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The Legend of Zelda: Skyward Sword: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Did a little cleaning up from the skeleton that was the "Zelda Wii" article, and updated the plot to be more accurate.
m (→‎Enemies: definitely a red gel; thanks, rustycage!)
(Did a little cleaning up from the skeleton that was the "Zelda Wii" article, and updated the plot to be more accurate.)
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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer=[[Eiji Aonuma]]
|designer=[[Eiji Aonuma]]
|director=Hidemaro Fujibayashi<ref>[http://wii.ign.com/articles/109/1099184p1.html] IGN interview with Eiji Aonuma</ref>
|released= ''2011''<ref name=release/>
|released= ''2011''<ref name=release/>
|platforms= [[Wii]]
|platforms= [[Wii]]
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|futuregame= yes
|futuregame= yes
}}
}}
'''''The Legend of Zelda: Skyward Sword'''''  is a game currently in development, created exclusively with the [[Wii]] in mind.<ref>[http://nexgenwars.com/gaming-news/latest/mario-kart-wii-legend-of-zelda-wii-and-more-future-game-info]</ref> Hence, it will be an entirely different from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', in terms of style, gameplay, and graphics now that the production team is considering the full scope of the Wii's capabilties over that of it's predecessor, the [[Gamecube]]. The game will require Wii Motion Plus.<ref>[http://www.gametrailers.com/episode/gametrailers-tv/87?ch=1&sd=1 GameTrailers TV Reggie Fils-Aime Interview]</ref> Miyamoto revealed that the title will continue development through the end of this year, in preparation for a 2011 release.<ref name=release>{{Cite web|quote=And now for the bad news--Miyamoto closed off his presentation by saying that development on Skyward Sword would take at least until the end of this year, which means you'll have to wait until 2011 before the game is released.|url=http://e3.gamespot.com/story/6265645/the-legend-of-zelda-skyward-sword-first-impressions?tag=topslot;thumb;1|title=E3 2010: The Legend of Zelda: Skyward Sword First Impressions|site=gamespot.com}}</ref>
'''''The Legend of Zelda: Skyward Sword'''''  is a game currently in development for the [[Wii]]. It is the first ''Legend of Zelda'' created specifically with the Wii in mind<ref>[http://nexgenwars.com/gaming-news/latest/mario-kart-wii-legend-of-zelda-wii-and-more-future-game-info]</ref> and will require the Wii Motion Plus accessory.<ref>[http://www.gametrailers.com/episode/gametrailers-tv/87?ch=1&sd=1 GameTrailers TV Reggie Fils-Aime Interview]</ref> Miyamoto revealed that the title will continue development through the end of 2010, in preparation for what Eiji Aonuma said they hope to be an early 2011 release.<ref name=release>{{Cite web|quote=And now for the bad news--Miyamoto closed off his presentation by saying that development on Skyward Sword would take at least until the end of this year, which means you'll have to wait until 2011 before the game is released.|url=http://e3.gamespot.com/story/6265645/the-legend-of-zelda-skyward-sword-first-impressions?tag=topslot;thumb;1|title=E3 2010: The Legend of Zelda: Skyward Sword First Impressions|site=gamespot.com}}</ref><ref>[http://e3.gamespot.com/video/6266421/] Gamespot interview with Eiji Aonuma</ref>


==Game Information==
==Game Information==
===Early Development===
===Early Development===
[[File:Skyward Sword.jpg|left|thumb|300px|Link as he appears in the Skyward Sword trailer shown at E3 2010.]]
[[File:Skyward Sword.jpg|left|thumb|300px|Link as he appears in the Skyward Sword trailer shown at E3 2010.]]
It has been stated by [[Shigeru Miyamoto]] that ''Twilight Princess'' will be "without a doubt, the last Zelda game as you know it in its present form."<ref>[http://www.n-sider.com/articleview.php?articleid=533 Wii Zelda: Unfortunate Reality]</ref> However, the meaning of this quote leaves quite a bit to the imagination. In that same vein, [[Eiji Aonuma]] has recently revealed that he is looking to alter the "traditional flow" of ''Zelda'' games which consist of exploring a field, entering a dungeon, conquering the dungeon, and then returning to the field.<ref>{{cite web|quote=So far, the basic flow of the Zelda games is  you’re exploring a field, you go to a dungeon, you conquer it and  return to the field. We’re looking at altering that traditional flow.|url=http://news.vgchartz.com/news.php?id=6422&a=2|title=Nintendo - Zelda Wii in 2010 and New Handheld in the Works|site=www.vgchartz.com}}</ref>
It has been stated by [[Shigeru Miyamoto]] that ''Twilight Princess'' is "without a doubt, the last Zelda game as you know it in its present form."<ref>[http://www.n-sider.com/articleview.php?articleid=533 Wii Zelda: Unfortunate Reality]</ref> However, the meaning of this quote leaves quite a bit to the imagination. In that same vein, [[Eiji Aonuma]] has recently revealed that he is looking to alter the "traditional flow" of ''Zelda'' games which consist of exploring a field, entering a dungeon, conquering the dungeon, and then returning to the field.<ref>{{cite web|quote=So far, the basic flow of the Zelda games is  you’re exploring a field, you go to a dungeon, you conquer it and  return to the field. We’re looking at altering that traditional flow.|url=http://news.vgchartz.com/news.php?id=6422&a=2|title=Nintendo - Zelda Wii in 2010 and New Handheld in the Works|site=www.vgchartz.com}}</ref>


When Eiji Aonuma was asked in an interview if ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' would be the Nintendo Wii's only Zelda title, he replied, "I can't say, but I guess for now, maybe, yeah [laughs]. Not to say that it's going to be the final game. There's still a lot of potential with the Wii so there's still a possibility that there could be another Zelda for it. We do have some ideas in the works, but I can't say for sure because none of them have been approved and we're still very much in the planning process, so I hope you look forward to whatever comes out."<ref>[http://wii.ign.com/articles/804/804241p1.html E3 2007: Aonuma and Miyamoto on Next Wii Zelda Game]</ref>
When Eiji Aonuma was asked in an interview if ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' would be the Nintendo Wii's only Zelda title, he replied, "I can't say, but I guess for now, maybe, yeah [laughs]. Not to say that it's going to be the final game. There's still a lot of potential with the Wii so there's still a possibility that there could be another Zelda for it. We do have some ideas in the works, but I can't say for sure because none of them have been approved and we're still very much in the planning process, so I hope you look forward to whatever comes out."<ref>[http://wii.ign.com/articles/804/804241p1.html E3 2007: Aonuma and Miyamoto on Next Wii Zelda Game]</ref>
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{{spoiler}}
{{spoiler}}
====Plot====
====Plot====
In this game, Link has lived his entire life in an island above the clouds known as [[Skyloft]]; however, one day, he discovers a land below, which is actually [[Hyrule]],<ref>{{cite web|quote=Even something as simple as the aiming, which is handled not necessarily with a pointer but by moving your hand around, just like you would aim an item in real life, will make it that much easier for you to feel like you're in that world of Hyrule and experiencing the adventure that Link is, because you're so connected to what's going on.|url=http://www.joystiq.com/2010/06/16/interview-nintendos-shigeru-miyamoto-on-3ds-retro-zelda-and/|title=joystiq's Interview with Shigeru Miyamoto|site=joystiq.com}}</ref> but realizes that it is being overrun by evil forces and is forced to go there. As such, the young hero must spend his journey traveling back and forth between these two regions: Skyloft and the land below. According to Aonuma, the sky will play a very important role in the game.<ref name=plot>{{cite web|quote=Aonuma says that the scene which concludes the trailer, in which Link leaps off a cliff into a sea of clouds, is an important story point. Instead of being raised in a village on the ground, he's been brought up in a town called Skyloft, which is a floating island. He's lived his life in the clouds, and has only recently "discovered" the land below, which he finds has been overrun with evil forces. You spend the game going back and forth between these two regions: Skyloft, and the ground below.|url=http://kotaku.com/5564576/live-from-nintendos-e3-briefing|site=kotaku.com}}</ref>
Link has lived his entire life on an island above the clouds known as [[Skyloft]]; however, his everyday life is interrupted by an event involving the [[Skyward Sword]] which reveals that there is a land below Skyloft to Link, which is actually [[Hyrule]]. It is revealed that the land is being overrun by evil forces and Link is forced to go there. Throughout the game, Link must spend his journey traveling back and forth between these two regions (Skyloft and Hyrule) through the use of the [[Skyward Sword]].<ref name=plot>[http://e3.gamespot.com/video/6266421/] Gamespot interview with Eiji Aonuma</ref>


The [[Skyward Sword (Item)|Skyward Sword]], which is the girl shown on the poster on E3 2009, possesses intelligence and will assume the semi-human form in the teaser poster. Eventually, the Skyward Sword will become the [[Master Sword]]. The Skyward Sword is also the driving force behind Link's traveling between the two lands and the sword will focus "heavily on the reason why there are two lands divided by a bank of clouds.<ref>[http://e3.gamespot.com/story/6265821/nintendo-developer-roundtable-live GameSpot's Nintendo Developer Roundtable]</ref><ref>[http://wii.ign.com/articles/109/1098500p1.html GameSpot's Nintendo Developer Roundtable Live]</ref><ref>{{cite web|quote=He also stated that it is the Skyward Sword that guides Link below the clouds in order to vanquish the evil forces that live there, and that Skyward Sword will focus heavily on the reason why there are two lands divided by a bank of clouds, with Link traveling constantly between the two worlds.|url=http://www.zeldauniverse.net/zelda-news/eiji-aonuma-talks-skyward-sword-story-controls/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ZeldaUniverse+%28Zelda+Universe%29|title=Eiji Aonuma Talks Skyward Sword Story, Controls|site=zeldauniverse.net}}</ref>
The [[Skyward Sword (Item)|Skyward Sword]], which is the girl shown on the poster on E3 2009, possesses intelligence and will assume the semi-human form in the teaser poster. Eventually, the Skyward Sword will become the [[Master Sword]]. The Skyward Sword is also the driving force behind Link's traveling between the two lands and the sword will focus "heavily on the reason why there are two lands divided by a bank of clouds.<ref>[http://e3.gamespot.com/story/6265821/nintendo-developer-roundtable-live GameSpot's Nintendo Developer Roundtable]</ref><ref>[http://wii.ign.com/articles/109/1098500p1.html GameSpot's Nintendo Developer Roundtable Live]</ref><ref>{{cite web|quote=He also stated that it is the Skyward Sword that guides Link below the clouds in order to vanquish the evil forces that live there, and that Skyward Sword will focus heavily on the reason why there are two lands divided by a bank of clouds, with Link traveling constantly between the two worlds.|url=http://www.zeldauniverse.net/zelda-news/eiji-aonuma-talks-skyward-sword-story-controls/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ZeldaUniverse+%28Zelda+Universe%29|title=Eiji Aonuma Talks Skyward Sword Story, Controls|site=zeldauniverse.net}}</ref>