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Warping: Difference between revisions

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In {{BotW}}, any [[Ancient Shrine]]s and [[Sheikah Tower]]s that Link activates can be warped to, even if he does not complete the Trial inside. Befitting the size of the overworld being greater than any other in the series, there are as much as 120 Shrines (136 if DLC included) to make it easier to travel. Also, Link can warp to the [[Shrine of Resurrection]].
In {{BotW}}, any [[Ancient Shrine]]s and [[Sheikah Tower]]s that Link activates can be warped to, even if he does not complete the Trial inside. Befitting the size of the overworld being greater than any other in the series, there are as much as 120 Shrines (136 if DLC included) to make it easier to travel. Also, Link can warp to the [[Shrine of Resurrection]].


Once Link successfully boards a [[Divine Beast]], he will activate the [[Travel Gate]]s within, allowing him to leave the Beast via warping, and reenter in the same way. Once the Beast has been calmed and settles to aim at [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]], Link can no longer warp into its interiors, instead appearing near it.
Once Link successfully boards a [[Divine Beast]], he will activate the [[Travel Gate]]s within, allowing him to leave the Beast via warping, and reenter in the same way. Once the Beast has been calmed and settles to aim at [[Hyrule Castle (Dungeon)|Hyrule Castle]], Link can no longer warp into its interiors, instead appearing near it.


The [[Akkala Ancient Tech Lab]] and the [[Hateno Ancient Tech Lab]] can be warped to once the [[Furnace]] at each is lit with [[Blue Flame]]s.
The [[Akkala Ancient Tech Lab]] and the [[Hateno Ancient Tech Lab]] can be warped to once the [[Furnace]] at each is lit with [[Blue Flame]]s.
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