Anonymous

History of the Zelda Timeline/Timeline Quotes: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
m
Text replacement - "''Four Swords''" to "{{FS|-}}"
m (Text replacement - "''Ocarina of Time''" to "{{OoT|-}}")
m (Text replacement - "''Four Swords''" to "{{FS|-}}")
Line 37: Line 37:
:''Aonuma: In an example with Four Swords Adventures, I was the producer.. I didn’t actually put the story for that game together... Mr. Miyamoto then came in and upended the tea table... we changed the story around quite a bit... storyline shouldn’t be something complicated that confuses the player... and the storyline changed all the way up until the very end''
:''Aonuma: In an example with Four Swords Adventures, I was the producer.. I didn’t actually put the story for that game together... Mr. Miyamoto then came in and upended the tea table... we changed the story around quite a bit... storyline shouldn’t be something complicated that confuses the player... and the storyline changed all the way up until the very end''


This suggests that the development of the FS arc's storyline was a chaotic process which Mr. Aonuma was barely involved with. Opinion was suddenly split; some saw fit to completely disregard the first interview and allow ''Four Swords'' to occur elsewhere in the timeline, while others stuck by Aonuma's original words and kept ''Four Swords'' pre-{{OoT|-}}.
This suggests that the development of the FS arc's storyline was a chaotic process which Mr. Aonuma was barely involved with. Opinion was suddenly split; some saw fit to completely disregard the first interview and allow {{FS|-}} to occur elsewhere in the timeline, while others stuck by Aonuma's original words and kept {{FS|-}} pre-{{OoT|-}}.


Further discussion was initiated by a much ignored interview<ref>[http://www.landofthelegend.net/Hyrule/?grab=int-z14-np-eahf]Hidemaro Fujibayashi of Capcom interview</ref>, by Nintendo Power with Eiji Aonuma and Hidemaro Fujibayashi of Capcom, who colaberated with the former in the creation of ''Four Swords'' and {{TMC}}.
Further discussion was initiated by a much ignored interview<ref>[http://www.landofthelegend.net/Hyrule/?grab=int-z14-np-eahf]Hidemaro Fujibayashi of Capcom interview</ref>, by Nintendo Power with Eiji Aonuma and Hidemaro Fujibayashi of Capcom, who colaberated with the former in the creation of {{FS|-}} and {{TMC}}.


:''Nintendo Power: "This title is the third game in the Four Sword series. Did you plan it as a trilogy from the beginning?"
:''Nintendo Power: "This title is the third game in the Four Sword series. Did you plan it as a trilogy from the beginning?"
Line 47: Line 47:
The implications of which shortly become fairly obvious, since Nintendo rereleased {{ALttP}} for the GBA, and added ''Four Swords Adventures'' as a playable game, this game, headed by Nintendo was obviously placed in the timeline fairly close to its 2<sup>nd</sup> counterpart.
The implications of which shortly become fairly obvious, since Nintendo rereleased {{ALttP}} for the GBA, and added ''Four Swords Adventures'' as a playable game, this game, headed by Nintendo was obviously placed in the timeline fairly close to its 2<sup>nd</sup> counterpart.


When Capcom took over the ''Four Swords'' series, this interview suggests that they "created a new Hyrule legend that said that a long time ago, evil Vaati brought crisis to Hyrule and people sealed that evil" and that they were taking off with the idea of the four sword saga.
When Capcom took over the {{FS|-}} series, this interview suggests that they "created a new Hyrule legend that said that a long time ago, evil Vaati brought crisis to Hyrule and people sealed that evil" and that they were taking off with the idea of the four sword saga.


==On ''The Wind Waker''==
==On ''The Wind Waker''==
Line 96: Line 96:
:''Aonuma: I remember talking about that game. I think there was something lost in translation. The staff of Four Swords Adventures is working on Phantom Hourglass, not that we’re creating a Four Swords Adventure game for the DS.''
:''Aonuma: I remember talking about that game. I think there was something lost in translation. The staff of Four Swords Adventures is working on Phantom Hourglass, not that we’re creating a Four Swords Adventure game for the DS.''


This seems to be a continuation of a previous trend between {{ALttP|-}} and ''Four Swords Adventures''; most of the ''Four Swords Adventures'' developers had an extensive background with {{ALttP|-}}, and {{ALttP|-}} is widely believed to be connected to ''Four Swords Adventures'', so the speculated connections between ''Phantom Hourglass'' and the ''Four Swords'' saga may possibly bear fruit. Some may note that Aonuma denies that Nintendo is creating a Four Swords Adventure game for the DS (more accurately, that he ever said it; he claims he was mistranslated), but one must consider that the question to which he was responding seems to have been intended to refer to the multiplayer Four Swords franchise, not ''Four Swords'' spin-offs like ''The Minish Cap''.
This seems to be a continuation of a previous trend between {{ALttP|-}} and ''Four Swords Adventures''; most of the ''Four Swords Adventures'' developers had an extensive background with {{ALttP|-}}, and {{ALttP|-}} is widely believed to be connected to ''Four Swords Adventures'', so the speculated connections between ''Phantom Hourglass'' and the {{FS|-}} saga may possibly bear fruit. Some may note that Aonuma denies that Nintendo is creating a Four Swords Adventure game for the DS (more accurately, that he ever said it; he claims he was mistranslated), but one must consider that the question to which he was responding seems to have been intended to refer to the multiplayer Four Swords franchise, not {{FS|-}} spin-offs like ''The Minish Cap''.


Of course, it may prove to be nothing. After all, any choices made by the development team do not have be relevant to timeline theorizing whatsoever.
Of course, it may prove to be nothing. After all, any choices made by the development team do not have be relevant to timeline theorizing whatsoever.
19,332

edits