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{{ | {{Infobox Location | ||
|image= File:OoA Sea of No Return Maze.png | |||
|image= | |||
|caption= The maze inside the Sea of No Return | |caption= The maze inside the Sea of No Return | ||
|game= {{OoA}} | |game= {{OoA}} | ||
|inhab= | |inhab= | ||
|items= | |items= | ||
|related= [[Labrynna]], [[Coast of No Return]] | |related= {{List|[[Labrynna]], [[Coast of No Return]]}} | ||
|theme= | |theme= | ||
}} | }} | ||
The | The {{Term/Store|Sea of No Return||Series, OoA}} is a location in the past age of [[Labrynna]] in {{OoA}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 255}}</ref> | ||
==Overview== | ==Overview== | ||
Aptly named, the Sea of No Return is littered with [[whirlpool]]s and strong currents that will attempt to pull [[Link]] to a watery grave. From within the Sea of Storms rises a mysterious maze, overrun with [[Darknut]]s and [[Lynel]]s, some of the game's most formidable enemies. Inside this maze lies the [[Ancient Tomb]], the eighth and final dungeon of the game. The maze inside the Sea of Storms cannot be accessed from the outside, as it is surrounded by a ring of whirlpools both above and below water. | Aptly named, the Sea of No Return is littered with [[whirlpool]]s and strong currents that will attempt to pull [[Link]] to a watery grave. From within the Sea of Storms rises a mysterious maze, overrun with [[Darknut]]s and [[Lynel]]s, some of the game's most formidable enemies. Inside this maze lies the [[Ancient Tomb]], the eighth and final dungeon of the game. The maze inside the Sea of Storms cannot be accessed from the outside, as it is surrounded by a ring of whirlpools both above and below water. | ||
While searching for an alternate entrance to the maze, Link will meet the [[Piratian]]s and their [[Cap'n]], who have become stranded on the [[Sea of Storms]]. Luckily, Link is able to help them escape by giving them the [[Zora Scale]], a powerful charm capable of calming the seas, which he obtained from the [[Zora]]s.<ref>{{Cite|We got stuck in this Sea o' Storms and can't get out! Har! Ye've got the Zora's Scale sea charm! Aye, that could calm this Sea o' Storms!| | While searching for an alternate entrance to the maze, Link will meet the [[Piratian]]s and their [[Cap'n]], who have become stranded on the [[Sea of Storms]]. Luckily, Link is able to help them escape by giving them the [[Zora Scale]], a powerful charm capable of calming the seas, which he obtained from the [[Zora]]s.<ref>{{Cite|We got stuck in this Sea o' Storms and can't get out! Har! Ye've got the Zora's Scale sea charm! Aye, that could calm this Sea o' Storms!|Cap'n|OoA}}</ref> As thanks for helping them escape, the Cap'n will give Link the [[Tokay Eyeball]], which is said to open the way to the Ancient Tomb.<ref>{{Cite|Thank'ee! Now we can escape these seas! Take this as a sign o' me thanks! It's the jewel called the Tokay Eyeball! It's said to be the thing that opens the way to the ancient tomb.|Cap'n|OoA}}</ref> The Tokay Eyeball is placed inside the empty socket of the [[Tokay]] statue on [[Crescent Island]]. The mouth of the statue will open, revealing the entrance to {{Term|OoA|Tokay Cave|link}}, which will become the [[Moonlit Grotto]] in the present. This cave is in fact the passageway to the maze of the Sea of No Return. | ||
The passageway to the Ancient Tomb itself could be considered a mini-dungeon. It is composed of three rooms, each one requiring Link to demonstrate one of the three virtues of the [[Triforce]]: the first room, full of [[Gibdo]]s requires Power; the second one, containing unbeatable enemies, namely [[Blade Trap]]s and [[Hardhat Beetle]]s, requires Wisdom; the third one, containing pits and invisible platforms, requires Courage. Once Link passes through the cave, he will emerge from an underwater entrance, inside the ring of whirlpools. | The passageway to the Ancient Tomb itself could be considered a mini-dungeon. It is composed of three rooms, each one requiring Link to demonstrate one of the three virtues of the [[Triforce]]: the first room, full of [[Gibdo]]s requires Power; the second one, containing unbeatable enemies, namely [[Blade Trap]]s and [[Hardhat Beetle]]s, requires Wisdom; the third one, containing pits and invisible platforms, requires Courage. Once Link passes through the cave, he will emerge from an underwater entrance, inside the ring of whirlpools. | ||
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==Nomenclature== | ==Nomenclature== | ||
The Sea of No Return's French name is "''Mer des Âmes Perdues''", meaning "Sea of the Lost Souls". All other translations respect the area's original name. | The Sea of No Return's French name is "''Mer des Âmes Perdues''", meaning "Sea of the Lost Souls". All other translations respect the area's original name. | ||
{{ | {{Nomenclature}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:AncientTombPassageway OoA.png|The passageway leading to the Sea of No Return | File:AncientTombPassageway OoA.png|The passageway leading to the Sea of No Return | ||
File: | File:OoA Tokay Cave Exterior.png|The exterior of the {{Term|OoA|Tokay Cave}} | ||
</gallery> | </gallery> | ||
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{{OoAnavPast}} | {{OoAnavPast}} | ||
{{Categories | |||
|Crescent Island, Labrynna, Seas | |||
|locations= OoA | |||
}} |