autopatrol, curators, retiredstaff
14,218
edits
MannedTooth (talk | contribs) m (Text replacement - "|theme music=" to "|theme=") |
JumbledLimes (talk | contribs) No edit summary |
||
(11 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{Dungeon | {{Infobox Dungeon | ||
|type= | |type= | ||
|image= | |image= File:ALBW House of Gales.png | ||
|caption= The interior of the House of Gales | |caption= The interior of the House of Gales | ||
|pronunciation= | |pronunciation= | ||
|location= [[Lake Hylia]] | |location= [[Lake Hylia]] | ||
|game= | |game= ALBW | ||
|other= | |other= | ||
|item= | |item= | ||
Line 16: | Line 16: | ||
}} | }} | ||
The {{Term/Store|House of Gales||Series, ALBW}} is a {{Term|ALBW|Dungeon}} in {{ALBW}}. It is one of the earlier {{Plural|ALBW|Dungeon}} located in {{Term|ALBW|Hyrule|link}}. The {{Term|ALBW|Zora's Flippers|link}} and {{Term|ALBW|Tornado Rod|link}} are required to access it, and its {{Term|ALBW|Boss}} is {{Term|ALBW|Margomill|link}}. | The {{Term/Store|House of Gales||Series, ALBW}} is a {{Term|ALBW|Dungeon}} in {{ALBW}}. It is one of the earlier {{Plural|ALBW|Dungeon}} located in {{Term|ALBW|Hyrule|link}}. The {{Term|ALBW|Zora's Flippers|link}} and {{Term|ALBW|Tornado Rod|link}} are required to access it, and its {{Term|ALBW|Boss}} is {{Term|ALBW|Margomill|link}}. | ||
==Areas== | |||
{{Gallery List|Locations | |||
|ALBW= Big Door Chamber, Entry Chamber, Eyegore Alley, Fan Chamber A, Fan Chamber B, Heedle Den, Outdoor Balcony, Rat's Nest, Rolling Pin Chamber | |||
}} | |||
==Entrance to the Dungeon== | ==Entrance to the Dungeon== | ||
Line 21: | Line 26: | ||
==Themes and Navigation== | ==Themes and Navigation== | ||
{{Term|ALBW|Link}} travels to the {{Term|ALBW|House of Gales}} in order to acquire the {{Term|ALBW|Pendant of Wisdom|link}}. A number of new enemies are encountered inside, such as {{Plural|ALBW| | {{Term|ALBW|Link}} travels to the {{Term|ALBW|House of Gales}} in order to acquire the {{Term|ALBW|Pendant of Wisdom|link}}. A number of new enemies are encountered inside, such as {{Plural|ALBW|Bubble|link}}, {{Plural|ALBW|Bari|link}} and {{Plural|ALBW|Heedle|link}}, the latter being the {{Term|ALBW|Dungeon}}'s {{Term|ALBW|Sub-Boss|link}}. Navigating the {{Term|ALBW|House of Gales}} requires extensive use of the {{Term|ALBW|Tornado Rod}}. It must be used to hover onto moving platforms and travel on wind currents created by fans. These must be activated by hitting stepping on {{Plural|ALBW|Floor Switch|link}} or striking {{Plural|ALBW|Crystal Switch|link}} with the {{Term|ALBW|Bow|link}}, {{Term|ALBW|Boomerang|link}}, {{Term|ALBW|Hookshot|link}} or {{Plural|ALBW|Bomb|link}}. The fans are used to ascend floors and to hover across gaps. However, they can be dangerous as some lead to pitfalls. The {{Term|ALBW|House of Gales}} also contains a few {{Term|ALBW|Fire|link}} hazards – the first of the game. They can be extinguished using the {{Term|ALBW|Tornado Rod}} or the {{Term|ALBW|Ice Rod|link}}. | ||
The {{Term|ALBW|Boss}} of the {{Term|ALBW|Dungeon}}, {{Term|ALBW|Margomill|link}}, is fought on a platform surrounded by a large pit. {{Term|ALBW|Link}} must use the {{Term|ALBW|Tornado Rod}} and his {{Term|ALBW|Sword|link}} to defeat it. Afterwards, he acquires a {{Term|ALBW|Heart Container|link}} and the {{Term|ALBW|Pendant of Wisdom}}. | The {{Term|ALBW|Boss}} of the {{Term|ALBW|Dungeon}}, {{Term|ALBW|Margomill|link}}, is fought on a platform surrounded by a large pit. {{Term|ALBW|Link}} must use the {{Term|ALBW|Tornado Rod}} and his {{Term|ALBW|Sword|link}} to defeat it. Afterwards, he acquires a {{Term|ALBW|Heart Container|link}} and the {{Term|ALBW|Pendant of Wisdom}}. | ||
The {{Term|ALBW|Compass|link}} is in the western room of the first floor. It can be accessed by {{Term|ALBW|Wall Merging|link}} onto the vertically moving red block and then emerging on the northernmost platform that it reaches. The {{Term|ALBW|Big Key|link}} can be found on the southeastern outer wall of the {{Term|ALBW|Dungeon}}, accessed by dropping down from the southern central platform on the second floor. The {{Term|ALBW|Treasure Chest|link|display=Chest}} will appear after activating the {{Term|ALBW| | The {{Term|ALBW|Compass|link}} is in the western room of the first floor. It can be accessed by {{Term|ALBW|Wall Merging|link}} onto the vertically moving red block and then emerging on the northernmost platform that it reaches. The {{Term|ALBW|Big Key|link}} can be found on the southeastern outer wall of the {{Term|ALBW|Dungeon}}, accessed by dropping down from the southern central platform on the second floor. The {{Term|ALBW|Treasure Chest|link|display=Chest}} will appear after activating the {{Term|ALBW|Lever|link}} on the far right. | ||
===Minor Enemies and Traps=== | ===Minor Enemies and Traps=== | ||
{{Gallery List|Enemies | |||
|ALBW= Armos, Blue Bari, Green Eyegore, Fire Bubble, Keese, Popo, Rat, Red Bari, Red Biri, Spiketrap | |||
}} | |||
==Trivia== | ==Trivia== | ||
Line 46: | Line 42: | ||
==Nomenclature== | ==Nomenclature== | ||
{{ | {{Nomenclature}} | ||
==Gallery== | ==Gallery== | ||
Line 95: | Line 52: | ||
</gallery> | </gallery> | ||
{{Ref}} | |||
{{DungeonNav2|ALBW}} | {{DungeonNav2|ALBW}} | ||
{{Categories | |||
|Lake Hylia | |||
|dungeons= ALBW | |||
|locations= ALBW | |||
}} |