Kenta Usui: Difference between revisions

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==Biography==
==Biography==
{{Stub}}
Kenta Usui was a designer for the first three {{Plural|OoT|Dungeon|link}} in {{OoT}}.<ref>{{Cite Web|quote= |author= |title= Ocarina Of Time Staff Survey (The 64 Dream #31) |url= https://goodblood.games/ootstaffsurvey64dream31 |archive= https://web.archive.org/web/20240112073159/https://goodblood.games/ootstaffsurvey64dream31 |published= |retrieved= February 18, 2024 |site= Good Blood |type= }}</ref>
 
== Notable Works ==
 
* Usui was a designer for "the first half" of the dungeons in [[Ocarina of Time]]<ref>''Ocarina of Time Staff Survey, Nintendo Dream #31, trans. by Goodblood, April 1999''</ref>


=={{TLoZ|-}} Games==
=={{TLoZ|-}} Games==
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{{Staff Role|SSB4|Supervisor}}
{{Staff Role|SSB4|Supervisor}}
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{{Ref}}


{{DEFAULTSORT: Usui, Kenta}}
{{DEFAULTSORT: Usui, Kenta}}

Revision as of 01:50, 19 February 2024

Kenta Usui is a level designer and planner at Nintendo.

Biography

Kenta Usui was a designer for the first three Dungeons in Ocarina of Time.[1]

The Legend of Zelda Games

Game Position
Ocarina of Time Dungeon Design
Majora's Mask Dungeon Director
Super Smash Bros. Melee Original Game Staff
The Wind Waker Assistant Director
Twilight Princess Boss Battle Planning
Super Smash Bros. for Nintendo 3DS / Wii U Supervisor

References

  1. Ocarina Of Time Staff Survey (The 64 Dream #31) (web archive), Good Blood, retrieved February 18, 2024.