Anonymous

Module:UtilsVar: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
RIP, was worth a shot.
(Created page with "local p = {} local binser = require("binser") function p.set(name, val) local var = binser.serialize(val) mw.getCurrentFrame():callParserFunction("#vardefine", name, var)...")
 
(RIP, was worth a shot.)
Line 10: Line 10:
function p.get(name)
function p.get(name)
local var = mw.getCurrentFrame():callParserFunction("#var", name)
local var = mw.getCurrentFrame():callParserFunction("#var", name)
local val = binser.deserialize(var)[1]
return val
end
function p.getFinal(name)
local var = mw.getCurrentFrame():callParserFunction("#var_final", name)
local val = binser.deserialize(var)[1]
local val = binser.deserialize(var)[1]
return val
return val
Line 30: Line 24:
value = function()
value = function()
return p.get(name) or 0
return p.get(name) or 0
end,
isLast = function()
return p.getFinal(name) == p.get(name)
end
end
}
}