Talk:The Legend of Zelda: Oracle of Ages: Difference between revisions

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Latest comment: 30 October 2015 by KrytenKoro in topic Stable Time Loop
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#They're not giving him the "same" Bomb Flower (at least from their point of view), they're giving him one cultivated from the original, which by a freak but very possible chance (especially when Time MAGIC is involved), has the same atomic make-up. The whole "staleness" analogy is nonsensical.
#They're not giving him the "same" Bomb Flower (at least from their point of view), they're giving him one cultivated from the original, which by a freak but very possible chance (especially when Time MAGIC is involved), has the same atomic make-up. The whole "staleness" analogy is nonsensical.
#[http://www.frc.ri.cmu.edu/~hpm/project.archive/general.articles/1991/TempComp.html Closed time-like curves] are ''exactly'' how real scientists plan to use computers that can operate faster than light. To claim that such a thing is a necessary paradox, or is impossible, is very, very ignorant of the actual state of the field.
#[http://www.frc.ri.cmu.edu/~hpm/project.archive/general.articles/1991/TempComp.html Closed time-like curves] are ''exactly'' how real scientists plan to use computers that can operate faster than light. To claim that such a thing is a necessary paradox, or is impossible, is very, very ignorant of the actual state of the field.
#"Entropy always increases even if the object is going back in time" is ''wrong wrong wrong wrong wrong wrong wrong''. That's '''not''' what the law says at all, and [https://en.wikipedia.org/wiki/Entropy_%28arrow_of_time%29 here's an article where they very clearly explain why the direction of time is important to entropy]. If any object always underwent entropy even if it was traveling "backward", then tachyons would screw the system all to hell.
:The other examples there are definitely not scientifically accurate, so I won't remove them as blatantly false, but I do think they should be removed as being a misunderstanding of what's going on in the scene. While the game overall is inconsistent in how it uses time travel (as is the series), those specific instances are clearly using the Back to the Future model -- someone goes back and changes the events, the consequences propagate at light speed throughout their light cone, then someone else with a time machine, unhappy with their current status, also goes back. The main confusion seems to be that certain characters are able to "remember" the previous timelines -- while this is obviously not physically realistic, you could easily argue that those characters are "Blessed by Nayru" or have special souls or something. After all, you'd be a poor wielder of the Harp of Ages if you couldn't tell if you had actually made a difference.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:54, 30 October 2015 (UTC)
:The other examples there are definitely not scientifically accurate, so I won't remove them as blatantly false, but I do think they should be removed as being a misunderstanding of what's going on in the scene. While the game overall is inconsistent in how it uses time travel (as is the series), those specific instances are clearly using the Back to the Future model -- someone goes back and changes the events, the consequences propagate at light speed throughout their light cone, then someone else with a time machine, unhappy with their current status, also goes back. The main confusion seems to be that certain characters are able to "remember" the previous timelines -- while this is obviously not physically realistic, you could easily argue that those characters are "Blessed by Nayru" or have special souls or something. After all, you'd be a poor wielder of the Harp of Ages if you couldn't tell if you had actually made a difference.[[User:KrytenKoro|KrytenKoro]] ([[User talk:KrytenKoro|talk]]) 14:54, 30 October 2015 (UTC)

Revision as of 14:58, 30 October 2015

Introduction Video

I noticed that the The Legend of Zelda: Oracle of Seasons page has a video of the introduction and title screen of the game. Should we do this for The Legend of Zelda: Oracle of Ages too? I would do it, but I'm not quite sure how to add the video and format it correctly to the page. I did find a good video to use, however.http://www.youtube.com/watch?v=3MY_wHe8xRM --Bigrageous 19:58, 3 February 2011 (EST)

Anyone remember this?

A long time ago Zelda.com had some sort of trivia quiz where getting 100% on all the questions would make you a "Sage of Wisdom." I mention this because in the "study guide" included with it they said Oracle of Ages was listed as the 7th game, and Seasons 8th. Since they were released at the SAME TIME (literally the same day), does anyone think this suggests an "official" order? I ASK because I know Zelda.com's info can be dubious. --KingStarscream 23:57, 28 September 2011 (EDT)

Zelda.com's resources are unreliable outside of the game pages, but can you still link to it? Anyway, I doubt there is an official order. Ages comes before Seasons alphabetically, so that might have been their reasoning. User:Abdullah/sig 08:55, 1 October 2011 (EDT)

Stable Time Loop

Just to clarify why I removed that section -- it's uninformed hogwash that gets basic facts wrong about thermodynamics, relativity, and time travel.

  1. They're not giving him the "same" Bomb Flower (at least from their point of view), they're giving him one cultivated from the original, which by a freak but very possible chance (especially when Time MAGIC is involved), has the same atomic make-up. The whole "staleness" analogy is nonsensical.
  2. Closed time-like curves are exactly how real scientists plan to use computers that can operate faster than light. To claim that such a thing is a necessary paradox, or is impossible, is very, very ignorant of the actual state of the field.
  3. "Entropy always increases even if the object is going back in time" is wrong wrong wrong wrong wrong wrong wrong. That's not what the law says at all, and here's an article where they very clearly explain why the direction of time is important to entropy. If any object always underwent entropy even if it was traveling "backward", then tachyons would screw the system all to hell.
The other examples there are definitely not scientifically accurate, so I won't remove them as blatantly false, but I do think they should be removed as being a misunderstanding of what's going on in the scene. While the game overall is inconsistent in how it uses time travel (as is the series), those specific instances are clearly using the Back to the Future model -- someone goes back and changes the events, the consequences propagate at light speed throughout their light cone, then someone else with a time machine, unhappy with their current status, also goes back. The main confusion seems to be that certain characters are able to "remember" the previous timelines -- while this is obviously not physically realistic, you could easily argue that those characters are "Blessed by Nayru" or have special souls or something. After all, you'd be a poor wielder of the Harp of Ages if you couldn't tell if you had actually made a difference.KrytenKoro (talk) 14:54, 30 October 2015 (UTC)Reply[reply]