Moldorm: Difference between revisions
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{{Hatnote|This article is about the enemy. For the {{Term|Series|Boss|link}}, see {{Term|Series|Moldorm (Boss)|link}}.}} | |||
{{Enemy | {{Infobox Enemy | ||
|image= | |image= | ||
{{Media | {{Media | ||
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|Model PH= File:PH Moldorm Model.png | |Model PH= File:PH Moldorm Model.png | ||
|Model SS= File:SS Moldorm Model.png | |Model SS= File:SS Moldorm Model.png | ||
|Model SSHD= File:SSHD Moldorm Model.png | |||
|Sprite TLoZ= File:TLoZ Moldorm Sprite.png | |Sprite TLoZ= File:TLoZ Moldorm Sprite.png | ||
|Sprite FS= File:FS Moldorm Sprite.png | |Sprite FS= File:FS Moldorm Sprite.png | ||
|Sprite FSA= File:FSA Moldorm Sprite.png | |Sprite FSA= File:FSA Moldorm Sprite.png | ||
|Sprite TMC= File:TMC Moldorm Sprite.png | |||
}} | }} | ||
|caption= | |caption= | ||
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|plural= Moldorms<ref>{{Cite Book|quote= Moldorms scurry around erratically, running into walls.|book= E |publisher= |page= 193}}</ref> | |plural= Moldorms<ref>{{Cite Book|quote= Moldorms scurry around erratically, running into walls.|book= E |publisher= |page= 193}}</ref> | ||
|race= | |race= | ||
|game= | |game= TLoZ, FS, FSA, TMC, TP, PH, SS | ||
|other= | |other= LCT | ||
|habitat= | |habitat= | ||
{{Infobox Game Blocks | {{Infobox Game Blocks | ||
|TP= {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}} | |TP= {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}, {{Term|TPHD|Gerudo Desert|link}} | ||
|SS= {{Term|SS|Fire Sanctuary (Dungeon)|link}} | |SS= {{Term|SS|Fire Sanctuary (Dungeon)|link}} | ||
}} | }} | ||
|member= | |member= | ||
|attack= | |attack={{Infobox Game Blocks | ||
|TLoZ=Contact {{small|(1/2 heart)}} | |||
}} | |||
|weapon= | |weapon= | ||
{{Infobox Game Blocks | {{Infobox Game Blocks | ||
|TP= {{Term|TPHD|Clawshot|link}} | |TP= {{Term|TPHD|Clawshot|link}}, {{Term|TPHD|Sword|link}} | ||
|SS= {{Term|SS|Mogma Mitts|link}} | |SS= {{Term|SS|Mogma Mitts|link}} | ||
}} | }} | ||
|spoils= | |spoils= | ||
{{Infobox Game Blocks | {{Infobox Game Blocks | ||
|TLoZ= {{Term|TLoZ|Heart|link}} | |TLoZ= {{Term|TLoZ|Heart|link}}, {{Term|TLoZ|Fairy|link}}, One {{Term|TLoZ|Rupee|link}} | ||
}} | }} | ||
|exp= | |exp= | ||
|theme= | |theme= | ||
}} | |health={{Infobox Game Blocks | ||
{{Term/Store|Moldorm|Moldorms|Series, TLoZ, FS, FSA, TMC, TP, PH, SS, LCT|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 193 {{Exp | |TLoZ={{HP|TLoZ|5}} | ||
}}}} | |||
{{Term/Store|Moldorm|Moldorms|Series, TLoZ, FS, FSA, TMC, TP, PH, SS, SSHD, LCT|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 193 {{Exp Game|TLoZ, FS, FSA, TMC, TP, PH, SS}}}}</ref><ref>{{Cite|{{Big|Gerudo Moldorm: Defender}}<br/>Something's coming! Keep your eres on your radar--and on the ground!|Stage Select|LCT}}</ref> | |||
==Characteristics== | ==Characteristics== | ||
==={{TLoZ|-}}=== | ==={{TLoZ|-}}=== | ||
{{ | {{Manual|TLoZ|Moldorm|The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.}} | ||
{{Plural|TLoZ|Moldorm}} in {{TLoZ}} slowly slither around the ground in a random pattern. {{Term|TLoZ|Link|link}} can defeat them by hitting them with his {{Term|TLoZ|Sword|link}}. When defeated, they may drop either a {{Term|TLoZ|Heart|link}}, a {{Term|TLoZ|Fairy|link}} or one {{Term|TLoZ|Rupee|link}}.{{Note|If {{Term|TLoZ|Link|link}} defeats 10 enemies without getting hit or teleporting with the {{Term|TLoZ|Recorder|link}}, then the 10th enemy defeated will drop five {{Plural|TLoZ|Rupee|link}}. However, if the 10th enemy is defeated with a {{Term|TLoZ|Bomb|link}}, then it will drop four {{Plural|TLoZ|Bomb}}. If {{Term|TLoZ|Link}} defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a {{Term|TLoZ|Fairy|link}}. After the 16th enemy, {{Term|TLoZ|Link}} must get hit and reset the counter to zero in order to achieve this effect again. Defeating {{Plural|TLoZ|Armos|link}}, {{Plural|TLoZ|Like Like|link}}, {{Plural|TLoZ|Keese|link}}, or {{Plural|TLoZ|Gel|link}} will not be counted.<ref>{{Cite | {{Plural|TLoZ|Moldorm}} in {{TLoZ}} slowly slither around the ground in a random pattern. {{Term|TLoZ|Link|link}} can defeat them by hitting them with his {{Term|TLoZ|Sword|link}}. When defeated, they may drop either a {{Term|TLoZ|Heart|link}}, a {{Term|TLoZ|Fairy|link}} or one {{Term|TLoZ|Rupee|link}}.{{Note|If {{Term|TLoZ|Link|link}} defeats 10 enemies without getting hit or teleporting with the {{Term|TLoZ|Recorder|link}}, then the 10th enemy defeated will drop five {{Plural|TLoZ|Rupee|link}}. However, if the 10th enemy is defeated with a {{Term|TLoZ|Bomb|link}}, then it will drop four {{Plural|TLoZ|Bomb}}. If {{Term|TLoZ|Link}} defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a {{Term|TLoZ|Fairy|link}}. After the 16th enemy, {{Term|TLoZ|Link}} must get hit and reset the counter to zero in order to achieve this effect again. Defeating {{Plural|TLoZ|Armos|link}}, {{Plural|TLoZ|Like Like|link}}, {{Plural|TLoZ|Keese|link}}, or {{Plural|TLoZ|Gel|link}} will not be counted.<ref>{{Cite Web|quote= |author= n.a. |published= n.d. |retrieved= August 17, 2017 |url= http://redcandle.us/The_Legend_of_Zelda#Forced_drops |title= Forced Drops |site= redcandle.us}}</ref>}} | ||
==={{FS|-}}=== | ==={{FS|-}}=== | ||
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==={{FSA|-}}=== | ==={{FSA|-}}=== | ||
{{ | Moldorms are very rare enemies, being only seen in the {{Term|FSA|Desert Temple|link}} and the [[Pyramid]]. They act the same as in ''Four Swords''. | ||
==={{TMC|-}}=== | ==={{TMC|-}}=== | ||
{{ | {{Figurines|TMC}} | ||
{{Plural|TMC|Moldorm}} in {{TMC}} appear in {{Plural|TMC|Dungeon|link}} and in {{Plural|TMC|Cave|link}} accessed with the {{Term|TMC|Mole Mitts|link}}. They move erratically and are more resilient than many other enemies, taking two hits from the {{Term|TMC|Four Sword|link}} to defeat, and three or more from other {{Plural|TMC|Sword|link}}. | {{Plural|TMC|Moldorm}} in {{TMC}} appear in {{Plural|TMC|Dungeon|link}} and in {{Plural|TMC|Cave|link}} accessed with the {{Term|TMC|Mole Mitts|link}}. They move erratically and are more resilient than many other enemies, taking two hits from the {{Term|TMC|Four Sword|link}} to defeat, and three or more from other {{Plural|TMC|Sword|link}}. | ||
==={{TP|-}}=== | ==={{TP|-}}=== | ||
{{Plural|TPHD|Moldorm}} in {{TP}} appear in the sands of {{Term|TPHD|Gerudo Desert|link}}, as well as in {{Term|TPHD|Quicksand|link}} found within the {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}. They will leap up from the sand to attack {{Term|TPHD|Link|link}}. He can use the {{Term|TPHD|Clawshot|link}} to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough {{Plural|TPHD|Moldorm}},{{How | {{Plural|TPHD|Moldorm}} in {{TP}} appear in the sands of {{Term|TPHD|Gerudo Desert|link}}, as well as in {{Term|TPHD|Quicksand|link}} found within the {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}. They will leap up from the sand to attack {{Term|TPHD|Link|link}}. He can use the {{Term|TPHD|Clawshot|link}} to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough {{Plural|TPHD|Moldorm}},{{How Many|TP}} a larger {{Plural|TPHD|Moldorm}} will leap from the sand. This variation takes two hits to defeat instead of one. | ||
==={{PH|-}}=== | ==={{PH|-}}=== | ||
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==Other Appearances== | ==Other Appearances== | ||
==={{LCT|-}}=== | ==={{LCT|-}}=== | ||
{{ | {{Noncanon|Start}} | ||
{{Stub|LCT}} | {{Stub|LCT}} | ||
In {{LCT}}, {{Plural|LCT|Moldorm}} appear in the "{{Term|LCT|Gerudo Moldorm: Defender|link}}" {{Term|LCT|Stage|link}}. They dig under the sand and spiral towards {{Term|LCT|Link}}, occasionally jumping out of the sand allowing {{Term|LCT|Link}} to shoot them. If a {{Term|LCT|Moldorm}} gets close to {{Term|LCT|Link}}, it will jump out and damage him, causing him to lose points. | In {{LCT}}, {{Plural|LCT|Moldorm}} appear in the "{{Term|LCT|Gerudo Moldorm: Defender|link}}" {{Term|LCT|Stage|link}}. They dig under the sand and spiral towards {{Term|LCT|Link}}, occasionally jumping out of the sand allowing {{Term|LCT|Link}} to shoot them. If a {{Term|LCT|Moldorm}} gets close to {{Term|LCT|Link}}, it will jump out and damage him, causing him to lose points. | ||
{{ | {{Noncanon|End}} | ||
==Trivia== | ==Trivia== | ||
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{{Plural|Series|Moldorm}} are known as {{Romanize|テール|Tail}} in Japanese. {{Plural|Series|Swamola|link}} are known as {{Romanize|モルドアーム|Morudoāmu}} in Japan, just like {{Plural|TLoZ|Moldorm}} from {{TLoZ|-}}. {{Plural|Series|Moldorm}} in {{TP}} and {{SS}} are known as {{Plural|Series|Moldworm|link}} in Japan. | {{Plural|Series|Moldorm}} are known as {{Romanize|テール|Tail}} in Japanese. {{Plural|Series|Swamola|link}} are known as {{Romanize|モルドアーム|Morudoāmu}} in Japan, just like {{Plural|TLoZ|Moldorm}} from {{TLoZ|-}}. {{Plural|Series|Moldorm}} in {{TP}} and {{SS}} are known as {{Plural|Series|Moldworm|link}} in Japan. | ||
{{Nomenclature}} | {{Nomenclature}} | ||
==Gallery== | |||
<gallery> | |||
File:SS Moldorm Concept Artwork.png|Concept artwork of {{Plural|SS|Moldorm}} from {{SS}} | |||
</gallery> | |||
==See Also== | ==See Also== | ||
*{{Term|Series|Lanmola|link}} | * {{Term|Series|Lanmola|link}} | ||
*{{Term|Series|Magtail|link}} | * {{Term|Series|Magtail|link}} | ||
*{{Term|Series|Mini-Moldorm|link}} | * {{Term|Series|Mini-Moldorm|link}} | ||
*{{Term|Series|Tailpasaran|link}} | * {{Term|Series|Moldworm|link}} | ||
*{{Term|Series|Winder|link}} | * {{Term|Series|Skytail|link}} | ||
* {{Term|Series|Tailpasaran|link}} | |||
* {{Term|Series|Winder|link}} | |||
{{Notes}} | {{Notes}} | ||
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{{Bosses|SS}} | {{Bosses|SS}} | ||
{{Categories | {{Categories | ||
|Burrowing Enemies, Sand-Related Enemies, Worm-Like Enemies | |Burrowing Enemies, Moldorms, Sand-Related Enemies, Worm-Like Enemies | ||
|enemies= TLoZ, FS, FSA, TMC, TP, TPHD, PH, SS, LCT | |enemies= TLoZ, FS, FSA, TMC, TP, TPHD, PH, SS, SSHD, LCT | ||
|sub-bosses= SS | |sub-bosses= SS, SSHD | ||
}} | }} |