Mixture: Difference between revisions
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{{Noncanon}} | |||
{{Infobox Item | {{Infobox Item | ||
|image= | |image= | ||
Line 4: | Line 5: | ||
|pronunciation= | |pronunciation= | ||
|type= | |type= | ||
|game= | |game= HW | ||
|other= | |other= | ||
|cost= | |cost= | ||
Line 16: | Line 17: | ||
|theme= | |theme= | ||
}} | }} | ||
{{Term/Store|Mixture|Mixtures|Series, HW, HWL, HWDE|plural}} are items in {{HW}}.{{Name Ref|HWDE}} | |||
==Location and Uses== | ==Location and Uses== | ||
{{ | {{Stub|HWDE}} | ||
{{Data Table | |||
|game= HWDE | |||
|columns= {{Term|HWDE|Mixture}} [Term], Unlock Requirement [Amounts], Description [Transcript], {{Plural|HWDE|Material}} [Amounts], Cost [Rupees] | |||
|- | |||
| Weapon Drop I | |||
| | |||
| Weak boost to weapon-drop rate. | |||
| 20 Bronze Material | |||
| 100 | |||
|- | |||
| Weapon Drop II | |||
| | |||
| Mid boost to weapon-drop rate. | |||
| 5 Silver Material | |||
| 500 | |||
|- | |||
| Weapon Drop III | |||
| | |||
| Strong boost to weapon-drop rate. | |||
| 1 Gold Material | |||
| 1,000 | |||
|- | |||
| Weapon Rank I | |||
| | |||
| Weak boost to dropped-weapon ranks. | |||
| 20 Bronze Material | |||
| 300 | |||
|- | |||
| Weapon Rank II | |||
| | |||
| Mid boost to dropped-weapon ranks. | |||
| 5 Silver Material | |||
| 1,500 | |||
|- | |||
| Weapon Rank III | |||
| | |||
| Strong boost to dropped-weapon ranks. | |||
| 1 Gold Material | |||
| 3,000 | |||
|- | |||
| Weapon Star I | |||
| | |||
| Weak boost to dropped-weapon stars. | |||
| 20 Bronze Material | |||
| 400 | |||
|- | |||
| Weapon Star II | |||
| | |||
| Mid boost to dropped-weapon stars. | |||
| 5 Silver Material | |||
| 2,000 | |||
|- | |||
| Weapon Star III | |||
| | |||
| Strong boost to dropped-weapon stars. | |||
| 1 Gold Material | |||
| 4,000 | |||
|- | |||
| Weapon Slot I | |||
| | |||
| Weak boost to dropped-weapon slots. | |||
| 20 Bronze Material | |||
| 200 | |||
|- | |||
| Weapon Slot II | |||
| | |||
| Mid boost to dropped-weapon slots. | |||
| 5 Silver Material | |||
| 1,000 | |||
|- | |||
| Weapon Slot III | |||
| | |||
| Strong boost to dropped-weapon slots. | |||
| 1 Gold Material | |||
| 2,000 | |||
|- | |||
| Empty Slot I | |||
| | |||
| Weak boost to dropped-weapon empty slots. | |||
| 20 Bronze Material | |||
| 500 | |||
|- | |||
| Empty Slot II | |||
| | |||
| Strong boost to dropped-weapon empty slots. | |||
| 1 Gold Material | |||
| 1,000 | |||
|- | |||
| Attack Skill I | |||
| | |||
| Weak boost to ATK skills on weapon drops. | |||
| 20 Bronze Material | |||
| 200 | |||
|- | |||
| Attack Skill II | |||
| | |||
| Strong boost to ATK skills on weapon drops. | |||
| 1 Gold Material | |||
| 400 | |||
|- | |||
| Element Skill I | |||
| | |||
| Weak boost to ELE skills on weapon drops. | |||
| 20 Bronze Material | |||
| 400 | |||
|- | |||
| Element Skill II | |||
| | |||
| Strong boost to ELE skills on weapon drops. | |||
| 1 Gold Material | |||
| 800 | |||
|- | |||
| VS Skill I | |||
| | |||
| Weak boost to weapon drops with VS skills. | |||
| 20 Bronze Material | |||
| 1,800 | |||
|- | |||
| VS Skill II | |||
| | |||
| Strong boost to weapon drops with VS skills. | |||
| 1 Gold Material | |||
| 3,600 | |||
|- | |||
| Bonus Skill I | |||
| | |||
| Weak boost to BON skills on weapon drops. | |||
| 20 Bronze Material | |||
| 300 | |||
|- | |||
| Bonus Skill II | |||
| | |||
| Strong boost to BON skills on weapon drops. | |||
| 1 Gold Material | |||
| 600 | |||
|- | |||
| KO Skill I | |||
| | |||
| Weak boost to weapon drops with KO skills. | |||
| 20 Bronze Material | |||
| 1,500 | |||
|- | |||
| KO Skill II | |||
| | |||
| Strong boost to weapon drops with KO skills. | |||
| 1 Gold Material | |||
| 3,000 | |||
|- | |||
| Special Skill I | |||
| | |||
| Weak boost to SP skills on weapon drops. | |||
| 20 Bronze Material | |||
| 2,000 | |||
|- | |||
| Special Skill II | |||
| | |||
| Strong boost to SP skills on weapon drops. | |||
| 1 Gold Material | |||
| 4,000 | |||
|- | |||
| Item Power-Up | |||
| | |||
| Items are permanently powered up for a battle. | |||
| 200 Bronze Material | |||
| 30,000 | |||
|- | |||
| Guard Breaker | |||
| | |||
| Allows a warrior to break an enemy's guard. | |||
| 150 Bronze Material | |||
| 20,000 | |||
|- | |||
| SP Replenishing | |||
| | |||
| Special Attack gauge continually replenishes. | |||
| 175 Bronze Material | |||
| 25,000 | |||
|- | |||
| EXP Accelerator | |||
| | |||
| KO'd enemies give more experience points. | |||
| 10 Silver Material | |||
| 10,000 | |||
|- | |||
| Rupee Festival | |||
| | |||
| KO'd enemies drop more Rupees. | |||
| 15 Silver Material | |||
| 1 | |||
|- | |||
| Material Master | |||
| | |||
| Defeated enemies drop more rare materials. | |||
| 20 Silver Material | |||
| 50,000 | |||
|- | |||
| Weak Point Smasher | |||
| | |||
| Weak Point gauges are reduced faster. | |||
| 125 Bronze Material | |||
| 5,000 | |||
|- | |||
| Anti-Boss Formula | |||
| | |||
| Damage against Giant Bosses is increased. | |||
| 175 Bronze Material | |||
| 15,000 | |||
|- | |||
| Boss MP Absorber | |||
| | |||
| Absorbs magic power from Giant Bosses. | |||
| 150 Bronze Material | |||
| 10,000 | |||
|- | |||
| Food Drop | |||
| | |||
| Boost to Food drops. | |||
| 5 Silver Material | |||
| 1,500 | |||
|- | |||
| Feast Drop | |||
| | |||
| Boost to feast-like Food drops. | |||
| 20 Bronze Material | |||
| 500 | |||
|- | |||
| Fish Drop | |||
| | |||
| Boost to fishlike Food drops. | |||
| 20 Bronze Material | |||
| 500 | |||
|- | |||
| Weird Drop | |||
| | |||
| Boost to weird-like Food drops. | |||
| 20 Bronze Material | |||
| 500 | |||
|- | |||
| Drink Drop | |||
| | |||
| Boost to Drink drops. | |||
| 20 Bronze Material | |||
| 500 | |||
|- | |||
| Plant Drop | |||
| | |||
| Boost to plantlike Food drops. | |||
| 20 Bronze Material | |||
| 500 | |||
}} | |||
==Nomenclature== | ==Nomenclature== |
Latest revision as of 17:31, 18 May 2024
Mixtures are items in Hyrule Warriors.[name references needed]
Location and Uses
The following data table is incomplete. You can help Zelda Wiki by editing the page to fill in the empty cells.
Mixture | |
---|---|
Unlock Requirement | |
Description | Weak boost to weapon-drop rate. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Mid boost to weapon-drop rate. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to weapon-drop rate. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to dropped-weapon ranks. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Mid boost to dropped-weapon ranks. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to dropped-weapon ranks. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to dropped-weapon stars. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Mid boost to dropped-weapon stars. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to dropped-weapon stars. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to dropped-weapon slots. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Mid boost to dropped-weapon slots. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to dropped-weapon slots. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to dropped-weapon empty slots. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to dropped-weapon empty slots. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to ATK skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to ATK skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to ELE skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to ELE skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to weapon drops with VS skills. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to weapon drops with VS skills. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to BON skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to BON skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to weapon drops with KO skills. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to weapon drops with KO skills. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak boost to SP skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Strong boost to SP skills on weapon drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Items are permanently powered up for a battle. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Allows a warrior to break an enemy's guard. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Special Attack gauge continually replenishes. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | KO'd enemies give more experience points. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | KO'd enemies drop more Rupees. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Defeated enemies drop more rare materials. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Weak Point gauges are reduced faster. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Damage against Giant Bosses is increased. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Absorbs magic power from Giant Bosses. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Boost to Food drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Boost to feast-like Food drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Boost to fishlike Food drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Boost to weird-like Food drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Boost to Drink drops. |
Materials | |
Cost |
|
Mixture | |
Unlock Requirement | |
Description | Boost to plantlike Food drops. |
Materials | |
Cost |
|
Mixture | Unlock Requirement | Description | Materials | Cost |
---|---|---|---|---|
Weak boost to weapon-drop rate. |
| |||
Mid boost to weapon-drop rate. |
| |||
Strong boost to weapon-drop rate. |
| |||
Weak boost to dropped-weapon ranks. |
| |||
Mid boost to dropped-weapon ranks. |
| |||
Strong boost to dropped-weapon ranks. |
| |||
Weak boost to dropped-weapon stars. |
| |||
Mid boost to dropped-weapon stars. |
| |||
Strong boost to dropped-weapon stars. |
| |||
Weak boost to dropped-weapon slots. |
| |||
Mid boost to dropped-weapon slots. |
| |||
Strong boost to dropped-weapon slots. |
| |||
Weak boost to dropped-weapon empty slots. |
| |||
Strong boost to dropped-weapon empty slots. |
| |||
Weak boost to ATK skills on weapon drops. |
| |||
Strong boost to ATK skills on weapon drops. |
| |||
Weak boost to ELE skills on weapon drops. |
| |||
Strong boost to ELE skills on weapon drops. |
| |||
Weak boost to weapon drops with VS skills. |
| |||
Strong boost to weapon drops with VS skills. |
| |||
Weak boost to BON skills on weapon drops. |
| |||
Strong boost to BON skills on weapon drops. |
| |||
Weak boost to weapon drops with KO skills. |
| |||
Strong boost to weapon drops with KO skills. |
| |||
Weak boost to SP skills on weapon drops. |
| |||
Strong boost to SP skills on weapon drops. |
| |||
Items are permanently powered up for a battle. |
| |||
Allows a warrior to break an enemy's guard. |
| |||
Special Attack gauge continually replenishes. |
| |||
KO'd enemies give more experience points. |
| |||
KO'd enemies drop more Rupees. |
| |||
Defeated enemies drop more rare materials. |
| |||
Weak Point gauges are reduced faster. |
| |||
Damage against Giant Bosses is increased. |
| |||
Absorbs magic power from Giant Bosses. |
| |||
Boost to Food drops. |
| |||
Boost to feast-like Food drops. |
| |||
Boost to fishlike Food drops. |
| |||
Boost to weird-like Food drops. |
| |||
Boost to Drink drops. |
| |||
Boost to plantlike Food drops. |
|
Nomenclature
![]() ![]() | ||
---|---|---|
Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |