Super Smash Bros. Melee: Difference between revisions

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{{Italic Title}}
{{Italic Title}}
{{exitstub-nintendo|SmashWiki|Super Smash Bros. Melee|''Super Smash Bros. Melee''|more in-depth articles}}
{{exitstub-nintendo|SmashWiki|Super Smash Bros. Melee|{{SSBM|-}}|more in-depth articles}}
{{Noncanon}}
{{Noncanon}}
{{Game
{{Infobox Game
|title= Super Smash Bros. Melee
|name= {{SSBM|-}}
|image=[[File:SSBM Logo.png|300px]]<br>[[File:smashmelee.jpg|x300px]]
|image=[[File:SSBM Logo.png|250px]]<br/>[[File:smashmelee.jpg|250px]]
|developer= {{Wp|HAL Laboratory}} (EAD)
|developer= {{Wp|HAL Laboratory}} (EAD)
|publisher= [[Nintendo]]
|publisher= [[Nintendo]]
|designer= Masahiro Sakurai
|designer= Masahiro Sakurai
|released= '''Stand-alone release'''<br>{{release|na= December 1, 2001|jp= November 21, 2001|eu= May 24, 2002|aus= May 31, 2002}}<br>'''GameCube bundle release'''<br>{{release|na=August 15, 2005}}
|released= '''Stand-alone release'''<br/>{{Release|US= December 1, 2001|JP= November 21, 2001|UK= May 24, 2002|AU= May 31, 2002}}<br/>'''GameCube bundle release'''<br/>{{Release|US=August 15, 2005}}
|ratings={{List
|ratings=
  |{{Game Rating|ESRB|T}}
{{List|
  |{{Game Rating|PEGI|3}}
{{Game Rating|ESRB|T}},
  |{{Game Rating|ELSPA|11+}}
{{Game Rating|PEGI|3}},
  |{{Game Rating|CB|G8+}}
{{Game Rating|ELSPA|11+}},
  |{{Game Rating|USK|6}}
{{Game Rating|ACB|G8+}},
{{Game Rating|USK|6}},
}}
}}
|platforms= [[Nintendo GameCube]]
|platforms= [[Nintendo GameCube]]
|predecessor= {{SSB}}
|predecessor= {{SSB}}
|successor= {{SSBB}}
|successor= {{SSBB}}
|strategy= {{StrategyWiki}}
}}
}}
'''''Super Smash Bros. Melee''''' is a fighting game released for the [[Nintendo GameCube]]. It is a sequel to the [[Nintendo 64]] game ''[[Super Smash Bros.]]'' It features many {{TLoZ|Series|-}} characters, stages, and items, alongside those of other popular [[Nintendo]] series.
'''{{SSBM|-}}''' is a fighting game released for the [[Nintendo GameCube]]. It is a sequel to the [[Nintendo 64]] game ''[[Super Smash Bros.]]'' It features many {{TLoZ|Series|-}} characters, stages, and items, alongside those of other popular [[Nintendo]] series.


==Characters from ''The Legend of Zelda''==
==Characters from ''The Legend of Zelda''==
''Super Smash Bros. Melee'' features [[Link]], [[Princess Zelda|Zelda]]/[[Sheik]], [[Ganondorf]], and [[Young Link]] as playable characters. They are based on their appearance in {{OoT}}.
{{SSBM|-}} features [[Link]], [[Princess Zelda|Zelda]]/[[Sheik]], [[Ganondorf]], and [[Young Link]] as playable characters. They are based on their appearance in {{OoT}}.


===Link===
===Link===
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[[File:SSBM Zelda Icon.png|left]]
[[File:SSBM Zelda Icon.png|left]]
[[File:SSBM Sheik Icon.png|left]]
[[File:SSBM Sheik Icon.png|left]]
Zelda's moveset includes the three spells featured in ''Ocarina of Time''. [[Farore's Wind]] is used as her recovery, [[Din's Fire]] is a ranged attack, and [[Nayru's Love]] is used to reflect projectiles.
Zelda's moveset includes the three spells featured in {{OoT|-}}. [[Farore's Wind]] is used as her recovery, [[Din's Fire]] is a ranged attack, and [[Nayru's Love]] is used to reflect projectiles.


Zelda can transform into Sheik at any time during a battle. Sheik's recovery resembles his vanishing move from ''Ocarina of Time''.
Zelda can transform into Sheik at any time during a battle. Sheik's recovery resembles his vanishing move from {{OoT|-}}.
{{clear|left}}
{{clear|left}}


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===Termina: Great Bay===
===Termina: Great Bay===
[[File:Great Bay.jpg|thumb|left|The Great Bay stage]]
[[File:Great Bay.jpg|thumb|left|The Great Bay stage]]
Taken from {{MM}}, the [[Great Bay#Super Smash Bros. Melee|Great Bay]] stage features the [[Marine Research Laboratory]] as the main platform. A rock platform stands to the left and the [[Turtle]] to the right; the palm trees on his back serve as two smaller platforms. After a while, the Turtle will hide underwater, reappearing after a set amount of time.
Taken from {{MM}}, the [[Great Bay#Super Smash Bros. Melee|Great Bay]] stage features the {{Term|MM3D|Marine Research Lab|link}} as the main platform. A rock platform stands to the left and the [[Turtle]] to the right; the palm trees on his back serve as two smaller platforms. After a while, the Turtle will hide underwater, reappearing after a set amount of time.


[[Tingle]] makes a cameo appearance floating on a [[Tingle Balloon|balloon]] that can be used as a platform. If a player stands long enough on the balloon, or it is pierced by an attack, it will burst and drop Tingle on the platform below. Eventually, Tingle will blow up another balloon.
[[Tingle]] makes a cameo appearance floating on a [[Tingle Balloon|balloon]] that can be used as a platform. If a player stands long enough on the balloon, or it is pierced by an attack, it will burst and drop Tingle on the platform below. Eventually, Tingle will blow up another balloon.
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===Underground Maze===
===Underground Maze===
The {{ssb|Adventure Mode}} features a ''Zelda''-themed level. In it, the player must search for the [[Triforce]] around a maze in order to finish the level. [[ReDead]]s, [[Like Like]]s, and [[Octorok]]s appear as enemies throughout the maze. If the player finds a Master Sword instead of the Triforce, a fight with Link will be triggered.
The {{ssb|Adventure Mode}} features a ''Zelda''-themed level. In it, the player must search for the [[Triforce]] around a maze in order to finish the level. [[ReDead]]s, [[Like Like]]s, and [[Octorok]]s appear as enemies throughout the maze. If the player finds a Master Sword instead of the Triforce, a fight with Link will be triggered. Similar to Temple, the default BGM theme is a remix of the palace theme from ''Zelda II: The Adventure of Link''.


==Items from ''The Legend of Zelda''==
==Items from ''The Legend of Zelda''==
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==Gallery==
==Gallery==

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