Mixture: Difference between revisions

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{{Infobox Item
{{Infobox Item
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The {{Term/Store|Mixture|Mixtures|Series, HW, HWL, HWDE|plural}} are items in {{HW}}.{{Name Ref|HWDE}}
{{Term/Store|Mixture|Mixtures|Series, HW, HWL, HWDE|plural}} are items in {{HW}}.{{Name Ref|HWDE}}


==Location and Uses==
==Location and Uses==
{{Stub|HWDE}}
{{Stub|HWDE}}
{{Data Table
|game= HWDE
|columns= {{Term|HWDE|Mixture}} [Term], Unlock Requirement [Amounts], Description [Transcript], {{Plural|HWDE|Material}} [Amounts], Cost [Rupees]
|-
| Weapon Drop I
|
| Weak boost to weapon-drop rate.
| 20 Bronze Material
| 100
|-
| Weapon Drop II
|
| Mid boost to weapon-drop rate.
| 5 Silver Material
| 500
|-
| Weapon Drop III
|
| Strong boost to weapon-drop rate.
| 1 Gold Material
| 1,000
|-
| Weapon Rank I
|
| Weak boost to dropped-weapon ranks.
| 20 Bronze Material
| 300
|-
| Weapon Rank II
|
| Mid boost to dropped-weapon ranks.
| 5 Silver Material
| 1,500
|-
| Weapon Rank III
|
| Strong boost to dropped-weapon ranks.
| 1 Gold Material
| 3,000
|-
| Weapon Star I
|
| Weak boost to dropped-weapon stars.
| 20 Bronze Material
| 400
|-
| Weapon Star II
|
| Mid boost to dropped-weapon stars.
| 5 Silver Material
| 2,000
|-
| Weapon Star III
|
| Strong boost to dropped-weapon stars.
| 1 Gold Material
| 4,000
|-
| Weapon Slot I
|
| Weak boost to dropped-weapon slots.
| 20 Bronze Material
| 200
|-
| Weapon Slot II
|
| Mid boost to dropped-weapon slots.
| 5 Silver Material
| 1,000
|-
| Weapon Slot III
|
| Strong boost to dropped-weapon slots.
| 1 Gold Material
| 2,000
|-
| Empty Slot I
|
| Weak boost to dropped-weapon empty slots.
| 20 Bronze Material
| 500
|-
| Empty Slot II
|
| Strong boost to dropped-weapon empty slots.
| 1 Gold Material
| 1,000
|-
| Attack Skill I
|
| Weak boost to ATK skills on weapon drops.
| 20 Bronze Material
| 200
|-
| Attack Skill II
|
| Strong boost to ATK skills on weapon drops.
| 1 Gold Material
| 400
|-
| Element Skill I
|
| Weak boost to ELE skills on weapon drops.
| 20 Bronze Material
| 400
|-
| Element Skill II
|
| Strong boost to ELE skills on weapon drops.
| 1 Gold Material
| 800
|-
| VS Skill I
|
| Weak boost to weapon drops with VS skills.
| 20 Bronze Material
| 1,800
|-
| VS Skill II
|
| Strong boost to weapon drops with VS skills.
| 1 Gold Material
| 3,600
|-
| Bonus Skill I
|
| Weak boost to BON skills on weapon drops.
| 20 Bronze Material
| 300
|-
| Bonus Skill II
|
| Strong boost to BON skills on weapon drops.
| 1 Gold Material
| 600
|-
| KO Skill I
|
| Weak boost to weapon drops with KO skills.
| 20 Bronze Material
| 1,500
|-
| KO Skill II
|
| Strong boost to weapon drops with KO skills.
| 1 Gold Material
| 3,000
|-
| Special Skill I
|
| Weak boost to SP skills on weapon drops.
| 20 Bronze Material
| 2,000
|-
| Special Skill II
|
| Strong boost to SP skills on weapon drops.
| 1 Gold Material
| 4,000
|-
| Item Power-Up
|
| Items are permanently powered up for a battle.
| 200 Bronze Material
| 30,000
|-
| Guard Breaker
|
| Allows a warrior to break an enemy's guard.
| 150 Bronze Material
| 20,000
|-
| SP Replenishing
|
| Special Attack gauge continually replenishes.
| 175 Bronze Material
| 25,000
|-
| EXP Accelerator
|
| KO'd enemies give more experience points.
| 10 Silver Material
| 10,000
|-
| Rupee Festival
|
| KO'd enemies drop more Rupees.
| 15 Silver Material
| 1
|-
| Material Master
|
| Defeated enemies drop more rare materials.
| 20 Silver Material
| 50,000
|-
| Weak Point Smasher
|
| Weak Point gauges are reduced faster.
| 125 Bronze Material
| 5,000
|-
| Anti-Boss Formula
|
| Damage against Giant Bosses is increased.
| 175 Bronze Material
| 15,000
|-
| Boss MP Absorber
|
| Absorbs magic power from Giant Bosses.
| 150 Bronze Material
| 10,000
|-
| Food Drop
|
| Boost to Food drops.
| 5 Silver Material
| 1,500
|-
| Feast Drop
|
| Boost to feast-like Food drops.
| 20 Bronze Material
| 500
|-
| Fish Drop
|
| Boost to fishlike Food drops.
| 20 Bronze Material
| 500
|-
| Weird Drop
|
| Boost to weird-like Food drops.
| 20 Bronze Material
| 500
|-
| Drink Drop
|
| Boost to Drink drops.
| 20 Bronze Material
| 500
|-
| Plant Drop
|
| Boost to plantlike Food drops.
| 20 Bronze Material
| 500
}}


==Nomenclature==
==Nomenclature==

Latest revision as of 17:31, 18 May 2024

Mixtures are items in Hyrule Warriors.[name references needed]

Location and Uses




The following data table is incomplete. You can help Zelda Wiki by editing the page to fill in the empty cells.


Mixture
Unlock Requirement
Description

Weak boost to weapon-drop rate.

Materials
Cost
  • 100 Rupees
Mixture
Unlock Requirement
Description

Mid boost to weapon-drop rate.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to weapon-drop rate.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to dropped-weapon ranks.

Materials
Cost
Mixture
Unlock Requirement
Description

Mid boost to dropped-weapon ranks.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to dropped-weapon ranks.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to dropped-weapon stars.

Materials
Cost
Mixture
Unlock Requirement
Description

Mid boost to dropped-weapon stars.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to dropped-weapon stars.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to dropped-weapon slots.

Materials
Cost
Mixture
Unlock Requirement
Description

Mid boost to dropped-weapon slots.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to dropped-weapon slots.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to dropped-weapon empty slots.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to dropped-weapon empty slots.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to ATK skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to ATK skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to ELE skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to ELE skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to weapon drops with VS skills.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to weapon drops with VS skills.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to BON skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to BON skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to weapon drops with KO skills.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to weapon drops with KO skills.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak boost to SP skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Strong boost to SP skills on weapon drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Items are permanently powered up for a battle.

Materials
Cost
Mixture
Unlock Requirement
Description

Allows a warrior to break an enemy's guard.

Materials
Cost
Mixture
Unlock Requirement
Description

Special Attack gauge continually replenishes.

Materials
Cost
Mixture
Unlock Requirement
Description

KO'd enemies give more experience points.

Materials
Cost
Mixture
Unlock Requirement
Description

KO'd enemies drop more Rupees.

Materials
Cost
Mixture
Unlock Requirement
Description

Defeated enemies drop more rare materials.

Materials
Cost
Mixture
Unlock Requirement
Description

Weak Point gauges are reduced faster.

Materials
Cost
Mixture
Unlock Requirement
Description

Damage against Giant Bosses is increased.

Materials
Cost
Mixture
Unlock Requirement
Description

Absorbs magic power from Giant Bosses.

Materials
Cost
Mixture
Unlock Requirement
Description

Boost to Food drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Boost to feast-like Food drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Boost to fishlike Food drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Boost to weird-like Food drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Boost to Drink drops.

Materials
Cost
Mixture
Unlock Requirement
Description

Boost to plantlike Food drops.

Materials
Cost
MixtureUnlock RequirementDescriptionMaterialsCost

Weak boost to weapon-drop rate.

Mid boost to weapon-drop rate.

Strong boost to weapon-drop rate.

Weak boost to dropped-weapon ranks.

Mid boost to dropped-weapon ranks.

Strong boost to dropped-weapon ranks.

Weak boost to dropped-weapon stars.

Mid boost to dropped-weapon stars.

Strong boost to dropped-weapon stars.

Weak boost to dropped-weapon slots.

Mid boost to dropped-weapon slots.

Strong boost to dropped-weapon slots.

Weak boost to dropped-weapon empty slots.

Strong boost to dropped-weapon empty slots.

Weak boost to ATK skills on weapon drops.

Strong boost to ATK skills on weapon drops.

Weak boost to ELE skills on weapon drops.

Strong boost to ELE skills on weapon drops.

Weak boost to weapon drops with VS skills.

Strong boost to weapon drops with VS skills.

Weak boost to BON skills on weapon drops.

Strong boost to BON skills on weapon drops.

Weak boost to weapon drops with KO skills.

Strong boost to weapon drops with KO skills.

Weak boost to SP skills on weapon drops.

Strong boost to SP skills on weapon drops.

Items are permanently powered up for a battle.

Allows a warrior to break an enemy's guard.

Special Attack gauge continually replenishes.

KO'd enemies give more experience points.

KO'd enemies drop more Rupees.

Defeated enemies drop more rare materials.

Weak Point gauges are reduced faster.

Damage against Giant Bosses is increased.

Absorbs magic power from Giant Bosses.

Boost to Food drops.

Boost to feast-like Food drops.

Boost to fishlike Food drops.

Boost to weird-like Food drops.

Boost to Drink drops.

Boost to plantlike Food drops.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References