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BS The Legend of Zelda: Ancient Stone Tablets: Difference between revisions

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The fact that the hero could be male or female seems pretty important..
(Wrote up a proper story section. I'm still missing information on the Master Sword and the details on Ganon's return, however, I'll try and add that later. The Weeks section has some redundant info now that needs adjusting or removing.)
(The fact that the hero could be male or female seems pretty important..)
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'''BS The Legend of Zelda: Inishie no Sekiban''' (BSゼルダの伝説 古代の石盤 BS Zelda no Densetsu: Inishie no Sekiban), commonly translated as '''BS The Legend of Zelda: Ancient Stone Tablets''' was a game for the [[BS-X Broadcasting System]] add-on for the [[Super Nintendo|Super Famicom]] (the Japanese [[Super Nintendo]]). Games were downloaded from [[St. GIGA]]'s satellite radio service. The game was much like a Second Quest or Master Quest of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', sharing a very similar overworld with slight changes and entirely new dungeons. Unlike a Second Quest however, it has an entirely new story. Various actions earned the player points, and these points could later be traded in to Nintendo for different prizes.
'''BS The Legend of Zelda: Inishie no Sekiban''' (BSゼルダの伝説 古代の石盤 BS Zelda no Densetsu: Inishie no Sekiban), commonly translated as '''BS The Legend of Zelda: Ancient Stone Tablets''' was a game for the [[BS-X Broadcasting System]] add-on for the [[Super Nintendo|Super Famicom]] (the Japanese [[Super Nintendo]]). Games were downloaded from [[St. GIGA]]'s satellite radio service. The game was much like a Second Quest or Master Quest of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', sharing a very similar overworld with slight changes and entirely new dungeons. Unlike a Second Quest however, it has an entirely new story. Various actions earned the player points, and these points could later be traded in to Nintendo for different prizes.
''Inishie no Sekiban'' is different from most other ''Zelda'' games as the game's central hero is directly based on the player, the character is named and is male or female based off of the broadcasting ID, which is also true for ''[[BS Zelda]]''. The male character wears a green tunic, though others are later available, and a backwards baseball cap. The female character has long red hair and is otherwise almost exactly the same as the male.


==Story==
==Story==
===The Hero of Light===
===The Hero of Light===
The events of ''Inishie no Sekiban'' occur a mere six years after the destruction of [[Ganon]] by the hero, [[Link]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.<ref>{{Cite web|quote= Narrator: 6 years ago, Link the Hero threw down the King of Evil, Ganon. Since then, the land of Hyrule has basked in a time of tranquillity. But one day...|author= | published= | retrieved = | url= http://bszelda.zeldalegends.net/sekibanvot1.shtml| title= Voice acting translation| site= The BS Zelda HomePage| type= }}</ref> [[Hyrule]] is enjoying a time of peace and tranquillity, but [[Princess Zelda]] suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. [[Aginah]], the younger brother of the wise man [[Sahasrahla]] and now living in his old hideout near the [[Eastern Palace]] also witnesses such a light, and travels to investigate. There he finds a strange youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe them not to hail from [[Kakariko Village]]. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he may be the [[Hero of Light]].
The events of ''Inishie no Sekiban'' occur a mere six years after the destruction of [[Ganon]] by the hero, [[Link]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.<ref>{{Cite web|quote= Narrator: 6 years ago, Link the Hero threw down the King of Evil, Ganon. Since then, the land of Hyrule has basked in a time of tranquillity. But one day...|author= | published= | retrieved = | url= http://bszelda.zeldalegends.net/sekibanvot1.shtml| title= Voice acting translation| site= The BS Zelda HomePage| type= }}</ref> [[Hyrule]] is enjoying a time of peace and tranquillity, but [[Princess Zelda]] suffers from a dark, recurring dream showing a shadow over a temple; a premonition of evil to come. One day, she witnesses a mysterious and brilliant light in the sky to the east. [[Aginah]], the younger brother of the wise man [[Sahasrahla]] and now living in his old hideout near the [[Eastern Palace]] also witnesses such a light, and travels to investigate. There he finds a strange youth lying on the ground. Zelda, also following the light, meets up with Aginah, and they both carry the child to rest in Sahasrahla's hideout. Confused by the youth's unusual clothes, they believe the child not to hail from [[Kakariko Village]]. Speaking to Aginah while the youngster sleeps, Zelda learns that his brother Sahasrahla had also sensed danger surrounding Hyrule and had left the land to find the hero, Link. While Link has not yet returned, Zelda senses that if this new youth was endowed with courage, he or she may be the [[Hero of Light]].


===The Monsters Return===
===The Monsters Return===
Some time after Zelda sets off to return to [[Hyrule Castle]], a [[Soldier]] who guards the [[Eastern Palace]] appears before Aginah, claiming that a horde of monsters had appeared, killing the other guards protecting the temple. As the sole survivor, he passes this information on to Aginah despite his injuries. Aginah remains with the youth, hoping Zelda's belief in him is true. When the child awakens, Aginah informs him of the monsters that are attacking their land, and tells him it is dangerous to go alone without a weapon. He states that a [[Sword]] and [[Shield]] can be found in the Eastern Palace, but he himself is too old to go there. He lends him an [[Ocarina]] and [[Bug-Catching Net]] belonging to Saharshala, and also a [[Bottle]] containing a magical [[Golden Bee]]. He informs the child that the bee will attack monsters, but flee anyone who holds a blade, and that the Ocarina can be used to return to the entrance of a dungeon. With that, the new hero embarks on his or her journey.
Some time after Zelda sets off to return to [[Hyrule Castle]], a [[Soldier]] who guards the [[Eastern Palace]] appears before Aginah, claiming that a horde of monsters had appeared, killing the other guards protecting the temple. As the sole survivor, he passes this information on to Aginah despite his injuries. Aginah remains with the youth, hoping Zelda's belief in him or her is true. When the child awakens, Aginah informs the youngster of the monsters that are attacking their land, and explains that it is dangerous to go alone without a weapon. He states that a [[Sword]] and [[Shield]] can be found in the Eastern Palace, but he himself is too old to go there. He lends the youth an [[Ocarina]] and a [[Bug-Catching Net]] belonging to Saharshala, and also a [[Bottle]] containing a magical [[Golden Bee]]. He informs the child that the bee will attack monsters, but flee from anyone who holds a blade, and that the ocarina can be used to return to the entrance of a dungeon. With that, the new hero embarks on his or her journey.


===The Tablets===
===The Tablets===
After obtaining weaponry and exploring the [[Eastern Palace]] and a dark dungeon hidden behind the [[Waterfall of Wishing]], the hero obtains two mysterious Tablets from the Dungeon Masters, the [[Armos Knights]] and [[Moldorm]]. He also rescues Zelda from a monster attack and escorts her to [[Hyrule Castle]]. After his quests in the dungeons are completed, he and Aginah meet up with Zelda in the castle and proceed to study the unusual tablets. Aginah concludes that they should travel to his elder brother's house in [[Kakariko Village]] to search for clues to deciphering the markings. Unfortunately, Aginah fails to discover anything important about them, so implores the hero to travel forth and collect more of them from the dungeon monsters. After obtaining two more tablets, Zelda suggests they travel instead to [[Link's House]] to obtain the [[Book of Mudora]], which may be able to translate the text. While Aginah searches the house, Zelda calls for the [[Fortune Teller]] to devine the location of the book, while the hero continues to search for the tablets. Aginah does eventually locate the book, upon which point he and the hero meet with Zelda at the castle.
After obtaining weaponry and exploring the [[Eastern Palace]] and a dark dungeon hidden behind the [[Waterfall of Wishing]], the hero obtains two mysterious tablets from the Dungeon Masters, the [[Armos Knights]] and [[Moldorm]]. The hero also rescues Zelda from a monster attack and escorts her to [[Hyrule Castle]]. After the hero's quests in the dungeons are completed, he or she and Aginah meet up with Zelda in the castle and proceed to study the unusual tablets. Aginah concludes that they should travel to his elder brother's house in [[Kakariko Village]] to search for clues to deciphering the markings. Unfortunately, Aginah fails to discover anything important about them, so implores the hero to travel forth and collect more of them from the dungeon monsters. After obtaining two more tablets, Zelda suggests they travel instead to [[Link's House]] to obtain the [[Book of Mudora]], which may be able to translate the text. While Aginah searches the house, Zelda calls for the [[Fortune Teller]] to devine the location of the book, while the hero continues to search for the tablets. Aginah does eventually locate the book, upon which point he and the hero meet with Zelda at the castle.


===The Silver Arrows and the Demon King===
===The Silver Arrows and the Demon King===
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The game was divided into four "weeks", each of which had to be played within a strict one-hour time period; minus the cutscenes this gave players 50 minutes in which to beat two dungeons, hunt for secrets, and perform all the other standard Zelda actions. The game made use of streaming orchestrated music as well as a technology called Live Voice, which supplied tips to players at key points during the game. Other than a rebroadcast the following year the game was never playable again, even for those who still possessed the game on a 8M Memory Pak, until the advent of emulation.
The game was divided into four "weeks", each of which had to be played within a strict one-hour time period; minus the cutscenes this gave players 50 minutes in which to beat two dungeons, hunt for secrets, and perform all the other standard Zelda actions. The game made use of streaming orchestrated music as well as a technology called Live Voice, which supplied tips to players at key points during the game. Other than a rebroadcast the following year the game was never playable again, even for those who still possessed the game on a 8M Memory Pak, until the advent of emulation.
The game is based on the fact that you are the character in the game. The character is named and is male or female based off of the broadcasting ID, which is also true for ''[[BS Zelda]]''. The male character wears a green tunic, though others are later available, and a backwards baseball cap. The female character has long red hair and is otherwise almost exactly the same as the male.


==Weeks and Objectives==
==Weeks and Objectives==
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