History of the Zelda Timeline/Timeline Quotes: Difference between revisions
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History of the Zelda Timeline/Timeline Quotes (view source)
Revision as of 23:48, 4 June 2018
, 4 June 2018Text replacement - "''Four Swords''" to "{{FS|-}}"
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:''Aonuma: In an example with Four Swords Adventures, I was the producer.. I didn’t actually put the story for that game together... Mr. Miyamoto then came in and upended the tea table... we changed the story around quite a bit... storyline shouldn’t be something complicated that confuses the player... and the storyline changed all the way up until the very end'' | :''Aonuma: In an example with Four Swords Adventures, I was the producer.. I didn’t actually put the story for that game together... Mr. Miyamoto then came in and upended the tea table... we changed the story around quite a bit... storyline shouldn’t be something complicated that confuses the player... and the storyline changed all the way up until the very end'' | ||
This suggests that the development of the FS arc's storyline was a chaotic process which Mr. Aonuma was barely involved with. Opinion was suddenly split; some saw fit to completely disregard the first interview and allow | This suggests that the development of the FS arc's storyline was a chaotic process which Mr. Aonuma was barely involved with. Opinion was suddenly split; some saw fit to completely disregard the first interview and allow {{FS|-}} to occur elsewhere in the timeline, while others stuck by Aonuma's original words and kept {{FS|-}} pre-{{OoT|-}}. | ||
Further discussion was initiated by a much ignored interview<ref>[http://www.landofthelegend.net/Hyrule/?grab=int-z14-np-eahf]Hidemaro Fujibayashi of Capcom interview</ref>, by Nintendo Power with Eiji Aonuma and Hidemaro Fujibayashi of Capcom, who colaberated with the former in the creation of | Further discussion was initiated by a much ignored interview<ref>[http://www.landofthelegend.net/Hyrule/?grab=int-z14-np-eahf]Hidemaro Fujibayashi of Capcom interview</ref>, by Nintendo Power with Eiji Aonuma and Hidemaro Fujibayashi of Capcom, who colaberated with the former in the creation of {{FS|-}} and {{TMC}}. | ||
:''Nintendo Power: "This title is the third game in the Four Sword series. Did you plan it as a trilogy from the beginning?" | :''Nintendo Power: "This title is the third game in the Four Sword series. Did you plan it as a trilogy from the beginning?" | ||
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The implications of which shortly become fairly obvious, since Nintendo rereleased {{ALttP}} for the GBA, and added ''Four Swords Adventures'' as a playable game, this game, headed by Nintendo was obviously placed in the timeline fairly close to its 2<sup>nd</sup> counterpart. | The implications of which shortly become fairly obvious, since Nintendo rereleased {{ALttP}} for the GBA, and added ''Four Swords Adventures'' as a playable game, this game, headed by Nintendo was obviously placed in the timeline fairly close to its 2<sup>nd</sup> counterpart. | ||
When Capcom took over the | When Capcom took over the {{FS|-}} series, this interview suggests that they "created a new Hyrule legend that said that a long time ago, evil Vaati brought crisis to Hyrule and people sealed that evil" and that they were taking off with the idea of the four sword saga. | ||
==On ''The Wind Waker''== | ==On ''The Wind Waker''== | ||
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:''Aonuma: I remember talking about that game. I think there was something lost in translation. The staff of Four Swords Adventures is working on Phantom Hourglass, not that we’re creating a Four Swords Adventure game for the DS.'' | :''Aonuma: I remember talking about that game. I think there was something lost in translation. The staff of Four Swords Adventures is working on Phantom Hourglass, not that we’re creating a Four Swords Adventure game for the DS.'' | ||
This seems to be a continuation of a previous trend between {{ALttP|-}} and ''Four Swords Adventures''; most of the ''Four Swords Adventures'' developers had an extensive background with {{ALttP|-}}, and {{ALttP|-}} is widely believed to be connected to ''Four Swords Adventures'', so the speculated connections between ''Phantom Hourglass'' and the | This seems to be a continuation of a previous trend between {{ALttP|-}} and ''Four Swords Adventures''; most of the ''Four Swords Adventures'' developers had an extensive background with {{ALttP|-}}, and {{ALttP|-}} is widely believed to be connected to ''Four Swords Adventures'', so the speculated connections between ''Phantom Hourglass'' and the {{FS|-}} saga may possibly bear fruit. Some may note that Aonuma denies that Nintendo is creating a Four Swords Adventure game for the DS (more accurately, that he ever said it; he claims he was mistranslated), but one must consider that the question to which he was responding seems to have been intended to refer to the multiplayer Four Swords franchise, not {{FS|-}} spin-offs like ''The Minish Cap''. | ||
Of course, it may prove to be nothing. After all, any choices made by the development team do not have be relevant to timeline theorizing whatsoever. | Of course, it may prove to be nothing. After all, any choices made by the development team do not have be relevant to timeline theorizing whatsoever. |