Spells of Zelda's Adventure: Difference between revisions
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Throughout the Zelda series [[Princess Zelda]] utilizes spells as her main offensive powers and [[Zelda's Adventure]] is no different. | Throughout the Zelda series [[Princess Zelda]] utilizes spells as her main offensive powers and [[Zelda's Adventure]] is no different. | ||
[[Image:Spells ZA.jpg|right]] | [[Image:Spells ZA.jpg|right]] | ||
==Boomerang== | ==Boomerang== | ||
Revision as of 03:29, 4 September 2007
Throughout the Zelda series Princess Zelda utilizes spells as her main offensive powers and Zelda's Adventure is no different.
Boomerang
This is a good weapon when you need to hit something from a distance.
Bow & Arrow
This spell shoots arrows at opponents or objects. Known for its speed and precision, it is a good weapon to use for hitting creatures and moving targets that are out of reach.
Broadsword
This spell shoots flying swords at enemies. It is fairly strong and can be used against certain knights who fight with broadswords.
Calm
Sold at the Mobilin's Head Inn for 100 rupees this spell has the power to calm the elements.. When used, a spread of three small whirlwinds is sent out in the direction Princess Zelda is facing and spread out as they travel. Requires 1 rupee to use.
Dagger
It's given to you at the Mobilin's Head Inn for free. When used, one dagger is fired in the direction Zelda faces. It's a lot like the old short-shooting effect in The Legend of Zelda, except it costs 2 rupees.
This is a moderately weak spell, but it moves quickly through the air. The dagger was once used exclusively by the 'Great Magic Users' who now call the power of sound waves as a means of destruction.
Feather
Aviana, the keeper of the Shrine of Air, lost one of her feathers while flying across Tolemac. Her feather can be used as a weapon, but Aviana fears that her own power could be turned against her. It is given to Zelda by a man as a sign of his affection. He disappears afterward.
Firestorm
Give 5 rupees to the woman outside the Mobilin's Head Inn and this will be your reward. When used, it'll shoot a fireball in the four cardinal directions (N/S/E/W) around Zelda for 1 rupee.
Hammer
This weapon is capable of smashing enemies with flying hammers.
Jade Amulet
Sold by Madame Pragal for 100 rupees. Shoots a spread of three small green whirlwinds for 24 rupees. This is one of the most powerful weapons.
Jade Ring
It's received from a talking treasure chest in the Shrine of Earth. A large, green, triangle shaped bolt of magic is fired in the direction Zelda faces. It uses 3 rupees. This rather weak weapon is known to work against those who protect the greedy.
Joust
Given to Zelda by a female Goblin as a token of welcome. This weapon, similar to the broadsword, throws lances at enemies.
Noise
This spell, similar to the weapon used by the 'Great Magic Users,' calls upon the power of sound. While rather weak, it is effective against creatures that are sensitive to sound.
Pyros
Calm down a deadly snake to get this spell. A wall of several flames will appear before Zelda. This spell, once owned by a great keeper of reptiles, creates a wall of fire to protect you from attack.
Rings of Fire
Sold by Madame Pragal for 150 rupees. Using flame power, this spell is good for multiple hits of fire against the enemy.
Short Axe
Give a dog on Upper Street a bone. A small axe will be thrown from the Wand for 2 rupees.
This axe was owned by a woodsman. It was carried by the woodsman's canine friend who got lost in the woods one day.
Turquoise Ring
Sold by Madame Pragal for 20 rupees. Fires a spread of three blue blasts at a cost of 26 rupees. A powerful, all-purpose weapon.