Arm-Mimic: Difference between revisions

Jump to navigation Jump to search
(Undid revision 494723 by Wolfgerlion64 (Talk) Cross series comparisons are not allowed)
Line 17: Line 17:
*Interestingly, an enemy much like an Arm-Mimic or haniwa appeared on an early plan for a sprite sheet drawn by [[Shigeru Miyamoto]] during the development of the original {{TLoZ}} game.<ref>{{Cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html|title=Iwata Asks: Zelda Handheld History|site=Nintendo Europe}}</ref>
*Interestingly, an enemy much like an Arm-Mimic or haniwa appeared on an early plan for a sprite sheet drawn by [[Shigeru Miyamoto]] during the development of the original {{TLoZ}} game.<ref>{{Cite web|url=http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html|title=Iwata Asks: Zelda Handheld History|site=Nintendo Europe}}</ref>
*By using the [[Power Bracelet]] or [[Power Glove|Power Glove]] to latch onto a wall, the Arm-Mimics can be manipulated much easier than normal.
*By using the [[Power Bracelet]] or [[Power Glove|Power Glove]] to latch onto a wall, the Arm-Mimics can be manipulated much easier than normal.
*Arm-Mimics have a strong resemblance to Cappy from the ''Kirby's Nightmare in Dream Land''.


==Etymology==
==Etymology==