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Warping: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
433 bytes added ,  23 November 2013
I'm not sure if more can be said about warping in this game or not, however.
(I'm not sure if more can be said about warping in this game or not, however.)
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==''A Link Between Worlds''==
==''A Link Between Worlds''==
{{Sectstub}}
{{Sectstub}}
In {{ALBW}}, weathercocks scattered across Hyrule and [[Lorule]] serve as both check points and warp destination points. Soon after completing the [[Eastern Palace]], Link will meet [[Irene]] the witch, who will give Link a bell. This bell can then be used to call the young witch while in the overworld and warp to any weathercock that has been activated.
In {{ALBW}}, [[weathercock]]s scattered across Hyrule and [[Lorule]] serve as both check points and warp destination points. Soon after completing the [[Eastern Palace]], Link will meet [[Irene]] the witch, who will give Link a bell. This bell can then be used to call the young witch while in the overworld and warp to any weathercock that has been activated. Irene can not be called in dungeons, houses or caves. After Irene is transformed into a painting and kidnapped by [[Yuga]], she will not appear on her broom anymore, but this is merely a cosmetic change.
 
In addition to this, teleportation tiles return in certain dungeons, where they serve the same purpose as in {{ALTTP}}. Portals leading back the dungeon's entrance also appear after the dungeon's miniboss has been defeated.


==Other Warping==
==Other Warping==