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Keese: Difference between revisions

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  |Model MM= File:MM Keese Model.png
  |Model MM= File:MM Keese Model.png
  |Model MM3D= File:MM3D Keese Model.png
  |Model MM3D= File:MM3D Keese Model.png
  |Model TWW= File:TWW Keese Figurine.png
  |Model TWW= File:TWW Keese Model.png
  |Model TWWHD= File:TWWHD Keese Model.png
  |Model TWWHD= File:TWWHD Keese Model.png
  |Model TP= File:TP Keese Model.png
  |Model TP= File:TP Keese Model.png
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  |Model TFH= File:TFH Keese Model.png
  |Model TFH= File:TFH Keese Model.png
  |Model BotW= File:BotW Keese Model.png
  |Model BotW= File:BotW Keese Model.png
|Model TotK= File:TotK Keese Model.png
  |Sprite TLoZ= File:TLoZ Keese Sprite.png
  |Sprite TLoZ= File:TLoZ Keese Sprite.png
  |Sprite ALttP= File:ALttP Keese Sprite.png
  |Sprite ALttP= File:ALttP Keese Sprite.png
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|pronunciation=  
|pronunciation=  
|race=  
|race=  
|game= {{TLoZ}}<br>{{ALttP}}<br>{{LA}}<br>{{OoT}}<br>{{MM}}<br>{{OoS}}<br>{{OoA}}<br>{{FS}}<br>{{TWW}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{ST}}<br>{{SS}}<br>{{ALBW}}<br>{{TFH}}<br>{{BotW}}
|game= TLoZ, ALttP, LA, OoT, MM, OoS, OoA, FS, TWW, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW, TotK
|other= {{TFoE}}<br>{{TWoG}}<br>{{ZA}}<br>{{OoS|Himekawa|-}}<br>{{LCT}}<br>''{{Wp|Sonic Lost World}}''<br>{{MK8}}<br>{{NL}}<br>{{CoH}}
|other= TLoZGW, TFoE, TWoG, BSTLoZ, ZA, AST, OoA (Wessel), OoS (Himekawa), LCT, Zelda HD Experience, NL, Sonic Lost World, MK8, CoH
|habitat= {{Plural|Series|Cave|link}}<br>{{Plural|Series|Dungeon|link}}
|habitat= {{Spawn Locations}}
|member=  
|member=  
|health= 1 {{Exp Game|BotW}}
|health=  
{{Infobox Game Blocks
|TLoZ= {{HP|TLoZ|1}}
|LA= {{HP|LA|1}}
|OoT= {{HP|OoT|1}}
|MM= {{HP|MM|1}}
|TWW= {{HP|TWW|1}}
|TMC= {{HP|TMC|1}}
|BotW= {{HP|BotW|1}}<ref>{{Cite Guide|quote= |game= BotW|page= 303|publisher= Piggyback|edition= Expanded Edition|year= 2018}}</ref>
|TotK= {{HP|TotK|1}}
}}
|attack=  
|attack=  
|weapon= {{Term|Series|Sword|link}}<br>{{Term|Series|Bow|link}}<br>{{Term|Series|Boomerang|link}}<br>{{Term|Series|Hookshot|link}}
{{Infobox Game Blocks
|TLoZ= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]]
|LA= Contact [[File:TMC Life Energy Sprite 4.png|1/2 heart]]
|OoT= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
|MM= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
|TWW= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
|TMC= Contact [[File:TMC Life Energy Sprite 5.png|1/4 heart]]
}}
|weapon=  
{{List|
{{Term|Series|Sword|link}},
{{Term|Series|Bow|link}},
{{Term|Series|Boomerang|link}},
{{Term|Series|Hookshot|link}},
}}
|spoils=  
|spoils=  
|exp=
|exp=  
|theme=  
|theme=  
}}
}}
{{Term/Store|Keese|Keese|Series, TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, LCT, NL|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 187 {{Exp Game|TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH}}}}</ref><ref>{{Cite|'''{{Color|BotW Shrine Quest|Keese}}'''|Hyrule Compendium|BotW}}</ref><ref>{{Cite|{{Big|Hyrule Castle: Defender}}<br>Those Keese aren't making this graveyard any more inviting. Watch your radar, and take them down!|Stage Select|LCT}}</ref><ref>{{Cite|{{Big|''Keese''}}|Monita|NL}}</ref>{{Note|Keese are pluralized as "Keeses" in {{TLoZ}} manual and in {{TWW}}.<ref name="TLoZ Manual">{{Cite manual|quote= Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses.|game= TLoZ|page= 35}}</ref><ref>{{Cite|These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.|Figurine|TWWHD}}</ref> However, as the enemy's plural was officially stated as Keese in {{E}}, "Keeses" is not considered [[Guidelines:Canon|Canon]].}}
{{Term/Store|Keese|Keese|Series, TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH, BotW, TotK, OoA (Wessel), LCT, NL|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 187 {{Exp Game|TLoZ, ALttP, LA, OoT, MM, OoS, OoA, TWW, FS, FSA, TMC, TP, PH, ST, SS, ALBW, TFH}}}}</ref><ref>{{Cite|'''Keese'''|Hyrule Compendium|BotW}}</ref><ref>{{Cite|'''Keese'''|Hyrule Compendium|TotK}}</ref><ref>{{Cite Book|quote= |book= OoA (Wessel) |publisher= |page= 10}}</ref><ref>{{Cite|{{Big|Hyrule Castle: Defender}}<br/>Those Keese aren't making this graveyard any more inviting. Watch your radar, and take them down!|Stage Select|LCT}}</ref><ref>{{Cite|{{Big|''Keese''}}|Monita|NL}}</ref>{{Note|Keese are pluralized as "Keeses" in {{TLoZ}} manual and in {{TWW}}.<ref name="TLoZ Manual">{{Cite Manual|quote= Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses.|game= TLoZ|page= 35}}</ref><ref>{{Cite|These bats fly around dark places and attack anything that moves. Great care should be taken around Fire Keeses that appear during times of volcanic activity.|Figurine|TWWHD}}</ref> However, as the enemy's plural was officially stated as Keese in {{E}}, "Keeses" is not considered [[Guidelines:Canon|Canon]].}}


{{OTOC}}
{{OTOC}}
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==={{TLoZ|-}}===
==={{TLoZ|-}}===
{{TLoZManual|Vire & Keese|Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses. Keeses have little attacking power, but Vire is a little stronger.}}
{{Manual|TLoZ|Vire & Keese|Vire is a devil that controls the Keeses. When Link cuts it with his sword, it turns into two Keeses. Keeses have little attacking power, but Vire is a little stronger.}}
{{Plural|TLoZ|Keese}} inhabit {{Plural|TLoZ|Dungeon|link}} in {{TLoZ}}. They resemble blue bats, and commonly appear in small to medium-sized groups. {{Plural|TLoZ|Keese}} flutter through rooms in a random path, stopping only periodically to rest. They are also the only enemies that are encountered in the game's side-scrolling chambers, where they can be found resting against the walls before taking flight. {{Plural|TLoZ|Keese}} can be defeated by any weapon in {{Term|TLoZ|Link|link}}'s arsenal, including the {{Term|TLoZ|Sword|link}}, {{Term|TLoZ|Bow|link}} and {{Term|TLoZ|Candle|link}}. As they are very small enemies, the {{Term|TLoZ|Boomerang|link}} will also defeat them as opposed to stunning them. {{Plural|TLoZ|Vire|link}} will split into two red {{Plural|TLoZ|Keese}} when defeated. These {{Plural|TLoZ|Keese}} are fought in the same manner as the common variety. {{Plural|TLoZ|Keese}} never drop any items when defeated.
{{Plural|TLoZ|Keese}} inhabit {{Plural|TLoZ|Dungeon|link}} in {{TLoZ}}. They resemble blue bats, and commonly appear in small to medium-sized groups. {{Plural|TLoZ|Keese}} flutter through rooms in a random path, stopping only periodically to rest. They are also the only enemies that are encountered in the game's side-scrolling chambers, where they can be found resting against the walls before taking flight. {{Plural|TLoZ|Keese}} can be defeated by any weapon in {{Term|TLoZ|Link|link}}'s arsenal, including the {{Term|TLoZ|Sword|link}}, {{Term|TLoZ|Bow|link}} and {{Term|TLoZ|Candle|link}}. As they are very small enemies, the {{Term|TLoZ|Boomerang|link}} will also defeat them as opposed to stunning them. {{Plural|TLoZ|Vire|link}} will split into two red {{Plural|TLoZ|Keese}} when defeated. These {{Plural|TLoZ|Keese}} are fought in the same manner as the common variety. {{Plural|TLoZ|Keese}} never drop any items when defeated.


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==={{OoT|-}}===
==={{OoT|-}}===
{{Navi|Keese|'''Keese'''<br>When you get close to it, use Z Targeting. Even if it flies away, you can still target it.}}
{{Navi
|quote1= {{Color|OoT White|Keese}}<br/>When you get close to it, use Z Targeting. Even if it flies away, you can still target it.
}}
 
{{Plural|OoT3D|Keese}} are much more active than their previous appearances in {{OoT}}; most fly around rooms without ever stopping to rest. They can occasionally be found huddled against walls, but take flight when disturbed. {{Plural|OoT3D|Keese}} are also much more aggressive, and will attempt to dive at {{Term|OoT3D|Link|link}} whenever they spot him. Their attacks can be blocked by holding up the {{Term|OoT3D|Shield|link}}. {{Plural|OoT3D|Keese}} can be defeated with any conventional weapon; however, due to the 3D environment and their high-altitude flight, {{Term|OoT3D|Link}} may have to resort to using ranged weapons such as the {{Term|OoT3D|Fairy Slingshot|link}}, {{Term|OoT3D|Boomerang|link}}, {{Term|OoT3D|Fairy Bow|link}} or {{Term|OoT3D|Hookshot|link}} to reach these enemies. Yet as many are constantly in flight, they can be difficult to aim at without {{Term|OoT3D|Targeting|link}}. {{Plural|OoT3D|Keese}} in {{OoT|-}} do not inhabit {{Plural|OoT3D|Cave|link}}, and are instead only encountered in {{Plural|OoT3D|Dungeon|link}}, especially within dark corridors.
{{Plural|OoT3D|Keese}} are much more active than their previous appearances in {{OoT}}; most fly around rooms without ever stopping to rest. They can occasionally be found huddled against walls, but take flight when disturbed. {{Plural|OoT3D|Keese}} are also much more aggressive, and will attempt to dive at {{Term|OoT3D|Link|link}} whenever they spot him. Their attacks can be blocked by holding up the {{Term|OoT3D|Shield|link}}. {{Plural|OoT3D|Keese}} can be defeated with any conventional weapon; however, due to the 3D environment and their high-altitude flight, {{Term|OoT3D|Link}} may have to resort to using ranged weapons such as the {{Term|OoT3D|Fairy Slingshot|link}}, {{Term|OoT3D|Boomerang|link}}, {{Term|OoT3D|Fairy Bow|link}} or {{Term|OoT3D|Hookshot|link}} to reach these enemies. Yet as many are constantly in flight, they can be difficult to aim at without {{Term|OoT3D|Targeting|link}}. {{Plural|OoT3D|Keese}} in {{OoT|-}} do not inhabit {{Plural|OoT3D|Cave|link}}, and are instead only encountered in {{Plural|OoT3D|Dungeon|link}}, especially within dark corridors.


{{OoT|-}} also introduces two variations: {{Plural|OoT3D|Fire Keese|link}} and {{Plural|OoT3D|Ice Keese|link}}. They are {{Plural|OoT3D|Keese}} that are enveloped in fiery and icy mist, respectively. {{Plural|OoT3D|Fire Keese|display=Fire}} and {{Plural|OoT3D|Ice Keese}} can transform into normal {{Plural|OoT3D|Keese}} and vice versa; they can have their flames or mists extinguished by blocking their attacks with the {{Term|OoT3D|Shield}}, while a standard {{Term|OoT3D|Keese}} can become a {{Term|OoT3D|Fire Keese|display=Fire}} or {{Term|OoT3D|Ice Keese}} if they fly into fire or {{Term|OoT3D|Blue Fire|link}}, respectively.
{{OoT|-}} also introduces two variations: {{Plural|OoT3D|Fire Keese|link}} and {{Plural|OoT3D|Ice Keese|link}}. They are {{Plural|OoT3D|Keese}} that are enveloped in fiery and icy mist, respectively. Fire Keese will set Link on fire if they hit him and have their flames extinguished by blocking their attacks with the {{Term|OoT3D|Shield}}. {{Term|OoT3D|Ice Keese}} freeze Link and retain their flame when blocked by Link's shield.


==={{MM|-}}===
==={{MM|-}}===
{{Tatl|Keese|What?! Don't you know about the '''Keese'''? Use Z Targeting when it gets close. Even if it flies off, I'll follow it for you. {{Exp Game|MM}}
{{Tatl
----
|context1= {{MM3D|-}}
A {{Color|MM3D White|Keese}}. Use L-Targeting when it gets close. Even if it flies off, I'll follow it for you.{{Exp Game|MM3D}}}}
|quote1= A {{Color|MM3D White|Keese}}. Use L-Targeting when it gets close. Even if it flies off, I'll follow it for you.
 
|context2= {{MM|-}}
|quote2= What?! Don't you know about the {{Color|MM White|Keese}}? Use Z Targeting when it gets close. Even if it flies off, I'll follow it for you.
}}
 
In {{MM}}, {{Plural|MM3D|Keese}} appear identically as their {{OoT|-}} incarnations in {{MM}}. They fly through the space they inhabit, and dive at {{Term|MM3D|Link|link}} whenever they spot him. Long-range weapons, such as the {{Term|MM3D|Boomerang|link}}, the {{Term|MM3D|Hero's Bow|link}}, and the {{Term|MM3D|Hookshot|link}}, are effective against them. They can only be found in a few areas, including {{Term|MM3D|Beneath the Well|link}} and the {{Term|MM3D|Stone Tower Temple|link}}.
In {{MM}}, {{Plural|MM3D|Keese}} appear identically as their {{OoT|-}} incarnations in {{MM}}. They fly through the space they inhabit, and dive at {{Term|MM3D|Link|link}} whenever they spot him. Long-range weapons, such as the {{Term|MM3D|Boomerang|link}}, the {{Term|MM3D|Hero's Bow|link}}, and the {{Term|MM3D|Hookshot|link}}, are effective against them. They can only be found in a few areas, including {{Term|MM3D|Beneath the Well|link}} and the {{Term|MM3D|Stone Tower Temple|link}}.


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==={{TWW|-}}===
==={{TWW|-}}===
{{Figurine|TWW|Keese & Fire Keese}}
{{Figurines|TWW}}
{{Tingle|Keese|It's a '''Keese'''!  Fighting them would be simple if you could attack them all at once!}}
{{Tingle
|quote1= It's a {{Color|TWW TT Red|Keese}}!  Fighting them would be simple if you could attack them all at once!
}}
 
{{Plural|TWWHD|Keese}} appear in {{Plural|TWWHD|Cave|link}} and {{Plural|TWWHD|Dungeon|link}} in {{TWW}}. They constantly fly around the areas they inhabit, and will fly over to {{Term|TWWHD|Link|link}} when they notice him. Their attack strategy differs slightly from previous appearances, and they will pause just before striking {{Term|TWWHD|Link}}. Any conventional weapons are effective against them, with long-ranged weapons, such as the {{Term|TWWHD|Boomerang|link}}, the {{Term|TWWHD|Hero's Bow|link}}, and the {{Term|TWWHD|Hookshot|link}}, necessary to engage them from a distance.
{{Plural|TWWHD|Keese}} appear in {{Plural|TWWHD|Cave|link}} and {{Plural|TWWHD|Dungeon|link}} in {{TWW}}. They constantly fly around the areas they inhabit, and will fly over to {{Term|TWWHD|Link|link}} when they notice him. Their attack strategy differs slightly from previous appearances, and they will pause just before striking {{Term|TWWHD|Link}}. Any conventional weapons are effective against them, with long-ranged weapons, such as the {{Term|TWWHD|Boomerang|link}}, the {{Term|TWWHD|Hero's Bow|link}}, and the {{Term|TWWHD|Hookshot|link}}, necessary to engage them from a distance.


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==={{TMC|-}}===
==={{TMC|-}}===
{{Figurine|TMC|Keese}}
{{Figurines|TMC}}
{{Plural|TMC|Keese}} in {{TMC}} appear and behave similarly to those from {{OoS}} and {{OoA}}. They are small enemies that are easily disturbed and flap about rooms in an unpredictable pattern, stopping only periodically to rest. Unlike other appearances, they have no way to camouflage themselves, and they inhabit {{Plural|TMC|Cave|link}} and {{Plural|TMC|Dungeon|link}} across {{Term|TMC|Hyrule|link}}. Any conventional weapon can defeat them.
{{Plural|TMC|Keese}} in {{TMC}} appear and behave similarly to those from {{OoS}} and {{OoA}}. They are small enemies that are easily disturbed and flap about rooms in an unpredictable pattern, stopping only periodically to rest. Unlike other appearances, they have no way to camouflage themselves, and they inhabit {{Plural|TMC|Cave|link}} and {{Plural|TMC|Dungeon|link}} across {{Term|TMC|Hyrule|link}}. Any conventional weapon can defeat them.


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==={{ST|-}}===
==={{ST|-}}===
{{Plural|ST|Keese}} in {{ST}} are common enemies that inhabit {{Plural|ST|Cave|link}} and {{Plural|ST|Dungeon|link}}. Closer to their 3D console appearances, they are constantly in flight and fly in circular, random motions, and often appear in small groups. These enemies can be easily defeated merely by striking them with the {{Term|ST|Sword|link}}, though many other weapons are also effective at dispatching them.
{{Plural|ST|Keese}} commonly appear in groups within {{Plural|ST|Cave|link}} and {{Plural|ST|Dungeon|link}}. They constantly fly in random circular motions, but can be quickly defeated with most {{Plural|ST|Item|link}}. Two additional varieties of {{Term|ST|Keese}} appear: {{Plural|ST|Fire Keese|link|display=Fire}} and {{Plural|ST|Ice Keese|link}}. Both of these varieties can be neutralized with the {{Term|ST|Whirlwind|link}}, turning them into regular {{Plural|ST|Keese}}.


{{Plural|ST|Fire Keese|link|display=Fire}} and {{Plural|ST|Ice Keese|link}} reappear in {{ST|-}}. The {{Term|ST|Whirlwind|link}} can be used to blow away their flames and mist, turning them into regular {{Plural|ST|Keese}}.
==={{SS|-}}===
{{Fi
|quote1= <p>Target lock: {{Color|SS Blue|Keese}}</p><p>Found in many locations, these winged monsters are attracted to dark places, such as caves.</p><p>They often gather in colonies, are active at night, and sleep in the day. Those who come too close and awaken them often fall victim to attack.</p>
}}


==={{SS|-}}===
{{Plural|SS|Keese}} in {{SS}} patrol the areas they reside in while in flight high above. When they notice {{Term|SS|Link|link}}, they fly down to his level, and pause before attacking. Their distinctive yellow eyes will glow red just before they strike. {{Plural|SS|Keese}} can defeated with simple {{Term|SS|Sword|link}} strikes, as well as shot down from the sky using long-range weapons such as the {{Term|SS|Slingshot|link}}, {{Term|SS|Beetle (Item)|link}} and {{Term|SS|Bow|link}}.
{{Fi|Keese|Found in many locations, these winged monsters are attracted to dark places, such as caves. They often gather in colonies, are active at night, and sleep in the day. Those who come too close and awaken them often fall victim to attack.}}
{{Plural|SS|Keese}} in {{SS}} patrol the areas they reside in while in flight high above. When they notice {{Term|SS|Link|link}}, they fly down to his level, and pause before attacking. Their distinctive yellow eyes will glow red just before they strike. {{Plural|SS|Keese}} can defeated with simple {{Term|SS|Sword|link}} strikes, as well as shot down from the sky using long-range weapons such as the {{Term|SS|Slingshot|link}}, {{Term|SS|Beetle|link}} and {{Term|SS|Bow|link}}.


{{SS|-}} also features several other variations of {{Plural|SS|Keese}}, including {{Plural|SS|Fire Keese|link}} and two new forms: {{Plural|SS|Thunder Keese|link}} and {{Plural|SS|Dark Keese|link}}. {{Plural|SS|Thunder Keese}} are an electrified variant, whereas {{Plural|SS|Dark Keese}} are a skeletal variant that are able to {{Term|SS|Curse|link}} {{Term|SS|Link|link}}.
{{SS|-}} also features several other variations of {{Plural|SS|Keese}}, including {{Plural|SS|Fire Keese|link}} and two new forms: {{Plural|SS|Thunder Keese|link}} and {{Plural|SS|Dark Keese|link}}. {{Plural|SS|Thunder Keese}} are an electrified variant, whereas {{Plural|SS|Dark Keese}} are a skeletal variant that are able to {{Term|SS|Curse|link}} {{Term|SS|Link|link}}.
Line 150: Line 187:
==={{BotW|-}}===
==={{BotW|-}}===
{{Compendium/Extract|Keese}}
{{Compendium/Extract|Keese}}
{{Plural|BotW|Keese}} appear in {{BotW}} as bat-like {{Plural|BotW|Enemy|link}} with sharp teeth and a single, glowing eye. They can potentially drop {{Plural|BotW|Keese Eyeball|link}} or {{Plural|BotW|Keese Wing|link}} when defeated. {{Plural|BotW|Keese}} are found during nighttime, and sometimes on the roofs of {{Plural|BotW|Cave|link}}. They will often attack in swarms.
{{Plural|BotW|Keese}} appear in {{BotW}} as bat-like {{Plural|BotW|Enemy|link}} with sharp teeth and a single, glowing eye. They can potentially drop {{Plural|BotW|Keese Eyeball|link}} or {{Plural|BotW|Keese Wing|link}} when defeated. {{Plural|BotW|Keese}} are found during nighttime, and sometimes on the roofs of {{Plural|BotW|Cave|link}}. They will often attack in swarms. {{Term|BotW|Parry|link|display=Parrying}} a {{Term|BotW|Keese}} when it charges at {{Term|BotW|Link}} will instantly kill it.


{{Plural|BotW|Electric Keese|link|display=Electric}}, {{Plural|BotW|Fire Keese|link|display=Fire}}, and {{Plural|BotW|Ice Keese|link}} also reappear in {{BotW|-}}. These drop {{Plural|BotW|Fire Keese Wing|link}}, {{Plural|BotW|Ice Keese Wing|link}}, and {{Plural|BotW|Electric Keese Wing|link}}, respectively, as well as {{Plural|BotW|Keese Eyeball}}.
{{Plural|BotW|Electric Keese|link|display=Electric}}, {{Plural|BotW|Fire Keese|link|display=Fire}}, and {{Plural|BotW|Ice Keese|link}} also reappear in {{BotW|-}}. These drop {{Plural|BotW|Fire Keese Wing|link}}, {{Plural|BotW|Ice Keese Wing|link}}, and {{Plural|BotW|Electric Keese Wing|link}}, respectively, as well as {{Plural|BotW|Keese Eyeball}}.


When blown away using a {{Term|BotW|Korok Leaf|link}}, {{Plural|BotW|Keese}} will momentarily fall to the ground before they start flying again.
When blown away using a {{Term|BotW|Korok Leaf|link}}, {{Plural|BotW|Keese}} will momentarily fall to the ground before they start flying again.
====Drops====
{{Collapsible
|header= Drops of Keese
|collapse= true
|content=
{{Tabs|tab1= Normal
|content1=
Keese can drop 1 of:
{{BotWDropTable | Keese Eyeball | 30.0 }}
As well as between 1 and 2 of:
{{BotWDropTable | Keese Wing | 100.0 }}
|tab2= Swarm
|content2=
Keese can drop 1 of:
{{BotWDropTable | Keese Wing | 70.0 }}
}}
}}
==={{TotK|-}}===
{{Stub|TotK}}


==Other Appearances==
==Other Appearances==
==={{TLoZ|-}} Game Watch===
{{Noncanon|Start}}
{{Noncanon|Start}}
==={{TLoZ|-}} Game Watch===
[[File:Bat GW.png|right]]
[[File:Bat GW.png|right]]
In {{TLoZGW}}, {{Plural|Series|Keese}} are referred to as '''Bats'''.<ref>{{Cite manual|quote= Link is attacked by crushing Iron Balls, {{typo|Ferocious|ferocious}} bats, and a fire breathing {{typo|Dragons|Dragon}} |game= The Legend of Zelda Game Watch}}</ref> They can only be defeated with the {{Term|TLoZGW|Sword|link}}. They appear from the second {{Term|TLoZGW|Dungeon|link}} onward, and only once all of the {{Plural|TLoZGW|Iron Ball|link}} have been defeated. Once all of the Bats in a room are defeated, a {{Term|TLoZGW|Key|link}} appears, which {{Term|TLoZGW|Link|link}} can use to proceed to the next room.
In {{TLoZGW}}, {{Plural|Series|Keese}} are referred to as '''Bats'''.<ref>{{Cite Manual|quote= Link is attacked by crushing Iron Balls, {{typo|Ferocious|ferocious}} bats, and a fire breathing {{typo|Dragons|Dragon}} |game= TLoZGW|page= }}</ref> They can only be defeated with the {{Term|TLoZGW|Sword|link}}. They appear from the second {{Term|TLoZGW|Dungeon|link}} onward, and only once all of the {{Plural|TLoZGW|Iron Ball|link}} have been defeated. Once all of the Bats in a room are defeated, a {{Term|TLoZGW|Key|link}} appears, which {{Term|TLoZGW|Link|link}} can use to proceed to the next room.
{{Noncanon|End}}
 
==={{TFoE|-}}===
{{Noncanon|Start}}
{{Stub|TFoE}}
{{Noncanon|End}}
 
==={{TWoG|-}}===
{{Noncanon|Start}}
{{Stub|TWoG}}
{{Noncanon|End}}
 
==={{BSTLoZ|-}}===
{{Noncanon|Start}}
{{Stub|BSTLoZ}}
{{Noncanon|End}}
 
==={{ZA|-}}===
{{Noncanon|Start}}
{{Stub|ZA}}
{{Noncanon|End}}
 
==={{AST|-}}===
{{Noncanon|Start}}
{{Stub|AST}}
{{Noncanon|End}}
 
==={{OoA|-}} (Wessel)===
{{Noncanon|Start}}
{{Stub|OoA (Wessel)}}
{{Noncanon|End}}


==={{OoS|-}} (Himekawa)===
==={{OoS|-}} (Himekawa)===
{{Noncanon|Start}}
A Keese has a major role in the ''Oracle of Seasons'' manga, flying off to warn [[Onox]] of Link's potential after [[Blaino]]'s defeat, while having a [[Crow]] (Named Crowley) plant [[Manhandla]] to handle him. He later reports to Onox after [[Medusa Head]] is defeated and Link's progress through the northern mountains, earning a near death brush from his weapon and a berating to secure the perimeter, instead of reporting to him.
A Keese has a major role in the ''Oracle of Seasons'' manga, flying off to warn [[Onox]] of Link's potential after [[Blaino]]'s defeat, while having a [[Crow]] (Named Crowley) plant [[Manhandla]] to handle him. He later reports to Onox after [[Medusa Head]] is defeated and Link's progress through the northern mountains, earning a near death brush from his weapon and a berating to secure the perimeter, instead of reporting to him.
{{Noncanon|End}}


==={{MK8|-}} & {{MK8|D}}===
==={{LCT|-}}===
Keese appear on the [[Hyrule Circuit]] track replacing Swoopers.
{{Noncanon|Start}}
{{Stub|LCT}}
{{Noncanon|End}}
 
===''Zelda HD Experience''===
{{Noncanon|Start}}
Several {{Plural|Zelda HD Experience|Keese}} fly around the {{Term|Zelda HD Experience|Temple of Time|link}}. They appear largely similar to there design from {{TP}}, and have eyes that glow in the dark. They are not interacted with, merely fluttering around as set decoration for the duration of the video—even during {{Term|Zelda HD Experience|Link|link}}'s battle with {{Term|Zelda HD Experience|Armogohma|link}}.
{{Noncanon|End}}


==={{NL|-}}===
==={{NL|-}}===
{{Monita|Keese|Keese are bat-like monsters usually found in dark places. They ram you if you get close and then fly out of reach when you finally manage to draw your sword. How rude!}}
{{Noncanon|Start}}
{{Monita|Keese are bat-like monsters usually found in dark places. They ram you if you get close and then fly out of reach when you finally manage to draw your sword. How rude!}}
 
{{Plural|NL|Keese}} appear in {{NL}}. They appear in later stages within {{Plural|NL|Cave|link}} and dungeons, usually in large swarms on the ceiling. When the player draws near, they drop down and fly directly at them, one by one, and must be defended against or defeated before they strike. After attacking, they will pass by and not strike again. They are also summoned by {{Plural|NL|Wizzrobe|link}} when playing as an Archer, appearing as pairs or in groups of three. They are best shot down with charged shots as they appear.
{{Plural|NL|Keese}} appear in {{NL}}. They appear in later stages within {{Plural|NL|Cave|link}} and dungeons, usually in large swarms on the ceiling. When the player draws near, they drop down and fly directly at them, one by one, and must be defended against or defeated before they strike. After attacking, they will pass by and not strike again. They are also summoned by {{Plural|NL|Wizzrobe|link}} when playing as an Archer, appearing as pairs or in groups of three. They are best shot down with charged shots as they appear.


{{Plural|NL|Keese}} also appear as one of the 200 Prizes that can be won using the Coins in the main Plaza. Upon touching the Keese Prize in the Plaza, the {{Plural|NL|Keese}} will become animated temporarily and {{Term|NL|Monita|link}} will comment on it.
{{Plural|NL|Keese}} also appear as one of the 200 Prizes that can be won using the Coins in the main Plaza. Upon touching the Keese Prize in the Plaza, the {{Plural|NL|Keese}} will become animated temporarily and {{Term|NL|Monita|link}} will comment on it.
{{Noncanon|End}}


===''Sonic Lost World''===
==={{SLW|-}}===
{{Noncanon|Start}}
{{Plural|Series|Keese}} appear as enemies in [[The Legend of Zelda Zone|''The Legend of Zelda'' Zone]] from ''{{Wp|Sonic Lost World}}'', using their design from {{SS|-}}. They behave identically to the Batbrain enemies from the main game.
{{Plural|Series|Keese}} appear as enemies in [[The Legend of Zelda Zone|''The Legend of Zelda'' Zone]] from ''{{Wp|Sonic Lost World}}'', using their design from {{SS|-}}. They behave identically to the Batbrain enemies from the main game.
{{Noncanon|End}}
==={{MK8|-}}===
{{Noncanon|Start}}
Keese appear on the [[Hyrule Circuit]] track in the forest section before the finish line. They behave identically to the {{smw|Swoop}}s seen in other courses.
{{Noncanon|End}}
{{Noncanon|End}}


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{{Ref}}
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{{Enemies}}
{{EyeEnemy}}
{{Categories
{{Categories
  |Bat-Like Enemies, Flying Enemies, Keese
  |Bat-Like Enemies, Eye Enemies, Flying Enemies, Keese
  |enemies= TLoZ, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, ALBW, TFH, BotW, TLoZGW, TFoE, TWoG, ZA, BSTLoZ, AST, LCT, CoH
  |enemies= TLoZ, ALttP, LA, LADX, LANS, OoT, OoT3D, MM, MM3D, OoS, OoA, FS, TWW, TWWHD, FSA, TMC, TP, TPHD, PH, ST, SS, ALBW, TFH, BotW, TotK, TLoZGW, TFoE, TWoG, BSTLoZ, ZA, AST, OoA (Wessel), OoS (Himekawa), LCT, Zelda HD Experience, NL, Sonic Lost World, MK8, MK8D, CoH
}}
}}


[[de:Flederbeißer]]
[[de:Flederbeißer]]
[[de-niwa:Flederbeißer]]
[[es:Keese]]
[[fr:Chauve-Souris]]
[[ja:キース]]
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