Speedrun/Glossary
Zelda Wiki apologizes for any incomplete or missing information.
The following page is a glossary of commonly-used terms in speed running community, especially the Zelda speed running community.
0-9
100%
- In a 100% speed run, the goal is to attain 100% Completion as quickly as possible.
A
Any%
- In an Any% speed run, the goal is simply to complete the game as quickly as possible, without additional requirements.
N
NewGame Plus (NG+)
Template:Sectstub New Game + (NG+) is a glitch used in Ocarina of Time 3D It is combined with a glitch called Bottle Adventure (BA) which manipulates your B button to have any item other than the sword. To get NG+ you quit to the title screen while either riding a horse, or fishing in the fishing pond. When you start a new file, you will notice that you have the item you previously had on B. This is useful so you can use Farore's Wind to Wrong Warp into the credits.
R
Real Time Attack (RTA)
Template:Sectstub RTA is a run that's done in one sitting and allows savewarping.
S
Savewarp
Template:Sectstub Savewarping is simply saving and then reseting the game to "warp" back to a place like a dungeons entrance or Link's House etc.
Single-Segment (SS)
Template:Sectstub Single-Segment is a run that's done in one setting without reseting the game.
Storage
Template:Sectstub Storage is a glitch in The Wind Waker that's done by pulling out the Wind Waker at the same time the Forest Water expires or cancelling the Wind Waker conducting exactly 3 frames before landing from a Wind Waker Dive. (the latter dubbed "Dry Storage") The glitch allows "storing" the next cutscene or text that you interact with and it can cause a lot of crazy stuff to happen.