | |||
*{{Term|LANS|Dampé's Shack|link}} — in {{Term|LANS|Tal Tal Heights}} just north of {{Term|LANS|Dampé's Shack}}, the portal must be revealed by lifting a rock. | |||
*{{Term|LANS|Tal Tal Mountain Range|link|display=Eastern Tal Tal Mountains}} — on the very eastern edge of the mountains, below {{Term|LANS|Eagle's Tower|link}}. | |||
*{{Term|LANS|Martha's Bay|link}} — in a grove of trees southwest of {{Term|LANS|Catfish's Maw|link}}, the portal must be revealed by lifting a rock. | |||
*{{Term|LANS|Manbo's Pond|link}} — adjacent to {{Term|LANS|Crazy Tracy's Health Spa|link}}, the portal is activated after learning {{Term|LANS|Manbo's Mambo}}. | |||
*{{Term|LANS|Seashell Mansion|link}} — directly east of the mansion, the portal must be uncovered using the {{Term|LANS|Shovel|link}}. | |||
*{{Term|LANS|Tal Tal Mountain Range|link}} — east of {{Term|LANS|Turtle Rock}}, requires the {{Term|LANS|Mirror Shield|link}} to reach. | |||
In the Game Boy versions the {{Term|LANS|Dungeon}} variety appear as a glowing red circle surrounded by four swirling orange orbs. In {{LA|NS|-}}, the {{Term|LANS|Dungeon}} variety appear as a glowing blue circle of light with swirling blue orbs. {{Term|LANS|Link}} must stand on the {{Term|LANS|Warp Point}} for several seconds in order to activate it. | |||
==={{OoT|-}}=== | ==={{OoT|-}}=== | ||
Line 48: | Line 68: | ||
==={{TWW|-}}=== | ==={{TWW|-}}=== | ||
[[File:HyruleCastleLightRing.jpg|thumb|right|300px|Warp Point near the [[Tower of the Gods]] in {{TWW|-}}]] | [[File:HyruleCastleLightRing.jpg|thumb|right|300px|Warp Point near the [[Tower of the Gods]] in {{TWW|-}}]] | ||
{{TWW}} features many Warp Points throughout the game. Many Dungeons have big pots known as [[Warp Jar]]s. Link can climb into them to Warp and pop out of another Warp Jar in the Dungeon. Dungeons will also have a Warp Point at the end of each Boss that will send Link back to the outside entrance of the Dungeon. They usually appear as sparkling, spinning circles of wind that lift Link into the air before Warping him out. In the [[Wind Temple]] and | {{TWW}} features many Warp Points throughout the game. Many Dungeons have big pots known as [[Warp Jar]]s. Link can climb into them to Warp and pop out of another Warp Jar in the Dungeon. Dungeons will also have a Warp Point at the end of each Boss that will send Link back to the outside entrance of the Dungeon. They usually appear as sparkling, spinning circles of wind that lift Link into the air before Warping him out. In the [[Wind Temple]] and {{Term|TWW|Earth Temple|link}}, they appear as sparkling pillars of light that shine from a [[Triforce]] on the floor. Two Warp Points can be found in the [[Great Sea]] as well. One is found near the entrance of the [[Tower of the Gods]] and appears as a glowing, yellow ring of light in the sea. When Link sails into it, it will sink him and [[The King of Red Lions]] below the sea to [[Hyrule Castle#The Wind Waker|Hyrule Castle]]. The other is found just as entering the [[Forsaken Fortress]] and appears as a glowing, purple ring of light in the sea. Just like the other Warp Point, it will sink Link and The King of Red Lions below the sea and serve as a shortcut to {{Term|TWWHD|Ganon's Castle|link}}. | ||
{{clear}} | {{clear}} | ||
==={{TMC|-}}=== | ==={{TMC|-}}=== | ||
[[File:TMC Warp Point Sprite.png|right|32px]] | |||
[[File:TMC Warp Point Sprite 2.png|right|32px]] | |||
[[File:TMC Warp Point Sprite 3.png|right|32px]] | |||
{{Plural|TMC|Warp Point}} appear in {{TMC}} in three varieties: blue, green, and red, all of which appear in {{Plural|TMC|Dungeon|link}}. Blue {{Plural|TMC|Warp Point}} normally appear midway through a {{Term|TMC|Dungeon}}, after {{Term|TMC|Link|link}} has achieved a significant milestone such as defeating a {{Term|TMC|Sub-Boss|link}}, acquiring an {{Term|TMC|Item|link}}, or unlocking another portion of the {{Term|TMC|Dungeon}}. Red {{Plural|TMC|Warp Point}} normally appear directly before the {{Term|TMC|Locked Door|link}} that leads to the {{Term|TMC|Dungeon}}'s {{Term|TMC|Boss|link}}; both blue and red {{Plural|TMC|Warp Point}} operate in both directions – one of each is located in the entrance of the {{Term|TMC|Dungeon}}, and {{Term|TMC|Link}} can travel freely between them. Green {{Plural|TMC|Warp Point}}, however, only operate in one direction, and only appear in the {{Term|TMC|Boss}}'s room after they are defeated. | |||
{{clear}} | {{clear}} | ||
=== | ==={{TP|-}}=== | ||
After each Boss in {{TP}}, [[Midna]] creates a | After each Boss in {{TP}}, [[Midna]] creates a {{Term|TPHD|Twilight Portal|link}} in the floor that acts as a Warp Point. It will briefly transform Link into particles of Twilight before he materializes again at the outside entrance of the Dungeon. | ||
{{clear}} | {{clear}} | ||
=== | ==={{PH|-}}=== | ||
[[File:PHWarpPortal.png|thumb|right|Warp Point in a Dungeon in | [[File:PHWarpPortal.png|thumb|right|Warp Point in a Dungeon in {{PH|-}}]] | ||
In {{PH}}, there are Warp Points in each Dungeon that Warp Link back and forth between the room right before the Boss and the first room of the Dungeon. There will also be a Warp Point after the Boss that will send Link back to the entrance of the Dungeon. The [[Temple of the Ocean King]] has Warp Points throughout the [[Temple]] that send Link back to the entrance if he wishes to leave. All Warp Points in {{PH}} appear as glowing circles of light on the floor. However, while almost all of them are blue, there is one type of gold Warp Point that appear as Link progresses through The Temple of the Ocean King. This Warp Point not only allows him to Warp back to the entrance, but saves the time used to reach it so that Link can continue his progress without starting over at the beginning of the Temple. | In {{PH}}, there are Warp Points in each Dungeon that Warp Link back and forth between the room right before the Boss and the first room of the Dungeon. There will also be a Warp Point after the Boss that will send Link back to the entrance of the Dungeon. The [[Temple of the Ocean King]] has Warp Points throughout the [[Temple]] that send Link back to the entrance if he wishes to leave. All Warp Points in {{PH}} appear as glowing circles of light on the floor. However, while almost all of them are blue, there is one type of gold Warp Point that appear as Link progresses through The Temple of the Ocean King. This Warp Point not only allows him to Warp back to the entrance, but saves the time used to reach it so that Link can continue his progress without starting over at the beginning of the Temple. | ||
{{clear}} | {{clear}} | ||
=== | ==={{ST|-}}=== | ||
[[File:PortalsDarkRealm.png|thumb|right|Warp Point in the [[Dark Realm]] in | [[File:PortalsDarkRealm.png|thumb|right|Warp Point in the [[Dark Realm]] in {{ST|-}}]] | ||
In {{ST}}, Blue Lights appear as identical counterparts to the blue Warp Points in {{PH}}. They are found after each Boss and will send Link back to the entrance of the Dungeon. {{ST}} also has orange Warp Points in the [[Dark Realm]] that Warp Link and the [[Spirit Train]] around the area when driven through. | In {{ST}}, Blue Lights appear as identical counterparts to the blue Warp Points in {{PH}}. They are found after each Boss and will send Link back to the entrance of the Dungeon. {{ST}} also has orange Warp Points in the [[Dark Realm]] that Warp Link and the [[Spirit Train]] around the area when driven through. | ||
{{clear}} | {{clear}} | ||
=== | ==={{ALBW|-}}=== | ||
In {{ALBW}}, Warp | In {{ALBW}}, {{Plural|ALBW|Warp Point}} can be found within {{Plural|ALBW|Dungeon}}.<ref>{{Cite Manual|quote= Warp Point<br/>Enter a warp point to teleport to another part of the dungeon.|game= ALBW|page= 17}}</ref> They appear after each {{Term|ALBW|Sub-Boss|link}} is defeated and will {{Term|ALBW|Warping|display=Warp}} {{Term|ALBW|Link}} back and forth between the {{Term|ALBW|Sub-Boss}} room and the first room of the {{Term|ALBW|Dungeon}}. They appear as circles of glowing green light on the floor. | ||
The orange tile {{Plural|ALBW|Warp Point}} from {{ALttP|-}} also appear in some {{Plural|ALBW|Dungeon}} and {{Plural|ALBW|Treasure Hunter Cave|link}}, where they {{Term|ALBW|Warping|display=Warp}} {{Term|ALBW|Link}} between different areas within the {{Term|ALBW|Dungeon}} or {{Term|ALBW|Treasure Hunter Cave|display=Cave}}. | |||
{{clear}} | {{clear}} | ||
==Nomenclature== | ==Nomenclature== | ||
{{Names | {{Nomenclature}} | ||
===Other Names=== | |||
| | {{Other Names | ||
| | |- | ||
| | | {{Term/Store|Warp Hole||LA}}<ref>{{Cite|'The Properties Of Warp Holes' Read this book?|Main Screen|LA}}</ref> | ||
| {{LA}} | |||
| | | {{LA}} | ||
| {{LANS}} | |||
| | |- | ||
| {{Term/Store|Warp Hole||LADX}}<ref>{{Cite|'The Properties Of Warp Holes' Read this book?|Main Screen|LADX}}</ref> | |||
| | | {{LADX}} | ||
| | | {{LADX}} | ||
| {{LANS}} | |||
}} | |||
| | |||
| | |||
| | |||
| | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Room of Rites Entrance.png|Warp Point in the Room of Rites in {{OoA}} | File:LADX Warp Hole Sprite.png|A {{Term|LADX|Warp Point}} from {{LA|DX|-}} | ||
File:Room of Rites Entrance.png|{{Term|OoA|Warp Point}} in the {{Term|OoA|Room of Rites}} in {{OoA}} | |||
File:LANS Warp Point Inactive Model.png|An inactive Warp Point from {{LANS|-}} | |||
</gallery> | </gallery> | ||
==See Also== | ==See Also== | ||
* | * {{Term|Series|Magical Warp Tile|link}} | ||
* | * {{Term|Series|Portal|link}} | ||
* | * {{Term|Series|Time Portal|link}} | ||
* | * {{Term|Series|Travel Gate|link}} | ||
* | * {{Term|Series|Trial Gate|link}} | ||
* | * {{Term|Series|Triforce Gateway|link}} | ||
* | * {{Term|Series|Warping|link}} | ||
* | * {{Term|Series|Warp Jar|link}} | ||
{{Ref}} | {{Ref}} | ||
{{Categories | |||
|objects= ALttP, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, TMC, TP, TPHD, PH, ST, ALBW | |||
}} | |||