Prismantus: Difference between revisions
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{{ | {{Infobox Boss | ||
|type= | |||
|image= File:TFH Prismantus Model.png | |||
|type = | |caption= | ||
|image = | |title= | ||
|caption = | |race= | ||
|title = | |gender= | ||
|race = | |game= {{TFH}} | ||
|gender = | |dungeon= {{Term|TFH|Grim Temple|link}} | ||
|game = {{TFH}} | |weakness= {{Term|TFH|Sword|link}} | ||
|dungeon = | |reward= | ||
|weakness = | |exp= | ||
|reward = | |theme= | ||
|exp = | |strategy= | ||
|theme | |voiceactor= | ||
|strategy = | |||
| | |||
}} | }} | ||
{{Term/Store|Prismantus||Series, TFH}} is the {{Term|TFH|Boss|link}} of the {{Term|TFH|Grim Temple|link}} in {{TFH}}. | |||
== | ==Characteristics== | ||
Prismantus | {{Term|TFH|Prismantus}} is a three-pronged creature with a large eyeball at its center, and a differently-colored light bulb at the end of each prong, matching the three {{Plural|TFH|Links|link}}' colors. It attacks by spinning quickly in place for a few seconds, then dashing toward the {{Plural|TFH|Links}} at a high speed. After each dash, {{Term|TFH|Prismantus}} briefly spins more slowly, before repeating the attack pattern. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the {{Term|TFH|Links}} whose tunic corresponds with the bulb's color. As its body is constantly spinning, the {{Plural|TFH|Links}} must carefully time their {{Term|TFH|Sword}} attacks to strike the right bulb. After a bulb is struck twice, it will shut off. After all three bulbs are shut off, {{Term|TFH|Prismantus}} will be stunned and its spinning halts, exposing its eye. The {{Plural|TFH|Links}} can then form a {{Term|TFH|Totem|link}} of two, and either strike the eye directly, or throw the top {{Term|TFH|Links}} on top of its prongs to strike the eye from there. If the eye is damaged enough during this time, the battle will move on to the next phase; otherwise {{Term|TFH|Prismantus}} will eventually recover and resume its attack pattern. | ||
In the second phase, Prismantus turns | In the second phase, the light bulbs turn back on and {{Term|TFH|Prismantus}} turns up onto its side, using two of its bulbs as "feet". It begins rolling around the room, occasionally turning to roll toward the nearest {{Term|TFH|Links}} or {{Plural|TFH|Links}}. It will eventually stop momentarily, allowing the {{Plural|TFH|Links}} to easily strike its light bulbs. As one of its bulbs is usually raised off the ground, this can require the {{Plural|TFH|Links}} to form a {{Term|TFH|Totem|link}} of three to reach it. Shutting off all bulbs will stuns {{Term|TFH|Prismantus}} and reveal its eye again. In the third phase, {{Term|TFH|Prismantus}} stands up on just one light bulb, and charges a powerful beam that reaches the full length of the {{Term|TFH|Stage}}. It will fire this beam around the {{Term|TFH|Stage}} while rotating for several seconds, before continuing to roll toward the {{Plural|TFH|Links}} again at an even faster pace, eventually stopping to fire another beam. The {{Plural|TFH|Links}} must again strike its light bulbs to stun it, which will likely require them to form a {{Term|TFH|Totem}} of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits to its exposed eye. | ||
==Nomenclature== | |||
{{Term|TFH|Prismantus}}'s Japanese name is onomatopoeia of the booming noise it makes when it moves.<ref>{{Cite Person|quote= [...]but then we realised that the "Cyclops" also makes a booming noise when it moves, and we thought that the name "Dum-Dum" would probably fit it better.|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref> This was the original Japanese name of {{Term|TFH|Gigaleon|link}}, but was changed as it fitted {{Term|TFH|Prismantus}} better.<ref>{{Cite Person|quote= It's the mid-boss of the Sky Realm, which is called "Gigaleon" in the retail version. We originally called it "Dum-Dum" because of the sounds it makes when it shoots projectiles|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref> | |||
{{Term|TFH|Prismantus}} also had several Japanese names during development, including {{Romanize|Yの字君|Y Guy}} and Cyclops.<ref>{{Cite Person|quote= Anyway, we created the boss of The Ruins next, and I initially went completely literal and just nicknamed him the "Y guy". But then again, that really doesn't sound like a proper name, does it? Next I thought about borrowing the name of the one-eyed Greek monster, Cyclops, but it seemed too long and I was worried that people would call it "Cyplos" or something instead...|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104194726/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosRoyXA|title= Tri Force Heroes Miiting part 2}}</ref> | |||
{{Nomenclature}} | |||
{{Ref}} | |||
{{Bosses|TFH}} | {{Bosses|TFH}} | ||
{{Categories | |||
|Eye Enemies | |||
|bosses= TFH | |||
}} |