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Floor Spikes: Difference between revisions

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{{Enemy
{{Move|Floor Spike}}
:''{{Term|CoH|Spike Trap}} redirects here. For the rolling trap, see {{Term|Series|Spiketrap|link}}.''
{{Infobox Enemy
|image=  
|image=  
{{Media
{{Media
  |Model OoT= File:FloorSpikesOoTWT.png
  |Model OoT= File:OoT Floor Spikes Model 2.png
  |Model OoT3D= File:OoT3D Floor Spikes Model.png
  |Model OoT3D= File:OoT3D Floor Spikes Model.png
  |Model TWW= File:FloorSpikesWW.png
  |Model TWW= File:TWW Floor Spikes Model.png
  |Model TWWHD= File:TWWHD Floor Spikes Model.png
  |Model TWWHD= File:TWWHD Floor Spikes Model.png
  |Model TP= File:TP Floor Spikes Model.png
  |Model TP= File:TP Floor Spikes Model.png
Line 10: Line 12:
  |Model PH= File:PH Floor Spikes Model.png
  |Model PH= File:PH Floor Spikes Model.png
  |Model ST= File:ST Floor Spikes Model.png
  |Model ST= File:ST Floor Spikes Model.png
  |Model SS= File:SS Floor Spikes Model.png
  |Model SS= File:SS Floor Spike Model.png
|Model SSHD= File:SSHD Floor Spike Model.png
  |Model TFH= File:TFH Floor Spikes Model.png
  |Model TFH= File:TFH Floor Spikes Model.png
  |Model BotW= File:BotW Floor Spikes Model.png
  |Model BotW= File:BotW Floor Spikes Model.png
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  |Sprite OoS= File:OoS Floor Spikes Sprite.png
  |Sprite OoS= File:OoS Floor Spikes Sprite.png
  |Sprite OoA= File:OoA Floor Spikes Sprite.png
  |Sprite OoA= File:OoA Floor Spikes Sprite.png
  |Sprite TMC= File:TMC Floor Spikes.png
  |Sprite TMC= File:TMC Floor Spikes Sprite.png
}}
}}
|caption=  
|caption=  
|race=  
|race=  
|game= {{ALttP}}<br>{{LA}}<br>{{OoT}}<br>{{OoS}}<br>{{OoA}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{ST}}<br>{{SS}}<br>{{TFH}}<br>{{BotW}}
|game= ALttP, LA, OoT, OoS, OoA, TWW, FSA, TMC, TP, PH, ST, SS, TFH, BotW
|other= {{ZA}}
|other= ZA, CoH
|habitat= {{Plural|Series|Dungeon|link}}
|habitat= {{Plural|Series|Dungeon|link}}
|member=  
|member=  
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|theme=  
|theme=  
}}
}}
{{Term/Store|Floor Spikes||Series, PH}} are recurring traps in {{TLoZ|Series}}.<ref>{{Cite|I don't think you can get through these {{Color|ST Light Blue|floor spikes}}, Link. Leave it to me! I'll figure something out!|Princess Zelda|ST}}</ref>{{Name Ref|ALttP, LA, LADX, OoT, OoT3D, OoS, OoA, TWW, TWWHD, FSA, TP, TPHD, PH, SS, TFH, BotW}} {{Term|Series|Floor Spikes}} go unnamed in {{TMC}}.
{{Term/Store|Floor Spike|Floor Spikes|Series, ST|plural}},{{Exp Game|ST}}<ref>{{Cite|I don't think you can get through these {{Color|ST Light Blue|floor spikes}}, Link. Leave it to me! I'll figure something out!|Princess Zelda|ST}}</ref> also known as {{Term/Store|Spike|Spikes|FSA|plural}}{{Exp Game|FSA}}<ref>{{Cite Guide|game= FSA |publisher= Nintendo |page= 92}}</ref> or {{Term/Store|Spike Trap|Spike Traps|CoH|plural}},{{Exp Game|CoH}}<ref>{{Cite|Defeated By: Spike Trap|Game Over|CoH}}</ref> are recurring traps in {{TLoZ|Series}}.{{Name Ref|ALttP, LA, LADX, OoT, OoT3D, OoS, OoA, TWW, TWWHD, FSA, TP, TPHD, PH, SS, TFH, BotW}} {{Plural|Series|Floor Spikes}} go unnamed in {{TMC}}.


==Characteristics==
==Characteristics==
==={{ALttP|-}}===
==={{ALttP|-}}===
{{Term|ALttP|Floor Spikes}} can be avoided by using the {{Term|ALttP|Magic Cape|link}} in {{ALttP}}, as {{Term|ALttP|Link|link}} can walk directly over them without taking damage. The {{Term|ALttP|Magic Cape}} is necessary to obtain the {{Term|ALttP|Cane of Byrna|link}}, as it is preceded by a number of {{Term|ALttP|Floor Spikes}} that {{Term|ALttP|Link}} would be unable to traverse safely otherwise.
{{Plural|ALttP|Floor Spikes}} can be avoided by using the {{Term|ALttP|Magic Cape|link}} in {{ALttP}}, as {{Term|ALttP|Link|link}} can walk directly over them without taking damage. The {{Term|ALttP|Magic Cape}} is necessary to obtain the {{Term|ALttP|Cane of Byrna|link}}, as it is preceded by a number of {{Plural|ALttP|Floor Spikes}} that {{Term|ALttP|Link}} would be unable to traverse safely otherwise.


==={{LA|-}}===
==={{LA|-}}===
{{Sectstub|LA}}
{{Stub|LA}}


==={{OoT|-}}===
==={{OoT|-}}===
Many {{Term|OoT3D|Floor Spikes}} are found inside the {{Term|OoT3D|Water Temple (Ocarina of Time)|link}} in {{OoT}}, typically blocking passage until the water level rises. In the {{Term|OoT3D|Shadow Temple|link}}, certain {{Term|OoT3D|Floor Spikes}} are invisible, requiring that {{Term|OoT3D|Link}} use the {{Term|OoT3D|Lens of Truth|link}} in order to see them. The {{Term|OoT3D|Hover Boots|link}} can also be used to walk above {{Term|OoT3D|Floor Spikes}}, momentarily avoiding damage, while the {{Term|OoT3D|Goron Tunic|link}} causes {{Term|OoT3D|Link}} to take damage less frequently from them.
Many {{Plural|OoT3D|Floor Spikes}} are found inside the {{Term|OoT3D|Water Temple|link}} in {{OoT}}, typically blocking passage until the water level rises. In the {{Term|OoT3D|Shadow Temple|link}}, certain {{Plural|OoT3D|Floor Spikes}} are invisible, requiring that {{Term|OoT3D|Link}} use the {{Term|OoT3D|Lens of Truth|link}} in order to see them. The {{Term|OoT3D|Hover Boots|link}} can also be used to walk above {{Plural|OoT3D|Floor Spikes}}, momentarily avoiding damage, while the {{Term|OoT3D|Goron Tunic|link}} causes {{Term|OoT3D|Link}} to take damage less frequently from them.


==={{OoS|-}}===
==={{OoS|-}}===
In {{OoS}}, in order to defeat {{Term|OoS|Dodongo|link}}, the {{Term|OoS|Boss|link}} from the {{Term|OoS|Snake's Remains|link}}, {{Term|OoS|Link|link}} must toss it onto the {{Term|OoS|Floor Spikes}} found in the center of the room after stunning it with a {{Term|OoS|Bomb|link}}.
In {{OoS}}, in order to defeat {{Term|OoS|Dodongo|link}}, the {{Term|OoS|Boss|link}} from the {{Term|OoS|Snake's Remains|link}}, {{Term|OoS|Link|link}} must toss it onto the {{Plural|OoS|Floor Spikes}} found in the center of the room after stunning it with a {{Term|OoS|Bomb|link}}.


==={{OoA|-}}===
==={{OoA|-}}===
{{Sectstub|OoA}}
{{Stub|OoA}}


==={{TWW|-}}===
==={{TWW|-}}===
{{Term|TWWHD|Floor Spikes}} appear in the {{Term|TWWHD|Forsaken Fortress|link}} and the {{Term|TWWHD|Wind Temple|link}} in {{TWW}}, though in the former they are unable to damage {{Term|TWWHD|Link|link}} and serve only to obstruct his path. In both {{Plural|TWWHD|Dungeon|link}}, the {{Term|TWWHD|Floor Spikes}} can usually be retracted once a certain puzzle is solved or all enemies in the area have been defeated.
{{Plural|TWWHD|Floor Spikes}} appear in the {{Term|TWWHD|Forsaken Fortress|link}} and the {{Term|TWWHD|Wind Temple|link}} in {{TWW}}, though in the former they are unable to damage {{Term|TWWHD|Link|link}} and serve only to obstruct his path. In both {{Plural|TWWHD|Dungeon|link}}, the {{Plural|TWWHD|Floor Spikes}} can usually be retracted once a certain puzzle is solved or all enemies in the area have been defeated.


==={{FSA|-}}===
==={{FSA|-}}===
{{Sectstub|FSA}}
{{Stub|FSA}}


==={{TMC|-}}===
==={{TMC|-}}===
{{Term|TMC|Floor Spikes}} appear in {{Plural|TMC|Dungeon|link}} and other {{Plural|TMC|Cave|link}} across {{Term|TMC|Hyrule|link}} in {{TMC}}, both while {{Term|TMC|Link}} is regular-sized and {{Term|TMC|Minish|link}}-sized. They will damage {{Term|TMC|Link|link}} if he touches them, though they can be leapt over by using {{Term|TMC|Roc's Cape|link}}.
{{Plural|TMC|Floor Spikes}} appear in {{Plural|TMC|Dungeon|link}} and other {{Plural|TMC|Cave|link}} across {{Term|TMC|Hyrule|link}} in {{TMC}}, both while {{Term|TMC|Link}} is regular-sized and {{Term|TMC|Minish|link}}-sized. They will damage {{Term|TMC|Link|link}} if he touches them, though they can be leapt over by using {{Term|TMC|Roc's Cape|link}}.


==={{TP|-}}===
==={{TP|-}}===
{{Term|TPHD|Floor Spikes}} appear within the {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}} in {{TP}}, where they emerge from holes in the floor when {{Term|TPHD|Link}} approaches. Several of their locations are also concealed by {{Term|TPHD|Quicksand|link}}, making it difficult to judge their position and maneuver around them. When they are above the ground, however, {{Term|TPHD|Link}} is able to destroy them permanently using {{Plural|TPHD|Bomb}}.
{{Plural|TPHD|Floor Spikes}} appear within the {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}} in {{TP}}, where they emerge from holes in the floor when {{Term|TPHD|Link}} approaches. Several of their locations are also concealed by {{Term|TPHD|Quicksand|link}}, making it difficult to judge their position and maneuver around them. When they are above the ground, however, {{Term|TPHD|Link}} is able to destroy them permanently using {{Plural|TPHD|Bomb}}.


==={{PH|-}}===
==={{PH|-}}===
{{Term|PH|Floor Spikes}} appear inside {{Plural|PH|Dungeon|link}} in {{PH}}, where they serve to impede {{Term|PH|Link|link}}'s progress and will damage him on contact. {{Term|PH|Link}} can usually deactivate them by defeating enemies and solving puzzles. {{Plural|PH|Phantom|link}} are able to move over {{Term|PH|Floor Spikes}} without taking damage. Some {{Term|PH|Floor Spikes}} move up and down intermittently, forcing {{Term|PH|Link}} to pass over them quickly while they are briefly inactive.
{{Plural|PH|Floor Spikes}} appear inside {{Plural|PH|Dungeon|link}} in {{PH}}, where they serve to impede {{Term|PH|Link|link}}'s progress and will damage him on contact. {{Term|PH|Link}} can usually deactivate them by defeating enemies and solving puzzles. {{Plural|PH|Phantom|link}} are able to move over {{Plural|PH|Floor Spikes}} without taking damage. Some {{Plural|PH|Floor Spikes}} move up and down intermittently, forcing {{Term|PH|Link}} to pass over them quickly while they are briefly inactive.


==={{ST|-}}===
==={{ST|-}}===
{{Term|ST|Floor Spikes}} appear inside {{Plural|ST|Dungeon|link}} in {{ST}}, where they serve to impede {{Term|ST|Link|link}}'s progress and will damage him on contact. {{Term|ST|Link}} can usually deactivate them by defeating enemies and solving puzzles. As {{Plural|ST|Phantom|link}} are unaffected by {{Term|ST|Floor Spikes}}, {{Term|ST|Princess Zelda|link}} can also harness this immunity when she gains the ability to possess {{Plural|ST|Phantom}}, and use it to cross over the {{Term|ST|Floor Spikes}} and help solve puzzles normally out of {{Term|ST|Link}}'s reach.
{{Plural|ST|Floor Spikes}} appear inside {{Plural|ST|Dungeon|link}} in {{ST}}, where they serve to impede {{Term|ST|Link|link}}'s progress and will damage him on contact. {{Term|ST|Link}} can usually deactivate them by defeating enemies and solving puzzles. As {{Plural|ST|Phantom|link}} are unaffected by {{Plural|ST|Floor Spikes}}, {{Term|ST|Princess Zelda|link}} can also harness this immunity when she gains the ability to possess {{Plural|ST|Phantom}}, and use it to cross over the {{Plural|ST|Floor Spikes}} and help solve puzzles normally out of {{Term|ST|Link}}'s reach.


==={{SS|-}}===
==={{SS|-}}===
{{Term|SS|Floor Spikes}} appear within a single room inside the {{Term|SS|Lanayru Mining Facility|link}} in {{SS}}, where they are stealthily concealed by large amounts of sand. They activate quickly when {{Term|SS|Link|link}} draws near. This requires {{Term|SS|Link}} to work his way through the maze-like room by using the {{Term|SS|Gust Bellows|link}} to blow away the sand and find a safe path.
{{Plural|SS|Floor Spikes}} appear within a single room inside the {{Term|SS|Lanayru Mining Facility|link}} in {{SS}}, where they are stealthily concealed by large amounts of sand. They activate quickly when {{Term|SS|Link|link}} draws near. This requires {{Term|SS|Link}} to work his way through the maze-like room by using the {{Term|SS|Gust Bellows|link}} to blow away the sand and find a safe path.


==={{TFH|-}}===
==={{TFH|-}}===
{{Term|TFH|Floor Spikes}} appear in the {{Term|TFH|Frozen Plateau|link}} level of the {{Term|TFH|Drablands|link}} in {{TFH}}. Here, fireballs can be bounced across them using the {{Term|TFH|Fire Gloves|link}}, which are used to light {{Plural|TFH|Torch|link}} and defeat enemies that are otherwise out of reach.
{{Plural|TFH|Floor Spikes}} appear in the {{Term|TFH|Frozen Plateau|link}} level of the {{Term|TFH|Drablands|link}} in {{TFH}}. Here, fireballs can be bounced across them using the {{Term|TFH|Fire Gloves|link}}, which are used to light {{Plural|TFH|Torch|link}} and defeat enemies that are otherwise out of reach.


==={{BotW|-}}===
==={{BotW|-}}===
{{Term|BotW|Floor Spikes}} can usually be found around some {{Plural|BotW|Monster Stronghold|link}} in {{BotW}}. They block {{Term|BotW|Link|link}}'s path alongside enemies, damaging him on contact. {{Term|BotW|Floor Spikes}} are usually made of wood; thus, they can be burned with {{Plural|BotW|Fire Arrow|link}}, an elemental weapon, or any other fire source.
{{Stub|BotW}}
{{Plural|BotW|Floor Spikes}} are typically found within {{Plural|BotW|Ancient Shrine|link}}.


==Other Appearances==
==Other Appearances==
==={{ZA|-}}===
==={{ZA|-}}===
{{Noncanon|Start}}
{{Noncanon|Start}}
{{Sectstub|ZA}}
{{Stub|ZA}}
Floor Spikes appear in {{ZA}}.
{{Plural|ZA|Floor Spikes}} appear in {{ZA}}.{{Where}}
{{Noncanon|End}}
{{Noncanon|End}}
==={{CoH|-}}===
{{Ambig|Start}}
{{Stub|CoH}}
{{Ambig|End}}


==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja=
|jaM=
|esS= Suelo de pinchos {{Exp Game|ST}}
|esSM=  Floor of Spikes
|esL= Suelo de púas {{Exp Game|ST}}
|esLM= Floor of Spikes
|frF=
|frFM=
|frC=
|frCM=
|de=
|deM=
|it= Pavimento appuntito
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|zhT=
|zhTM=
|zhS=
|zhSM= }}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:FloorSpikesOoTST.png|Invisible {{Term|OoT|Floor Spikes}} from {{OoT|-}}
File:OoT Floor Spikes Model.png|Invisible {{Plural|OoT|Floor Spikes}} from {{OoT|-}}
File:OoS LinkCarryingDodongo.png|{{Term|OoS|Link}} tossing {{Term|OoS|Dodongo}} into {{Term|OoS|Floor Spikes}} from {{OoS|-}}
File:OoS Floor Spikes Sprite 2.png|Side view of {{Term|OoS|Floor Spikes}} from {{OoS|-}}
File:Gust Bellows SS.png|{{Term|SS|Floor Spikes}} from {{SS|-}}
File:OoS LinkCarryingDodongo.png|{{Term|OoS|Link}} tossing {{Term|OoS|Dodongo}} into {{Plural|OoS|Floor Spikes}} from {{OoS|-}}
File:TFH Floor Spikes.jpg|{{Term|TFH|Floor Spikes}} from {{TFH|-}}
File:Gust Bellows SS.png|{{Plural|SS|Floor Spikes}} from {{SS|-}}
File:ZA Floor Spikes.jpg|{{Term|ZA|Floor Spikes}} from {{ZA|-}}
File:TFH Floor Spikes.jpg|{{Plural|TFH|Floor Spikes}} from {{TFH|-}}
File:ZA Floor Spikes Sprite.png|{{Plural|ZA|Floor Spikes}} from {{ZA|-}}
File:CoH Spike Trap Sprite.png|{{Plural|CoH|Floor Spikes}} from {{CoH|-}}
</gallery>
</gallery>


{{Ref}}
{{Ref}}


{{Enemies}}
{{Traps}}
{{Categories
{{Categories
|Traps
  |enemies= ALttP, LA, LADX, LANS, OoT, OoT3D, OoS, OoA, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, TFH, BotW, ZA
  |enemies= ALttP, LA, LADX, LANS, OoT, OoT3D, OoS, OoA, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, TFH, BotW, ZA
}}
}}
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