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{{Enemy
{{Infobox Enemy
|name = Keese
|image=
|image = [[Image:Keese_TP2.jpg]]
{{Media
|game = All except ''[[Zelda II: The Adventure of Link]]''
|Artwork TLoZ= File:TLoZ Keese Blue Artwork.png
|habitat = All
|Render SS= File:SS Keese Render.png
|weapon = [[Sword]], [[Bow]], [[Hookshot]], [[Boomerang]]
|Model LANS= File:LANS Keese Model.png
|Model OoT= File:OoT Keese Model.png
|Model OoT3D= File:OoT3D Keese Model.png
|Model MM= File:MM Keese Model.png
|Model MM3D= File:MM3D Keese Model.png
|Model TWW= File:TWW Keese Model.png
|Model TWWHD= File:TWWHD Keese Model.png
|Model TP= File:TP Keese Model.png
|Model TPHD= File:TPHD Keese Model.png
|Model PH= File:PH Keese Model.png
|Model ST= File:ST Keese Model.png
|Model SS= File:SS Keese Model.png
|Model SSHD= File:SSHD Keese Model.png
|Model ALBW= File:ALBW Keese Model.png
|Model TFH= File:TFH Keese Model.png
|Model BotW= File:BotW Keese Model.png
|Model TotK= File:TotK Keese Model.png
|Sprite TLoZ= File:TLoZ Keese Sprite.png
|Sprite ALttP= File:ALttP Keese Sprite.png
|Sprite LA= File:LA Keese Sprite.png
|Sprite LADX= File:LADX Keese Sprite.png
|Sprite OoS= File:OoS Keese Sprite.png
|Sprite OoA= File:OoA Keese Sprite.png
|Sprite FS= File:FS Keese Sprite.png
|Sprite FSA= File:FSA Keese Sprite.png
|Sprite TMC= File:TMC Keese Sprite.png
}}
}}
|caption=
|pronunciation=
|race=
|game= TLoZ, ALttP, LA, OoT, MM, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW, TotK
|other= TLoZGW, TFoE, TWoG, BSTLoZ, ZA, AST, OoA (Wessel), OoS (Himekawa), LCT, Zelda HD Experience, NL, Sonic Lost World, MK8, CoH
|habitat= {{Spawn Locations}}
|member=
|health=
{{Infobox Game Blocks
|TLoZ= {{HP|TLoZ|1}}
|LA= {{HP|LA|1}}
|OoT= {{HP|OoT|1}}
|MM= {{HP|MM|1}}
|TWW= {{HP|TWW|1}}
|TMC= {{HP|TMC|1}}
|BotW= {{HP|BotW|1}}<ref>{{Cite Guide|quote= |game= BotW|page= 303|publisher= Piggyback|edition= Expanded Edition|year= 2018}}</ref>
|TotK= {{HP|TotK|1}}
}}
|attack=
{{Infobox Game Blocks
|TLoZ= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]]
|LA= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]]
|OoT= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
|MM= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
|TWW= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
|TMC= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
}}
|weapon=
{{List|
{{Term|Series|Sword|link}},
{{Term|Series|Bow|link}},
{{Term|Series|Boomerang|link}},
{{Term|Series|Hookshot|link}},
}}
|spoils=
|exp=
|theme=
}}
{{Term/Store|Keese|Keese|Series, TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW, TotK, OoA (Wessel), LCT, NL|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 187 {{Exp Game|TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH}}}}</ref><ref>{{Cite|'''Keese'''|Hyrule Compendium|BotW}}</ref><ref>{{Cite|'''Keese'''|Hyrule Compendium|TotK}}</ref><ref>{{Cite Book|quote= |book= OoA (Wessel) |publisher= |page= 10}}</ref><ref>{{Cite|{{Big|Hyrule Castle: Defender}}<br/>Those Keese aren't making this graveyard any more inviting. Watch your radar, and take them down!|Stage Select|LCT}}</ref><ref>{{Cite|{{Big|''Keese''}}|Monita|NL}}</ref>{{Note|Keese are pluralized as "Keeses" in {{TLoZ}} manual and in {{TWW}}.<ref name="TLoZ Manual">{{Cite Manual|quote= Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses.|game= TLoZ|page= 35}}</ref><ref>{{Cite|These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.|Figurine|TWWHD}}</ref> However, as the enemy's plural was officially stated as Keese in {{E}}, "Keeses" is not considered [[Guidelines:Canon|Canon]].}}
{{OTOC}}
==Characteristics==
{{Plural|Series|Keese}} are bat-like creatures that inhabit {{Plural|Series|Dungeon|link}} and {{Plural|Series|Cave|link}}, similarly to their real-life counterparts. Following their debut in {{TLoZ}}, they have since become a staple of {{TLoZ|Series}} and have appeared in the majority of games with the exception of {{TAoL}}, where {{Plural|Series|Keese}} are absent and are instead replaced by the similar {{Plural|Series|Ache|link}}.
{{Plural|Series|Keese}} often exist in clusters in the places where they are found. They fly around the screen erratically, not heading towards anything in particular, and stop to rest for a short amount of time on a neighboring wall or rock face. In some games, such as {{ALttP}} and {{LA}}, {{Plural|Series|Keese}} move about the screen only when {{Term|Series|Link|link}} is within close proximity, otherwise they remain still. Later games, such as {{TWW}} and {{TP}}, introduce {{Plural|Series|Keese}} with a slightly more active attack strategy, targeting {{Term|Series|Link}}, but pausing above him before striking, providing an opportunity for him to strike.


As small and commonplace creatures, {{Plural|Series|Keese}} are relatively weak and can be dispatched with a variety of weaponry, from {{Plural|Series|Sword|link}} and {{Plural|Series|Boomerang|link}} to {{Plural|Series|Arrow|link}} and {{Plural|Series|Bomb|link}}.


Keese are the bat like creatures that often flutter about in dungeons. When they spot [[Link]] they will come flying in towards him to try and attack him, a quick slash from [[Link]] will have the job done. Keese can become flaming Keese when they travel through a torch that is lit, somehow they have a tolerance against heat. They can also become Ice keese, by flying through a blue flame or being in extremely cold environments. They make good target practice for [[Link]]'s [[bow]].
{{Plural|Series|Keese}} are known to inhabit various forms in adapting to their surrounding environment. Notable variants include {{Plural|Series|Fire Keese|link}} and {{Plural|Series|Ice Keese|link}}, which are enveloped in fiery and icy mist, respectively. Less common forms include {{Plural|Series|Keese Swarm|link}}, {{Plural|Series|Shadow Keese|link}}, {{Plural|Series|Thunder Keese|link}} and {{Plural|Series|Dark Keese|link}}. {{Plural|Series|Vire|link}}, when defeated, will also split into a pair of {{Plural|Series|Keese}}, which may or may not be fought.<ref name="TLoZ Manual"/>


=== ''[[The Legend of Zelda]]'' ===
==={{TLoZ|-}}===
{{Manual|TLoZ|Vire & Keese|Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses. Keeses have little attacking power, but Vire is a little stronger.}}
{{Plural|TLoZ|Keese}} inhabit {{Plural|TLoZ|Dungeon|link}} in {{TLoZ}}. They resemble blue bats, and commonly appear in small to medium-sized groups. {{Plural|TLoZ|Keese}} flutter through rooms in a random path, stopping only periodically to rest. They are also the only enemies that are encountered in the game's side-scrolling chambers, where they can be found resting against the walls before taking flight. {{Plural|TLoZ|Keese}} can be defeated by any weapon in {{Term|TLoZ|Link|link}}'s arsenal, including the {{Term|TLoZ|Sword|link}}, {{Term|TLoZ|Bow|link}} and {{Term|TLoZ|Candle|link}}. As they are very small enemies, the {{Term|TLoZ|Boomerang|link}} will also defeat them as opposed to stunning them. {{Plural|TLoZ|Vire|link}} will split into two red {{Plural|TLoZ|Keese}} when defeated. These {{Plural|TLoZ|Keese}} are fought in the same manner as the common variety. {{Plural|TLoZ|Keese}} never drop any items when defeated.


[[Image:Keese.jpg|frame]]
==={{ALttP|-}}===
Keese appear in every Dungeon throughout the game, and often litter areas in those Dungeons. They fly around the screen, not heading towards anything in particular, and stop for a short amount of time.
[[File:Keese ALttP.gif|30px|left]]
{{Plural|ALttP|Keese}} inhabit {{Plural|ALttP|Cave|link}} and tunnels in the {{Term|ALttP|Light World|link}} of {{Term|ALttP|Hyrule|link}} in {{ALttP}}. Unlike their previous incarnation, {{Plural|ALttP|Keese}} remain still along {{Term|ALttP|Cave}} walls and crevices, but take flight when {{Term|ALttP|Link|link}} draws close. {{Plural|ALttP|Keese}} in {{ALttP|-}} have a more direct flight pattern than previous appearances, soaring in a curving arc as opposed to random flight, before resting again on the next wall. They are also encountered less frequently in groups, though they can still occasionally be found huddled together. They are weak enemies and can be defeated by any means of attack. In the [[Game Boy Advance]] version of {{ALttP}}, {{Plural|ALttP|Keese}} also appear as enemies in the {{Term|ALttP|Palace of the Four Sword|link}}.


There are three colors of Keese:
The {{Term|ALttP|Dark World|link}} counterparts of {{Plural|ALttP|Keese}} are {{Plural|ALttP|Chasupa|link}}, which behave identically but are significantly stronger.


* Blue Keese are the most common.
==={{LA|-}}===
* Two Red Keese appear when a [[Vire]] is harmed but not killed.
{{Plural|LANS|Keese}} often appear in small groups in {{Plural|LANS|Cave|link}} and {{Plural|LANS|Dungeon|link}} in {{LA}}. They remain still until {{Term|LANS|Link|link}} approaches, whereupon they take to the air and fly in a curving arc before briefly stopping to rest. They are much smaller than past appearances, and their darker coloration provides camoflauge against pits and makes them difficult to see. Despite this, {{Plural|LANS|Keese}} are still weak enemies and can be defeated by any attack.
* Black Keese appear in the more advanced dungeons.


Unusual for the ''Zelda'' games (wherein color usually indicates the enemy's level of difficulty), the different colors of Keese have the same abilities, stats, and movement patterns.
{{Plural|LANS|Battle Bat|link}} are a similar enemy summoned by the {{Term|LANS|Grim Creeper|link}}, and are also referred to as {{Plural|LANS|Keese}}.<ref>{{Cite Guide|quote= |game= LA|publisher= Nintendo|page= 75}}</ref> When {{Plural|LANS|Vire|link}} are defeated, they will turn into a pair of {{Plural|LANS|Keese}} with skull faces, attempting to dive at {{Term|LANS|Link}} before flying away.


===''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''===
==={{OoT|-}}===
{{Navi
|quote1= {{Color|OoT White|Keese}}<br/>When you get close to it, use Z Targeting. Even if it flies away, you can still target it.
}}


[[Image:Keese_ALttP.gif|frame|right]]In this game, Keese take an approach similar to the [[Ache]] of ''Zelda II'', only moving when Link gets close. They aren't as common of an enemy as they used to be. They stay dormant, and fly around when they're approached, stopping after a while. In the [[Dark World]], Keese are replaced with [[Eye Keese]], who behave similarly, but with a vastly different appearance.
{{Plural|OoT3D|Keese}} are much more active than their previous appearances in {{OoT}}; most fly around rooms without ever stopping to rest. They can occasionally be found huddled against walls, but take flight when disturbed. {{Plural|OoT3D|Keese}} are also much more aggressive, and will attempt to dive at {{Term|OoT3D|Link|link}} whenever they spot him. Their attacks can be blocked by holding up the {{Term|OoT3D|Shield|link}}. {{Plural|OoT3D|Keese}} can be defeated with any conventional weapon; however, due to the 3D environment and their high-altitude flight, {{Term|OoT3D|Link}} may have to resort to using ranged weapons such as the {{Term|OoT3D|Fairy Slingshot|link}}, {{Term|OoT3D|Boomerang|link}}, {{Term|OoT3D|Fairy Bow|link}} or {{Term|OoT3D|Hookshot|link}} to reach these enemies. Yet as many are constantly in flight, they can be difficult to aim at without {{Term|OoT3D|Targeting|link}}. {{Plural|OoT3D|Keese}} in {{OoT|-}} do not inhabit {{Plural|OoT3D|Cave|link}}, and are instead only encountered in {{Plural|OoT3D|Dungeon|link}}, especially within dark corridors.


=== ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''===
{{OoT|-}} also introduces two variations: {{Plural|OoT3D|Fire Keese|link}} and {{Plural|OoT3D|Ice Keese|link}}. They are {{Plural|OoT3D|Keese}} that are enveloped in fiery and icy mist, respectively.  Fire Keese will set Link on fire if they hit him and have their flames extinguished by blocking their attacks with the {{Term|OoT3D|Shield}}. {{Term|OoT3D|Ice Keese}} freeze Link and retain their flame when blocked by Link's shield.


[[Image:Keese_LA.gif|frame|left]] Keese return to its roots in this game, taking on a darker color, like in ''The Legend of Zelda''. They act similarly to the originals, too, moving around whenever they please, and like the original, they are weak. There are also larger Keese that only appear during the fight with the [[Grim Creeper]], the mini-boss of Dungeon number seven. These are stronger than a regular Keese. The [[Vire]] in [[Turtle Rock]] turns into Big Keese when destroyed that fly into you and leave.
==={{MM|-}}===
{{Tatl
|context1= {{MM3D|-}}
|quote1= A {{Color|MM3D White|Keese}}. Use L-Targeting when it gets close. Even if it flies off, I'll follow it for you.


=== ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''===
|context2= {{MM|-}}
[[image:keeseoot.png|right|frame]]
|quote2= What?! Don't you know about the {{Color|MM White|Keese}}? Use Z Targeting when it gets close. Even if it flies off, I'll follow it for you.
Keese return as black, yellow-eyed bats, flying high mostly in dungeons. Whenever one sees Link, it will fly down to attack. The easiest way to kill one is to hit it with arrows. There are also Fire Keese, who set Link on fire if they come in contact with him, in addition to burning his Deku Shield; and Ice Keese, who freeze Link if they come in contact. They can be transformed into Fire or Ice Keese (see below).
}}


===''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''===
In {{MM}}, {{Plural|MM3D|Keese}} appear identically as their {{OoT|-}} incarnations in {{MM}}. They fly through the space they inhabit, and dive at {{Term|MM3D|Link|link}} whenever they spot him. Long-range weapons, such as the {{Term|MM3D|Boomerang|link}}, the {{Term|MM3D|Hero's Bow|link}}, and the {{Term|MM3D|Hookshot|link}}, are effective against them. They can only be found in a few areas, including {{Term|MM3D|Beneath the Well|link}} and the {{Term|MM3D|Stone Tower Temple|link}}.


Keese remain exactly the same in ''Majora's Mask'' as they did in ''Ocarina of Time'', including being mostly found in Dungeons. There are larger forms of Keese that are found outside called [[Bad Bat]]s, which act the same, but pack a bigger punch. Keese are given a master of sorts in the form of a sub-boss named [[Gomess]], which uses Keese as a cloak.
{{Plural|MM3D|Fire Keese|link|display=Fire}} and {{Plural|MM3D|Ice Keese|link}} reappear in {{MM|-}}, identically to those from {{OoT|-}}. {{MM|-}} also introduces similar enemies called {{Plural|MM3D|Bad Bat|link}}. These enemies behave similarly to {{Plural|MM3D|Keese}}, but are much larger in size.


=== ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'' and ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' ===
==={{OoS|-}}===
{{Plural|OoS|Keese}} closely resemble their {{LA|-}} incarnation in {{OoS}}, appearing as small, dark-colored bats. They inhabit caverns and {{Plural|OoS|Dungeon|link}} in large groups. {{Plural|OoS|Keese}} are easily disturbed, and will fly sporadically around their space. Like those from {{LA|-}}, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.


[[Image:Keese_Oracle.gif|frame|left]]
{{Plural|OoS|Fire Keese|link}} also appear in {{OoS|-}}. {{Plural|OoS|Fire Keese}} whose flames have been extinguished will revert back into ordinary {{Plural|OoS|Keese}}, though they retain their original flight pattern and can fly through fire to turn back into {{Plural|OoS|Fire Keese}}.
Keese are the same as they were in ''Link's Awakening''. However, they are a lot more erratic than they were in ''Link's Awakening''. Another form of Keese is the Fire Keese, similar to the Fire Keese of past games, and any Keese who encounters fire will become one. They fly higher in the air than Keese, and swoop down on their enemies. Big Keese sometimes accompany the enemy Blue Stalfos.


===''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''===
{{Term|OoS|Vire|link}} will turn into a pair of {{Plural|OoS|Keese}} with skull faces when it is defeated.
[[Image:Keese b.gif|right]]
Keese appear more like vampire bats in this game, flying faster than before. They are usually found in dungeons, and also appear as [[Keese#Fire_Keese|Fire Keese]]. Unlike other Keese, they do not head straight into their enemy; they wait and prepare to strike. Another difference between these and other Keeses is that the boomerang is the easiest weapon to use to kill them.


===''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''===
==={{OoA|-}}===
{{Plural|OoA|Keese}} closely resemble their {{LA|-}} incarnation in {{OoA}}, appearing as small, dark-colored bats. They inhabit caverns and {{Plural|OoA|Dungeon|link}} in large groups. {{Plural|OoA|Keese}} are easily disturbed, and will fly sporadically around their space. Like those from {{LA|-}}, their small size and dark coloration can make them difficult to see, especially over dark pits or against the walls of side-scrolling areas. They can be defeated by any means of attack.


Keese slowly fly around dark caves and dungeons, with no real strategy. They are easily defeated and of little threat to Link.
{{Plural|OoA|Fire Keese|link}} also appear in {{OoA|-}}. {{Plural|OoA|Fire Keese}} whose flames have been extinguished will revert back into ordinary {{Plural|OoA|Keese}}, though they retain their original flight pattern and can fly through fire to turn back into {{Plural|OoA|Fire Keese}}.


[[Image:Keese_Figurine.gif|left]]Quote from [[The Legend of Zelda: The Minish Cap]] '''Keese''' figurine:
{{Term|OoA|Vire|link}} will turn into a pair of {{Plural|OoA|Keese}} with skull faces when it is defeated.
"Apears in various areas. These bats live in dungeons and caves. Their movement is unperdictable, so use range weapons from a safe distance."


===''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''===
==={{FS|-}}===
{{Stub|FS}}


[[Image:Keese_TP.jpg|right|thumb|100px]]
==={{TWW|-}}===
Regular, Fire, and Ice Keese return in ''Twilight Princess''. They now have a long tail with a hook on the end, and their attack pattern is similar to that of in ''The Wind Waker''; they do not simply fly at Link and ram into him, but stop short and attack. Like in other games, a single strike from even the weakest weapon can kill it, although the Boomerang will only stun for a moment. Using the Hidden Skill called Shield Attack will ground the Keese, making it hop around on the ground, vulnerable to attack.
{{Figurines|TWW}}
{{Tingle
|quote1= It's a {{Color|TWW TT Red|Keese}}! Fighting them would be simple if you could attack them all at once!
}}


===''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''===
{{Plural|TWWHD|Keese}} appear in {{Plural|TWWHD|Cave|link}} and {{Plural|TWWHD|Dungeon|link}} in {{TWW}}. They constantly fly around the areas they inhabit, and will fly over to {{Term|TWWHD|Link|link}} when they notice him. Their attack strategy differs slightly from previous appearances, and they will pause just before striking {{Term|TWWHD|Link}}. Any conventional weapons are effective against them, with long-ranged weapons, such as the {{Term|TWWHD|Boomerang|link}}, the {{Term|TWWHD|Hero's Bow|link}}, and the {{Term|TWWHD|Hookshot|link}}, necessary to engage them from a distance.


In Phantom Hourglass Keeses return once more in their WW form. They are just as annoying as ever and are found frequently.
{{Plural|TWWHD|Fire Keese|link}} also appear in {{TWW|-}}. They can be turned into normal {{Plural|TWWHD|Keese}} by blowing out their flames with the {{Term|TWWHD|Deku Leaf|link}}.


==Variations==
==={{FSA|-}}===
{{Plural|FSA|Keese}} in {{FSA}} are based on those from {{ALttP|-}}. They initially sit still, but fly in a curving path as they are approached by the {{Plural|FSA|Link|link}}. They can be found inside caverns and {{Plural|FSA|Dungeon|link}}. Unlike other appearances, {{Plural|FSA|Keese}} in {{FSA|-}} often appear alone or secluded from one another. They can be defeated with a single strike from the {{Term|FSA|Sword|link}}.


There are several variations on the regular Keese:
{{FSA|-}} also introduces a variant called a {{Term|FSA|Keese Swarm|link}}. These enemies surround the {{Plural|FSA|Link}} in a trail of copies, and can only be defeated by striking the {{Term|FSA|Keese Swarm|display=Swarm}}'s red {{Term|FSA|Keese}}.


=== [[Ache]] ===
==={{TMC|-}}===
{{Figurines|TMC}}
{{Plural|TMC|Keese}} in {{TMC}} appear and behave similarly to those from {{OoS}} and {{OoA}}. They are small enemies that are easily disturbed and flap about rooms in an unpredictable pattern, stopping only periodically to rest. Unlike other appearances, they have no way to camouflage themselves, and they inhabit {{Plural|TMC|Cave|link}} and {{Plural|TMC|Dungeon|link}} across {{Term|TMC|Hyrule|link}}. Any conventional weapon can defeat them.


[[Image:Ache.gif|left]]
==={{TP|-}}===
Though Keese don't appear in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', Aches, a similar species of bats, do. Aches in this game are usually found in forests. They hang at the top of the screen, waiting for someone to pass, and dive down to attack them. Blue Aches take only one hit to defeat. It should be noted that the official name of these enemies is actually Ache, but they behave like Keese in almost every respect, so they are often confused with them. In certain towns, some Aches disguise themselves as villagers and attack Link when he tries to talk to them. They are called "The Eyes of Ganon".
{{Plural|TPHD|Keese}} in {{TP}} more closely resemble real-world bats, but with ghastly features and tattered wings, as well as the addition of a curved hook on their tails. These enemies are constantly in flight as they patrol the space they occupy. Similarly to those of {{TWW|-}}, {{Plural|TPHD|Keese}} fly at {{Term|TPHD|Link|link}} and pause before striking, giving him an opportunity to attack before they do. As small and lightweight enemies, any weapon in {{Term|TPHD|Link}}'s arsenal is able to defeat them.


==== [[Acheman]] ====
{{Plural|TPHD|Fire Keese|link|display=Fire}} and {{Plural|TPHD|Ice Keese|link}} reappear in {{TP|-}}. The {{Term|TPHD|Gale Boomerang|link}} can be used to extinguish their flames and icy mist, turning them back into normal {{Plural|TPHD|Keese}}. {{Plural|TPHD|Shadow Keese|link}} are a {{Term|TPHD|Twilight|link}} version that only appear in the {{Term|TPHD|Twilight Realm|link}}.


[[Image:Acheman.gif|left]]
==={{PH|-}}===
Red Aches that fly down and turn into a red Goblin-like creature. These Aches, called "Acheman", shoot fireballs from their mouth at their prey. They are only able to transform into this state when on solid ground.
{{Plural|PH|Keese}} in {{PH}} are common enemies that inhabit {{Plural|PH|Cave|link}} and {{Plural|PH|Dungeon|link}}. Closer to their 3D console appearances, they are constantly in flight and fly in circular, random motions, and often appear in small groups. These enemies can be easily defeated merely by striking them with the {{Term|PH|Sword|link}}, though many other weapons are also effective at dispatching them.


{{Plural|PH|Fire Keese|link|display=Fire}} and {{Plural|PH|Ice Keese|link}} reappear in {{PH|-}}.


=== [[Bad Bat]] ===
==={{ST|-}}===
{{Plural|ST|Keese}} commonly appear in groups within {{Plural|ST|Cave|link}} and {{Plural|ST|Dungeon|link}}. They constantly fly in random circular motions, but can be quickly defeated with most {{Plural|ST|Item|link}}. Two additional varieties of {{Term|ST|Keese}} appear: {{Plural|ST|Fire Keese|link|display=Fire}} and {{Plural|ST|Ice Keese|link}}. Both of these varieties can be neutralized with the {{Term|ST|Whirlwind|link}}, turning them into regular {{Plural|ST|Keese}}.


[[Image:Bad_Bat.jpg|left|thumb|80px]]
==={{SS|-}}===
Bad Bats are larger variants of Keese found in ''Majora's Mask''. They seem to prefer outdoor environments, as oppossed to the cave or dungeon-dwelling Keese. They are more powerful than regular Keese, as well.
{{Fi
|quote1= <p>Target lock: {{Color|SS Blue|Keese}}</p><p>Found in many locations, these winged monsters are attracted to dark places, such as caves.</p><p>They often gather in colonies, are active at night, and sleep in the day. Those who come too close and awaken them often fall victim to attack.</p>
}}


{{Plural|SS|Keese}} in {{SS}} patrol the areas they reside in while in flight high above. When they notice {{Term|SS|Link|link}}, they fly down to his level, and pause before attacking. Their distinctive yellow eyes will glow red just before they strike. {{Plural|SS|Keese}} can defeated with simple {{Term|SS|Sword|link}} strikes, as well as shot down from the sky using long-range weapons such as the {{Term|SS|Slingshot|link}}, {{Term|SS|Beetle (Item)|link}} and {{Term|SS|Bow|link}}.


{{SS|-}} also features several other variations of {{Plural|SS|Keese}}, including {{Plural|SS|Fire Keese|link}} and two new forms: {{Plural|SS|Thunder Keese|link}} and {{Plural|SS|Dark Keese|link}}. {{Plural|SS|Thunder Keese}} are an electrified variant, whereas {{Plural|SS|Dark Keese}} are a skeletal variant that are able to {{Term|SS|Curse|link}} {{Term|SS|Link|link}}.


==={{ALBW|-}}===
{{Plural|ALBW|Keese}} in {{ALBW}} are closely based on their {{ALttP|-}} incarnation. They sit quietly, taking to the air only when approached. {{Plural|ALBW|Keese}} will generally make for {{Term|ALBW|Link|link}}'s direction as they fly. As before, any conventional weapon is able to dispel or otherwise stun them. If left alone, they will return to their original positions.


==={{TFH|-}}===
{{Plural|TFH|Keese}} in {{TFH}} behave similarly to their 3D console appearances. They patrol their territory in short, circular paths, yet when they spot one of the {{Plural|TFH|Link|link}}, they will back away before swiftly diving at them to attack. They can be defeated or stunned by any weapons in the {{Plural|TFH|Link}}' possession.


{{Plural|TFH|Fire Keese|link|display=Fire}} and {{Plural|TFH|Ice Keese|link}} both appear in {{TFH|-}}. It is possible to use the {{Term|TFH|Gust Jar|link}} to turn them into regular {{Plural|TFH|Keese}}.


=== Fire Keese ===
==={{BotW|-}}===
[[image:FireKeese.gif|left]]
{{Compendium/Extract|Keese}}
When Keese are exposed to an open flame, they can transform into Fire Keese. In ''Ocarina of Time'' and ''Majora's Mask'' Keese can be transformed by fire arrows or torches (although regular arrows can kill Keese or Fire Keese easily). They will light Link on fire, simultaneously putting themselves out. In ''Twilight Princess'', they are almost identical to Keese. The only difference between the two is Link does not take damage if he touches a regular Keese when its not attacking, whereas he will if they touch Fire Keese. They can be put out with the Gale Boomerang, but they do not go out when attacking Link.
{{Plural|BotW|Keese}} appear in {{BotW}} as bat-like {{Plural|BotW|Enemy|link}} with sharp teeth and a single, glowing eye. They can potentially drop {{Plural|BotW|Keese Eyeball|link}} or {{Plural|BotW|Keese Wing|link}} when defeated. {{Plural|BotW|Keese}} are found during nighttime, and sometimes on the roofs of {{Plural|BotW|Cave|link}}. They will often attack in swarms. {{Term|BotW|Parry|link|display=Parrying}} a {{Term|BotW|Keese}} when it charges at {{Term|BotW|Link}} will instantly kill it.


=== Ice Keese ===
{{Plural|BotW|Electric Keese|link|display=Electric}}, {{Plural|BotW|Fire Keese|link|display=Fire}}, and {{Plural|BotW|Ice Keese|link}} also reappear in {{BotW|-}}. These drop {{Plural|BotW|Fire Keese Wing|link}}, {{Plural|BotW|Ice Keese Wing|link}}, and {{Plural|BotW|Electric Keese Wing|link}}, respectively, as well as {{Plural|BotW|Keese Eyeball}}.
[[image:IceKeese.gif|right]]
Ice Keese are Keese exposed to cold, such as an ice arrow or blue fire (a regular arrow kills them and can kill Keese, as well). In ''Ocarina of Time'' and ''Majora's Mask'', they freeze Link and return to normal, similar to Fire Keese. In ''Twilight Princess'', Ice Keese cannot be changed into regular Keese, nor can regular Keese be transformed into Ice Keese.


When blown away using a {{Term|BotW|Korok Leaf|link}}, {{Plural|BotW|Keese}} will momentarily fall to the ground before they start flying again.


====Drops====
{{Collapsible
|header= Drops of Keese
|collapse= true
|content=
{{Tabs|tab1= Normal
|content1=
Keese can drop 1 of:
{{BotWDropTable | Keese Eyeball | 30.0 }}
As well as between 1 and 2 of:
{{BotWDropTable | Keese Wing | 100.0 }}
|tab2= Swarm
|content2=
Keese can drop 1 of:
{{BotWDropTable | Keese Wing | 70.0 }}
}}
}}


==={{TotK|-}}===
{{Stub|TotK}}


==Other Appearances==
==={{TLoZ|-}} Game Watch===
{{Noncanon|Start}}
[[File:Bat GW.png|right]]
In {{TLoZGW}}, {{Plural|Series|Keese}} are referred to as '''Bats'''.<ref>{{Cite Manual|quote= Link is attacked by crushing Iron Balls, {{typo|Ferocious|ferocious}} bats, and a fire breathing {{typo|Dragons|Dragon}} |game= TLoZGW|page= }}</ref> They can only be defeated with the {{Term|TLoZGW|Sword|link}}. They appear from the second {{Term|TLoZGW|Dungeon|link}} onward, and only once all of the {{Plural|TLoZGW|Iron Ball|link}} have been defeated. Once all of the Bats in a room are defeated, a {{Term|TLoZGW|Key|link}} appears, which {{Term|TLoZGW|Link|link}} can use to proceed to the next room.
{{Noncanon|End}}


=== Shadow Keese ===
==={{TFoE|-}}===
{{Noncanon|Start}}
{{Stub|TFoE}}
{{Noncanon|End}}


Shadow Keese are only found in the Twilight Realm in ''[[Twilight Princess]]''. The have dragon-like bodies and strange, funnel shaped heads surrounded by a ring of gray plummage. Their faces are featureless save for red symbols. The appear to be identical to [[Shadow Kargarok]]s, except for the fact that they are smaller and weaker. As with many Shadow creatures, Shadow Keese have a distinctive cry; rather than the squeaking of the other Keese variations, Shadow Keese make a noise reminiscent of a hammer clashing on metal.
==={{TWoG|-}}===
{{Noncanon|Start}}
{{Stub|TWoG}}
{{Noncanon|End}}


=== [[Vire]] ===
==={{BSTLoZ|-}}===
{{Noncanon|Start}}
{{Stub|BSTLoZ}}
{{Noncanon|End}}


[[Image:Vire.jpg|thumb|100px|right]]Vires are large human-shaped bat creatures, who fly and hop around the area, sometimes shooting fireballs. They split into two Keese when hurt enough.
==={{ZA|-}}===
{{Noncanon|Start}}
{{Stub|ZA}}
{{Noncanon|End}}


===== ''The Legend of Zelda'' =====
==={{AST|-}}===
{{Noncanon|Start}}
{{Stub|AST}}
{{Noncanon|End}}


Vires are large, blue bat creatures that hop around aimlessly. They're only found in Dungeons, and when harmed, split into two red-colored Keese, which float around the room like regular Keese.  After dispatching the red Keese, if a player exits and immediately returns to a room, the Vires will all be back, since they haven't truly been killed. If it is hurt by the arrow, magical sword, or any weapon that does at least four damage, it will instead die.
==={{OoA|-}} (Wessel)===
{{Noncanon|Start}}
{{Stub|OoA (Wessel)}}
{{Noncanon|End}}


===== ''Link's Awakening'' =====
==={{OoS|-}} (Himekawa)===
{{Noncanon|Start}}
A Keese has a major role in the ''Oracle of Seasons'' manga, flying off to warn [[Onox]] of Link's potential after [[Blaino]]'s defeat, while having a [[Crow]] (Named Crowley) plant [[Manhandla]] to handle him. He later reports to Onox after [[Medusa Head]] is defeated and Link's progress through the northern mountains, earning a near death brush from his weapon and a berating to secure the perimeter, instead of reporting to him.
{{Noncanon|End}}


Vires rarely appear in only one dungeon, the eighth dungeon, Turtle Rock. They fly around shooting Fireballs, which can be blocked with a Sword swipe, and after three or four of them, will swoop down at Link. Three blows will take it out, and cause it to explode into two Big Keese.  A zap from the magic wand kills it without causing it to split.
==={{LCT|-}}===
{{Noncanon|Start}}
{{Stub|LCT}}
{{Noncanon|End}}


===== ''Oracle of Ages'' and ''Oracle of Seasons'' =====
===''Zelda HD Experience''===
{{Noncanon|Start}}
Several {{Plural|Zelda HD Experience|Keese}} fly around the {{Term|Zelda HD Experience|Temple of Time|link}}. They appear largely similar to there design from {{TP}}, and have eyes that glow in the dark. They are not interacted with, merely fluttering around as set decoration for the duration of the video—even during {{Term|Zelda HD Experience|Link|link}}'s battle with {{Term|Zelda HD Experience|Armogohma|link}}.
{{Noncanon|End}}


Vire appears as a unique enemy, a henchman to both [[Veran]] and [[Onox]]. Depending on which game is played first, Vire will begin as an underling of the villain you are currently up against.
==={{NL|-}}===
{{Noncanon|Start}}
{{Monita|Keese are bat-like monsters usually found in dark places. They ram you if you get close and then fly out of reach when you finally manage to draw your sword. How rude!}}
 
{{Plural|NL|Keese}} appear in {{NL}}. They appear in later stages within {{Plural|NL|Cave|link}} and dungeons, usually in large swarms on the ceiling. When the player draws near, they drop down and fly directly at them, one by one, and must be defended against or defeated before they strike. After attacking, they will pass by and not strike again. They are also summoned by {{Plural|NL|Wizzrobe|link}} when playing as an Archer, appearing as pairs or in groups of three. They are best shot down with charged shots as they appear.
 
{{Plural|NL|Keese}} also appear as one of the 200 Prizes that can be won using the Coins in the main Plaza. Upon touching the Keese Prize in the Plaza, the {{Plural|NL|Keese}} will become animated temporarily and {{Term|NL|Monita|link}} will comment on it.
{{Noncanon|End}}
 
==={{SLW|-}}===
{{Noncanon|Start}}
{{Plural|Series|Keese}} appear as enemies in [[The Legend of Zelda Zone|''The Legend of Zelda'' Zone]] from ''{{Wp|Sonic Lost World}}'', using their design from {{SS|-}}. They behave identically to the Batbrain enemies from the main game.
{{Noncanon|End}}
 
==={{MK8|-}}===
{{Noncanon|Start}}
Keese appear on the [[Hyrule Circuit]] track in the forest section before the finish line. They behave identically to the {{smw|Swoop}}s seen in other courses.
{{Noncanon|End}}
 
==={{CoH|-}}===
{{Ambig|Start}}
[[File:CoH Keese Sprite.png|left]]
{{Plural|CoH|Keese}} appear as enemies in {{CoH}} where they move to the beat of the music. They fly on every other beat, holding out their wings for one beat, facing the direction they want to fly in before moving on the second beat.
{{Ambig|End}}
 
==Nomenclature==
{{Nomenclature}}
 
==Gallery==
{{Gallery}}
 
==See Also==
* {{Term|Series|Ache|link}}
* {{Term|Series|Acheman|link}}
* {{Term|Series|Bad Bat|link}}
* {{Term|Series|Chasupa|link}}
* {{Term|Series|Dark Keese|link}}
* {{Term|Series|Electric Keese|link}}
* {{Term|Series|Fire Keese|link}}
* {{Term|Series|Ice Keese|link}}
* {{Term|Series|Keese Swarm|link}}
* {{Term|Series|Shadow Keese|link}}
* {{Term|Series|Vire|link}}
 
{{Notes}}
{{Ref}}
 
{{Categories
|Bat-Like Enemies, Eye Enemies, Flying Enemies, Keese
|enemies= TLoZ, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, ALBW, TFH, BotW, TotK, TLoZGW, TFoE, TWoG, BSTLoZ, ZA, AST, OoA (Wessel), OoS (Himekawa), LCT, Zelda HD Experience, NL, Sonic Lost World, MK8, MK8D, CoH
}}


{{Template:Enemies}}
[[de:Flederbeißer]]
[[Category:Enemies in The Legend of Zelda: A Link to the Past]]
[[Category:Enemies in The Legend of Zelda: Link's Awakening]]
[[Category:Enemies in The Legend of Zelda: Ocarina of Time]]
[[Category:Enemies in The Legend of Zelda: Majora's Mask]]
[[Category:Enemies in The Legend of Zelda: The Wind Waker]]
[[Category:Enemies in The Legend of Zelda: Four Swords Adventures]]
[[Category:Enemies in The Legend of Zelda: The Minish Cap]]
[[Category:Enemies in The Legend of Zelda: Twilight Princess]]
[[Category:Enemies in The Legend of Zelda: Phantom Hourglass]]
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