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Talk:The Legend of Zelda: Oracle of Ages: Difference between revisions

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#They're not giving him the "same" Bomb Flower (at least from their point of view), they're giving him one cultivated from the original, which by a freak but very possible chance (especially when Time MAGIC is involved), has the same atomic make-up. The whole "staleness" analogy is nonsensical.
#They're not giving him the "same" Bomb Flower (at least from their point of view), they're giving him one cultivated from the original, which by a freak but very possible chance (especially when Time MAGIC is involved), has the same atomic make-up. The whole "staleness" analogy is nonsensical.
#[http://www.frc.ri.cmu.edu/~hpm/project.archive/general.articles/1991/TempComp.html Closed time-like curves] are ''exactly'' how real scientists plan to use computers that can operate faster than light. To claim that such a thing is a necessary paradox, or is impossible, is very, very ignorant of the actual state of the field.
#[http://www.frc.ri.cmu.edu/~hpm/project.archive/general.articles/1991/TempComp.html Closed time-like curves] are ''exactly'' how real scientists plan to use computers that can operate faster than light. To claim that such a thing is a necessary paradox, or is impossible, is very, very ignorant of the actual state of the field.
#"Entropy always increases even if the object is going back in time" is ''wrong wrong wrong wrong wrong wrong wrong''. That's '''not''' what the law says at all, and [https://en.wikipedia.org/wiki/Entropy_%28arrow_of_time%29 here's an article where they very clearly explain why the direction of time is important to entropy]. If any object always underwent entropy even if it was traveling "backward", then tachyons would screw the system all to hell.
:The other examples there are definitely not scientifically accurate, so I won't remove them as blatantly false, but I do think they should be removed as being a misunderstanding of what's going on in the scene. While the game overall is inconsistent in how it uses time travel (as is the series), those specific instances are clearly using the Back to the Future model -- someone goes back and changes the events, the consequences propagate at light speed throughout their light cone, then someone else with a time machine, unhappy with their current status, also goes back. The main confusion seems to be that certain characters are able to "remember" the previous timelines -- while this is obviously not physically realistic, you could easily argue that those characters are "Blessed by Nayru" or have special souls or something. After all, you'd be a poor wielder of the Harp of Ages if you couldn't tell if you had actually made a difference.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:54, 30 October 2015 (UTC)
:The other examples there are definitely not scientifically accurate, so I won't remove them as blatantly false, but I do think they should be removed as being a misunderstanding of what's going on in the scene. While the game overall is inconsistent in how it uses time travel (as is the series), those specific instances are clearly using the Back to the Future model -- someone goes back and changes the events, the consequences propagate at light speed throughout their light cone, then someone else with a time machine, unhappy with their current status, also goes back. The main confusion seems to be that certain characters are able to "remember" the previous timelines -- while this is obviously not physically realistic, you could easily argue that those characters are "Blessed by Nayru" or have special souls or something. After all, you'd be a poor wielder of the Harp of Ages if you couldn't tell if you had actually made a difference.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:54, 30 October 2015 (UTC)
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