Badge Market: Difference between revisions

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#REDIRECT [[Bazaar (Hyrule Warriors)#Badge Market]]
{{Place
|name = Badge Market
|image = [[File:HW Badge Market.jpg|300px]]
|caption =
|game = {{HW}}
|other =
|inhab =
|items = Badges
|related = [[Bazaar (Hyrule Warriors)|Bazaar]]
|season =
|theme music =
}}
The '''Badge Market''' is a store in the [[Bazaar (Hyrule Warriors)|Bazaar]] where Warriors may be strengthened by Badges in {{HW}}.
 
==Features and Overview==
To create a Badge within the Badge Market, a Warrior must have both the appropriate [[Material]]s and a sufficient amount of [[Rupee]]s.<ref>{{Cite|Creating badges for your warriors at the Badge Market will help improve their battle abilities. The bonuses granted by a badge apply only to the warrior for whom it was created. Creating badges requires both Rupees and specific materials, but the benefits they add to warriors can be immensely helpful in battle.|Tutorial|HW}}</ref> There are three types of Badges:
 
'''Attack Badges''', which specialize in building attack combinations, diminishing an enemy's health and defense through secondary effects, or boosting the length of Focus Spirit and the Special Attack gauge.
 
'''Defense Badges''', which specialize in boosting a Warrior's defensive fortitude and restoring a Warrior's health.
 
'''Assist Badges''', which aid in swiftly taking [[Keep]]s as well as lengthening the duration of powered-up items.
{{Clear}}
====List of Badges====
{{Tab2
|format  =
|align    = left
|tabwidth =
|default  =  1
|fallback =
|tab1    = Attack Badges
|content1 =
{{(!}} class="altrow" cellpadding="4" style=" text-align:center; width: 60em;"
!width=20%{{!}} Badge
!width=50%{{!}} Description
!width=15%{{!}} Cost
{{!}}-
{{!}} [[File:HW Stamina Fruit.png|50px]]<br>'''Stamina Fruit I'''
{{!}} Makes the Weak Point gauge diminish slightly quicker.
{{!}} 500 [[Rupee]]s
{{!}}-
{{!}} '''Stamina Fruit II'''
{{!}} Makes the Weak Point gauge diminish moderately quicker.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Stamina Fruit III'''
{{!}} Makes the Weak Point gauge diminish a lot quicker.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Digging Mitts I'''
{{!}} Allows the warrior to inflict minor damage to enemies with their guard up.
{{!}} 2000 Rupees
{{!}}-
{{!}} '''Digging Mitts II'''
{{!}} Allows the warrior to inflict moderate damage to enemies with their guard up.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Digging Mitts III'''
{{!}} Allows the warrior to inflict heavy damage to enemies with their guard up.
{{!}} 5000 Rupees
{{!}}-
{{!}} '''Kokiri Sword I'''
{{!}} New Combo Attack for [Weapon]
{{!}} 100 Rupees
{{!}}-
{{!}} '''Kokiri Sword II'''
{{!}} New Combo Attack for [Weapon]
{{!}} 500 Rupees
{{!}}-
{{!}} '''Kokiri Sword III'''
{{!}} New Combo Attack for [Weapon]
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Kokiri Sword IV'''
{{!}} New Combo Attack for [Weapon]
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Hover Boots I'''
{{!}} Slightly lengthens the duration of Focus Spirit.
{{!}} 500 Rupees
{{!}}-
{{!}} '''Hover Boots II'''
{{!}} Moderately lengthens the duration of Focus Spirit.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Hover Boots III'''
{{!}} Greatly lengthens the duration of Focus Spirit.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Din's Fire I'''
{{!}} Makes the Special Attack gauge fill slightly faster.
{{!}} 500 Rupees
{{!-}}
{{!}} '''Din's Fire II'''
{{!}} Makes the Special Attack gauge fill moderately faster.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Din's Fire III'''
{{!}} Makes the Special Attack gauge fill a lot faster.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Fierce Deity's Mask I'''
{{!}} Gives the warrior a second Special Attack gauge.
{{!}} 2000 Rupees
{{!-}}
{{!}} '''Fierce Deity's Mask II'''
{{!}} Gives the warrior a third Special Attack gauge.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Wooden Sword I'''
{{!}} New Combo Attack for [Weapon]
{{!}} 100 Rupees
{{!}}-
{{!}} '''Wooden Sword II'''
{{!}} New Combo Attack for [Weapon]
{{!}} 500 Rupees
{{!}}-
{{!}} '''Wooden Sword III'''
{{!}} New Combo Attack for [Weapon]
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Wooden Sword IV'''
{{!}} New Combo Attack for [Weapon]
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Giant's Knife I'''
{{!}} New Combo Attack for [Weapon]
{{!}} 100 Rupees
{{!}}-
{{!}} '''Giant's Knife II'''
{{!}} New Combo Attack for [Weapon]
{{!}} 500 Rupees
{{!}}-
{{!}} '''Giant's Knife III'''
{{!}} New Combo Attack for [Weapon]
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Giant's Knife IV'''
{{!}} New Combo Attack for [Weapon]
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Razor Sword I'''
{{!}} New Combo Attack for [Weapon]
{{!}} 100 Rupees
{{!}}-
{{!}} '''Razor Sword II'''
{{!}} New Combo Attack for [Weapon]
{{!}} 500 Rupees
{{!}}-
{{!}} '''Razor Sword III'''
{{!}} New Combo Attack for [Weapon]
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Razor Sword IV'''
{{!}} New Combo Attack for [Weapon]
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Gilded Sword I'''
{{!}} New Combo Attack for [Weapon]
{{!}} 100 Rupees
{{!}}-
{{!}} '''Gilded Sword II'''
{{!}} New Combo Attack for [Weapon]
{{!}} 500 Rupees
{{!}}-
{{!}} '''Gilded Sword III'''
{{!}} New Combo Attack for [Weapon]
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Gilded Sword IV'''
{{!}} New Combo Attack for [Weapon]
{{!}} 3000 Rupees
{{!)}}
|tab2    = Defense Badges
|content2 = {{(!}} class="altrow" cellpadding="4" style=" text-align:center; width: 60em;"
!width=20%{{!}} Badge
!width=50%{{!}} Description
!width=15%{{!}} Cost
{{!}}-
{{!}} '''Hornet Larvae I'''
{{!}} Slightly increases the healing effect from hearts picked up in battle.
{{!}} 500 [[Rupee]]s
{{!}}-
{{!}} '''Hornet Larvae II'''
{{!}} Moderately increases the healing effect from hearts picked up in battle.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Hornet Larvae III'''
{{!}} Greatly increases the healing effect from hearts picked up in battle.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Nayru's Love I'''
{{!}} Nullifies knock-back on the first hit taken from enemies.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Nayru's Love II'''
{{!}} Nullifies knock-back on the first two hits taken from enemies.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Nayru's Love III'''
{{!}} Nullifies knock-back on the first three hits taken from enemies.
{{!}} 5000 Rupees
{{!}}-
{{!}} '''Empty Bottle I'''
{{!}} Allows a warrior to use a potion once per battle.
{{!}} 100 Rupees
{{!}}-
{{!}} '''Empty Bottle II'''
{{!}} Allows a warrior to use a potion twice per battle.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Empty Bottle III'''
{{!}} Allows a warrior to use a potion three times per battle.
{{!}} 3000 Rupees
{{!}}-
{{!}} [[File:HW Goron Tunic Icon.jpg|50px]]<br>'''Goron Tunic I'''
{{!}} Slightly reduces damage taken on fire-element-recommended stages.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Goron Tunic II'''
{{!}} Moderately reduces damage taken on fire-element-recommended stages.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Goron Tunic III'''
{{!}} Greatly reduces damage taken on fire-element-recommended stages.
{{!}} 5000 Rupees
{{!}}-
{{!}} '''Zora Tunic I'''
{{!}} Slightly reduces damage taken on water-element-recommended stages.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Zora Tunic II'''
{{!}} Moderately reduces damage taken on water-element-recommended stages.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Zora Tunic III'''
{{!}} Greatly reduces damage taken on water-element-recommended stages.
{{!}} 5000 Rupees
{{!}}-
{{!}} '''Magic Armor I'''
{{!}} Slightly reduces damage taken on lightning-element-recommended stages.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Magic Armor II'''
{{!}} Moderately reduces damage taken on lightning-element-recommended stages.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Magic Armor III'''
{{!}} Greatly reduces damage taken on lightning-element-recommended stages.
{{!}} 5000 Rupees
{{!}}-
{{!}} '''Sacred Shield I'''
{{!}} Slightly reduces damage taken on light-element-recommended stages.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Sacred Shield II'''
{{!}} Moderately reduces damage taken on light-element-recommended stages.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Sacred Shield III'''
{{!}} Greatly reduces damage taken on light-element-recommended stages.
{{!}} 5000 Rupees
{{!}}-
{{!}} '''Mirror Shield I'''
{{!}} Slightly reduces damage taken on darkness-element-recommended stages.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Mirror Shield II'''
{{!}} Moderately reduces damage taken on darkness-element-recommended stages.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Mirror Shield III'''
{{!}} Greatly reduces damage taken on darkness-element-recommended stages.
{{!}} 5000 Rupees
{{!)}}
|tab3    = Assist Badges
|content3 = {{(!}} class="altrow" cellpadding="4" style=" text-align:center; width: 60em;"
!width=20%{{!}} Badge
!width=50%{{!}} Description
!width=15%{{!}} Cost
{{!}}-
{{!}} '''Farore's Wind I'''
{{!}} Slightly speeds up the process of taking keeps.
{{!}} 500 [[Rupee]]s
{{!}}-
{{!}} '''Farore's Wind II'''
{{!}} Moderately speeds up the process of taking keeps.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Farore's Wind III'''
{{!}} Greatly speeds up the process of taking keeps.
{{!}} 3000 Rupees
{{!}}-
{{!}} '''Goron's Bracelet I'''
{{!}} Slightly increases the duration of bomb power-ups.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Goron's Bracelet II'''
{{!}} Greatly increases the duration of bomb power-ups.
{{!}} 2000 Rupees
{{!}}-
{{!}} '''Hawkeye I'''
{{!}} Slightly increases the duration of bow and arrows power-ups.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Hawkeye II'''
{{!}} Greatly increases the duration of bow and arrows power-ups.
{{!}} 2000 Rupees
{{!}}-
{{!}} '''Beetle I'''
{{!}} Slightly increases the duration of boomerang power-ups.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Beetle II'''
{{!}} Greatly increases the duration of boomerang power-ups.
{{!}} 2000 Rupees
{{!}}-
{{!}} '''Whip I'''
{{!}} Slightly increases the duration of Hookshot power-ups.
{{!}} 1000 Rupees
{{!}}-
{{!}} '''Whip II'''
{{!}} Greatly increases the duration of Hookshot power-ups.
{{!}} 2000 Rupees
{{!)}}
}}
 
{{Ref}}
 
[[Category:Shops]]

Revision as of 22:52, 13 May 2015

Template:Place The Badge Market is a store in the Bazaar where Warriors may be strengthened by Badges in Hyrule Warriors.

Features and Overview

To create a Badge within the Badge Market, a Warrior must have both the appropriate Materials and a sufficient amount of Rupees.[1] There are three types of Badges:

Attack Badges, which specialize in building attack combinations, diminishing an enemy's health and defense through secondary effects, or boosting the length of Focus Spirit and the Special Attack gauge.

Defense Badges, which specialize in boosting a Warrior's defensive fortitude and restoring a Warrior's health.

Assist Badges, which aid in swiftly taking Keeps as well as lengthening the duration of powered-up items.

List of Badges

Template:Tab2

References

  1. "Creating badges for your warriors at the Badge Market will help improve their battle abilities. The bonuses granted by a badge apply only to the warrior for whom it was created. Creating badges requires both Rupees and specific materials, but the benefits they add to warriors can be immensely helpful in battle." — Tutorial (Hyrule Warriors)