Palace: Difference between revisions
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Palaces are predominant in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' and ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. In the former game, palaces house sacred lecterns where Link must place magic crystals that lift the seal blocking the entrance to the [[Great Palace]], which itself houses the long-missing [[Triforce#Triforce of Courage|Triforce of Courage]] | Palaces are predominant in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' and ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. In the former game, palaces house sacred lecterns where Link must place magic crystals that lift the seal blocking the entrance to the [[Great Palace]], which itself houses the long-missing [[Triforce#Triforce of Courage|Triforce of Courage]]. In the latter game, palaces guard either sacred pendants that are the key for obtaining the [[Master Sword]] or crystals where imprisoned [[maiden]]s are encased. In ''The Adventure of Link'', the palaces are explored with a side-scrolling format and, like the previously cited labyrinths, can be distinguished by the color of the bricks they were built with; they usually require Link using magic spells to be conquered, and fighting enemies is now optional (as long as they're easy to overlook, of course). | ||
In ''A Link to the Past'', the palaces are explored in top-view perspective, and have a more elaborate interior than the previously cited dungeons, having more hazards, obstacles and traps; as with all other dungeons in the game, a [[Key#Boss Key|Big Key]] is required in each palace to meet the boss. Palaces appear to a lesser extent in other games in the series, for different purposes. | In ''A Link to the Past'', the palaces are explored in top-view perspective, and have a more elaborate interior than the previously cited dungeons, having more hazards, obstacles and traps; as with all other dungeons in the game, a [[Key#Boss Key|Big Key]] is required in each palace to meet the boss. Palaces appear to a lesser extent in other games in the series, for different purposes. |