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Music: Difference between revisions

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(→‎Music as a puzzle device: Added new sections)
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*[[ReDead]] (in ''Ocarina of Time'', the [[Sun's Song]] paralyzes it).
*[[ReDead]] (in ''Ocarina of Time'', the [[Sun's Song]] paralyzes it).
*[[Gibdo]] (in ''Ocarina of Time'', the [[Sun's Song]] paralyzes it; in ''Majora's Mask'', the [[Farewell to Gibdos]] melody keeps them away).
*[[Gibdo]] (in ''Ocarina of Time'', the [[Sun's Song]] paralyzes it; in ''Majora's Mask'', the [[Farewell to Gibdos]] melody keeps them away).
*[[Sharp]] (in ''Majora's Mask'', his curse is lifted with the [[Song of Storms]].
*[[Sharp]] (in ''Majora's Mask'', his curse is lifted with the [[Song of Storms]]).
*[[Pols Voice]] (only in ''Phantom Hourglass'', where the player can blow through the mic of the [[Nintendo DS]] to stun them. In the Japanese version on ''The Legend of Zelda'', they're vulnerable to sound from the built-in mic of the Famicom).
*[[Pols Voice]] (only in ''Phantom Hourglass'', where the player can blow through the mic of the [[Nintendo DS]] to stun them. In the Japanese version on ''The Legend of Zelda'', they're vulnerable to sound from the built-in mic of the Famicom).
*[[Snurgle]] (in ''Spirit Tracks'', it's distracted with the sounds of the horn of the [[Spirit Train]]).
*[[Snurgle]] (in ''Spirit Tracks'', it's distracted with the sounds of the horn of the [[Spirit Train]]).