Durability: Difference between revisions

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==={{BotW|-}}===
==={{BotW|-}}===
In {{BotW}}, all weapons and shields have a limited number of uses before they shatter, with no way to repair them. The {{Term|BotW|Master Sword|link}} will not permanently break, instead losing energy on each hit and having a 10-minute recharge period upon depletion.
In {{BotW}}, all weapons and shields have a limited number of uses before they shatter; weapons will break immediately if they are thrown and hit an enemy. The last attack performed by a weapon before it breaks (either by normal use or by throwing) will always be a critical hit that deals twice the weapon's normal damage.
 
The {{Term|BotW|Master Sword|link}} will not permanently break, instead losing energy on each hit and having a 10-minute recharge period upon depletion.
 
Weapons and shields inhaled by a {{Term|BotW|Rock Octorok|link}} will be spat back out after a short time, which will also fully restore their durability.


==={{TotK|-}}===
==={{TotK|-}}===