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Dark Link: Difference between revisions

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==Trivia==
==Trivia==
*It has been noted that Dark Link is akin to Link in ''The Legend of Zelda'' as Peter Pan's shadow was to Peter Pan in the production, ''Peter Pan''. Both characters struggle with their shadows, both defeating them in order to move on with their quests, and both shadows have similar moves and actions used to try to outwit their true form. The fact that Peter Pan and Link both have similar attire only emphasizes such a connection.<ref>[http://www.gutenberg.org/files/16/16-h/16-h.htm#2HCH0002 Peter Pan, by J.M. Barrie, Chapter 2: The Shadow]</ref> Despite these similarities, however, there has been no confirmation of a connection between the two by Nintendo, and any perceived connection is merely fan speculation.
*It has been noted that Dark Link is akin to Link in ''The Legend of Zelda'' as Peter Pan's shadow was to Peter Pan in the production, ''{{wp|Peter Pan}}''. Both characters struggle with their shadows, both defeating them in order to move on with their quests, and both shadows have similar moves and actions used to try to outwit their true form. The fact that Peter Pan and Link both have similar attire only emphasizes such a connection.<ref>[http://www.gutenberg.org/files/16/16-h/16-h.htm#2HCH0002 Peter Pan, by J.M. Barrie, Chapter 2: The Shadow]</ref> Despite these similarities, however, there has been no confirmation of a connection between the two by Nintendo, and any perceived connection is merely fan speculation.
*In his battle in ''The Adventure of Link'', he dodges or blocks most of the attacks that Link attempts but is vulnerable when he jumps. This flaw can be taken advantage of by simply standing in a corner and repeatedly swinging Link's sword toward Link's Shadow. Link's Shadow will attempt to jump at Link and keep running into the attacks, making a rather difficult battle seem less difficult. However, this does not work in the original Disk System version, as the A.I. was simplified when the game was transferred to cartridge format.
*In his battle in ''The Adventure of Link'', Link's Shadow dodges or blocks most of the attacks that Link attempts but is vulnerable when he jumps. This flaw can be taken advantage of by simply standing in a corner and repeatedly swinging Link's sword toward Link's Shadow. Link's Shadow will attempt to jump at Link and keep running into the attacks, making a rather difficult battle seem less difficult. However, this does not work in the original Famicom Disk System version, as the A.I. was simplified when the game was transferred to cartridge format.
*In his appearance in ''Ocarina of Time'', Dark Link appears next to a dead, blackened tree. This may serve as a contrast to the living green trees that surrounded Link in his youth, and to emphasize the light/dark scenario.
*In his appearance in ''Ocarina of Time'', Dark Link appears next to a dead, blackened tree. This may serve as a contrast to the living green trees that surrounded Link in his youth, and to emphasize the light/dark scenario.
*In ''A Link to the Past'', the GBA-exclusive Dark Links have the same sword and shield that Link has on at the moment, but they always do the same amount of damage. If Link does not have any shield, his dark counterparts will have the Fighter's Shield.
*Upon passing the dead tree, Link's shadow disappears before Dark Link materializes, suggesting that Dark Link is his shadow.
*In ''Ocarina of Time 3D'', Dark Link is detailed and textured, granting him an appearance similar to the [[Dark Interlopers]] visual aides. When defeated, he now makes the sound effect that Link normally makes when knocked to the ground.
*Dark Link in ''Ocarina of Time'' can be made to imitate most of Link's animations. Stunning Dark Link with Deku Nuts in a specific way will cause him to mirror Link's every move. This can be used to a comical effect; for example, if Link is down to a fraction of a heart and leans over panting, Dark Link will also act fatigued. Dark Link also mimics Link's idle animations, such as checking his sword and tunic. If Link puts on the Iron Boots, Dark Link will start moving as if he were also wearing them.
*When the player begins crossing the room in the Water Temple containing Dark Link, Link has the usual shadow of his feet on the ground. When he passes the dead tree, however, his shadow disappears and Dark Link materializes.
**In the 3DS version, Dark Link will instead slide towards Link on one leg, frozen in a single frame of his running animation.
*Dark Link from ''Ocarina of Time'' truly is an evil duplicate of Link, right down to his idle animations. Stunning Dark Link with Deku Nuts in a specific way will cause him to mirror Link's every move. This can have a comical effect; for example, if Link is down to a fraction of a heart and leans over panting, Dark Link will also act fatigued. Dark Link also imitates Link's idle animations, such as checking his sword and tunic. If Link puts on the Iron Boots, Dark Link will start moving as if he were also wearing them.
*In ''A Link to the Past'', the GBA-exclusive Dark Links have the same sword and shield that Link currently has equipped, but they will always inflict the same amount of damage. If Link does not have any shield, his dark counterparts will have the Fighter's Shield.
**In the 3DS version, Dark Link will instead eerily slide towards Link on one leg, frozen in a single frame of his running animation.
*In {{OoT3D}}, Dark Link is detailed and textured, granting him an appearance similar to the [[Dark Interlopers]] visual aides. When defeated, he now makes the same sound effect that Link normally makes when knocked to the ground.


==Gallery==
==Gallery==
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