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Lynel: Difference between revisions

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(→‎Breath of the Wild: Not all smashing 2H weapons on the ground grants link to mount. Both actions by the Lynel involve dashing at Link allow him to mount easily.)
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In {{BotW}}, {{Plural|BotW|Lynel}} are a strong and intelligent type of {{Term|BotW|Monster|link}} that have resided in {{Term|BotW|Hyrule|link}} since ancient times.<ref name="Compendium">{{Cite|These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence, resilience, and strength, making them among the most dangerous monsters in all the land. This is compounded by the fact that they have a natural resistance to all elements. You would be wise to challenge a Lynel only if you're very well prepared.|Hyrule Compendium|BotW}}</ref> They come in five different variations: the standard red-maned {{Plural|BotW|Lynel}}, {{Plural|BotW|Blue-Maned Lynel|link}}, {{Plural|BotW|White-Maned Lynel|link}}, {{Plural|BotW|Silver Lynel|link}}, and the {{Term|BotW|Master Mode|link}} exclusive {{Plural|BotW|Golden Lynel|link}}. {{Plural|BotW|Lynel}} exclusively use {{Plural|BotW|Weapon|link}} of the {{Term|BotW|Lynel Gear|link}} equipment archetype, of which they are the sole source. The only exception to this is the {{Term|BotW|Lynel}} encountered in the {{Term|BotW|Coliseum Ruins|link}}, which carries a {{Term|BotW|Flameblade|link}} when encountered as a {{Term|BotW|Silver Lynel}}. They are capable of wielding {{Plural|BotW|Lynel Crusher|link}} and {{Plural|BotW|Lynel Spear|link}} with a single hand, despite them being two-handed {{Plural|BotW|Weapon}} when held by {{Term|BotW|Link|link}}. They can also be equipped with {{Plural|BotW|Arrow|link}}, {{Plural|BotW|Fire Arrow|link}}, {{Plural|BotW|Ice Arrow|link}}, {{Plural|BotW|Shock Arrow|link}}, or {{Plural|BotW|Bomb Arrow|link}}.
In {{BotW}}, {{Plural|BotW|Lynel}} are a strong and intelligent type of {{Term|BotW|Monster|link}} that have resided in {{Term|BotW|Hyrule|link}} since ancient times.<ref name="Compendium">{{Cite|These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence, resilience, and strength, making them among the most dangerous monsters in all the land. This is compounded by the fact that they have a natural resistance to all elements. You would be wise to challenge a Lynel only if you're very well prepared.|Hyrule Compendium|BotW}}</ref> They come in five different variations: the standard red-maned {{Plural|BotW|Lynel}}, {{Plural|BotW|Blue-Maned Lynel|link}}, {{Plural|BotW|White-Maned Lynel|link}}, {{Plural|BotW|Silver Lynel|link}}, and the {{Term|BotW|Master Mode|link}} exclusive {{Plural|BotW|Golden Lynel|link}}. {{Plural|BotW|Lynel}} exclusively use {{Plural|BotW|Weapon|link}} of the {{Term|BotW|Lynel Gear|link}} equipment archetype, of which they are the sole source. The only exception to this is the {{Term|BotW|Lynel}} encountered in the {{Term|BotW|Coliseum Ruins|link}}, which carries a {{Term|BotW|Flameblade|link}} when encountered as a {{Term|BotW|Silver Lynel}}. They are capable of wielding {{Plural|BotW|Lynel Crusher|link}} and {{Plural|BotW|Lynel Spear|link}} with a single hand, despite them being two-handed {{Plural|BotW|Weapon}} when held by {{Term|BotW|Link|link}}. They can also be equipped with {{Plural|BotW|Arrow|link}}, {{Plural|BotW|Fire Arrow|link}}, {{Plural|BotW|Ice Arrow|link}}, {{Plural|BotW|Shock Arrow|link}}, or {{Plural|BotW|Bomb Arrow|link}}.


After spotting {{Term|BotW|Link}}, {{Plural|BotW|Lynel}} will refrain from attacking and stare him down for 30 seconds, regardless of whether or not he is wearing the {{Term|BotW|Lynel Mask|link}} or {{Term|BotW|Majora's Mask (Item)|link}}. The {{Term|BotW|Lynel}} on {{Term|BotW|Ploymus Mountain|link}} is an exception to this, attacking {{Term|BotW|Link}} as soon as it spots him. This allows {{Term|BotW|Link}} a chance to escape before the battle begins. While {{Term|BotW|Link}} is in view during this time frame, the {{Term|BotW|Lynel}} will begin to attack if he draws or swings a {{Term|BotW|Weapon|link}}, aims a {{Term|BotW|Bow|link}}, uses any {{Plural|BotW|Rune|link}}, or gets too close. If a {{Term|BotW|Lynel}} loses track of {{Term|BotW|Link}} and spots him again, it will go back to staring him down for 30 seconds. However, this only happens if {{Term|BotW|Link}} has not already engaged in battle with it, which will set the "rage flag" that only resets when the Lynel is unloaded.
After spotting {{Term|BotW|Link}}, {{Plural|BotW|Lynel}} will refrain from attacking and stare him down for 30 seconds, regardless of whether or not he is wearing the {{Term|BotW|Lynel Mask|link}} or {{Term|BotW|Majora's Mask (Item)|link}}. The {{Term|BotW|Lynel}} on {{Term|BotW|Ploymus Mountain|link}} is an exception to this, attacking {{Term|BotW|Link}} as soon as it spots him. This allows {{Term|BotW|Link}} a chance to escape before the battle begins. While {{Term|BotW|Link}} is in view during this time frame, the {{Term|BotW|Lynel}} will begin to attack if he draws or swings a {{Term|BotW|Weapon|link}}, aims a {{Term|BotW|Bow|link}}, uses any {{Plural|BotW|Rune|link}}, or gets too close. If a {{Term|BotW|Lynel}} loses track of {{Term|BotW|Link}} and spots him again, it will go back to staring him down for 30 seconds. However, this only happens if {{Term|BotW|Link}} has not already engaged in battle with it.


{{Plural|BotW|Lynel}} have a variety of attacks, both ranged and melee, such as shooting {{Term|BotW|Fire|link|display=Fireballs}}, body slamming, dashing, and trampling. {{Plural|BotW|Lynel}} also have the ability to teleport, doing so to either briefly flee from battle or to give chase after {{Term|BotW|Link}}. This teleportation is only used when they get stuck on uneven terrain or they are too far away from their territory. {{Term|BotW|Link}} can perform a {{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}} or a {{Term|BotW|Perfect Guard|link}} on most of their attacks, leaving them vulnerable for counterattacks. He can also utilize the {{Plural|BotW|Updraft|link}} created by their {{Term|BotW|Fire}} attacks to {{Term|BotW|Paraglider|link|display=Paraglide}} up and shoot at their head with a {{Term|BotW|Bow|link}}, stunning them and inflicting double damage. Every kind of {{Term|BotW|Lynel}} is resistant to all elemental attacks and the effects granted by them.<ref name="Compendium" /> The only exception to this is {{Term|BotW|Urbosa's Fury|link}}, which does not abide by this rule.
{{Plural|BotW|Lynel}} have a variety of attacks, both ranged and melee, such as shooting {{Term|BotW|Fire|link|display=Fireballs}}, body slamming, dashing, and trampling. {{Plural|BotW|Lynel}} also have the ability to teleport, doing so to either briefly flee from battle or to give chase after {{Term|BotW|Link}}. This teleportation is only used when they get stuck on uneven terrain or they are too far away from their territory. {{Term|BotW|Link}} can perform a {{Term|BotW|Perfect Dodging|link|display=Perfect Dodge}} or a {{Term|BotW|Perfect Guard|link}} on most of their attacks, leaving them vulnerable for counterattacks. He can also utilize the {{Plural|BotW|Updraft|link}} created by their {{Term|BotW|Fire}} attacks to {{Term|BotW|Paraglider|link|display=Paraglide}} up and shoot at their head with a {{Term|BotW|Bow|link}}, stunning them and inflicting double damage. Every kind of {{Term|BotW|Lynel}} is resistant to all elemental attacks and the effects granted by them.<ref name="Compendium" /> The only exception to this is {{Term|BotW|Urbosa's Fury|link}}, which does not abide by this rule.


{{Term|BotW|Link}} can temporarily mount {{Plural|BotW|Lynel}} either by sneaking up from behind, jumping on while they are stunned, using the {{Term|BotW|Paraglider}} to drop onto them from above. They can also be mounted after they perform one of the two dashing attacks: one is when they charge at Link (get down on all 6 limbs), and the other is when they sprint towards Link followed by swinging their weapons (a horizontal strike with a one-handed weapon or smashing the ground with any [[Lynel Gear|Lynel Crushers]]). While mounted, {{Term|BotW|Link}} can repeatedly attack the {{Term|BotW|Lynel}} up to five times with any {{Term|BotW|Weapon}} without it losing any {{Term|BotW|Durability|link}}. If {{Term|BotW|Link}}'s {{Term|BotW|Stamina|link}} runs out, though, he will be thrown off and lose a quarter of a {{Term|BotW|Heart|link}}. Unlike the {{Plural|BotW|Creature|link}} that {{Term|BotW|Link}} can mount, {{Plural|BotW|Lynel}} cannot be soothed and tamed.
{{Term|BotW|Link}} can temporarily mount {{Plural|BotW|Lynel}} either by sneaking up from behind, jumping on while they are stunned, using the {{Term|BotW|Paraglider}} to drop onto them from above. They can also be mounted after they perform one of the two dashing attacks. The first is when they charge at Link, and the other is when they sprint towards Link followed by swinging their Weapon. This swinging attack takes the form of a horizontal strike with a {{Term|TotK|One-Handed Weapon|link}} or smashing the ground with a {{Term|TotK|Two-Handed Weapon|link}}. While mounted, {{Term|BotW|Link}} can repeatedly attack the {{Term|BotW|Lynel}} up to five times with any {{Term|BotW|Weapon}} without it losing any {{Term|BotW|Durability|link}}. If {{Term|BotW|Link}}'s {{Term|BotW|Stamina|link}} runs out, though, he will be thrown off and lose a quarter of a {{Term|BotW|Heart|link}}. Unlike the {{Plural|BotW|Creature|link}} that {{Term|BotW|Link}} can mount, {{Plural|BotW|Lynel}} cannot be soothed and tamed.


When defeated, all {{Plural|BotW|Lynel}} drop {{Plural|BotW|Lynel Hoof|link}}, {{Plural|BotW|Lynel Horn|link}}, and {{Plural|BotW|Lynel Guts|link}}, alongside their {{Plural|BotW|Weapon}} and a bundle of their {{Plural|BotW|Arrow}}.
When defeated, all {{Plural|BotW|Lynel}} drop {{Plural|BotW|Lynel Hoof|link}}, {{Plural|BotW|Lynel Horn|link}}, and {{Plural|BotW|Lynel Guts|link}}, alongside their {{Plural|BotW|Weapon}} and a bundle of their {{Plural|BotW|Arrow}}.
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