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Deku Forest (Level): Difference between revisions

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:''This article is about the {{Term|Series|Level|link}} in {{TFH}}. For the location, see {{Term|Series|Deku Forest|link}}.''
{{Hatnote|This article is about the {{Term|Series|Level|link}} in {{TFH}}. For the location, see {{Term|Series|Deku Forest|link}}.}}
{{Infobox Dungeon
{{Infobox Dungeon
|type = level
|type = level
|image= File:TFH Deku Forest.png
|image= File:TFH Deku Forest Stage 3 2.png
|caption =  
|caption = Stage 3 of Deku Forest
|location = [[Drablands#Woodlands|Woodlands]]
|location = {{Term|TFH|Woodlands|link}}
|game = TFH
|game = TFH
|item =  
|item = {{Term|TFH|Bow}} ×3
|quest =  
|quest =  
|mini-boss =  
|mini-boss =  
Line 13: Line 13:
|strategy =  
|strategy =  
}}
}}
{{Term/Store|Deku Forest||Series, TFH}} is the first Level in {{TFH}},{{Name Ref|TFH}} and the first Level of the [[Drablands#Woodlands|Woodlands]] area. It is followed by [[Buzz Blob Cave]].
{{Term/Store|Deku Forest||Series, TFH}} is the first {{Term|TFH|Level|link}} in {{TFH}},<ref>{{Cite Book|quote= |book= E |publisher= |page= 159}}</ref> and the first {{Term|TFH|Level}} of the {{Term|TFH|Woodlands|link}} {{Term|TFH|Area}}. It is followed by {{Term|TFH|Buzz Blob Cave|link}}.


==Themes and Navigation==
==Themes and Navigation==
{{Term|TFH|Deku Forest (Level)}} is a large, open woodland with rivers and waterfalls. As the first {{Term|TFH|Level|link}}, it features very basic puzzles which require either {{Term|TFH|Totem|link}} formations or the {{Term|TFH|Bow|link}} to solve. Since all three {{Plural|TFH|Links|link}} must use this {{Term|TFH|Item|link}}, the {{Term|TFH|Kokiri Clothes|link}} are useful in this {{Term|TFH|Level}}.
{{Term|TFH|Deku Forest (Level)}} is a large, open woodland with rivers and waterfalls. As the first {{Term|TFH|Level|link}}, it features very basic puzzles which require either {{Term|TFH|Totem|link}} formations or the {{Term|TFH|Bow|link}} to solve. Since all three {{Plural|TFH|Links|link}} must use this {{Term|TFH|Item|link}}, the {{Term|TFH|Kokiri Clothes|link}} are useful in this {{Term|TFH|Level}}.


'''{{Term|TFH|Stage|link}} 1''' starts the {{Plural|TFH|Links}} off in a clearing within the {{Term|TFH|Deku Forest (Level)|display=Forest}}, on a dirt ledge. Ahead of them are three {{Plural|TFH|Bow}}, surrounded by bushes. There are also {{Plural|TFH|Jar|link}} and {{Plural|TFH|Grass|link}} that can be cut. To the east is a ledge with several {{Plural|TFH|Rock|link}}, three {{Plural|TFH|Green Rupee|link}}, and one {{Term|TFH|Blue Rupee|link}}, which can only be reached by tossing a {{Term|TFH|Links}} up by forming a {{Term|TFH|Totem}}. A small stream separates the next portion of the {{Term|TFH|Stage}}, and a small bridge crosses over to it. On each side of the bridge are elevated statues with a {{Term|TFH|Blue Rupee}} on them each, and in the river's west end are three {{Plural|TFH|Green Rupee}}. The next portion of the {{Term|TFH|Stage}} holds the {{Term|TFH|Triforce Gateway|link}}, but it is blocked by a wooden {{Term|TFH|Gate|link}}. In order to open this {{Term|TFH|Gate}}, the three {{Plural|TFH|Links}} must simultaneously stand on {{Plural|TFH|Floor Switch|link}} elevated at three different levels by forming a {{Term|TFH|Totem}}. The right log requires the {{Plural|TFH|Links}} to form a {{Term|TFH|Totem}} of three and throw the top {{Term|TFH|Link}} onto it, whereas the left log only requires a {{Term|TFH|Totem}} of two to reach. Around the {{Term|TFH|Gate|link}} are {{Plural|TFH|Rock|link}} and {{Plural|TFH|Jar|link}}, and behind it are some bushes.
[[File:TFH Deku Forest Stage 1.png|250px|right|thumb|Obtaining Bows in Stage 1]]
'''{{Term|TFH|Stage|link}} 1''' starts the {{Plural|TFH|Links}} off in a clearing within the {{Term|TFH|Deku Forest (Level)|display=Forest}}, on a dirt ledge. Ahead of them are three {{Plural|TFH|Bow}}, surrounded by bushes. There are also {{Plural|TFH|Jar|link}} and {{Plural|TFH|Grass|link}} that can be cut. To the east is a ledge with several {{Plural|TFH|Rock|link}}, three {{Plural|TFH|Green Rupee|link}}, and one {{Term|TFH|Blue Rupee|link}}, which can only be reached by tossing a {{Term|TFH|Links}} up by forming a {{Term|TFH|Totem}}. A small stream separates the next portion of the {{Term|TFH|Stage}}, and a small bridge crosses over to it. On each side of the bridge are elevated statues with a {{Term|TFH|Blue Rupee}} on top of them, and in the river's west end are three {{Plural|TFH|Green Rupee}}. The next portion of the {{Term|TFH|Stage}} holds the {{Term|TFH|Triforce Gateway|link}}, but it is blocked by a wooden {{Term|TFH|Gate|link}}. In order to open this {{Term|TFH|Gate}}, the three {{Plural|TFH|Links}} must simultaneously stand on {{Plural|TFH|Floor Switch|link}} elevated at three different levels. The right log requires the {{Plural|TFH|Links}} to form a {{Term|TFH|Totem}} of three, and have the middle {{Term|TFH|Links}} throw the top {{Term|TFH|Links}} onto it, whereas the left log only requires a {{Term|TFH|Totem}} of two to reach. Around the {{Term|TFH|Gate|link}} are {{Plural|TFH|Rock|link}} and {{Plural|TFH|Jar|link}}, and behind it are some bushes.
{{Clear}}


'''{{Term|TFH|Stage}} 2''' places the {{Plural|TFH|Links}} in an area with several ledges and eight {{Plural|TFH|Blob|link}} scattered across them. Each {{Term|TFH|Blob}} must be defeated before the {{Term|TFH|Triforce Gateway}} appears. The ledge on the east side holds three {{Plural|TFH|Green Rupee}} and can be climbed using a ramp, but the {{Plural|TFH|Links}} need to be thrown onto the other ledges. The top ledge holds two {{Plural|TFH|Heart|link}} and two {{Plural|TFH|Treasure Chest|link}}, one containing three more {{Plural|TFH|Heart}}, and one containing a {{Term|TFH|Blue Rupee}}. {{Plural|TFH|Jar}}, {{Plural|TFH|Rock}}, and bushes litter the area.
[[File:TFH Deku Forest Stage 2.png|250px|right|thumb|Battling Blobs in Stage 2]]
'''{{Term|TFH|Stage}} 2''' places the {{Plural|TFH|Links}} in an area with several ledges and eight {{Plural|TFH|Blob|link}} scattered across them. Every {{Term|TFH|Blob}} must be defeated before the {{Term|TFH|Triforce Gateway}} appears. The ledge on the east side holds three {{Plural|TFH|Green Rupee}} and can be climbed using a ramp, but the {{Plural|TFH|Links}} need to be thrown onto the other ledges. The top ledge holds two {{Plural|TFH|Heart|link}} and two {{Plural|TFH|Treasure Chest|link}}, one containing three more {{Plural|TFH|Heart}}, and one containing a {{Term|TFH|Blue Rupee}}. {{Plural|TFH|Jar}}, {{Plural|TFH|Rock}}, and bushes litter the area.
{{Clear}}


'''{{Term|TFH|Stage}} 3''' tasks the {{Plural|TFH|Links}} with navigating a series of cliffs high above a body of {{Term|TFH|Water (Terrain)|link}}. They begin on one with a {{Term|TFH|Shock Switch|link}}, and striking it activates a nearby platform to move toward them, allowing them to get on and use it to reach the next cliff. This cliff has a second, elevated level, which two {{Plural|TFH|Links}} must be thrown onto and {{Term|TFH|Totem}} in order to strike a {{Term|TFH|Shock Switch|display=Switch}} across a gap with their {{Term|TFH|Bow}}. This {{Term|TFH|Shock Switch}} activates another platform which takes them to the third cliff. A {{Term|TFH|Treasure Chest}} with a {{Term|TFH|Blue Rupee}} and a {{Term|TFH|Treasure Chest|display=Chest}} with a {{Term|TFH|Red Rupee|link}} can be found here, the latter only reached through tossing a {{Term|TFH|Link}} up to it. A {{Term|TFH|Blob}} lies near each {{Term|TFH|Treasure Chest|display=Chest}}. A smaller platform automatically moves between this cliff and the fourth, and a {{Term|TFH|Shock Switch}} rests between them in an alcove above. This {{Term|TFH|Shock Switch|display=Switch}} can only be activated by firing an {{Term|TFH|Arrow|link}} at it by a {{Term|TFH|Link}} atop a full {{Term|TFH|Totem}}. Once struck, a bridge between the fourth and final cliffs appears, and the {{Term|TFH|Triforce Gateway}} activates. A {{Term|TFH|Squiddy|link}} rests on the fourth platform, while two {{Plural|TFH|Heart}} rest on an elevated portion of the final one. {{Plural|TFH|Jar}}, {{Plural|TFH|Rock}}, bushes, and {{Plural|TFH|Grass|link}} litter the whole {{Term|TFH|Stage}}.
[[File:TFH Deku Forest Stage 3.png|250px|right|thumb|Crossing a gap in Stage 3]]
'''{{Term|TFH|Stage}} 3''' tasks the {{Plural|TFH|Links}} with navigating a series of cliffs high above a body of {{Term|TFH|Water (Terrain)|link}}. They begin on one with a {{Term|TFH|Shock Switch|link}}; striking it activates a nearby platform to move toward them, allowing them to cross a gap to the next cliff. This cliff has a second, elevated ledge, which two {{Plural|TFH|Links}} must be thrown onto and {{Term|TFH|Totem}} in order to strike a {{Term|TFH|Shock Switch|display=Switch}} across a gap with their {{Term|TFH|Bow}}. This {{Term|TFH|Shock Switch}} activates another platform which takes them to the third cliff. A {{Term|TFH|Treasure Chest}} with a {{Term|TFH|Blue Rupee}} and a {{Term|TFH|Treasure Chest|display=Chest}} with a {{Term|TFH|Red Rupee|link}} can be found here, the latter only reached through tossing the {{Plural|TFH|Links}} up to it. A {{Term|TFH|Blob}} is near each {{Term|TFH|Treasure Chest|display=Chest}}. Between this cliff and the fourth, a platform automatically moves back and forth across a gap, and an elevated {{Term|TFH|Shock Switch}} rests between them in an alcove above. This {{Term|TFH|Shock Switch|display=Switch}} can only be activated by firing an {{Term|TFH|Arrow|link}} at it by the {{Term|TFH|Links}} atop a full {{Term|TFH|Totem}}. Once struck, a bridge between the fourth and final cliffs appears, and the {{Term|TFH|Triforce Gateway}} activates. A {{Term|TFH|Squiddy|link}} rests on the fourth cliff, while two {{Plural|TFH|Heart}} rest on an elevated ledge of the final one. {{Plural|TFH|Jar}}, {{Plural|TFH|Rock}}, and {{Plural|TFH|Grass|link}} litter the whole {{Term|TFH|Stage}}.
{{Clear}}


'''{{Term|TFH|Stage}} 4''' is the final stage. The {{Plural|TFH|Links}} begin on an elevated ledge, with four {{Plural|TFH|Totem Deku|link}} below. These {{Plural|TFH|Enemy|link}} must be attacked with {{Plural|TFH|Bow}}, as they retreat underground when approached. One {{Term|TFH|Totem Deku}} rests at ground level, while two require a two-{{Term|TFH|Link}} {{Term|TFH|Totem}} to reach, and the last requires a full {{Term|TFH|Totem}}. Once they are all defeated, a closed {{Term|TFH|Gate}} opens, revealing the area in which the {{Term|TFH|Triforce Gateway}} then appears. Twelve {{Plural|TFH|Green Rupee}}, {{Plural|TFH|Grass}}, and {{Plural|TFH|Jar}} can be found around the {{Term|TFH|Stage}}.
[[File:TFH Deku Forest Stage 4.png|250px|right|thumb|Battling Totem Dekus in Stage 4]]
'''{{Term|TFH|Stage}} 4''' takes place in another forest clearing. The {{Plural|TFH|Links}} begin on an elevated ledge, with four {{Plural|TFH|Totem Deku|link}} below. These {{Plural|TFH|Enemy|link}} must be attacked with {{Plural|TFH|Bow}}, as they retreat underground when approached. One {{Term|TFH|Totem Deku}} rests at ground level, while two require a two-{{Term|TFH|Links}} {{Term|TFH|Totem}} to reach, and the last requires a full {{Term|TFH|Totem}}. Once they are all defeated, a closed {{Term|TFH|Gate}} opens, revealing the area in which the {{Term|TFH|Triforce Gateway}} then appears. Twelve {{Plural|TFH|Green Rupee}}, {{Plural|TFH|Grass}}, and {{Plural|TFH|Jar}} can be found around the {{Term|TFH|Stage}}.
{{Clear}}


===Drablands Challenges===
==={{Plural|TFH|Drablands Challenge}}===
Deku Forest includes the following [[Drablands Challenge]]s: "[[Drablands Challenge#Fewer Heart Containers!|Fewer Heart Containers!]]", "[[Drablands Challenge#Clear within the time limit!|Clear within the time limit!]]", and "[[Drablands Challenge#Guard the Orb!|Guard the Orb!]]".
Once the {{Term|TFH|Boss|link}} of the {{Term|TFH|Woodlands|link}} has been defeated, {{Term|TFH|Deku Forest (Level)}} can be replayed with the following {{Plural|TFH|Drablands Challenge|link}}: "[[Drablands Challenge#Fewer Heart Containers!|Fewer Heart Containers!]]", "[[Drablands Challenge#Clear within the time limit!|Clear within the time limit!]]", and "[[Drablands Challenge#Guard the Orb!|Guard the Orb!]]". In each of the {{Plural|TFH|Drablands Challenge}}, more {{Plural|TFH|Enemy|link}} appear throughout the {{Term|TFH|Level|link}}. The first {{Term|TFH|Stage}} features {{Plural|TFH|Blob|link}}, with two notably appearing on top of the two logs where the {{Plural|TFH|Floor Switch|link}} are, making it harder to throw the {{Plural|TFH|Links}} onto them as the {{Plural|TFH|Enemy}} can knock them off. A strategy to defeat these {{Plural|TFH|Blob}} is to form a {{Term|TFH|Totem}} of three and shoot down the {{Term|TFH|Blob}} on the shortest log first, then throw two {{Plural|TFH|Links}} onto that log to shoot the {{Term|TFH|Blob}} off the tallest log.


During a Drablands Challenge, more enemies and newer enemies appear in the Level. The first Stage features more Blobs, with two notably appearing on top of the two logs where the Switches are, making it harder to throw the Links onto them as the enemies can push them off. A strategy to defeat these Blobs is to form a Totem of three and shoot down the Blob on the shortest log first, then throw two Links onto that log to shoot the Blob off the tallest log. Stage 2 features electrified [[Buzz Blob]]s as well as a Totem Deku. Stage 3 has [[Moblin]]s and a hidden [[Life Like]], while Stage 4 includes [[Tektite]]s in addition to the usual Totem Dekus.
In "Fewer Heart Containers!", the {{Plural|TFH|Heart|link}} on the ledge behind the {{Term|TFH|Triforce Gateway|link}} in {{Term|TFH|Stage}} 3 are replaced with {{Plural|TFH|Blue Rupee|link}}.


In "Fewer Heart Containers!", the Links' health is reduced to half, to a minimum of four Hearts.
In "Clear within the time limit!", the {{Plural|TFH|Links}} are given a timer of 30 seconds in [[Multiplayer]], or 50 seconds in single-player. This timer can be increased by collecting {{Plural|TFH|Hourglass|link}} or wearing {{Term|TFH|Linebeck's Uniform|link}}.


In "Clear within the time limit!", the Links are initially given 30 seconds to complete the Level. Hourglasses can be picked up to increase the remaining time. If the Links run out of time, then the entire Level is failed.
In "Guard the Orb!", the {{Term|TFH|Treasure Chest|link}} containing a {{Term|TFH|Red Rupee|link}} in {{Term|TFH|Stage}} 2 is absent. In its place is the pedestal where the Orb must be placed.


In "Guard the orb!", the Links must transport a luminescent Orb that repels a shade of red light. This Orb will protect the Links from the shade, which will harm the Links should they step outside the Orb's radius. One Link must carry the Orb to red cups at the end of each Stage to open the Triforce Gateway.
==={{Plural|TFH|Material}}===
 
At the end of the {{Term|TFH|Level}}, three {{Plural|TFH|Treasure Chest|link}} can be opened. Two contain the same {{Term|TFH|Material|link}}, and one contains another, more valuable {{Term|TFH|Material}}.
===Materials===
At the end of the Level, three chests can be opened. Two contain the same [[Material]], and one contains another.


{{Data Table
{{Data Table
Line 47: Line 53:
| 2 Blob Jelly, 1 Armos Spirit
| 2 Blob Jelly, 1 Armos Spirit
|-
|-
| [[File:TFH Fewer Heart Containers Icon.png]]<br/>'''Fewer {{Plural|TFH|Heart Container}}!'''
| [[File:TFH Fewer Heart Containers Icon.png]]<br/>'''Fewer Heart Containers!'''
| 2 Blob Jelly, 1 Tektite Shell
| 2 Blob Jelly, 1 Tektite Shell
|-
|-
Line 57: Line 63:
}}
}}


==={{Plural|TFH|Enemy}}===
==={{Plural|TFH|Enemy}} and Traps===
{{Tabs
|tab1= No Challenge
|content1=
;{{Term|TFH|Stage}} 1
There are no {{Plural|TFH|Enemy}} in this {{Term|TFH|Stage}}.
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Blob [Qty:8]
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Blob [Qty:2], Squiddy
}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
{{Gallery List|Enemies
  |TFH= Blob [Qty:10], Squiddy [Qty:1], Totem Deku [Qty:1], Totem Deku [2] [Qty:2], Totem Deku [3] [Qty:1]
  |TFH= Totem Deku [Qty:1], Totem Deku [2] [Qty:2], Totem Deku [3] [Qty:1]
}}
}}


;During "Fewer {{Plural|TFH|Heart Container}}!"
|tab2= "Fewer Heart Containers!"
|content2=
;{{Term|TFH|Stage}} 1
{{Gallery List|Enemies
{{Gallery List|Enemies
  |TFH= Blob [Qty:4], Buzz Blob [Qty:8], Crow [Qty:4], Life Like [Qty:1], Spear Throwing Moblin [Qty:5], Tektite [Qty:3], Totem Deku [2] [Qty:5], Totem Deku [3] [Qty:1]
  |TFH= Blob [Qty:5]
}}
}}


;During "Clear within the time limit!" and "Guard the orb!"
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
{{Gallery List|Enemies
  |TFH= Blob [Qty:5], Buzz Blob [Qty:8], Life Like [Qty:1], Spear Throwing Moblin [Qty:5], Squiddy [Qty:1], Tektite [Qty:3], Totem Deku [2] [Qty:5], Totem Deku [3] [Qty:1]
  |TFH= Buzz Blob [Qty:7], Totem Deku [2] [Qty:1]
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Buzz Blob [Qty:1], Crow [Qty:2], Life Like [Qty:1]{{List Note|name= Heart|Disguised as a {{Term|TFH|Heart|link}}.}}, Spear Throwing Moblin [Qty:5], Squiddy, Totem Deku [2] [Qty:1]
}}
{{List Notes}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
|TFH= Crow [Qty:3], Tektite [Qty:3], Totem Deku [2] [Qty:3], Totem Deku [3] [Qty:1]
}}
 
|tab3= "Clear within the time limit!", "Guard the Orb!"
|content3=
;{{Term|TFH|Stage}} 1
{{Gallery List|Enemies
|TFH= Blob [Qty:5]
}}
 
;{{Term|TFH|Stage}} 2
{{Gallery List|Enemies
|TFH= Buzz Blob [Qty:7], Totem Deku [2] [Qty:1]
}}
 
;{{Term|TFH|Stage}} 3
{{Gallery List|Enemies
|TFH= Buzz Blob [Qty:1], Life Like [Qty:1]{{List Note|name= Heart|Disguised as a {{Term|TFH|Heart|link}}.}}, Spear Throwing Moblin [Qty:5], Squiddy, Totem Deku [2] [Qty:1]
}}
{{List Notes}}
 
;{{Term|TFH|Stage}} 4
{{Gallery List|Enemies
|TFH= Tektite [Qty:3], Totem Deku [2] [Qty:3], Totem Deku [3] [Qty:1]
}}
}}
}}


Line 80: Line 140:
|-
|-
| Treasure Chest
| Treasure Chest
| Heart {{Qty|3}}
| Heart [File:TFH Three Hearts Sprite.png] {{Qty|3}}
| On the bottom-left corner of the highest ledge behind the {{Plural|TFH|Blob}} in {{Term|TFH|Stage}} 2
| On the bottom-left corner of the highest ledge behind the {{Plural|TFH|Blob}} in {{Term|TFH|Stage}} 2
|-
|-
Line 91: Line 151:
| On the furthest-back ledge on the third cliff in {{Term|TFH|Stage}} 3
| On the furthest-back ledge on the third cliff in {{Term|TFH|Stage}} 3
}}
}}
==Trivia==
*As described in Vol. 1 of the {{Term|TFH|Drablands Diary|link}}, a bright green {{Term|TFH|Butterfly|link}} is hidden in each {{Term|TFH|Level|link}} of the {{Term|TFH|Woodlands|link}}. One can be found on a tree in {{Term|TFH|Stage}} 4 of {{Term|TFH|Deku Forest (Level)}} by shifting the camera directly to the right of the {{Plural|TFH|Links}}' starting position.


==Nomenclature==
==Nomenclature==
{{Nomenclature}}
{{Nomenclature}}
==Gallery==
<gallery>
File:TFH Deku Forest Stage 1 2.png|The locked gate in {{Term|TFH|Stage}} 1 ("Fewer Heart Containers!" {{Term|TFH|Drablands Challenge}})
File:TFH Deku Forest Stage 3 3.png|Crossing a gap in {{Term|TFH|Stage}} 3 ("Guard the Orb!" {{Term|TFH|Drablands Challenge}})
File:TFH Energy Gauge Promotional Screenshot.png|Promotional Screenshot of shooting a {{Term|TFH|Shock Switch}} in {{Term|TFH|Stage}} 3
</gallery>


{{Ref}}
{{Ref}}
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