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Cleaned up some grammar and spelling errors, added more details to the BOTW section ~~~~
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Fruitslaeyer (talk | contribs) (Cleaned up some grammar and spelling errors, added more details to the BOTW section ~~~~) |
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|comp = [[Autojump]] | |comp = [[Autojump]] | ||
}} | }} | ||
'''Jumping''' is a recurring ability in {{LZS|Series}}. It appears predominately in 2D | '''Jumping''' is a recurring ability in {{LZS|Series}}. It appears predominately in 2D Zelda games, often as an effect of the [[Roc's Feather]] or [[Roc's Cape]]. In 3D titles, manual jumping has only appeared in {{BotW}}, though [[Autojump]]ing has been present since {{OoT}}. | ||
==Overview== | ==Overview== | ||
===''The Adventure of Link''=== | ===''The Adventure of Link''=== | ||
Since {{TAoL}} changed to a side-scrolling | Since {{TAoL}} changed from a top-down perspective to a side-scrolling perspective, the jump ability was introduced. The A button is used exclusively to jump. Link can jump at any time the jump button is pressed, as long as he is standing on a surface. The jump can be used to cross pits, reach higher places, avoid enemies, and also to perform aerial attacks in combat. | ||
After learning the [[Down Thrust]] and [[Up Thrust]], | After learning the [[Down Thrust]] and [[Up Thrust]], Link can execute them by holding down while in the air for the former and holding up and pressing the jump button for the latter. | ||
The [[Magic of The Adventure of Link#Jump|Jump | The [[Magic of The Adventure of Link#Jump|Jump spell]] makes Link jump twice as high as before, allowing access to areas that would be otherwise unreachable.<ref>{{cite manual|quote= Using this magic increases Link's jumping power. He can even climb to heights he could not reach with a normal jump.|game= TAoL|pages= 43–44}}</ref> The magic also increases the maximum horizontal distance of Link's jumps, allowing easier access over large pits. | ||
===''Breath of the Wild''=== | ===''Breath of the Wild''=== | ||
After being absent since ''The Adventure of Link'' the ability to | After being absent since ''The Adventure of Link'', the ability to manually jump returns in {{BotW}}. In addition to jumping while on the run, Link can also jump while clinging to a wall, gaining elevation at the cost of some of his [[Stamina Wheel]]; or, if the player simultaneously pushes the control stick away from the wall, Link will leap off the wall entirely. Link can also jump while shield surfing. | ||
While pressing the "targeting" button, pressing the jump button will cause Link to do a sidehop (if moving left or right) or a backflip (if moving backwards). If this is done within close proximity to an enemy at the moment they intiate a melee attack, Link will perform a [[Perfect Dodge]]. Other moves that Link can transition into from a jump include the [[Jump Attack]], shield surf, and paraglide. | |||
==Etymology== | ==Etymology== |