Zelda's Awakening: Difference between revisions
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* During the game, {{Term|BotW|Garill|link}} can be found at {{Term|BotW|Fort Hateno}}, where he recounts the events of this memory. However, he mistakenly attributes the {{Plural|BotW|Guardian}}' defeat to {{Term|BotW|Link}},<ref>{{Cite|Almost hard to believe they managed to hold back a whole horde of Guardians here. If not for {{Color|BotW Blue|Fort Hateno}} and the warrior, there'd be no such place as {{Color|BotW Blue|Hateno Village}} anymore.|Garill|BotW}}</ref> when in reality {{Term|BotW|Zelda}} was the one who defeated them. | * During the game, {{Term|BotW|Garill|link}} can be found at {{Term|BotW|Fort Hateno}}, where he recounts the events of this memory. However, he mistakenly attributes the {{Plural|BotW|Guardian}}' defeat to {{Term|BotW|Link}},<ref>{{Cite|Almost hard to believe they managed to hold back a whole horde of Guardians here. If not for {{Color|BotW Blue|Fort Hateno}} and the warrior, there'd be no such place as {{Color|BotW Blue|Hateno Village}} anymore.|Garill|BotW}}</ref> when in reality {{Term|BotW|Zelda}} was the one who defeated them. | ||
* When the {{Term|BotW|Master Sword}} "speaks" to {{Term|BotW|Princess Zelda}}, {{Term|Series|Fi's Theme|link}} can be heard playing as part of the background music, and her signature sound effect can be heard. | * When the {{Term|BotW|Master Sword}} "speaks" to {{Term|BotW|Princess Zelda}}, {{Term|Series|Fi's Theme|link}} can be heard playing as part of the background music, and her signature sound effect can be heard. | ||
* If | * If {{Term|BotW|Link}} takes a {{Term|BotW|Picture}} of the {{Term|BotW|Final Picture}}, he will take out the {{Term|BotW|Sheikah Slate|link}} to look at it before recalling the {{Term|Memory}}, as he does with other {{Plural|BotW|Memory}}. | ||
==Nomenclature== | ==Nomenclature== | ||
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==See Also== | ==See Also== | ||
*[[Ash Swamp]] | *[[Ash Swamp]] | ||
*[[Great Calamity]] | *[[Great Calamity]] | ||
*{{Term|Series|Recovered Memory|link}} | |||
{{Ref}} | {{Ref}} |