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In {{OoT}} and {{MM}}, Link can only target with the help of a [[Fairy]], though this is rarely acknowledged (for example, during the battle with [[Ganon#Ocarina of Time|Ganondorf]] in {{OoT|-}},<ref>{{Cite|Link! I can't help you! Because of the waves of darkness, I can't get close! I'm sorry, Link!|Navi|OoT}}</ref> Link cannot target him as his dark magic drives [[Navi]] away). In {{MM|-}}, targeting is achieved with [[Tatl]], and her light is used to guide [[Dampé]] through the catacombs of the [[Ikana Graveyard]].
In {{OoT}} and {{MM}}, Link can only target with the help of a [[Fairy]], though this is rarely acknowledged (for example, during the battle with [[Ganon#Ocarina of Time|Ganondorf]] in {{OoT|-}},<ref>{{Cite|Link! I can't help you! Because of the waves of darkness, I can't get close! I'm sorry, Link!|Navi|OoT}}</ref> Link cannot target him as his dark magic drives [[Navi]] away). In {{MM|-}}, targeting is achieved with [[Tatl]], and her light is used to guide [[Dampé]] through the catacombs of the [[Ikana Graveyard]].


In {{OoT|-}} and {{MM|-}}, [[Poe]]s will turn invisible when targeted. When this happens, Link can no longer target or attack them until they turn visible again. The accuracy of this is disputable, as oftentimes, Navi will continue to target the invisible Poe. Certain enemies, like the [[Gold Skulltula]], cannot be targeted for unknown reasons, forcing Link to manually aim his weapons at them. In both {{OoT|-}} and {{MM|-}}, unused targeting text for Gold Skulltulas exists but is never used.<ref>{{Cite web|quote= Gold Skulltula<br/>This is also known as a Spider of the Curse. If you defeat it, you'll get a token as proof!|author= Sheeza|published= September 23, 2012|retrieved=October 22, 2014|url= http://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time/Unused_text#Navi|title= The Legend of Zelda: Ocarina of Time/Unused text|site= The Cutting Room Floor|type=}}</ref><ref>{{Cite web|quote= {{Exp|What?! You don't even know about Gold Skultullas? Unless each of these fearsome cursed spiders is defeated, victims of the curse will never return to normal.|黄金のスタルチュラも知らないの? 呪いのクモと恐れられ、呪われた人は 全部倒さないと元に戻らないの}}|author= Rightman|published= September 3, 2014‎|retrieved=October 22, 2014|url= http://tcrf.net/The_Legend_of_Zelda:_Majora%27s_Mask/Unused_text#Tatl|title= The Legend of Zelda: Majora's Mask/Unused text|site= The Cutting Room Floor|type=}}</ref>
In {{OoT|-}} and {{MM|-}}, [[Poe]]s will turn invisible when targeted. When this happens, Link can no longer target or attack them until they turn visible again. The accuracy of this is disputable, as oftentimes, Navi will continue to target the invisible Poe. Certain enemies, like the [[Gold Skulltula]], cannot be targeted for unknown reasons, forcing Link to manually aim his weapons at them. In both {{OoT|-}} and {{MM|-}}, unused targeting text for Gold Skulltulas exists but is never used.<ref>{{Cite Web|quote= Gold Skulltula<br/>This is also known as a Spider of the Curse. If you defeat it, you'll get a token as proof!|author= Sheeza|published= September 23, 2012|retrieved=October 22, 2014|url= http://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time/Unused_text#Navi|title= The Legend of Zelda: Ocarina of Time/Unused text|site= The Cutting Room Floor|type=}}</ref><ref>{{Cite Web|quote= {{Exp|What?! You don't even know about Gold Skultullas? Unless each of these fearsome cursed spiders is defeated, victims of the curse will never return to normal.|黄金のスタルチュラも知らないの? 呪いのクモと恐れられ、呪われた人は 全部倒さないと元に戻らないの}}|author= Rightman|published= September 3, 2014‎|retrieved=October 22, 2014|url= http://tcrf.net/The_Legend_of_Zelda:_Majora%27s_Mask/Unused_text#Tatl|title= The Legend of Zelda: Majora's Mask/Unused text|site= The Cutting Room Floor|type=}}</ref>


The targeting system of {{OoT|-}} was originally meant to be more like the one in {{TWW|-}} or {{TP|-}}; with an upside down triangle above the targeted object, but the character designer, Yoshiaki Koizumi, thought it too simple and opted for a Fairy.<ref>{{Cite web|quote= Right. Usually, if you were to make a fairy, you would make a cute girl, but that wasn't possible with the Nintendo 64 system, so I just made a ball of light with wings.|author= Yoshiaki Koizumi|published= |retrieved=September 18, 2015|url= http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/3|title= Iwata Asks : The Legend of Zelda: Ocarina of Time 3D : Where the Name Navi Came From|site= Iwata Asks|type=}}</ref> He proposed using a cute girl-like Fairy, though the design proved too difficult for the system to display, so it was reworked to being a glowing ball with wings.
The targeting system of {{OoT|-}} was originally meant to be more like the one in {{TWW|-}} or {{TP|-}}; with an upside down triangle above the targeted object, but the character designer, Yoshiaki Koizumi, thought it too simple and opted for a Fairy.<ref>{{Cite Web|quote= Right. Usually, if you were to make a fairy, you would make a cute girl, but that wasn't possible with the Nintendo 64 system, so I just made a ball of light with wings.|author= Yoshiaki Koizumi|published= |retrieved=September 18, 2015|url= http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/3|title= Iwata Asks : The Legend of Zelda: Ocarina of Time 3D : Where the Name Navi Came From|site= Iwata Asks|type=}}</ref> He proposed using a cute girl-like Fairy, though the design proved too difficult for the system to display, so it was reworked to being a glowing ball with wings.


===Z-Targeting===
===Z-Targeting===