Talk:Targeting

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Latest comment: 9 April by Htwretched in topic Targeting in DS games
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Untargetable Enemies

Should we perhaps have a section on enemies that cannot be targeted, such as Gold Skulatulas, OOT Moblins, etc? If not, perhaps a category for Untargetable enemies should be made? Champion of Nayru (talk) 19:33, 11 December 2013 (UTC)Reply[reply]

Don't see why not. It's good info that's relevant. As for a category, I don't think there's enough of these types of enemies to merit a category.User:Justin ZW/sig 20:02, 11 December 2013 (UTC)
Not enough indeed. Gold Skulltula and those huge Moblins are the only ones that comes to mind. --Iggy Koopa Jr (talk) 20:33, 11 December 2013 (UTC)Reply[reply]
The moths in Woodfall of MM. Ganondorf in the semi-final battle. I'm sure there's more... You can't target enemies in the sky of SS.Servantofgod (talk) 03:48, 12 December 2013 (UTC)Reply[reply]
Dead Hand's infinite hands, Bongo Bongo without the Lens of Truth, Gomess' bad bats, Twinmold. Morths in TWW, and Poison Mites in TP. See?Servantofgod (talk) 03:53, 12 December 2013 (UTC)Reply[reply]

Really?

People removed the Z Target borders from the screenshots and don't even bother mentioning them in the page? It's important because it tells the player they've Z targeted. You can't just do that. PPLToast (talk) 09:03, 14 September 2014 (UTC)Reply[reply]

Targeting in DS games

When you do Sword Training in Phantom Hourglass or Spirit Tracks, it refers to one of the attacks as a "Targeted Attack" (if I'm remembering correctly.) The Japanese text even refers to it as "Lock-on". Even though it's functionally different from other forms of Z/L-Targeting, I think it would it make sense to include it here. A page should cover all (similar) topics with the same name, right? Htwretched (talk) 08:23, 9 April 2024 (UTC)Reply[reply]

Actually, scratch that. I see now that this page is about the lock-on mechanic in general, and not just the attack. Htwretched (talk) 17:41, 9 April 2024 (UTC)Reply[reply]